mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-28 16:30:54 +01:00
Merge pull request #1065 from bnnm/brwav-xa-ww
- Improve .bnsf key detection in some cases - Allow BIK .xmv extension [Emergency Heroes (Wii)] - Fix some Reflections .xa [Emergency Heroes (Wii)] - Remove .04sw fake extension (use .xa) - Fix Wwise XWMA prefetch - Add .pk/spk variation [Michael Jackson TE (X360)] - Redo .rwav/rwar and add .brwav
This commit is contained in:
commit
915531b1a4
@ -107,9 +107,18 @@ class App(object):
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subdir = subdir + '/'
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text = subdir + text
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else:
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# should be a mini-txtp, but if name isn't "file.ext.txtp" and just "file.txtp",
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# probably means proper txtp exists and should't be created (when generating from !tags.m3u)
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name = line
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text = ''
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basename = os.path.basename(name)
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subname, _ = os.path.splitext(basename)
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_, subext = os.path.splitext(subname)
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if not subext:
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print("ignored pre-txtp: %s" % (basename))
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continue
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outpath = os.path.join(path, name)
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with open(outpath, 'w') as fo:
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|
@ -116,7 +116,7 @@ int test_key_g7221(g7221_codec_data* data, off_t start, STREAMFILE* sf) {
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/* assumes key was set before this call */
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while (test_frames < S14_KEY_MAX_TEST_FRAMES && current_frame < max_frames) {
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int score, ok;
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int score, res;
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size_t bytes;
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uint8_t buf[G7221_MAX_FRAME_SIZE];
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@ -127,8 +127,8 @@ int test_key_g7221(g7221_codec_data* data, off_t start, STREAMFILE* sf) {
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break;
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}
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ok = g7221_decode_frame(data->ch[cur_ch].handle, buf, data->ch[cur_ch].buffer);
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if (!ok) {
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res = g7221_decode_frame(data->ch[cur_ch].handle, buf, data->ch[cur_ch].buffer);
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if (res < 0) {
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total_score = -1;
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break;
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}
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@ -1072,12 +1072,13 @@ static int unpack_frame(int bit_rate, const uint8_t* data, int frame_size, /*int
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/* test for errors (in refdec but not Namco's, useful to detect decryption) */
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if (test_errors) {
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int max_pad_bytes = 0x7; /* usually 0x04 and rarely ~0x07 */
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int bits_left = 8 * expected_frame_size - bitpos;
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int i, endpos, test_bits;
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if (bits_left > 0) {
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/* frame must be padded with 1s */
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/* frame must be padded with 1s after regular data */
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endpos = bitpos;
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for (i = 0; i < bits_left; i++) {
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int bit = (data_u32[endpos >> 5] >> (31 - (endpos & 0x1F))) & 1;
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@ -1087,19 +1088,21 @@ static int unpack_frame(int bit_rate, const uint8_t* data, int frame_size, /*int
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return -1;
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}
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/* extra: test we aren't in the middle of padding (happens with bad keys) */
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/* extra: test we aren't in the middle of padding (happens with bad keys)
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* After reading the whole frame, last bit position should land near last useful
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* data, a few bytes into padding, so check there aren't too many padding bits. */
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endpos = bitpos;
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test_bits = 8 * 0x04;
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test_bits = 8 * max_pad_bytes;
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if (test_bits > bitpos)
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test_bits = bitpos;
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for (i = 0; i < test_bits; i++) {
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int bit = (data_u32[endpos >> 5] >> (31 - (endpos & 0x1F))) & 1;
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endpos--;
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endpos--; /* from last position towards valid data */
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if (bit != 1)
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break;
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}
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/* so many 1s isn't very normal */
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if (i == test_bits)
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return -8;
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@ -1186,10 +1189,9 @@ int g7221_decode_frame(g7221_handle* handle, uint8_t* data, int16_t* out_samples
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/* Namco also sets number of codes/samples done from unpack_frame/rmlt (ptr arg),
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* but they seem unused */
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return 1;
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fail:
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//;printf("S14: fail %i\n", res);
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return 0;
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fail:
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return res;
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}
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#if 0
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@ -1271,7 +1273,7 @@ int g7221_set_key(g7221_handle* handle, const uint8_t* key) {
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/* reset new key */
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s14aes_set_key(handle->aes, temp_key);
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return 1;
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fail:
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return 0;
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fail:
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return -1;
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}
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@ -12,7 +12,7 @@ typedef struct g7221_handle g7221_handle;
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/* return a handle for decoding on successful init, NULL on failure */
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g7221_handle* g7221_init(int bytes_per_frame);
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/* decode a frame, at code_words, into 16-bit PCM in sample_buffer */
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/* decode a frame, at code_words, into 16-bit PCM in sample_buffer. returns <0 on error */
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int g7221_decode_frame(g7221_handle* handle, uint8_t* data, int16_t* out_samples);
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#if 0
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@ -26,7 +26,7 @@ void g7221_reset(g7221_handle* handle);
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/* free resources */
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void g7221_free(g7221_handle* handle);
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/* set new key (ignores key on failure) */
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/* set new key (ignores key on failure). returns <0 on error */
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int g7221_set_key(g7221_handle* handle, const uint8_t* key);
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#endif
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@ -21,7 +21,6 @@
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static const char* extension_list[] = {
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//"", /* vgmstream can play extensionless files too, but plugins must accept them manually */
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"04sw",
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"208",
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"2dx9",
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"2pfs",
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@ -625,6 +624,7 @@ static const char* extension_list[] = {
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"xma",
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"xma2",
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"xmu",
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"xmv",
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"xnb",
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"xsh",
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"xsf",
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199
src/meta/bfwav.c
199
src/meta/bfwav.c
@ -3,11 +3,31 @@
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#include "../util/endianness.h"
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/* FWAV and CWAV are basically identical except always LE */
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typedef enum { FWAV, CWAV } bxwav_type_t;
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/* RWAV is a bit simpler, while FWAV and CWAV are basically identical except for endianness.
