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Fix EALayer3 multichannel and looping bugs
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7d9e5a93e4
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8f8b14f80f
@ -87,7 +87,7 @@ static int ealayer3_parse_frame_v2(ealayer3_bitstream *is, ealayer3_frame_info *
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static int ealayer3_parse_frame_common(ealayer3_bitstream *is, ealayer3_frame_info * eaf);
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static int ealayer3_rebuild_mpeg_frame(ealayer3_bitstream* is_0, ealayer3_frame_info* eaf_0, ealayer3_bitstream* is_1, ealayer3_frame_info* eaf_1, ealayer3_bitstream* os);
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static int ealayer3_write_pcm_block(VGMSTREAMCHANNEL *stream, mpeg_codec_data *data, int num_stream, ealayer3_frame_info * eaf);
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static int ealayer3_skip_data(VGMSTREAMCHANNEL *stream, mpeg_codec_data *data, int num_stream, int at_start, size_t last_eaframe_size);
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static int ealayer3_skip_data(VGMSTREAMCHANNEL *stream, mpeg_codec_data *data, int num_stream, int at_start);
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static int r_bits(ealayer3_bitstream * iw, int num_bits, uint32_t * value);
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static int w_bits(ealayer3_bitstream * ow, int num_bits, uint32_t value);
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@ -120,12 +120,6 @@ int mpeg_custom_setup_init_ealayer3(STREAMFILE *streamFile, off_t start_offset,
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data->channels_per_frame = eaf.channels;
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data->samples_per_frame = eaf.mpeg1 ? 1152 : 576;
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/* extra checks */
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if (!data->channels_per_frame || data->config.channels != data->channels_per_frame){
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VGM_LOG("MPEG EAL3: unknown %i multichannel layout\n", data->config.channels);
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goto fail; /* to be fixed */
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}
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/* encoder delay: EALayer3 handles this while decoding (skips samples as writes PCM blocks) */
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return 1;
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@ -135,6 +129,7 @@ fail:
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/* writes data to the buffer and moves offsets, transforming EALayer3 frames */
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int mpeg_custom_parse_frame_ealayer3(VGMSTREAMCHANNEL *stream, mpeg_codec_data *data, int num_stream) {
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mpeg_custom_stream *ms = data->streams[num_stream];
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int ok, granule_found;
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off_t info_offset = stream->offset;
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@ -142,10 +137,10 @@ int mpeg_custom_parse_frame_ealayer3(VGMSTREAMCHANNEL *stream, mpeg_codec_data *
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ealayer3_bitstream is_0 = {0}, is_1 = {0}, os = {0};
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uint8_t ibuf_0[EALAYER3_EA_FRAME_BUFFER_SIZE], ibuf_1[EALAYER3_EA_FRAME_BUFFER_SIZE];
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/* read first frame/granule, or PCM-only frame (found alone at the end of SCHl streams) */
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{
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if (!ealayer3_skip_data(stream, data, num_stream, 1, 0))
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//;VGM_LOG("s%i: get granule0 at %lx\n", num_stream,stream->offset);
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if (!ealayer3_skip_data(stream, data, num_stream, 1))
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goto fail;
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is_0.buf = ibuf_0;
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@ -159,15 +154,18 @@ int mpeg_custom_parse_frame_ealayer3(VGMSTREAMCHANNEL *stream, mpeg_codec_data *
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if (!ok) goto fail;
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stream->offset += eaf_0.eaframe_size;
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//;VGM_LOG("s%i: get granule0 done at %lx (eaf_size=%x, common_size=%x)\n", num_stream,stream->offset, eaf_0.eaframe_size, eaf_0.common_size);
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if (!ealayer3_skip_data(stream, data, num_stream, 0, eaf_0.eaframe_size))
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if (!ealayer3_skip_data(stream, data, num_stream, 0))
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goto fail;
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}
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/* get second frame/granule (MPEG1 only) if first granule was found */
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granule_found = 0;
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while (eaf_0.common_size && eaf_0.mpeg1 && !granule_found) {
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if (!ealayer3_skip_data(stream, data, num_stream, 1, 0))
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//;VGM_LOG("s%i: get granule1 at %lx\n", num_stream,stream->offset);
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if (!ealayer3_skip_data(stream, data, num_stream, 1))
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goto fail;
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is_1.buf = ibuf_1;
