diff --git a/src/meta/apc.c b/src/meta/apc.c index 25239be8..281ac5ce 100644 --- a/src/meta/apc.c +++ b/src/meta/apc.c @@ -1,48 +1,48 @@ -#include "meta.h" -#include "../coding/coding.h" - -/* APC - from Cryo games [MegaRace 3 (PC)] */ -VGMSTREAM * init_vgmstream_apc(STREAMFILE *streamFile) { - VGMSTREAM * vgmstream = NULL; - off_t start_offset; - size_t data_size; - int loop_flag, channel_count; - - - /* checks */ - if ( !check_extensions(streamFile,"apc") ) - goto fail; - if (read_32bitBE(0x00,streamFile) != 0x4352594F) /* "CRYO" */ - goto fail; - if (read_32bitBE(0x04,streamFile) != 0x5F415043) /* "_APC" */ - goto fail; - //if (read_32bitBE(0x08,streamFile) != 0x312E3230) /* "1.20" */ - // goto fail; - - /* 0x14/18: L/R hist sample? */ - - start_offset = 0x20; - data_size = get_streamfile_size(streamFile) - start_offset; - channel_count = read_32bitLE(0x1c,streamFile) == 0 ? 1 : 2; - loop_flag = 0; - - - /* build the VGMSTREAM */ - vgmstream = allocate_vgmstream(channel_count,loop_flag); - if (!vgmstream) goto fail; - - vgmstream->meta_type = meta_APC; - vgmstream->sample_rate = read_32bitLE(0x10,streamFile); - vgmstream->num_samples = ima_bytes_to_samples(data_size,channel_count); - - vgmstream->coding_type = coding_IMA; - vgmstream->layout_type = layout_none; - - if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) - goto fail; - return vgmstream; - -fail: - close_vgmstream(vgmstream); - return NULL; -} +#include "meta.h" +#include "../coding/coding.h" + +/* APC - from Cryo games [MegaRace 3 (PC)] */ +VGMSTREAM* init_vgmstream_apc(STREAMFILE* sf) { + VGMSTREAM* vgmstream = NULL; + uint32_t start_offset, data_size; + int loop_flag, channels, sample_rate; + + + /* checks */ + if (!is_id32be(0x00,sf, "CRYO")) + goto fail; + if (!is_id32be(0x04,sf, "_APC")) + goto fail; + //if (!is_id32be(0x04,sf, "1.20")) + // goto fail; + + if (!check_extensions(sf,"apc")) + goto fail; + + sample_rate = read_s32le(0x10,sf); + /* 0x14/18: L/R hist sample? */ + channels = read_s32le(0x1c,sf) == 0 ? 1 : 2; + loop_flag = 0; + start_offset = 0x20; + data_size = get_streamfile_size(sf) - start_offset; + + + /* build the VGMSTREAM */ + vgmstream = allocate_vgmstream(channels, loop_flag); + if (!vgmstream) goto fail; + + vgmstream->meta_type = meta_APC; + vgmstream->sample_rate = sample_rate; + vgmstream->num_samples = ima_bytes_to_samples(data_size, channels); + + vgmstream->coding_type = coding_IMA; + vgmstream->layout_type = layout_none; + + if (!vgmstream_open_stream(vgmstream, sf, start_offset)) + goto fail; + return vgmstream; + +fail: + close_vgmstream(vgmstream); + return NULL; +} diff --git a/src/meta/asf.c b/src/meta/asf.c index 57ecfae8..a6105808 100644 --- a/src/meta/asf.c +++ b/src/meta/asf.c @@ -1,58 +1,63 @@ -#include "meta.h" -#include "../coding/coding.h" - -/* ASF - Argonaut PC games [Croc 2 (PC), Aladdin: Nasira's Revenge (PC)] */ -VGMSTREAM * init_vgmstream_asf(STREAMFILE *streamFile) { - VGMSTREAM * vgmstream = NULL; - off_t start_offset; - int loop_flag, channel_count, version; - - - /* checks */ - /* .asf: original - * .lasf: fake for plugins */ - if (!check_extensions(streamFile, "asf,lasf")) - goto