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* From SDK info, typically .xxxx is the original NintendoWare format (usually a .xml) and .bxxxx is a
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* binary/external form (like .rseq=xml then .brseq=binary, or .wav > brwav). */
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typedef enum { RWAV, FWAV, CWAV } bxwav_type_t;
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static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type);
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/* RWAV - NintendoWare binary Revolution wave (Wii games) */
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VGMSTREAM* init_vgmstream_brwav(STREAMFILE* sf) {
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/* checks */
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if (!is_id32be(0x00, sf, "RWAV"))
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goto fail;
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/* .brwav: from tools (no games known)
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* .rwav: header id */
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if (!check_extensions(sf, "brwav,rwav"))
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goto fail;
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return init_vgmstream_bxwav(sf, RWAV);
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fail:
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return NULL;
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}
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/* FWAV - NintendoWare binary caFe wave (WiiU and Switch games) */
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VGMSTREAM* init_vgmstream_bfwav(STREAMFILE* sf) {
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@ -21,7 +41,6 @@ VGMSTREAM* init_vgmstream_bfwav(STREAMFILE* sf) {
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goto fail;
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return init_vgmstream_bxwav(sf, FWAV);
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fail:
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return NULL;
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}
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@ -43,7 +62,6 @@ VGMSTREAM* init_vgmstream_bcwav(STREAMFILE* sf) {
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goto fail;
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return init_vgmstream_bxwav(sf, CWAV);
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fail:
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return NULL;
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}
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@ -52,7 +70,7 @@ fail:
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static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
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VGMSTREAM* vgmstream = NULL;
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uint32_t info_offset, data_offset, chtb_offset;
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uint32_t info_offset, data_offset, chtb_offset, file_size;
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int channels, loop_flag, codec, sample_rate;
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int big_endian;
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int32_t num_samples, loop_start;
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@ -63,7 +81,7 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
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read_s16_t read_s16;
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/* BOM check */
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if (read_u16be(0x04, sf) == 0xFEFF) { /* WiiU */
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if (read_u16be(0x04, sf) == 0xFEFF) { /* Wii, WiiU */
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big_endian = 1;
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read_u32 = read_u32be;
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read_s32 = read_s32be;
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@ -82,11 +100,28 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
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}
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/* header */
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switch(type) {
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case RWAV:
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/* 0x06(2): version (usually 0102, 0103=Let's Tap, no diffs) */
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file_size = read_u32(0x08, sf);
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/* 0x0c(2): header size (0x20) */
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/* 0x0e(2): sections (2) */
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info_offset = read_u32(0x10, sf);
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/* 0x14: info size */
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data_offset = read_u32(0x18, sf);
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/* 0x1c: data size */
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break;
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case FWAV:
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case CWAV:
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/* 0x06(2): header size (0x40) */
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/* 0x08: version */
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/* - FWAV: 0x00010200 */
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/* - CWAV: 0x00000002 (Kirby's Adventure), 0x00000102 (common), 0x00010102 (FE Fates, Hyrule Warriors Legends) */
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/* 0x0c: file size */
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file_size = read_u32(0x0c, sf);
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/* 0x10(2): sections (2) */
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/* 0x14(2): info mark (0x7000) */
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@ -97,12 +132,42 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
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data_offset = read_u32(0x24, sf);
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/* 0x28: data size */
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/* rest: padding */
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break;
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default:
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||||
