From 8100498b4d4a365603a3227ede0f923430bdca1f Mon Sep 17 00:00:00 2001
From: bnnm <bananaman255@gmail.com>
Date: Sat, 8 Jul 2023 11:54:56 +0200
Subject: [PATCH] doc

---
 src/formats.c      | 36 ++++++++++++++++++------------------
 src/meta/ps2_sl3.c |  2 +-
 2 files changed, 19 insertions(+), 19 deletions(-)

diff --git a/src/formats.c b/src/formats.c
index 66594ba5..6d3bb998 100644
--- a/src/formats.c
+++ b/src/formats.c
@@ -962,16 +962,16 @@ static const meta_info meta_info_list[] = {
         {meta_SILENCE,              "Silence"},
         {meta_RSTM,                 "Nintendo RSTM header"},
         {meta_STRM,                 "Nintendo STRM header"},
-        {meta_ADX_03,               "CRI ADX header type 03"},
-        {meta_ADX_04,               "CRI ADX header type 04"},
-        {meta_ADX_05,               "CRI ADX header type 05"},
+        {meta_ADX_03,               "CRI ADX header (type 03)"},
+        {meta_ADX_04,               "CRI ADX header (type 04)"},
+        {meta_ADX_05,               "CRI ADX header (type 05)"},
         {meta_AIX,                  "CRI AIX header"},
         {meta_AAX,                  "CRI AAX header"},
         {meta_UTF_DSP,              "CRI ADPCM_WII header"},
         {meta_AGSC,                 "Retro Studios AGSC header"},
         {meta_CSMP,                 "Retro Studios CSMP header"},
         {meta_RFRM,                 "Retro Studios RFRM header"},
-        {meta_DTK,                  "Nintendo DTK raw header"},
+        {meta_DTK,                  "Nintendo .DTK raw header"},
         {meta_RSF,                  "Retro Studios .RSF raw header"},
         {meta_AFC,                  "Nintendo .AFC header"},
         {meta_AST,                  "Nintendo .AST header"},
@@ -1012,7 +1012,7 @@ static const meta_info meta_info_list[] = {
         {meta_PWB,                  "Double Fine WB header"},
         {meta_RAW_WAVM,             "Xbox .wavm raw header"},
         {meta_DSP_STR,              "Cauldron .STR header"},
-        {meta_EA_SCHL,              "Electronic Arts SCHl header (variable)"},
+        {meta_EA_SCHL,              "Electronic Arts SCHl header"},
         {meta_EA_SCHL_fixed,        "Electronic Arts SCHl header (fixed)"},
         {meta_CAF,                  "tri-Crescendo CAF Header"},
         {meta_VPK,                  "SCE America VPK Header"},
@@ -1028,7 +1028,7 @@ static const meta_info meta_info_list[] = {
         {meta_PS2_IVB,              "IVB/BVII header"},
         {meta_SVS,                  "Square SVS header"},
         {meta_RIFF_WAVE,            "RIFF WAVE header"},
-        {meta_RIFF_WAVE_POS,        "RIFF WAVE header and .pos for looping"},
+        {meta_RIFF_WAVE_POS,        "RIFF WAVE header (.pos looping)"},
         {meta_NWA,                  "VisualArt's NWA header"},
         {meta_NWA_NWAINFOINI,       "VisualArt's NWA header (NWAINFO.INI looping)"},
         {meta_NWA_GAMEEXEINI,       "VisualArt's NWA header (Gameexe.ini looping)"},
@@ -1049,33 +1049,33 @@ static const meta_info meta_info_list[] = {
         {meta_PS2_XA30,             "Reflections XA30 PS2 header"},
         {meta_MUSC,                 "Krome MUSC header"},
         {meta_MUSX,                 "Eurocom MUSX header"},
-        {meta_FILP,                 "Bio Hazard - Gun Survivor FILp Header"},
+        {meta_FILP,                 "cavia FILp Header"},
         {meta_IKM,                  "MiCROViSiON IKM header"},
         {meta_STER,                 "ALCHEMY STER header"},
-        {meta_SAT_DVI,              "Konami KCEN DVI. header"},
