Added initial support for SGH+SGB file pairs from Folklore (PS3)

No support for individual SGB and Non-PS ADPCM files.

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@867 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
bxaimc 2010-10-19 02:16:08 +00:00
parent f4217ef4e6
commit 87bc10bd82
10 changed files with 95 additions and 3 deletions

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@ -418,6 +418,7 @@ bool input_vgmstream::g_is_our_path(const char * p_path,const char * p_extension
if(!stricmp_utf8(p_extension,"seg")) return 1;
if(!stricmp_utf8(p_extension,"sfl")) return 1;
if(!stricmp_utf8(p_extension,"sfs")) return 1;
if(!stricmp_utf8(p_extension,"sgb")) return 1;
if(!stricmp_utf8(p_extension,"sl3")) return 1;
if(!stricmp_utf8(p_extension,"sli")) return 1;
if(!stricmp_utf8(p_extension,"smp")) return 1;
@ -703,6 +704,7 @@ DECLARE_MULTIPLE_FILE_TYPE("SDT Audio File (*.SDT)", sdt);
DECLARE_MULTIPLE_FILE_TYPE("SEG Audio File (*.SEG)", seg);
DECLARE_MULTIPLE_FILE_TYPE("SFL Audio File (*.SFL)", sfl);
DECLARE_MULTIPLE_FILE_TYPE("SFS Audio File (*.SFS)", sfs);
DECLARE_MULTIPLE_FILE_TYPE("SGB Audio File (*.SGB)", sgb);
DECLARE_MULTIPLE_FILE_TYPE("SL3 Audio File (*.SL3)", sl3);
DECLARE_MULTIPLE_FILE_TYPE("SLI Audio File (*.SLI)", sli);
DECLARE_MULTIPLE_FILE_TYPE("SMP Audio File (*.SMP)", smp);

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@ -258,7 +258,8 @@ META_OBJS=meta/adx_header.o \
meta/baf.o \
meta/ps3_msf.o \
meta/nub.o \
meta/ps3_past.o
meta/ps3_past.o \
meta/ps3_sgb_sgh.o
OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="libvgmstream"
ProjectGUID="{54A6AD11-5369-4895-A06F-E255ABB99B11}"
RootNamespace="libvgmstream"
@ -830,6 +830,10 @@
RelativePath=".\meta\ps3_past.c"
>
</File>
<File
RelativePath=".\meta\ps3_sgh_sgb.c"
>
</File>
<File
RelativePath=".\meta\ps3_xvag.c"
>

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@ -211,5 +211,6 @@ libmeta_la_SOURCES += baf.c
libmeta_la_SOURCES += ps3_msf.c
libmeta_la_SOURCES += nub.c
libmeta_la_SOURCES += ps3_past.c
libmeta_la_SOURCES += ps3_sgh_sgb.c
EXTRA_DIST = meta.h

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@ -537,5 +537,7 @@ VGMSTREAM * init_vgmstream_nub_vag(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ps3_past(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ps3_sgh_sgb(STREAMFILE* streamFile);
#endif

76
src/meta/ps3_sgh_sgb.c Normal file
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@ -0,0 +1,76 @@
#include "meta.h"
#include "../util.h"
/* SGH+SGB (from Folklore) */
VGMSTREAM * init_vgmstream_ps3_sgh_sgb(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
STREAMFILE * streamFileSGH = NULL;
char filename[260];
char filenameSGH[260];
int i;
int channel_count;
int loop_flag;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("sgb",filename_extension(filename))) goto fail;
strcpy(filenameSGH,filename);
strcpy(filenameSGH+strlen(filenameSGH)-3,"sgh");
streamFileSGH = streamFile->open(streamFile,filenameSGH,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!streamFileSGH) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFileSGH) != 0x53475844) /* "SGXD" */
goto fail;
channel_count = read_32bitLE(0x6C,streamFileSGH);
if (read_32bitBE(0x44,streamFileSGH)==0xFFFFFFFF)
loop_flag = 0;
else
loop_flag = 1;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x2C,streamFileSGH);
vgmstream->num_samples = read_32bitLE(0xC,streamFileSGH)*28/32;
vgmstream->coding_type = coding_PSX;
if(loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x44,streamFileSGH);
vgmstream->loop_end_sample = read_32bitLE(0x48,streamFileSGH);
}
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->meta_type = meta_PS3_SGH_SGB;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

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@ -290,7 +290,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
init_vgmstream_fsb_mpeg,
init_vgmstream_nub_vag,
init_vgmstream_ps3_past,
init_vgmstream_ps3_sgh_sgb,
};
#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
@ -2707,6 +2707,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
break;
case meta_PS3_PAST:
snprintf(temp,TEMPSIZE,"SNDP header");
break;
case meta_PS3_SGH_SGB:
snprintf(temp,TEMPSIZE,"SGH+SGB SGXD header");
break;
default:
snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");

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@ -494,6 +494,7 @@ typedef enum {
meta_PS3_MSF, /* MSF header */
meta_NUB_VAG, /* VAG from Nub archives */
meta_PS3_PAST, /* Bakugan Battle Brawlers (PS3) */
meta_PS3_SGH_SGB, /* Folklore (PS3) */
} meta_t;
typedef struct {

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@ -179,6 +179,7 @@ gchar *vgmstream_exts [] = {
"seg",
"sfl",
"sfs",
"sgb",
"sl3",
"sli",
"smp",

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@ -246,6 +246,7 @@ char * extension_list[] = {
"seg\0SEG Audio File (*.SEG)\0",
"sfl\0SFL Audio File (*.SFL)\0",
"sfs\0SFS Audio File (*.SFS)\0",
"sgb\0SGB Audio File (*.SGB)\0",
"sl3\0SL3 Audio File (*.SL3)\0",
"sli\0SLI Audio File (*.SLI)\0",
"smp\0SMP Audio File (*.SMP)\0",