mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-25 15:20:21 +01:00
Merge pull request #229 from bxaimc/master
SADF DSP for sfx from Xenoblade Chronicles 2 (Switch)
This commit is contained in:
commit
93838471df
@ -1016,6 +1016,7 @@ static const meta_info meta_info_list[] = {
|
||||
{meta_DSP_SWITCH_AUDIO, "UE4 Switch Audio header"},
|
||||
{meta_TA_AAC_VITA, "tri-Ace AAC (Vita) header"},
|
||||
{meta_OGG_GWM, "Ogg Vorbis (GWM header)"},
|
||||
{meta_DSP_SADF, "Procyon Studio SADF header"},
|
||||
|
||||
#ifdef VGM_USE_FFMPEG
|
||||
{meta_FFmpeg, "FFmpeg supported file format"},
|
||||
|
@ -752,4 +752,6 @@ VGMSTREAM * init_vgmstream_opus_ppp(STREAMFILE *streamFile);
|
||||
VGMSTREAM * init_vgmstream_ubi_bao_pk(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_dsp_switch_audio(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_dsp_sadf(STREAMFILE *streamFile);
|
||||
#endif /*_META_H*/
|
||||
|
@ -695,6 +695,49 @@ fail:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* sadf - Procyon Studio Header Variant [Xenoblade Chronicles 2 (Switch)] (sfx) */
|
||||
VGMSTREAM * init_vgmstream_dsp_sadf(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
int channel_count, loop_flag;
|
||||
off_t start_offset;
|
||||
|
||||
/* checks */
|
||||
if (!check_extensions(streamFile, "sad"))
|
||||
goto fail;
|
||||
if (read_32bitBE(0x00, streamFile) != 0x73616466) /* "sadf" */
|
||||
goto fail;
|
||||
|
||||
channel_count = read_8bit(0x18, streamFile);
|
||||
loop_flag = read_8bit(0x19, streamFile);
|
||||
start_offset = read_32bitLE(0x1C, streamFile);
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channel_count, loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->num_samples = read_32bitLE(0x28, streamFile);
|
||||
vgmstream->sample_rate = read_32bitLE(0x24, streamFile);
|
||||
if (loop_flag) {
|
||||
vgmstream->loop_start_sample = read_32bitLE(0x2c, streamFile);
|
||||
vgmstream->loop_end_sample = read_32bitLE(0x30, streamFile);
|
||||
}
|
||||
vgmstream->coding_type = coding_NGC_DSP;
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
vgmstream->interleave_block_size = channel_count == 1 ? 0x8 :
|
||||
read_32bitLE(0x20, streamFile) / channel_count;
|
||||
vgmstream->meta_type = meta_DSP_SADF;
|
||||
|
||||
dsp_read_coefs_le(vgmstream, streamFile, 0x80, 0x80);
|
||||
|
||||
if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
|
||||
goto fail;
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#define WSI_MAX_CHANNELS 2
|
||||
/* .wsi - blocked dsp [Alone in the Dark (Wii)] */
|
||||
VGMSTREAM * init_vgmstream_wsi(STREAMFILE *streamFile) {
|
||||
|
@ -409,6 +409,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_opus_ppp,
|
||||
init_vgmstream_ubi_bao_pk,
|
||||
init_vgmstream_dsp_switch_audio,
|
||||
init_vgmstream_dsp_sadf,
|
||||
|
||||
init_vgmstream_txth, /* should go at the end (lower priority) */
|
||||
#ifdef VGM_USE_FFMPEG
|
||||
|
@ -282,6 +282,7 @@ typedef enum {
|
||||
meta_DSP_WII_WSD, /* Phantom Brave (WII) */
|
||||
meta_WII_NDP, /* Vertigo (Wii) */
|
||||
meta_DSP_YGO, /* Konami: Yu-Gi-Oh! The Falsebound Kingdom (NGC), Hikaru no Go 3 (NGC) */
|
||||
meta_DSP_SADF, /* Procyon Studio SADF - Xenoblade Chronicles 2 (Switch) */
|
||||
|
||||
/* Nintendo */
|
||||
meta_STRM, /* Nintendo STRM */
|
||||
|
Loading…
Reference in New Issue
Block a user