Remove ps2_psw.c as it's now parsed by ubi_jade.c

This commit is contained in:
bnnm 2018-04-06 20:55:11 +02:00
parent 0d9397ff61
commit 8fab88be8f
8 changed files with 1 additions and 102 deletions

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@ -241,7 +241,7 @@ static const char* extension_list[] = {
"ps2stm", //fake extension for .stm (to be removed)
"psh", // fake extension for VSV(?) Dawn of Mana needs to be checked again
"psnd",
"psw",
"psw", //fake extension for .wam
"r",
"rac", //txth/reserved [Manhunt (Xbox)]
@ -719,7 +719,6 @@ static const meta_info meta_info_list[] = {
{meta_SCD_PCM, "Lunar: Eternal Blue .PCM header"},
{meta_PS2_PCM, "Konami KCEJ East .PCM header"},
{meta_PS2_RKV, "Legacy of Kain - Blood Omen 2 RKV PS2 header"},
{meta_PS2_PSW, "Rayman Raving Rabbids Riff Container File"},
{meta_PS2_VAS, "Pro Baseball Spirits 5 VAS Header"},
{meta_PS2_TEC, "assumed TECMO badflagged stream by .tec extension"},
{meta_XBOX_WVS, "Metal Arms WVS Header (XBOX)"},

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@ -958,10 +958,6 @@
RelativePath=".\meta\ps2_psh.c"
>
</File>
<File
RelativePath=".\meta\ps2_psw.c"
>
</File>
<File
RelativePath=".\meta\ps2_rnd.c"
>

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@ -334,7 +334,6 @@
<ClCompile Include="meta\ps2_pcm.c" />
<ClCompile Include="meta\ps2_pnb.c" />
<ClCompile Include="meta\ps2_psh.c" />
<ClCompile Include="meta\ps2_psw.c" />
<ClCompile Include="meta\ps2_rnd.c" />
<ClCompile Include="meta\ps2_rstm.c" />
<ClCompile Include="meta\ps2_rxws.c" />

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@ -583,9 +583,6 @@
<ClCompile Include="meta\ps2_psh.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\ps2_psw.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\ps2_rnd.c">
<Filter>meta\Source Files</Filter>
</ClCompile>

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@ -221,8 +221,6 @@ VGMSTREAM * init_vgmstream_ps2_pcm(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ps2_rkv(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ps2_psw(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ps2_vas(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ps2_tec(STREAMFILE * streamFile);

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@ -1,88 +0,0 @@
#include "meta.h"
#include "../util.h"
/* PSW (from Rayman Raving Rabbids)
...coefs are missing for the dsp type... */
VGMSTREAM * init_vgmstream_ps2_psw(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
off_t start_offset;
int loop_flag = 0;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("psw",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x52494646 && /* "RIFF" */
read_32bitBE(0x08,streamFile) != 0x57415645 && /* "WAVE" */
read_32bitBE(0x26,streamFile) != 0x64617461) /* "data" */
goto fail;
loop_flag = 0;
channel_count = read_16bitLE(0x16,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
switch ((uint16_t)read_16bitBE(0x14,streamFile)) {
case 0xFFFF:
start_offset = 0x2E;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_16bitLE(0x1C,streamFile);
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = read_32bitLE(0x2A,streamFile)*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = loop_flag;
vgmstream->loop_end_sample = read_32bitLE(0x2A,streamFile)*28/16/channel_count;
}
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x6400;
vgmstream->meta_type = meta_PS2_PSW;
break;
case 0xFEFF:
start_offset = 0x2E;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_16bitLE(0x1C,streamFile);
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->num_samples = read_32bitLE(0x2A,streamFile)*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = loop_flag;
vgmstream->loop_end_sample = read_32bitLE(0x2A,streamFile)*28/16/channel_count;
}
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x12C00;
vgmstream->meta_type = meta_PS2_PSW;
break;
default:
goto fail;
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

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@ -119,7 +119,6 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
init_vgmstream_scd_pcm,
init_vgmstream_ps2_pcm,
init_vgmstream_ps2_rkv,
init_vgmstream_ps2_psw,
init_vgmstream_ps2_vas,
init_vgmstream_ps2_tec,
init_vgmstream_ps2_enth,

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@ -373,7 +373,6 @@ typedef enum {
meta_SCD_PCM, /* Lunar - Eternal Blue */
meta_PS2_PCM, /* Konami KCEJ East: Ephemeral Fantasia, Yu-Gi-Oh! The Duelists of the Roses, 7 Blades */
meta_PS2_RKV, /* Legacy of Kain - Blood Omen 2 (PS2) */
meta_PS2_PSW, /* Rayman Raving Rabbids */
meta_PS2_VAS, /* Pro Baseball Spirits 5 */
meta_PS2_TEC, /* TECMO badflagged stream */
meta_PS2_ENTH, /* Enthusia */