goto fail;
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}
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||||
if (file_size != get_streamfile_size(sf)) {
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vgm_logi("BXWAV: wrong size %x vs %x\n", file_size, (uint32_t)get_streamfile_size(sf));
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goto fail;
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||||
}
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||||
|
||||
/* INFO section */
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||||
if (!is_id32be(info_offset + 0x00, sf, "INFO"))
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||||
goto fail;
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||||
/* 0x04: size */
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||||
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||||
switch(type) {
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||||
case RWAV:
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||||
codec = read_u8(info_offset + 0x08, sf);
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||||
loop_flag = read_u8(info_offset + 0x09, sf);
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channels = read_u8(info_offset + 0x0a, sf);
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||||
/* 0x0b: part of rate? */
|
||||
sample_rate = read_u16(info_offset + 0x0c, sf);
|
||||
/* 0x0e(2): padding */
|
||||
loop_start = read_s32(info_offset + 0x10, sf);
|
||||
num_samples = read_s32(info_offset + 0x14, sf);
|
||||
chtb_offset = read_u32(info_offset + 0x18, sf) + info_offset + 0x08;
|
||||
/* 0x1c: channel table size */
|
||||
|
||||
loop_start = dsp_nibbles_to_samples(loop_start);
|
||||
num_samples = dsp_nibbles_to_samples(num_samples);
|
||||
|
||||
break;
|
||||
|
||||
case FWAV:
|
||||
case CWAV:
|
||||
codec = read_u8(info_offset + 0x08, sf);
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||||
loop_flag = read_u8(info_offset + 0x09, sf);
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||||
/* 0x0a: padding */
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||||
@ -112,11 +177,18 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
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||||
/* 0x18: original loop start? (slightly lower) */
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||||
chtb_offset = info_offset + 0x1C;
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||||
channels = read_u32(chtb_offset + 0x00, sf);
|
||||
break;
|
||||
|
||||
default:
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* channel table is parsed at the end */
|
||||
|
||||
/* DATA section */
|
||||
if (!is_id32be(data_offset + 0x00, sf, "DATA"))
|
||||
goto fail;
|
||||
/* 0x04: size */
|
||||
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
@ -124,6 +196,7 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
switch(type) {
|
||||
case RWAV: vgmstream->meta_type = meta_RWAV; break;
|
||||
case FWAV: vgmstream->meta_type = meta_FWAV; break;
|
||||
case CWAV: vgmstream->meta_type = meta_CWAV; break;
|
||||
default: goto fail;
|
||||
@ -138,7 +211,7 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
|
||||
|
||||
vgmstream->layout_type = layout_none;
|
||||
|
||||
/* only 0x02 is known, other codecs are probably from bxstm that do use them */
|
||||
/* only 0x02 is known, others can be made with SDK tools */
|
||||
switch (codec) {
|
||||
case 0x00:
|
||||
vgmstream->coding_type = coding_PCM8;
|
||||
@ -171,25 +244,51 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
|
||||
{
|
||||
int ch, i;
|
||||
for (ch = 0; ch < channels; ch++) {
|
||||
uint32_t chnf_offset, chdt_offset;
|
||||
uint32_t chnf_offset, chdt_offset, coef_offset;
|
||||
switch(type) {
|
||||
case RWAV:
|
||||
/* channel entry: */
|
||||
/* - 0x04: channel info offset (from INFO offset after size) */
|
||||
|
||||
chnf_offset = read_u32(chtb_offset + ch * 0x04 + 0x00, sf) + info_offset + 0x08;
|
||||
|
||||
/* channel info: */
|
||||
/* 0x00: offset to channel data (from DATA offset after size) */
|
||||
/* 0x04: ADPCM offset (from INFO offset after size), 0xFFFFFFFF otherwise? */
|
||||
/* 0x08: volumes x4? */
|
||||
/* 0x18: padding */
|
||||
|
||||
chdt_offset = read_u32(chnf_offset + 0x00, sf) + data_offset + 0x08;
|
||||
coef_offset = read_u32(chnf_offset + 0x04, sf) + info_offset + 0x08;
|
||||
break;
|
||||
|
||||
case FWAV:
|
||||
case CWAV:
|
||||
/* channel entry: */
|
||||
/* - 0x00: mark (0x7100) */
|
||||
/* - 0x02: padding */
|
||||
/* - 0x04: channel info offset (from channel table offset) */
|
||||
|
||||
chnf_offset = read_u32(chtb_offset + 0x04 + ch * 0x08 + 0x04, sf) + chtb_offset;
|
||||
|
||||
/* channel info: */
|
||||
/* 0x00: mark (0x1F00) */
|
||||
/* 0x02: padding */
|
||||
/* 0x04: offset to channel data (from DATA offset after size ) */
|
||||
/* 0x04: offset to channel data (from DATA offset after size) */
|
||||
/* 0x08: ADPCM mark (0x0300=DSP, 0x0301=IMA, 0x0000=none) */
|
||||
/* 0x0a: padding */
|
||||
/* 0x0c: ADPCM offset (from channel info offset), 0xFFFFFFFF otherwise */
|
||||
/* 0x10: null? */
|
||||
/* 0x10: padding */
|
||||
|
||||
if (read_u16(chnf_offset + 0x00, sf) != 0x1F00)
|
||||
goto fail;
|
||||
chdt_offset = read_u32(chnf_offset + 0x04, sf) + data_offset + 0x08;
|
||||
coef_offset = read_u32(chnf_offset + 0x0c, sf) + chnf_offset;
|
||||
break;
|
||||
|
||||
default:
|
||||
goto fail;
|
||||
}
|
||||
|
||||
vgmstream->ch[ch].channel_start_offset = chdt_offset;
|
||||
vgmstream->ch[ch].offset = chdt_offset;
|
||||
@ -197,20 +296,16 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
|
||||
switch(codec) {
|
||||
case 0x02: {
|
||||
/* standard DSP coef + predictor + hists + loop predictor + loop hists */
|
||||
uint32_t coef_offset = read_u32(chnf_offset + 0x0c, sf) + chnf_offset;
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
vgmstream->ch[ch].adpcm_coef[i] = read_s16(coef_offset + 0x00 + i*0x02, sf);
|
||||
}
|
||||
vgmstream->ch[ch].adpcm_history1_16 = read_s16(coef_offset + 0x22, sf);
|
||||
vgmstream->ch[ch].adpcm_history2_16 = read_s16(coef_offset + 0x24, sf);
|
||||
//vgmstream->ch[ch].adpcm_history1_16 = read_s16(coef_offset + 0x22, sf);
|
||||
//vgmstream->ch[ch].adpcm_history2_16 = read_s16(coef_offset + 0x24, sf);
|
||||
break;
|
||||
}
|
||||
|
||||
case 0x03: {
|
||||
/* hist + step */
|
||||
uint32_t coef_offset = read_u32(chnf_offset + 0x0c, sf) + chnf_offset;
|
||||
|
||||
vgmstream->ch[ch].adpcm_history1_16 = read_s16(coef_offset + 0x00, sf);
|
||||
vgmstream->ch[ch].adpcm_step_index = read_s16(coef_offset + 0x02, sf);
