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Add Wii 04SW [Driver: Parallel Lines (Wii)]
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880b8c5543
@ -16,6 +16,7 @@
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// these are declared statically, and if anyone has a better idea i'd like to hear it - josh.
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DECLARE_MULTIPLE_FILE_TYPE("04SW Audio File (*.04SW)", 04sw);
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DECLARE_MULTIPLE_FILE_TYPE("2DX9 Audio File (*.2DX9)", 2dx9);
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DECLARE_MULTIPLE_FILE_TYPE("2PFS Audio File (*.2PFS)", 2pfs);
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@ -8,6 +8,7 @@
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/* some formats marked as "not parsed" mean they'll go through FFmpeg, the header/extension is not parsed */
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static const char* extension_list[] = {
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"04sw",
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"2dx9",
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"2pfs",
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@ -873,6 +874,7 @@ static const meta_info meta_info_list[] = {
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{meta_PS3_MTA2, "Konami MTA2 header"},
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{meta_NGC_ULW, "Criterion ULW raw header"},
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{meta_PC_XA30, "Reflections XA30 PC header"},
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{meta_WII_04SW, "Reflections 04SW header"},
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#ifdef VGM_USE_VORBIS
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{meta_OGG_VORBIS, "Ogg Vorbis"},
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@ -1145,6 +1145,10 @@
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<File
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RelativePath=".\meta\waa_wac_wad_wam.c"
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>
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</File>
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<File
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RelativePath=".\meta\wii_04sw.c"
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>
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</File>
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<File
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RelativePath=".\meta\wii_bns.c"
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@ -383,6 +383,7 @@
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<ClCompile Include="meta\vs.c" />
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<ClCompile Include="meta\vsf.c" />
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<ClCompile Include="meta\waa_wac_wad_wam.c" />
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<ClCompile Include="meta\wii_04sw.c" />
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<ClCompile Include="meta\wii_bns.c" />
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<ClCompile Include="meta\wii_mus.c" />
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<ClCompile Include="meta\wii_smp.c" />
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@ -697,6 +697,9 @@
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<ClCompile Include="meta\waa_wac_wad_wam.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\wii_04sw.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\wii_bns.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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@ -676,4 +676,6 @@ VGMSTREAM * init_vgmstream_ngc_ulw(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_pc_xa30(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_wii_04sw(STREAMFILE * streamFile);
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#endif /*_META_H*/
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62
src/meta/wii_04sw.c
Normal file
62
src/meta/wii_04sw.c
Normal file
@ -0,0 +1,62 @@
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#include "meta.h"
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#include "../coding/coding.h"
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/* 04SW - found in Driver: Parallel Lines (Wii) */
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VGMSTREAM * init_vgmstream_wii_04sw(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset;
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int loop_flag, channel_count;
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size_t file_size, data_size;
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/* check extension, case insensitive */
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/* ".04sw" is just the ID, the real filename inside the file uses .XA */
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if (!check_extensions(streamFile,"xa,04sw"))
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goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x30345357) /* "04SW" */
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goto fail;
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/* after the ID goes a semi-standard DSP header */
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if (read_32bitBE(0x10,streamFile) != 0) goto fail; /* should be non looping */
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loop_flag = 0;
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/* not in header it seems so just dual header check */
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channel_count = (read_32bitBE(0x04,streamFile) == read_32bitBE(0x64,streamFile)) ? 2 : 1;
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start_offset = read_32bitBE(0x04 + 0x60*channel_count,streamFile);
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file_size = get_streamfile_size(streamFile);
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data_size = read_32bitBE(0x04 + 0x60*channel_count + 0x04,streamFile);
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if (data_size+start_offset != file_size) goto fail;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = read_32bitBE(0x0c,streamFile);
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vgmstream->num_samples = read_32bitBE(0x04,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = channel_count == 1 ? layout_none : layout_interleave_shortblock;
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vgmstream->interleave_block_size = 0x8000;
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vgmstream->interleave_smallblock_size = (read_32bitBE(0x08,streamFile) / 2 % vgmstream->interleave_block_size + 7) / 8 * 8;
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dsp_read_coefs_be(vgmstream,streamFile,0x20, 0x60);
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/* the initial history offset seems different thatn standard DSP and possibly always zero */
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vgmstream->meta_type = meta_WII_04SW;
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/* the rest of the header has unknown values (several repeats) and the filename */
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/* open the file for reading */
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if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -363,6 +363,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_ps3_mta2,
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init_vgmstream_ngc_ulw,
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init_vgmstream_pc_xa30,
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init_vgmstream_wii_04sw,
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#ifdef VGM_USE_FFMPEG
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init_vgmstream_mp4_aac_ffmpeg,
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@ -622,6 +622,7 @@ typedef enum {
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meta_PS3_MTA2, /* Metal Gear Solid 4 MTA2 */
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meta_NGC_ULW, /* Burnout 1 (GC only) */
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meta_PC_XA30, /* Driver - Parallel Lines (PC) */
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meta_WII_04SW, /* Driver - Parallel Lines (Wii) */
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#ifdef VGM_USE_VORBIS
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meta_OGG_VORBIS, /* Ogg Vorbis */
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