mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-12 01:30:49 +01:00
Fix some .nlsd [Disgaea 4 (PC)]
This commit is contained in:
parent
d2dd3abf45
commit
96727a5192
@ -1228,7 +1228,7 @@ static const meta_info meta_info_list[] = {
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{meta_TXTP, "TXTP generic header"},
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{meta_SMC_SMH, "Genki SMC+SMH header"},
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{meta_PPST, "Parappa PPST header"},
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{meta_OPUS_PPP, "AT9 OPUS header"},
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{meta_SPS_N1, "Nippon Ichi .SPS header"},
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{meta_UBI_BAO, "Ubisoft BAO header"},
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{meta_DSP_SWITCH_AUDIO, "UE4 Switch Audio header"},
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{meta_TA_AAC_VITA, "tri-Ace AAC (Vita) header"},
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@ -1125,10 +1125,6 @@
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<File
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RelativePath=".\meta\omu.c"
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>
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</File>
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<File
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RelativePath=".\meta\opus_ppp.c"
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>
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</File>
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<File
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RelativePath=".\meta\otm.c"
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@ -408,7 +408,6 @@
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<ClCompile Include="meta\ogg_vorbis.c" />
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<ClCompile Include="meta\ogl.c" />
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<ClCompile Include="meta\omu.c" />
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<ClCompile Include="meta\opus_ppp.c" />
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<ClCompile Include="meta\otm.c" />
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<ClCompile Include="meta\p3d.c" />
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<ClCompile Include="meta\raw_al.c" />
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@ -730,9 +730,6 @@
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<ClCompile Include="meta\omu.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\opus_ppp.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\otm.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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@ -691,6 +691,7 @@ VGMSTREAM * init_vgmstream_xwc(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_atsl(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_sps_n1(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_sps_n1_segmented(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_atx(STREAMFILE *streamFile);
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@ -727,8 +728,6 @@ VGMSTREAM * init_vgmstream_smc_smh(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ppst(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_opus_sps_n1_segmented(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ubi_bao_pk(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ubi_bao_atomic(STREAMFILE *streamFile);
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@ -1,93 +0,0 @@
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#include "meta.h"
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#include "../coding/coding.h"
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#include "../layout/layout.h"
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/* Nippon Ichi SPS wrapper (segmented) [Penny-Punching Princess (Switch)] */
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VGMSTREAM * init_vgmstream_opus_sps_n1_segmented(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t segment_offset;
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int loop_flag, channel_count;
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int i;
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segmented_layout_data *data = NULL;
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int segment_count, loop_start_segment = 0, loop_end_segment = 0;
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int num_samples = 0, loop_start_sample = 0, loop_end_sample = 0;
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/* checks */
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if (!check_extensions(streamFile, "at9"))
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x09000000) /* file type (see other N1 SPS) */
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goto fail;
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if (read_32bitLE(0x04,streamFile) + 0x1c != get_streamfile_size(streamFile))
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goto fail;
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/* 0x08(2): sample rate, 0x0a(2): flag?, 0x0c: num_samples (slightly smaller than added samples) */
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segment_count = 3; /* intro/loop/end */
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loop_start_segment = 1;
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loop_end_segment = 1;
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loop_flag = (segment_count > 0);
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/* init layout */
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data = init_layout_segmented(segment_count);
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if (!data) goto fail;
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/* open each segment subfile */
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segment_offset = 0x1c;
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for (i = 0; i < segment_count; i++) {
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STREAMFILE* temp_streamFile;
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size_t segment_size = read_32bitLE(0x10+0x04*i,streamFile);
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if (!segment_size)
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goto fail;
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temp_streamFile = setup_subfile_streamfile(streamFile, segment_offset,segment_size, "opus");
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if (!temp_streamFile) goto fail;
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data->segments[i] = init_vgmstream_opus_std(temp_streamFile);
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close_streamfile(temp_streamFile);
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if (!data->segments[i]) goto fail;
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segment_offset += segment_size;
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//todo there are some trailing samples that must be removed for smooth loops, start skip seems ok
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data->segments[i]->num_samples -= 374; //not correct for all files, no idea how to calculate
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/* get looping and samples */
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if (loop_flag && loop_start_segment == i)
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loop_start_sample = num_samples;
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num_samples += data->segments[i]->num_samples;