-        {meta_DC_KCEY,              "Konami KCEY KCEYCOMP header"},
-        {meta_BG00,                 "Falcom BG00 Header"},
+        {meta_SAT_DVI,              "Konami DVI. header"},
+        {meta_DC_KCEY,              "Konami KCEY header"},
+        {meta_BG00,                 "Cave BG00 header"},
         {meta_RSTM_ROCKSTAR,        "Rockstar Games RSTM Header"},
         {meta_ACM,                  "InterPlay ACM Header"},
         {meta_MUS_ACM,              "InterPlay MUS ACM header"},
         {meta_PS2_KCES,             "Konami KCES Header"},
         {meta_HXD,                  "Tecmo HXD Header"},
         {meta_VSV,                  "Square Enix .vsv Header"},
-        {meta_RIFF_WAVE_labl,       "RIFF WAVE header with loop markers"},
-        {meta_RIFF_WAVE_smpl,       "RIFF WAVE header with sample looping info"},
-        {meta_RIFF_WAVE_wsmp,       "RIFF WAVE header with wsmp looping info"},
+        {meta_RIFF_WAVE_labl,       "RIFF WAVE header (labl looping)"},
+        {meta_RIFF_WAVE_smpl,       "RIFF WAVE header (smpl looping)"},
+        {meta_RIFF_WAVE_wsmp,       "RIFF WAVE header (wsmp looping)"},
         {meta_RIFX_WAVE,            "RIFX WAVE header"},
-        {meta_RIFX_WAVE_smpl,       "RIFX WAVE header with sample looping info"},
-        {meta_XNB,                  "Microsoft XNA Game Studio 4.0 header"},
+        {meta_RIFX_WAVE_smpl,       "RIFX WAVE header (smpl looping)"},
+        {meta_XNB,                  "Microsoft XNA Game Studio header"},
         {meta_SCD_PCM,              "Lunar: Eternal Blue .PCM header"},
-        {meta_PS2_PCM,              "Konami KCEJ East .PCM header"},
+        {meta_PS2_PCM,              "Konami .PCM header"},
         {meta_PS2_RKV,              "Legacy of Kain - Blood Omen 2 RKV PS2 header"},
         {meta_PS2_VAS,              "Konami .VAS header"},
         {meta_LP_AP_LEP,            "Konami LP/AP/LEP header"},
         {meta_SDT,                  "High Voltage .sdt header"},
         {meta_NGC_TYDSP,            ".tydsp Header"},
         {meta_WVS,                  "Swingin' Ape .WVS header"},
-        {meta_DEC,                  "Falcom DEC RIFF header"},
+        {meta_DEC,                  "Falcom .DEC RIFF header"},
         {meta_VS,                   "Melbourne House .VS header"},
         {meta_DC_STR,               "Sega Stream Asset Builder header"},
         {meta_DC_STR_V2,            "variant of Sega Stream Asset Builder header"},
@@ -1120,7 +1120,7 @@ static const meta_info meta_info_list[] = {
         {meta_PS2_P2BT,             "Pop'n'Music 7 Header"},
         {meta_PS2_GBTS,             "Pop'n'Music 9 Header"},
         {meta_NGC_DSP_IADP,         "IADP Header"},
-        {meta_RIFF_WAVE_MWV,        "RIFF WAVE header with .mwv flavoring"},
+        {meta_RIFF_WAVE_MWV,        "RIFF WAVE header (ctrl looping)"},
         {meta_FFCC_STR,             "Final Fantasy: Crystal Chronicles STR header"},
         {meta_SAT_BAKA,             "Konami BAKA header"},
         {meta_SWAV,                 "Nintendo SWAV header"},
diff --git a/src/meta/ps2_sl3.c b/src/meta/ps2_sl3.c
index 8dc82046..a712c0df 100644
--- a/src/meta/ps2_sl3.c
+++ b/src/meta/ps2_sl3.c
@@ -1,7 +1,7 @@
 #include "meta.h"
 #include "../coding/coding.h"
 
-/* SL3 - Winky Soft / Atari Melbourne House games [Test Drive Unlimited (PS2), Transformers 2003/2004 (PS2)] */
+/* SL3 - Sirens Sound Library (Winky Soft / Atari Melbourne House) games [Test Drive Unlimited (PS2), Transformers 2003/2004 (PS2)] */
 VGMSTREAM* init_vgmstream_sl3(STREAMFILE* sf) {
     VGMSTREAM* vgmstream = NULL;
     off_t start_offset;