|
||||
break;
|
||||
@ -228,3 +323,73 @@ fail:
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* ************************************************************************* */
|
||||
|
||||
/* RWAR - NintendoWare container [BIT.TRIP BEAT (Wii), Dance Dance Revolution Hottest Party 2 (Wii)] */
|
||||
VGMSTREAM* init_vgmstream_brwar(STREAMFILE* sf) {
|
||||
VGMSTREAM* vgmstream = NULL;
|
||||
STREAMFILE* temp_sf = NULL;
|
||||
uint32_t tabl_offset, data_offset;
|
||||
uint32_t subfile_offset, subfile_size;
|
||||
int total_subsongs, target_subsong = sf->stream_index;
|
||||
|
||||
|
||||
/* checks */
|
||||
if (!is_id32be(0x00, sf, "RWAR"))
|
||||
goto fail;
|
||||
|
||||
if (!check_extensions(sf,"rwar"))
|
||||
goto fail;
|
||||
|
||||
/* simple container of .rwavs (inside .brsar), rarely used with single siles (DDR) */
|
||||
|
||||
/* abridged, see RWAV (same header) */
|
||||
/* 0x04(2): BOM */
|
||||
/* 0x06(2): version (usually 0100) */
|
||||
/* 0x08: file size */
|
||||
/* 0x0c(2): header size (0x20) */
|
||||
/* 0x0e(2): sections (2) */
|
||||
|
||||
tabl_offset = read_u32be(0x10, sf);
|
||||
/* 0x14: tabl size */
|
||||
|
||||
data_offset = read_u32be(0x18, sf);
|
||||
/* 0x1c: data size */
|
||||
|
||||
/* TABL section */
|
||||
if (!is_id32be(tabl_offset + 0x00, sf, "TABL"))
|
||||
goto fail;
|
||||
/* 0x04: size */
|
||||
|
||||
total_subsongs = read_u32be(tabl_offset + 0x08,sf);
|
||||
if (target_subsong == 0) target_subsong = 1;
|
||||
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
|
||||
|
||||
/* 0x00: always 0x01000000? */
|
||||
subfile_offset = read_u32be(tabl_offset + 0x0c + (target_subsong-1) * 0x0c + 0x04,sf) + data_offset;
|
||||
subfile_size = read_u32be(tabl_offset + 0x0c + (target_subsong-1) * 0x0c + 0x08,sf);
|
||||
|
||||
|
||||
/* DATA section */
|
||||
if (!is_id32be(data_offset + 0x00, sf, "DATA"))
|
||||
goto fail;
|
||||
/* 0x04: size */
|
||||
|
||||
//VGM_LOG("BRWAR: of=%x, sz=%x\n", subfile_offset, subfile_size);
|
||||
|
||||
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "rwav");
|
||||
if (!temp_sf) goto fail;
|
||||
|
||||
vgmstream = init_vgmstream_brwav(temp_sf);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->num_streams = total_subsongs;
|
||||
close_streamfile(temp_sf);
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_streamfile(temp_sf);
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -12,14 +12,15 @@ VGMSTREAM* init_vgmstream_bik(STREAMFILE* sf) {
|
||||
size_t stream_size;
|
||||
|
||||
/* checks */
|
||||
/* .bik/bik2/bk2: standard
|
||||
* .bika: fake extension for demuxed audio */
|
||||
if (!check_extensions(sf,"bik,bik2,bk2,bika"))
|
||||
/* bink1/2 header, followed by version-char (audio is the same) */
|
||||
if ((read_u32be(0x00,sf) & 0xffffff00) != get_id32be("BIK\0") &&
|
||||
(read_u32be(0x00,sf) & 0xffffff00) != get_id32be("KB2\0"))
|
||||
goto fail;
|
||||
|
||||
/* check bink1/2 header, followed by version-char (audio is the same) */
|
||||
if ((read_32bitBE(0x00,sf) & 0xffffff00) != get_id32be("BIK\0") &&
|
||||
(read_32bitBE(0x00,sf) & 0xffffff00) != get_id32be("KB2\0"))
|
||||
/* .bik/bik2/bk2: standard
|
||||
* .xmv: Reflections games [Driver: Parallel Lines (Wii), Emergency Heroes (Wii)]
|
||||
* .bika: fake extension for demuxed audio */
|
||||
if (!check_extensions(sf,"bik,bik2,bk2,xmv,bika"))
|
||||
goto fail;
|
||||
|
||||
/* find target stream info and samples */
|
||||
|
@ -234,7 +234,7 @@ static void bruteforce_bnsf_key(STREAMFILE* sf, off_t start, g7221_codec_data* d
|
||||
}
|
||||
}
|
||||
|
||||
//done:
|
||||
done:
|
||||
VGM_ASSERT(best_score > 0, "BNSF: best key=%.24s (score=%i)\n", best_key, best_score);
|
||||
VGM_ASSERT(best_score < 0, "BNSF: key not found\n");
|
||||
|
||||
|
@ -564,8 +564,10 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE* streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_bfstm(STREAMFILE* streamFile);
|
||||
|
||||
VGMSTREAM* init_vgmstream_brwav(STREAMFILE* sf);
|
||||
VGMSTREAM* init_vgmstream_bfwav(STREAMFILE* sf);
|
||||
VGMSTREAM* init_vgmstream_bcwav(STREAMFILE* sf);
|
||||
VGMSTREAM* init_vgmstream_brwar(STREAMFILE* sf);
|
||||
|
||||
VGMSTREAM * init_vgmstream_kt_g1l(STREAMFILE* streamFile);
|
||||
VGMSTREAM * init_vgmstream_kt_wiibgm(STREAMFILE* streamFile);
|
||||
|
@ -1393,10 +1393,8 @@ VGMSTREAM* init_vgmstream_dsp_wiiadpcm(STREAMFILE* sf) {
|
||||
|
||||
dspm.header_spacing = dspm.interleave;
|
||||
dspm.start_offset = dspm.header_offset + 0x60;
|
||||
//
|
||||
|
||||
VGM_LOG("%lx, %x\n", dspm.header_offset, dspm.interleave);
|
||||
VGM_LOG("%x, %x\n", dspm.interleave_first_skip, dspm.interleave_first);
|
||||
|
||||
dspm.meta_type = meta_DSP_WIIADPCM;
|
||||
return init_vgmstream_dsp_common(sf, &dspm);
|
||||
fail:
|
||||
|
219
src/meta/rwsd.c
219
src/meta/rwsd.c
@ -2,177 +2,64 @@
|
||||
#include "../coding/coding.h"
|
||||
#include "../util.h"
|
||||
|
||||
/* Wii RWAV */
|
||||
|
||||
typedef struct {
|
||||
// in
|
||||
off_t offset;
|
||||
STREAMFILE *sf;
|
||||
int32_t (*read_32bit)(off_t,STREAMFILE*);
|
||||
|
||||
// out
|
||||
int version;
|
||||
off_t start_offset;
|
||||
off_t info_chunk;
|
||||
off_t wave_offset;
|
||||
} rwav_data_t;
|
||||
|
||||
static void read_rwav(rwav_data_t* rd) {
|
||||
off_t chunk_table_offset;
|
||||
off_t chunk_table_step;
|
||||
off_t info_chunk;
|
||||
off_t data_chunk;
|
||||
|
||||
if (!is_id32be(rd->offset, rd->sf, "RWAV"))
|
||||
return;
|
||||
|
||||
/* big endian, version 2 */
|
||||
if (read_u32be(rd->offset+4,rd->sf) != 0xFEFF0102)
|
||||
return;
|
||||
|
||||
chunk_table_offset = rd->offset + 0x10;
|
||||
chunk_table_step = 0x08;
|
||||
|
||||
info_chunk = rd->offset + rd->read_32bit(chunk_table_offset, rd->sf);
|
||||
if (!is_id32be(info_chunk, rd->sf, "INFO"))
|
||||
return;
|
||||
|
||||
data_chunk = rd->offset + rd->read_32bit(chunk_table_offset + chunk_table_step, rd->sf);
|
||||
if (!is_id32be(data_chunk, rd->sf, "DATA"))
|
||||
return;
|
||||
|
||||
rd->start_offset = data_chunk + 0x08;
|
||||
rd->info_chunk = info_chunk + 0x08;
|
||||
rd->version = 2;
|
||||
rd->wave_offset = info_chunk - 0x08; /* pretend to have a WAVE */
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static void read_rwar(rwav_data_t* rd) {
|
||||
if (!is_id32be(rd->offset, rd->sf, "RWAR"))
|
||||
return;
|
||||
|
||||
if (read_u32be(rd->offset + 0x04, rd->sf) != 0xFEFF0100) /* version 0 */
|
||||
return;
|
||||
|
||||
rd->offset += 0x60;
|
||||
read_rwav(rd);
|
||||
rd->version = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
/* RWSD is quite similar to BRSTM, but can contain several streams.