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if (loop_flag && loop_end_segment == i)
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loop_end_sample = num_samples;
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}
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/* setup segmented VGMSTREAMs */
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if (!setup_layout_segmented(data))
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goto fail;
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channel_count = data->segments[0]->channels;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = (uint16_t)read_16bitLE(0x08,streamFile);
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vgmstream->num_samples = num_samples;
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vgmstream->loop_start_sample = loop_start_sample;
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vgmstream->loop_end_sample = loop_end_sample;
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vgmstream->meta_type = meta_OPUS_PPP;
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vgmstream->coding_type = data->segments[0]->coding_type;
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vgmstream->layout_type = layout_segmented;
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vgmstream->layout_data = data;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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free_layout_segmented(data);
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return NULL;
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}
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@ -1,54 +1,177 @@
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#include "meta.h"
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#include "../coding/coding.h"
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/* .SPS - Nippon Ichi wrapper [ClaDun (PSP)] */
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VGMSTREAM * init_vgmstream_sps_n1(STREAMFILE *streamFile) {
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VGMSTREAM *vgmstream = NULL;
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STREAMFILE *temp_streamFile = NULL;
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int type, sample_rate;
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off_t subfile_offset;
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size_t subfile_size;
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/* check extensions */
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if ( !check_extensions(streamFile,"sps"))
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goto fail;
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/* mini header */
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type = read_32bitLE(0x00,streamFile);
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subfile_size = read_32bitLE(0x04,streamFile);
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sample_rate = (uint16_t)read_16bitLE(0x08,streamFile);
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/* 0x0a: flag? */
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//num_samples = read_32bitLE(0x0c,streamFile);
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subfile_offset = 0x10;
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/* init the VGMSTREAM */
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switch(type) {
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case 1: /* .vag */
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temp_streamFile = setup_subfile_streamfile(streamFile, subfile_offset, subfile_size, "vag");
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if (!temp_streamFile) goto fail;
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vgmstream = init_vgmstream_vag(temp_streamFile);
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if (!vgmstream) goto fail;
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break;
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case 2: /* .at3 */
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temp_streamFile = setup_subfile_streamfile(streamFile, subfile_offset, subfile_size, "at3");
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if (!temp_streamFile) goto fail;
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vgmstream = init_vgmstream_riff(temp_streamFile);
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if (!vgmstream) goto fail;
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break;
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default:
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goto fail;
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}
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vgmstream->sample_rate = sample_rate; /* .vag header doesn't match */
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close_streamfile(temp_streamFile);
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return vgmstream;
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fail:
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close_streamfile(temp_streamFile);
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close_vgmstream(vgmstream);
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return NULL;
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}
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#include "meta.h"
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#include "../layout/layout.h"
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#include "../coding/coding.h"
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/* also see init_vgmstream_dsp_sps_n1 and init_vgmstream_opus_sps_n1 */
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/* Nippon Ichi SPS wrapper [ClaDun (PSP)] */
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VGMSTREAM* init_vgmstream_sps_n1(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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int type, sample_rate;
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off_t subfile_offset;
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size_t subfile_size;
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VGMSTREAM* (*init_vgmstream_subfile)(STREAMFILE*) = NULL;
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const char* extension;
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/* checks */
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if (!check_extensions(sf,"sps"))
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goto fail;
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type = read_u32le(0x00,sf);
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subfile_size = read_u32le(0x04,sf);
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sample_rate = read_u16le(0x08,sf);
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/* 0x0a: flag? (stereo?) */
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/* 0x0b: flag? */
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/* 0x0c: num_samples */
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switch(type) {
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case 1:
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init_vgmstream_subfile = init_vgmstream_vag;
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extension = "vag";
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break;
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case 2:
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init_vgmstream_subfile = init_vgmstream_riff;
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extension = "at3";
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break;
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default:
