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https://github.com/vgmstream/vgmstream.git
synced 2025-01-29 19:37:30 +01:00
SPD/SPT PCM coding added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@723 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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@ -12,7 +12,6 @@ VGMSTREAM * init_vgmstream_spt_spd(STREAMFILE *streamFile) {
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STREAMFILE * streamFileSPT = NULL;
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char filename[260];
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char filenameSPT[260];
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int i;
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int channel_count;
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int loop_flag;
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@ -41,8 +40,18 @@ VGMSTREAM * init_vgmstream_spt_spd(STREAMFILE *streamFile) {
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x08,streamFileSPT);
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vgmstream->num_samples=read_32bitBE(0x14,streamFileSPT)*14/16/channel_count;
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vgmstream->coding_type = coding_NGC_DSP;
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switch ((read_32bitBE(0x0,streamFileSPT))) {
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case 1:
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vgmstream->coding_type = coding_NGC_DSP;
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break;
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case 2:
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vgmstream->coding_type = coding_PCM16BE;
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break;
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default:
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goto fail;
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}
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if(loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitBE(0x14,streamFileSPT)*14/16/channel_count;
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@ -52,7 +61,7 @@ VGMSTREAM * init_vgmstream_spt_spd(STREAMFILE *streamFile) {
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vgmstream->layout_type = layout_none;
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} else if (channel_count == 2) {
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size=0x4000; /* Unknown now, never seen 2ch files in psd+spt */
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vgmstream->interleave_block_size=(read_32bitBE(0x34,streamFileSPT)*channel_count)/2;
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}
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@ -1,6 +1,8 @@
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#include "meta.h"
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#include "../util.h"
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/* XWB (found in King of Fighters 2003 (XBOX)) */
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/* XWB - XACT Wave Bank (Main format on the XBOX console) */
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VGMSTREAM * init_vgmstream_xwb(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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@ -10,28 +12,23 @@ VGMSTREAM * init_vgmstream_xwb(STREAMFILE *streamFile) {
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int coding;
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int coding_flag;
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int num_samples;
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int header_start;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("xwb",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x57424E44) /* WBND */
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goto fail;
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#if 0
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if ((read_32bitBE(0x00,streamFile) != 0x57424E44) && /* WBND */
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(read_32bitBE(0x00,streamFile) != 0x444E4257)) /* DNBW */
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goto fail;
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/* check if the file is been used as container */
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if (read_32bitBE(0x2C,streamFile) != 0x01000000)
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goto fail;
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#endif
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/* if it's looped it should be 2, didn't see anything else... */
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loop_flag = (uint8_t)(read_8bit(0x50,streamFile));
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if (loop_flag == 2) {
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loop_flag = 1;
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} else if (loop_flag < 2) {
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loop_flag = 0;
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}
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header_start = read_32bitLE(0x10,streamFile);
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loop_flag = (read_32bitLE(header_start+0x10,streamFile) != 0x0);
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channel_count = 2;
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/* build the VGMSTREAM */
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@ -41,27 +38,27 @@ VGMSTREAM * init_vgmstream_xwb(STREAMFILE *streamFile) {
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/* fill in the vital statistics */
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start_offset = read_32bitLE(0x20,streamFile);
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 44100; /* read_32bitLE(0x08,streamFile); */
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vgmstream->sample_rate = (((uint32_t)read_32bitLE(header_start+0x4, streamFile)) << 8 >> 12) / 2;
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coding_flag = (uint8_t)(read_8bit(0x52,streamFile));
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coding_flag = (uint16_t)(read_16bitLE(header_start+0x2,streamFile));
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switch (coding_flag) {
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case 0:
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coding = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x2;
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num_samples = read_32bitLE(0x5C,streamFile)/2/channel_count;
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num_samples = read_32bitLE(header_start+0xC,streamFile)/2/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x60,streamFile)/2/channel_count;
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vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile)/2/channel_count;
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vgmstream->loop_start_sample = read_32bitLE(header_start+10,streamFile)/2/channel_count;
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vgmstream->loop_end_sample = read_32bitLE(header_start+0xC,streamFile)/2/channel_count;
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}
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break;
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case 1:
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coding = coding_XBOX;
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vgmstream->layout_type = layout_none;
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num_samples = read_32bitLE(0x5C,streamFile)/36/channel_count*64;
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num_samples = read_32bitLE(header_start+0xC,streamFile)/36/channel_count*64;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x60,streamFile)/36/channel_count*64;
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vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile)/36/channel_count*64;
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vgmstream->loop_start_sample = read_32bitLE(header_start+0x10,streamFile)/36/channel_count*64;
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vgmstream->loop_end_sample = read_32bitLE(header_start+0xC,streamFile)/36/channel_count*64;
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}
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break;
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default:
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