fail; - - if (read_32bitBE(0x00,streamFile) != 0x41534600) /* "ASF\0" */ - goto fail; - if (read_32bitBE(0x04,streamFile) != 0x02000100) - goto fail; - if (read_32bitLE(0x08,streamFile) != 0x01 && - read_32bitLE(0x0c,streamFile) != 0x18 && - read_32bitLE(0x1c,streamFile) != 0x20) - goto fail; - - version = read_32bitLE(0x28,streamFile); /* assumed? */ - switch(version){ - case 0x0d: channel_count = 1; break; /* Aladdin: Nasira's Revenge (PC) */ - case 0x0f: channel_count = 2; break; /* Croc 2 (PC), The Emperor's New Groove (PC) */ - default: goto fail; - } - - loop_flag = 0; - start_offset = 0x2c; - - /* build the VGMSTREAM */ - vgmstream = allocate_vgmstream(channel_count, loop_flag); - if (!vgmstream) goto fail; - - vgmstream->sample_rate = (uint16_t)read_16bitLE(0x24, streamFile); - vgmstream->meta_type = meta_ASF; - vgmstream->coding_type = coding_ASF; - vgmstream->layout_type = layout_interleave; - vgmstream->interleave_block_size = 0x11; - vgmstream->num_samples = (get_streamfile_size(streamFile)-start_offset)/(0x11*channel_count)*32; /* bytes_to_samples */ - //vgmstream->num_samples = read_32bitLE(0x18,streamFile) * (0x20<stream_name,0x10, 0x08+1,streamFile); - - - if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) - goto fail; - return vgmstream; - -fail: - close_vgmstream(vgmstream); - return NULL; -} +#include "meta.h" +#include "../coding/coding.h" + +/* ASF - Argonaut PC games [Croc 2 (PC), Aladdin: Nasira's Revenge (PC)] */ +VGMSTREAM* init_vgmstream_asf(STREAMFILE* sf) { + VGMSTREAM* vgmstream = NULL; + uint32_t start_offset; + int loop_flag, channels, type, sample_rate; + + + /* checks */ + if (!is_id32be(0x00,sf, "ASF\0")) + goto fail; + + /* .asf: original + * .lasf: fake for plugins */ + if (!check_extensions(sf, "asf,lasf")) + goto fail; + + if (read_u32le(0x04,sf) != 0x00010002) /* v1.002? */ + goto fail; + if (read_u32le(0x08,sf) != 0x01 && + read_u32le(0x0c,sf) != 0x18) + goto fail; + /* 0x10~18: stream name (same as filename) */ + /* 0x18: non-full size? */ + if (read_u32le(0x1c,sf) != 0x20) /* samples per frame? */ + goto fail; + sample_rate = read_u16le(0x24, sf); + + type = read_u32le(0x28,sf); /* assumed? */ + switch(type){ + case 0x0d: channels = 1; break; /* Aladdin: Nasira's Revenge (PC) */ + case 0x0f: channels = 2; break; /* Croc 2 (PC), The Emperor's New Groove (PC) */ + default: goto fail; + } + + loop_flag = 0; + start_offset = 0x2c; + + /* build the VGMSTREAM */ + vgmstream = allocate_vgmstream(channels, loop_flag); + if (!vgmstream) goto fail; + + vgmstream->sample_rate = sample_rate; + vgmstream->meta_type = meta_ASF; + vgmstream->coding_type = coding_ASF; + vgmstream->layout_type = layout_interleave; + vgmstream->interleave_block_size = 0x11; + vgmstream->num_samples = (get_streamfile_size(sf) - start_offset) / (0x11 * channels) * 32; /* bytes_to_samples */ + //vgmstream->num_samples = read_32bitLE(0x18,sf) * (32 << channels); /* something like this? */ + + read_string(vgmstream->stream_name,0x10, 0x08+1,sf); + + + if (!vgmstream_open_stream(vgmstream, sf, start_offset)) + goto fail; + return vgmstream; + +fail: + close_vgmstream(vgmstream); + return NULL; +}