|
||||
* Still, some games use it for single streams. We only support the
|
||||
* single stream form here */
|
||||
* Still, some games use it for single streams. We only support the single stream form here */
|
||||
//TODO this meta is a hack as WSD is just note info, and data offsets are elsewhere,
|
||||
// while this assumes whatever data follows RWSD must belong to it; rework for Wii Sports
|
||||
VGMSTREAM* init_vgmstream_rwsd(STREAMFILE* sf) {
|
||||
VGMSTREAM* vgmstream = NULL;
|
||||
char filename[PATH_LIMIT];
|
||||
|
||||
size_t wave_length;
|
||||
int codec;
|
||||
int channels;
|
||||
int loop_flag;
|
||||
int rwar = 0;
|
||||
int rwav = 0;
|
||||
rwav_data_t rwav_data;
|
||||
|
||||
int codec, channels, loop_flag;
|
||||
size_t stream_size;
|
||||
|
||||
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
|
||||
int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
|
||||
|
||||
rwav_data.version = -1;
|
||||
rwav_data.start_offset = 0;
|
||||
rwav_data.info_chunk = -1;
|
||||
rwav_data.wave_offset = -1;
|
||||
|
||||
/* check extension, case insensitive */
|
||||
sf->get_name(sf,filename,sizeof(filename));
|
||||
|
||||
if (check_extensions(sf, "rwsd")) {
|
||||
;
|
||||
}
|
||||
else if (check_extensions(sf, "rwar")) {
|
||||
rwar = 1;
|
||||
}
|
||||
else if (check_extensions(sf, "rwav")) {
|
||||
rwav = 1;
|
||||
}
|
||||
else {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
read_16bit = read_16bitBE;
|
||||
read_32bit = read_32bitBE;
|
||||
off_t start_offset, wave_offset = 0;
|
||||
|
||||
|
||||
/* check header */
|
||||
if (rwar || rwav) {
|
||||
rwav_data.offset = 0;
|
||||
rwav_data.sf = sf;
|
||||
rwav_data.read_32bit = read_32bit;
|
||||
|
||||
if (rwar) read_rwar(&rwav_data);
|
||||
if (rwav) read_rwav(&rwav_data);
|
||||
if (rwav_data.wave_offset < 0) goto fail;
|
||||
}
|
||||
else {
|
||||
if (!is_id32be(0x00, sf, "RWSD"))
|
||||
goto fail;
|
||||
|
||||
if (!check_extensions(sf, "rwsd"))
|
||||
goto fail;
|
||||
|
||||
/* check header */
|
||||
switch (read_u32be(0x04, sf)) {
|
||||
case 0xFEFF0102:
|
||||
/* ideally we would look through the chunk list for a WAVE chunk,
|
||||
* but it's always in the same order */
|
||||
|
||||
/* get WAVE offset, check */
|
||||
rwav_data.wave_offset = read_32bit(0x18,sf);
|
||||
if (!is_id32be(rwav_data.wave_offset + 0x00, sf, "WAVE"))
|
||||
wave_offset = read_32bitBE(0x18,sf);
|
||||
if (!is_id32be(wave_offset + 0x00, sf, "WAVE"))
|
||||
goto fail;
|
||||
|
||||
/* get WAVE size, check */
|
||||
wave_length = read_32bit(0x1c,sf);
|
||||
if (read_32bit(rwav_data.wave_offset + 0x04,sf) != wave_length)
|
||||
wave_length = read_32bitBE(0x1c,sf);
|
||||
if (read_32bitBE(wave_offset + 0x04,sf) != wave_length)
|
||||
goto fail;
|
||||
|
||||
/* check wave count */
|
||||
if (read_32bit(rwav_data.wave_offset + 0x08,sf) != 1)
|
||||
if (read_32bitBE(wave_offset + 0x08,sf) != 1)
|
||||
goto fail; /* only support 1 */
|
||||
|
||||
rwav_data.version = 2;
|
||||
break;
|
||||
|
||||
case 0xFEFF0103:
|
||||
rwav_data.offset = 0xe0;
|
||||
rwav_data.sf = sf;
|
||||
rwav_data.read_32bit = read_32bit;
|
||||
|
||||
read_rwar(&rwav_data);
|
||||
if (rwav_data.wave_offset < 0) goto fail;
|
||||
|
||||
rwar = 1;
|
||||
break;
|
||||
default:
|
||||
case 0xFEFF0103: /* followed by RWAR, extract that or use .txth subfile */
|
||||
goto fail;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* get type details */
|
||||
codec = read_u8(rwav_data.wave_offset+0x10,sf);
|
||||
loop_flag = read_u8(rwav_data.wave_offset+0x11,sf);
|
||||
channels = read_u8(rwav_data.wave_offset+0x12,sf);
|
||||
codec = read_u8(wave_offset+0x10,sf);
|
||||
loop_flag = read_u8(wave_offset+0x11,sf);
|
||||
channels = read_u8(wave_offset+0x12,sf);
|
||||
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channels,loop_flag);
|
||||
vgmstream = allocate_vgmstream(channels, loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->num_samples = dsp_nibbles_to_samples(read_32bit(rwav_data.wave_offset+0x1c,sf));
|
||||
vgmstream->loop_start_sample = dsp_nibbles_to_samples(read_32bit(rwav_data.wave_offset+0x18,sf));
|
||||
vgmstream->num_samples = dsp_nibbles_to_samples(read_32bitBE(wave_offset+0x1c,sf));
|
||||
vgmstream->loop_start_sample = dsp_nibbles_to_samples(read_32bitBE(wave_offset+0x18,sf));
|
||||
|
||||
vgmstream->sample_rate = (uint16_t)read_16bit(rwav_data.wave_offset + 0x14,sf);
|
||||
vgmstream->sample_rate = (uint16_t)read_16bitBE(wave_offset + 0x14,sf);
|
||||
vgmstream->loop_end_sample = vgmstream->num_samples;
|
||||
|
||||
switch (codec) {
|
||||
@ -190,84 +77,48 @@ VGMSTREAM* init_vgmstream_rwsd(STREAMFILE* sf) {
|
||||
}
|
||||
|
||||
vgmstream->layout_type = layout_none;
|
||||
|
||||
if (rwar) {
|
||||
vgmstream->meta_type = meta_RWAR;
|
||||
}
|
||||
else if (rwav) {
|
||||
vgmstream->meta_type = meta_RWAV;
|
||||
}
|
||||
else {
|
||||
vgmstream->meta_type = meta_RWSD;
|
||||
}
|
||||
|
||||
{
|
||||
off_t data_start_offset;
|
||||
off_t codec_info_offset;
|
||||
int i, j;
|
||||
|
||||
for (j = 0 ; j < vgmstream->channels; j++) {
|
||||
if (rwar || rwav) {
|
||||
/* This is pretty nasty, so an explaination is in order.
