EA SCHl: added default 3DS sample rate (32000 Hz)

This commit is contained in:
NicknineTheEagle 2018-08-08 20:18:35 +03:00
parent ca9cfc6917
commit 8d4ead42cf

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@ -1102,7 +1102,7 @@ static int parse_variable_header(STREAMFILE* streamFile, ea_header* ea, off_t be
case EA_PLATFORM_X360: ea->sample_rate = 44100; break; case EA_PLATFORM_X360: ea->sample_rate = 44100; break;
case EA_PLATFORM_PSP: ea->sample_rate = 22050; break; case EA_PLATFORM_PSP: ea->sample_rate = 22050; break;
case EA_PLATFORM_PS3: ea->sample_rate = 44100; break; case EA_PLATFORM_PS3: ea->sample_rate = 44100; break;
//case EA_PLATFORM_3DS: ea->sample_rate = 44100; break;//todo (not 22050/16000) case EA_PLATFORM_3DS: ea->sample_rate = 32000; break;
default: default:
VGM_LOG("EA SCHl: unknown default sample rate for platform 0x%02x\n", ea->platform); VGM_LOG("EA SCHl: unknown default sample rate for platform 0x%02x\n", ea->platform);
goto fail; goto fail;