Forgot to close header file for PS2 WMUS.

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@922 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
snakemeat 2011-02-13 05:18:31 +00:00
parent ef1aa13b3d
commit 8489991ec9

View File

@ -1,101 +1,102 @@
#include "meta.h" #include "meta.h"
#include "../util.h" #include "../util.h"
//#include <windows.h> //#include <windows.h>
//#include <tchar.h> //#include <tchar.h>
/* WMUS - Arbitrary extension chosen for The Warriors (PS2) */ /* WMUS - Arbitrary extension chosen for The Warriors (PS2) */
VGMSTREAM * init_vgmstream_ps2_wmus(STREAMFILE *streamFile) VGMSTREAM * init_vgmstream_ps2_wmus(STREAMFILE *streamFile)
{ {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
char filename[260]; char filename[260];
int loop_flag = 1; int loop_flag = 1;
int channel_count; int channel_count;
off_t start_offset; off_t start_offset;
int i; int i;
int blockCount; int blockCount;
int shortBlockSize; int shortBlockSize;
int lastBlockLocation; int lastBlockLocation;
char filenameWHED[260]; char filenameWHED[260];
STREAMFILE * streamFileWHED = NULL; STREAMFILE * streamFileWHED = NULL;
//_TCHAR szBuffer[100]; //_TCHAR szBuffer[100];
/* check extension, case insensitive */ /* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename)); streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("wmus",filename_extension(filename))) if (strcasecmp("wmus",filename_extension(filename)))
{ {
goto fail; goto fail;
} }
/* check for .WHED file */ /* check for .WHED file */
strcpy(filenameWHED, filename); strcpy(filenameWHED, filename);
strcpy(filenameWHED + strlen(filenameWHED) - 4, "WHED"); strcpy(filenameWHED + strlen(filenameWHED) - 4, "WHED");
streamFileWHED = streamFile->open(streamFile, filenameWHED, STREAMFILE_DEFAULT_BUFFER_SIZE); streamFileWHED = streamFile->open(streamFile, filenameWHED, STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!streamFileWHED) if (!streamFileWHED)
{ {
goto fail; goto fail;
} }
/* check loopand channel */ /* check loopand channel */
loop_flag = 1; loop_flag = 1;
channel_count = read_32bitLE(0x14, streamFileWHED); channel_count = read_32bitLE(0x14, streamFileWHED);
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag); vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) if (!vgmstream)
{ {
goto fail; goto fail;
} }
/* fill in the vital statistics */ /* fill in the vital statistics */
vgmstream->channels = channel_count; vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x04, streamFileWHED); vgmstream->sample_rate = read_32bitLE(0x04, streamFileWHED);
vgmstream->coding_type = coding_PSX; vgmstream->coding_type = coding_PSX;
vgmstream->interleave_block_size = read_32bitLE(0x18, streamFileWHED); vgmstream->interleave_block_size = read_32bitLE(0x18, streamFileWHED);
blockCount = read_32bitLE(0x1C, streamFileWHED) * channel_count; blockCount = read_32bitLE(0x1C, streamFileWHED) * channel_count;
shortBlockSize = read_32bitLE(0x20, streamFileWHED); shortBlockSize = read_32bitLE(0x20, streamFileWHED);
vgmstream->num_samples = (vgmstream->interleave_block_size * blockCount) / 16 / channel_count * 28; vgmstream->num_samples = (vgmstream->interleave_block_size * blockCount) / 16 / channel_count * 28;
vgmstream->loop_start_sample = 0; vgmstream->loop_start_sample = 0;
lastBlockLocation = (vgmstream->interleave_block_size * blockCount) - (vgmstream->interleave_block_size - shortBlockSize); lastBlockLocation = (vgmstream->interleave_block_size * blockCount) - (vgmstream->interleave_block_size - shortBlockSize);
vgmstream->loop_end_sample = lastBlockLocation / 16 / channel_count * 28; vgmstream->loop_end_sample = lastBlockLocation / 16 / channel_count * 28;
//_stprintf(szBuffer, _T("%x"), lastBlockLocation); //_stprintf(szBuffer, _T("%x"), lastBlockLocation);
//MessageBox(NULL, szBuffer, _T("Foo"), MB_OK); //MessageBox(NULL, szBuffer, _T("Foo"), MB_OK);
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->meta_type = meta_PS2_WMUS; vgmstream->meta_type = meta_PS2_WMUS;
start_offset = 0; start_offset = 0;
/* open the file for reading by each channel */ /* open the file for reading by each channel */
{ {
for (i=0;i<channel_count;i++) { for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,vgmstream->interleave_block_size); vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,vgmstream->interleave_block_size);
if (!vgmstream->ch[i].streamfile) goto fail; if (!vgmstream->ch[i].streamfile) goto fail;
vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset= vgmstream->ch[i].offset=
(off_t)(start_offset+vgmstream->interleave_block_size*i); (off_t)(start_offset+vgmstream->interleave_block_size*i);
} }
} }
return vgmstream; return vgmstream;
/* clean up anything we may have opened */ /* clean up anything we may have opened */
fail: fail:
if (vgmstream) close_vgmstream(vgmstream); if (streamFileWHED) close_streamfile(streamFileWHED);
return NULL; if (vgmstream) close_vgmstream(vgmstream);
} return NULL;
}