|
||||
* At 0x10 in the info_chunk is the offset of a table with
|
||||
* one entry per channel. Each entry in this table is itself
|
||||
* an offset to a set of information for the channel. The
|
||||
* first element in the set is the offset into DATA of the channel.
|
||||
* The second element is the offset of the codec-specific setup for the channel. */
|
||||
|
||||
off_t channel_info_offset = rwav_data.info_chunk +
|
||||
read_32bit(rwav_data.info_chunk +
|
||||
read_32bit(rwav_data.info_chunk + 0x10,sf) + j*0x04, sf);
|
||||
|
||||
data_start_offset = rwav_data.start_offset +
|
||||
read_32bit(channel_info_offset + 0x00, sf);
|
||||
codec_info_offset = rwav_data.info_chunk +
|
||||
read_32bit(channel_info_offset + 0x04, sf);
|
||||
|
||||
vgmstream->ch[j].channel_start_offset =
|
||||
vgmstream->ch[j].offset = data_start_offset;
|
||||
|
||||
} else {
|
||||
// dummy for RWSD, must be a proper way to work this out
|
||||
codec_info_offset = rwav_data.wave_offset + 0x6c + j*0x30;
|
||||
}
|
||||
codec_info_offset = wave_offset + 0x6c + j*0x30;
|
||||
|
||||
if (vgmstream->coding_type == coding_NGC_DSP) {
|
||||
for (i = 0; i < 16; i++) {
|
||||
vgmstream->ch[j].adpcm_coef[i] = read_16bit(codec_info_offset + i*0x2, sf);
|
||||
vgmstream->ch[j].adpcm_coef[i] = read_16bitBE(codec_info_offset + i*0x2, sf);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (rwar || rwav) {
|
||||
/* */
|
||||
}
|
||||
else {
|
||||
if (rwav_data.version == 2)
|
||||
rwav_data.start_offset = read_32bit(0x08, sf);
|
||||
}
|
||||
|
||||
stream_size = read_32bit(rwav_data.wave_offset + 0x50,sf);
|
||||
/* this is just data size and following data may or may not be from this RWSD */
|
||||
start_offset = read_32bitBE(0x08, sf);
|
||||
|
||||
stream_size = read_32bitBE(wave_offset + 0x50,sf);
|
||||
|
||||
/* open the file for reading by each channel */
|
||||
{
|
||||
int i;
|
||||
for (i=0;i<channels;i++) {
|
||||
char filename[PATH_LIMIT];
|
||||
|
||||
sf->get_name(sf,filename,sizeof(filename));
|
||||
|
||||
for (i = 0; i < channels; i++) {
|
||||
vgmstream->ch[i].streamfile = sf->open(sf,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
|
||||
|
||||
if (!vgmstream->ch[i].streamfile) goto fail;
|
||||
|
||||
if (!(rwar || rwav)) {
|
||||
vgmstream->ch[i].channel_start_offset=
|
||||
vgmstream->ch[i].offset=
|
||||
rwav_data.start_offset + i*stream_size;
|
||||
}
|
||||
vgmstream->ch[i].channel_start_offset = vgmstream->ch[i].offset =
|
||||
start_offset + i*stream_size;
|
||||
}
|
||||
}
|
||||
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
|
@ -1205,12 +1205,9 @@ static int parse_keyval(STREAMFILE* sf_, txth_header* txth, const char* key, cha
|
||||
else if (is_string(key,"coef_offset")) {
|
||||
if (!parse_num(txth->sf_head,txth,val, &txth->coef_offset)) goto fail;
|
||||
/* special adjustments */
|
||||
VGM_LOG("coef norm=%x\n",txth->coef_offset );
|
||||
txth->coef_offset += txth->base_offset;
|
||||
VGM_LOG("coef+base=%x\n",txth->coef_offset );
|
||||
if (txth->subsong_spacing && !txth->is_offset_absolute)
|
||||
txth->coef_offset += txth->subsong_spacing * (txth->target_subsong - 1);
|
||||
VGM_LOG("coef+spac=%x\n",txth->coef_offset );
|
||||
}
|
||||
else if (is_string(key,"coef_spacing")) {
|
||||
if (!parse_num(txth->sf_head,txth,val, &txth->coef_spacing)) goto fail;
|
||||
|
@ -3,6 +3,8 @@
|
||||
#include "../coding/coding.h"
|
||||
#include "ubi_bao_streamfile.h"
|
||||
|
||||
#define BAO_MIN_VERSION 0x1B
|
||||
#define BAO_MAX_VERSION 0x2A
|
||||
|
||||
#define BAO_MAX_LAYER_COUNT 16 /* arbitrary max */
|
||||
#define BAO_MAX_CHAIN_COUNT 128 /* POP:TFS goes up to ~100 */
|
||||
@ -145,6 +147,11 @@ VGMSTREAM* init_vgmstream_ubi_bao_pk(STREAMFILE* sf) {
|
||||
ubi_bao_header bao = { 0 };
|
||||
|
||||
/* checks */
|
||||
if (read_u8(0x00, sf) != 0x01)
|
||||
goto fail;
|
||||
if (read_u8(0x01, sf) < BAO_MIN_VERSION || read_u8(0x01, sf) > BAO_MAX_VERSION)
|
||||
goto fail;
|
||||
|
||||
if (!check_extensions(sf, "pk,lpk,cpk"))
|
||||
goto fail;
|
||||
|
||||
@ -167,6 +174,11 @@ VGMSTREAM* init_vgmstream_ubi_bao_atomic(STREAMFILE* sf) {
|
||||
STREAMFILE* streamData = NULL;
|
||||
|
||||
/* checks */
|
||||
if (read_u8(0x00, sf) != 0x01 && read_u8(0x00, sf) != 0x02) /* 0x01=AC1, 0x02=POP2008 */
|
||||
goto fail;
|
||||
if (read_u8(0x01, sf) < BAO_MIN_VERSION || read_u8(0x01, sf) > BAO_MAX_VERSION)
|
||||
goto fail;
|
||||
|
||||
if (!check_extensions(sf, "bao,"))
|
||||
goto fail;
|
||||
|
||||
@ -174,13 +186,9 @@ VGMSTREAM* init_vgmstream_ubi_bao_atomic(STREAMFILE* sf) {
|
||||
* since BAOs reference each other by id and are named by it (though the internal BAO id may
|
||||
* be other) we can simulate it. Extension is .bao/sbao or extensionaless in some games. */
|
||||
|
||||
/* format: 0x01=AC1, 0x02=POP2008 */
|
||||
if (read_8bit(0x00, sf) != 0x01 && read_8bit(0x00, sf) != 0x02)
