Beginning rwsd supprot

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@86 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
halleyscometsw 2008-05-06 01:01:06 +00:00
parent cc36acb557
commit 80d1f3c470
5 changed files with 146 additions and 2 deletions

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@ -27,7 +27,8 @@ META_OBJS=meta/adx_header.o \
meta/Cstr.o \
meta/gcsw.o \
meta/ps2_ads.o \
meta/ps2_npsf.o
meta/ps2_npsf.o \
meta/rwsd.o
OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)

129
src/meta/rwsd.c Normal file
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@ -0,0 +1,129 @@
#include "rwsd.h"
#include "../util.h"
/* RWSD is quite similar to BRSTM, but can contain several streams.
* Still, a lot of games use it for single streams. We only support the
* single stream form here */
VGMSTREAM * init_vgmstream_rwsd(const char * const filename) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * infile = NULL;
coding_t coding_type;
off_t head_offset;
size_t head_length;
int codec_number;
int channel_count;
int loop_flag;
off_t start_offset;
/* check extension, case insensitive */
if (strcasecmp("brstm",filename_extension(filename))) goto fail;
/* try to open the file for header reading */
infile = open_streamfile(filename);
if (!infile) goto fail;
/* check header */
if ((uint32_t)read_32bitBE(0,infile)!=0x5253544D || /* "RSTM" */
(uint32_t)read_32bitBE(4,infile)!=0xFEFF0100)
goto fail;
/* get head offset, check */
head_offset = read_32bitBE(0x10,infile);
if ((uint32_t)read_32bitBE(head_offset,infile)!=0x48454144) /* "HEAD" */
goto fail;
head_length = read_32bitBE(0x14,infile);
/* check type details */
codec_number = read_8bit(head_offset+0x20,infile);
loop_flag = read_8bit(head_offset+0x21,infile);
channel_count = read_8bit(head_offset+0x22,infile);
switch (codec_number) {
case 0:
coding_type = coding_PCM8;
break;
case 1:
coding_type = coding_PCM16BE;
break;
case 2:
coding_type = coding_NGC_DSP;
break;
default:
goto fail;
}
if (channel_count < 1) goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->num_samples = read_32bitBE(head_offset+0x2c,infile);
vgmstream->sample_rate = (uint16_t)read_16bitBE(head_offset+0x24,infile);
/* channels and loop flag are set by allocate_vgmstream */
vgmstream->loop_start_sample = read_32bitBE(head_offset+0x28,infile);
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->coding_type = coding_type;
if (channel_count==1)
vgmstream->layout_type = layout_none;
else
vgmstream->layout_type = layout_interleave_shortblock;
vgmstream->meta_type = meta_RSTM;
vgmstream->interleave_block_size = read_32bitBE(head_offset+0x38,infile);
vgmstream->interleave_smallblock_size = read_32bitBE(head_offset+0x48,infile);
if (vgmstream->coding_type == coding_NGC_DSP) {
off_t coef_offset;
off_t coef_offset1;
off_t coef_offset2;
int i,j;
coef_offset1=read_32bitBE(head_offset+0x1c,infile);
coef_offset2=read_32bitBE(head_offset+0x10+coef_offset1,infile);
coef_offset=coef_offset2+0x10;
for (j=0;j<vgmstream->channels;j++) {
for (i=0;i<16;i++) {
vgmstream->ch[j].adpcm_coef[i]=read_16bitBE(head_offset+coef_offset+j*0x38+i*2,infile);
}
}
}
start_offset = read_32bitBE(head_offset+0x30,infile);
close_streamfile(infile); infile=NULL;
/* open the file for reading by each channel */
{
int i;
for (i=0;i<channel_count;i++) {
if (vgmstream->layout_type==layout_interleave_shortblock)
vgmstream->ch[i].streamfile = open_streamfile_buffer(filename,
vgmstream->interleave_block_size);
else
vgmstream->ch[i].streamfile = open_streamfile_buffer(filename,
0x1000);
if (!vgmstream->ch[i].streamfile) goto fail;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=
start_offset + i*vgmstream->interleave_block_size;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (infile) close_streamfile(infile);
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

8
src/meta/rwsd.h Normal file
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@ -0,0 +1,8 @@
#include "../vgmstream.h"
#ifndef _RWSD_H
#define _RWSD_H
VGMSTREAM * init_vgmstream_rwsd(const char * const filename);
#endif

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@ -21,6 +21,7 @@
#include "meta/gcsw.h"
#include "meta/ps2_ads.h"
#include "meta/ps2_npsf.h"
#include "meta/rwsd.h"
#include "layout/interleave.h"
#include "layout/nolayout.h"
#include "layout/blocked.h"
@ -38,7 +39,7 @@
* List of functions that will recognize files. These should correspond pretty
* directly to the metadata types
*/
#define INIT_VGMSTREAM_FCNS 15
#define INIT_VGMSTREAM_FCNS 16
VGMSTREAM * (*init_vgmstream_fcns[INIT_VGMSTREAM_FCNS])(const char * const) = {
init_vgmstream_adx,
init_vgmstream_brstm,
@ -55,6 +56,7 @@ VGMSTREAM * (*init_vgmstream_fcns[INIT_VGMSTREAM_FCNS])(const char * const) = {
init_vgmstream_gcsw,
init_vgmstream_ps2_ads,
init_vgmstream_ps2_npsf,
init_vgmstream_rwsd,
};
@ -582,6 +584,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
case meta_PS2_NPSF:
snprintf(temp,TEMPSIZE,"Namco Production Sound File (NPSF)");
break;
case meta_RWSD:
snprintf(temp,TEMPSIZE,"Nintendo RWSD header (single stream)");
break;
default:
snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
}

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@ -59,6 +59,7 @@ typedef enum {
meta_RSTM, /* RSTM (similar to STRM) */
meta_AFC, /* AFC */
meta_AST, /* AST */
meta_RWSD, /* single-stream RWSD */
/* CRI ADX */
meta_ADX_03, /* ADX "type 03" */
meta_ADX_04, /* ADX "type 04" */