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Merge pull request #229 from bxaimc/master
SADF DSP for sfx from Xenoblade Chronicles 2 (Switch)
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commit
93838471df
@ -1016,6 +1016,7 @@ static const meta_info meta_info_list[] = {
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{meta_DSP_SWITCH_AUDIO, "UE4 Switch Audio header"},
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{meta_TA_AAC_VITA, "tri-Ace AAC (Vita) header"},
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{meta_OGG_GWM, "Ogg Vorbis (GWM header)"},
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{meta_DSP_SADF, "Procyon Studio SADF header"},
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#ifdef VGM_USE_FFMPEG
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{meta_FFmpeg, "FFmpeg supported file format"},
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@ -752,4 +752,6 @@ VGMSTREAM * init_vgmstream_opus_ppp(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ubi_bao_pk(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_dsp_switch_audio(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_dsp_sadf(STREAMFILE *streamFile);
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#endif /*_META_H*/
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@ -695,6 +695,49 @@ fail:
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return NULL;
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}
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/* sadf - Procyon Studio Header Variant [Xenoblade Chronicles 2 (Switch)] (sfx) */
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VGMSTREAM * init_vgmstream_dsp_sadf(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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int channel_count, loop_flag;
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off_t start_offset;
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/* checks */
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if (!check_extensions(streamFile, "sad"))
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goto fail;
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if (read_32bitBE(0x00, streamFile) != 0x73616466) /* "sadf" */
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goto fail;
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channel_count = read_8bit(0x18, streamFile);
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loop_flag = read_8bit(0x19, streamFile);
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start_offset = read_32bitLE(0x1C, streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->num_samples = read_32bitLE(0x28, streamFile);
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vgmstream->sample_rate = read_32bitLE(0x24, streamFile);
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x2c, streamFile);
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vgmstream->loop_end_sample = read_32bitLE(0x30, streamFile);
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}
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = channel_count == 1 ? 0x8 :
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read_32bitLE(0x20, streamFile) / channel_count;
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vgmstream->meta_type = meta_DSP_SADF;
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dsp_read_coefs_le(vgmstream, streamFile, 0x80, 0x80);
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if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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#define WSI_MAX_CHANNELS 2
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/* .wsi - blocked dsp [Alone in the Dark (Wii)] */
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VGMSTREAM * init_vgmstream_wsi(STREAMFILE *streamFile) {
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@ -409,6 +409,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
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init_vgmstream_opus_ppp,
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init_vgmstream_ubi_bao_pk,
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init_vgmstream_dsp_switch_audio,
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init_vgmstream_dsp_sadf,
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init_vgmstream_txth, /* should go at the end (lower priority) */
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#ifdef VGM_USE_FFMPEG
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@ -282,6 +282,7 @@ typedef enum {
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meta_DSP_WII_WSD, /* Phantom Brave (WII) */
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meta_WII_NDP, /* Vertigo (Wii) */
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meta_DSP_YGO, /* Konami: Yu-Gi-Oh! The Falsebound Kingdom (NGC), Hikaru no Go 3 (NGC) */
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meta_DSP_SADF, /* Procyon Studio SADF - Xenoblade Chronicles 2 (Switch) */
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/* Nintendo */
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meta_STRM, /* Nintendo STRM */
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