|
||||
goto fail;
|
||||
|
||||
bao.is_atomic = 1;
|
||||
|
||||
bao.version = read_32bitBE(0x00, sf) & 0x00FFFFFF;
|
||||
bao.version = read_u32be(0x00, sf) & 0x00FFFFFF;
|
||||
if (!config_bao_version(&bao, sf))
|
||||
goto fail;
|
||||
|
||||
@ -644,7 +652,7 @@ static VGMSTREAM* init_vgmstream_ubi_bao_header(ubi_bao_header* bao, STREAMFILE*
|
||||
(uint32_t)bao->header_offset, bao->header_id, bao->stream_id, bao->prefetch_id);
|
||||
;VGM_LOG("UBI BAO: stream=%x, size=%x, res=%s\n",
|
||||
(uint32_t)bao->stream_offset, bao->stream_size, (bao->is_external ? bao->resource_name : "internal"));
|
||||
;VGM_LOG("UBI BAO: type=%i, header=%x, extra=%x, prefetch=%x, size=%x\n",
|
||||
;VGM_LOG("UBI BAO: type=%i, header=%x, extra=%x, pre.of=%x, pre.sz=%x\n",
|
||||
bao->header_type, bao->header_size, bao->extra_size, (uint32_t)bao->prefetch_offset, bao->prefetch_size);
|
||||
|
||||
|
||||
@ -703,8 +711,8 @@ static int parse_pk(ubi_bao_header* bao, STREAMFILE* sf) {
|
||||
|
||||
if (target_subsong <= 0) target_subsong = 1;
|
||||
|
||||
bao->version = read_32bitBE(0x00, sf) & 0x00FFFFFF;
|
||||
index_size = read_32bitLE(0x04, sf); /* can be 0, not including */
|
||||
bao->version = read_u32be(0x00, sf) & 0x00FFFFFF;
|
||||
index_size = read_u32le(0x04, sf); /* can be 0, not including */
|
||||
/* 0x08: resource table offset, always found even if not used */
|
||||
/* 0x0c: always 0? */
|
||||
/* 0x10: unknown, null if no entries */
|
||||
@ -1125,11 +1133,12 @@ static int parse_offsets(ubi_bao_header* bao, STREAMFILE* sf) {
|
||||
read_string(bao->resource_name,255, resources_offset + 0x04+0x04 + name_offset, sf);
|
||||
|
||||
if (bao->stream_size != resource_size - bao->stream_skip + bao->prefetch_size) {
|
||||
VGM_LOG("UBI BAO: stream vs resource size mismatch at %lx (%x vs %x, %x, %x)\n", offset+0x10*i, bao->stream_size, resource_size, bao->stream_skip, bao->prefetch_size);
|
||||
VGM_LOG("UBI BAO: stream vs resource size mismatch at %lx (res %x vs str=%x, skip=%x, pre=%x)\n", offset+0x10*i, resource_size, bao->stream_size, bao->stream_skip, bao->prefetch_size);
|
||||
|
||||
/* rarely resource has more data than stream (sometimes a few bytes, others +0x100000)
|
||||
* sometimes short song versions, but not accessed? no samples/sizes/cues/etc in header seem to refer to that [Just Dance (Wii)] */
|
||||
if (!bao->cfg.audio_ignore_resource_size || bao->prefetch_size)
|
||||
* sometimes short song versions, but not accessed? no samples/sizes/cues/etc in header seem to refer to that [Just Dance (Wii)]
|
||||
* Michael Jackson the experiende also uses prefetch size + bad size (ignored) */
|
||||
if (!bao->cfg.audio_ignore_resource_size && bao->prefetch_size)
|
||||
goto fail;
|
||||
}
|
||||
break;
|
||||
@ -1855,6 +1864,22 @@ static int config_bao_version(ubi_bao_header* bao, STREAMFILE* sf) {
|
||||
bao->cfg.file_type = UBI_FORGE_b;
|
||||
return 1;
|
||||
|
||||
case 0x00260000: /* <michael Jackson: The Experience (X360)-package */
|
||||
config_bao_entry(bao, 0xB8, 0x28);
|
||||
|
||||
config_bao_audio_b(bao, 0x08, 0x28, 0x30, 0x3c, 1, 1); //loop?
|
||||
config_bao_audio_m(bao, 0x4c, 0x54, 0x5c, 0x64, 0x6c, 0x7c);
|
||||
|
||||
config_bao_layer_m(bao, 0x00, 0x2c, 0x34, 0x4c, 0x54, 0x58, 0x00, 0x00, 1);
|
||||
config_bao_layer_e(bao, 0x34, 0x00, 0x04, 0x08, 0x1c);
|
||||
|
||||
bao->cfg.codec_map[0x03] = FMT_OGG;
|
||||
bao->cfg.codec_map[0x04] = RAW_XMA2_NEW;
|
||||
|
||||
bao->cfg.audio_ignore_resource_size = 1; /* leave_me_alone.pk */
|
||||
|
||||
return 1;
|
||||
|
||||
case 0x00270102: /* Drawsome (Wii)-package */
|
||||
config_bao_entry(bao, 0xAC, 0x28);
|
||||
|
||||
|
@ -410,10 +410,21 @@ VGMSTREAM* init_vgmstream_wwise_bnk(STREAMFILE* sf, int* p_prefetch) {
|
||||
vgmstream->coding_type = coding_FFmpeg;
|
||||
vgmstream->layout_type = layout_none;
|
||||
|
||||
//if (ww.prefetch) {
|
||||
// ww.data_size = ww.file_size - ww.data_offset;
|
||||
//}
|
||||
|
||||
/* seek table seems BE dpds */
|
||||
vgmstream->num_samples = xwma_dpds_get_samples(sf, ww.seek_offset, ww.seek_size, ww.channels, ww.big_endian);
|
||||
if (!vgmstream->num_samples)
|
||||
vgmstream->num_samples = xwma_get_samples(sf, ww.data_offset, ww.data_size, ww.format, ww.channels, ww.sample_rate, ww.block_size);
|
||||
|
||||
/* XWMA is VBR so this is very approximate percent, meh */
|
||||
if (ww.prefetch) { /* Guardians of Middle Earth (X360) */
|
||||
vgmstream->num_samples = (int32_t)(vgmstream->num_samples *
|
||||
(double)(ww.file_size - start_offset) / (double)ww.data_size);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@ -921,7 +932,7 @@ static int parse_wwise(STREAMFILE* sf, wwise_header* ww) {
|
||||
}
|
||||
|
||||
if (ww->codec == PCM || ww->codec == IMA || ww->codec == VORBIS || ww->codec == DSP || ww->codec == XMA2 ||
|
||||