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@ -181,8 +179,9 @@ int mpeg_custom_parse_frame_ealayer3(VGMSTREAMCHANNEL *stream, mpeg_codec_data *
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if (!ok) goto fail;
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stream->offset += eaf_1.eaframe_size;
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//;VGM_LOG("s%i: get granule0 done at %lx (eaf_size=%x, common_size=%x)\n", num_stream,stream->offset, eaf_0.eaframe_size, eaf_0.common_size);
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if (!ealayer3_skip_data(stream, data, num_stream, 0, eaf_1.eaframe_size))
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if (!ealayer3_skip_data(stream, data, num_stream, 0))
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goto fail;
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/* in V1a there may be PCM-only frames between granules so read until next one (or parse fails) */
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@ -192,15 +191,15 @@ int mpeg_custom_parse_frame_ealayer3(VGMSTREAMCHANNEL *stream, mpeg_codec_data *
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/* rebuild EALayer frame to MPEG frame */
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{
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os.buf = data->buffer;
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os.bufsize = data->buffer_size;
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os.buf = ms->buffer;
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os.bufsize = ms->buffer_size;
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os.b_off = 0;
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os.info_offset = info_offset;
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ok = ealayer3_rebuild_mpeg_frame(&is_0, &eaf_0, &is_1, &eaf_1, &os);
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if (!ok) goto fail;
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data->bytes_in_buffer = os.b_off / 8; /* wrote full MPEG frame, hopefully */
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ms->bytes_in_buffer = os.b_off / 8; /* wrote full MPEG frame, hopefully */
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}
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return 1;
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@ -660,13 +659,14 @@ fail:
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* (ie. 1st stream skips 2, 2nd stream skips 1, 3rd stream skips 0)
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* - repeat again for granule1
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*/
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static int ealayer3_skip_data(VGMSTREAMCHANNEL *stream, mpeg_codec_data *data, int num_stream, int at_start, size_t last_eaframe_size) {
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static int ealayer3_skip_data(VGMSTREAMCHANNEL *stream, mpeg_codec_data *data, int num_stream, int at_start) {
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int ok, i;
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ealayer3_frame_info eaf;
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ealayer3_bitstream is = {0};
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uint8_t ibuf[EALAYER3_EA_FRAME_BUFFER_SIZE];
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int skips = at_start ? num_stream : data->streams_size - 1 - num_stream;
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for (i = 0; i < skips; i++) {
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is.buf = ibuf;
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is.bufsize = read_streamfile(ibuf,stream->offset,EALAYER3_EA_FRAME_BUFFER_SIZE, stream->streamfile); /* reads less at EOF */
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@ -677,6 +677,7 @@ static int ealayer3_skip_data(VGMSTREAMCHANNEL *stream, mpeg_codec_data *data, i
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stream->offset += eaf.eaframe_size;
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}
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//;VGM_LOG("s%i: skipped %i frames, now at %lx\n", num_stream,skips,stream->offset);
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return 1;
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fail:
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@ -35,6 +35,11 @@ void block_update_ea_sns(off_t block_offset, VGMSTREAM * vgmstream) {
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for (i = 0; i < vgmstream->channels; i++) {
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off_t channel_start = 0x00;
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vgmstream->ch[i].offset = block_offset + 0x08 + channel_start;
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/* also fix first offset (for EALayer3) */
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if (block_offset == vgmstream->ch[i].channel_start_offset) {
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vgmstream->ch[i].channel_start_offset = vgmstream->ch[i].offset;
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}
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}
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vgmstream->current_block_offset = block_offset;
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@ -130,7 +130,6 @@ static VGMSTREAM * init_vgmstream_eaaudiocore_header(STREAMFILE * streamHead, ST
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/* seen in sfx and Dead Space ambient tracks */
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if (flags & 0x20) {
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VGM_LOG("flg=%x\n",flags);
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loop_flag = 1;
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loop_start = 0;
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loop_end = num_samples;
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