ww->codec == OPUSNX || ww->codec == OPUS || ww->codec == OPUSWW || ww->codec == PTADPCM) {
|
||||
ww->codec == OPUSNX || ww->codec == OPUS || ww->codec == OPUSWW || ww->codec == PTADPCM || ww->codec == XWMA) {
|
||||
ww->prefetch = 1; /* only seen those, probably all exist (XWMA, AAC, HEVAG, ATRAC9?) */
|
||||
} else {
|
||||
vgm_logi("WWISE: wrong expected size, maybe prefetch (report)\n");
|
||||
|
@ -1,57 +1,63 @@
|
||||
#include "meta.h"
|
||||
#include "../coding/coding.h"
|
||||
|
||||
/* 04SW - found in Driver: Parallel Lines (Wii) */
|
||||
VGMSTREAM * init_vgmstream_xa_04sw(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
/* 04SW - Reflections games [Driver: Parallel Lines (Wii), Emergency Heroes (Wii)] */
|
||||
VGMSTREAM* init_vgmstream_xa_04sw(STREAMFILE* sf) {
|
||||
VGMSTREAM* vgmstream = NULL;
|
||||
off_t start_offset;
|
||||
int loop_flag, channel_count;
|
||||
size_t file_size, data_size;
|
||||
int loop_flag, channels, sample_rate;
|
||||
int32_t num_samples;
|
||||
uint32_t data_size;
|
||||
|
||||
|
||||
/* checks */
|
||||
/* ".04sw" is just the ID, the real filename inside the file uses .XA */
|
||||
if (!check_extensions(streamFile,"xa,04sw"))
|
||||
goto fail;
|
||||
if (read_32bitBE(0x00,streamFile) != 0x30345357) /* "04SW" */
|
||||
if (!is_id32be(0x00,sf, "04SW"))
|
||||
goto fail;
|
||||
|
||||
/* after the ID goes a semi-standard DSP header */
|
||||
if (read_32bitBE(0x10,streamFile) != 0) goto fail; /* should be non looping */
|
||||
if (!check_extensions(sf,"xa"))
|
||||
goto fail;
|
||||
|
||||
/* after the ID goes a modified DSP header x2 */
|
||||
if (read_u32be(0x04 + 0x0c,sf) != 0) /* should be non looping */
|
||||
goto fail;
|
||||
loop_flag = 0;
|
||||
/* not in header it seems so just dual header check */
|
||||
channel_count = (read_32bitBE(0x04,streamFile) == read_32bitBE(0x64,streamFile)) ? 2 : 1;
|
||||
/* not in header it seems, so just dual header check */
|
||||
|
||||
start_offset = read_32bitBE(0x04 + 0x60*channel_count,streamFile);
|
||||
num_samples = read_s32be(0x04 + 0x00,sf);
|
||||
data_size = read_u32be(0x04 + 0x04,sf);
|
||||
sample_rate = read_u32be(0x0c,sf);
|
||||
|
||||
file_size = get_streamfile_size(streamFile);
|
||||
data_size = read_32bitBE(0x04 + 0x60*channel_count + 0x04,streamFile);
|
||||
if (data_size+start_offset != file_size) goto fail;
|
||||
channels = (read_u32be(0x04 + 0x00,sf) == read_u32be(0x04 + 0x60,sf)) ? 2 : 1; /* some voice .xa */
|
||||
|
||||
/* After DSP header goes a base header with mostly unknown values (several repeats) and the filename.
|
||||
* Emergency Heroes has extra 0x10 at 0x10. */
|
||||
start_offset = read_u32be(0x04 + 0x60 * 2 + 0x00, sf);
|
||||
/* 0x04: data size (includes padding after DSP data in Driver, doesn't in Emergency Heroes */
|
||||
/* 0x1c/2c: channels LE? */
|
||||
/* 0x74/84: utf-16 path+filename */
|
||||
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
||||
vgmstream = allocate_vgmstream(channels, loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->sample_rate = read_32bitBE(0x0c,streamFile);
|
||||
vgmstream->num_samples = read_32bitBE(0x04,streamFile);
|
||||
vgmstream->sample_rate = sample_rate;
|
||||
vgmstream->num_samples = num_samples;
|
||||
|
||||
vgmstream->coding_type = coding_NGC_DSP;
|
||||
vgmstream->layout_type = channel_count == 1 ? layout_none : layout_interleave;
|
||||
vgmstream->layout_type = channels == 1 ? layout_none : layout_interleave;
|
||||
vgmstream->interleave_block_size = 0x8000;
|
||||
vgmstream->interleave_last_block_size = (read_32bitBE(0x08,streamFile) / 2 % vgmstream->interleave_block_size + 7) / 8 * 8;
|
||||
vgmstream->interleave_last_block_size = (data_size / 2 % vgmstream->interleave_block_size + 7) / 8 * 8;
|
||||
|
||||
dsp_read_coefs_be(vgmstream,streamFile,0x20, 0x60);
|
||||
/* the initial history offset seems different thatn standard DSP and possibly always zero */
|
||||
dsp_read_coefs_be(vgmstream, sf, 0x04 + 0x1c, 0x60);
|
||||
/* initial history offset seems different than standard DSP and possibly fixed/invalid */
|
||||
|
||||
vgmstream->meta_type = meta_XA_04SW;
|
||||
/* the rest of the header has unknown values (several repeats) and the filename */
|
||||
|
||||
|
||||
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
|
||||
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
|
||||
goto fail;
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
|
@ -20,8 +20,10 @@ static void try_dual_file_stereo(VGMSTREAM* opened_vgmstream, STREAMFILE* sf, VG
|
||||
VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
|
||||
init_vgmstream_adx,
|
||||
init_vgmstream_brstm,
|
||||
init_vgmstream_brwav,
|
||||
init_vgmstream_bfwav,
|
||||
init_vgmstream_bcwav,
|
||||
init_vgmstream_brwar,
|
||||
init_vgmstream_nds_strm,
|
||||
init_vgmstream_afc,
|
||||
init_vgmstream_ast,
|
||||
|
Loading…
Reference in New Issue
Block a user