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goto fail;
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}
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subfile_offset = 0x10;
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if (subfile_size + subfile_offset != get_streamfile_size(sf))
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goto fail;
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/* init the VGMSTREAM */
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, extension);
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if (!temp_sf) goto fail;
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vgmstream = init_vgmstream_subfile(temp_sf);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = sample_rate; /* .vag header doesn't match */
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* Nippon Ichi SPS wrapper (segmented) [Penny-Punching Princess (Switch), Disgaea 4 Complete (PC)] */
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VGMSTREAM* init_vgmstream_sps_n1_segmented(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t segment_offset;
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size_t data_size, max_size;
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int loop_flag, type, sample_rate;
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int i, segment;
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VGMSTREAM* (*init_vgmstream_subfile)(STREAMFILE*) = NULL;
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const char* extension;
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segmented_layout_data* data = NULL;
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int segment_count, loop_start_segment, loop_end_segment;
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/* checks */
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/* .at9: Penny-Punching Princess (Switch)
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* .nlsd: Disgaea 4 Complete (PC) */
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if (!check_extensions(sf, "at9,nlsd"))
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goto fail;
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type = read_u32le(0x00,sf);
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data_size = read_u32le(0x04,sf);
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sample_rate = read_u16le(0x08,sf);
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/* 0x0a: flag? (stereo?) */
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/* 0x0b: flag? */
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/* 0x0c: num_samples (slightly smaller than added samples?) */
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switch(type) {
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case 7:
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init_vgmstream_subfile = init_vgmstream_ogg_vorbis;
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extension = "ogg";
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break;
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case 9:
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init_vgmstream_subfile = init_vgmstream_opus_std;
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extension = "opus";
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break;
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default:
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goto fail;
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}
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segment_offset = 0x1c;
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if (data_size + segment_offset != get_streamfile_size(sf))
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goto fail;
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/* segmented using 3 files (intro/loop/outro). non-segmented wrapper is the same
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* but with loop samples instead of sub-sizes */
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max_size = 0;
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segment_count = 0;
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for (i = 0; i < 3; i++) {
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size_t segment_size = read_u32le(0x10 + 0x04*i,sf);
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max_size += segment_size;
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/* may only set 1 segment (Disgaea4's bgm_185) */
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if (segment_size)
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segment_count++;
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}
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if (data_size != max_size)
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goto fail;
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loop_flag = segment_count > 1; /* intro+loop section must exit */
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loop_start_segment = 1;
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loop_end_segment = 1;
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/* init layout */
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data = init_layout_segmented(segment_count);
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if (!data) goto fail;
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/* open each segment subfile */
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segment = 0;
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for (i = 0; i < 3; i++) {
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STREAMFILE* temp_sf;
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size_t segment_size = read_u32le(0x10 + 0x04*i,sf);
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if (!segment_size)
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continue;
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temp_sf = setup_subfile_streamfile(sf, segment_offset,segment_size, extension);
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if (!temp_sf) goto fail;
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data->segments[segment] = init_vgmstream_subfile(temp_sf);
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close_streamfile(temp_sf);
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if (!data->segments[segment]) goto fail;
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segment_offset += segment_size;
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segment++;
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if (type == 9) {
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//todo there are some trailing samples that must be removed for smooth loops, start skip seems ok
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//not correct for all files, no idea how to calculate
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data->segments[segment]->num_samples -= 374;
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}
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}
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/* setup segmented VGMSTREAMs */
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if (!setup_layout_segmented(data))
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goto fail;
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vgmstream = allocate_segmented_vgmstream(data, loop_flag, loop_start_segment, loop_end_segment);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = sample_rate;
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vgmstream->meta_type = meta_SPS_N1;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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free_layout_segmented(data);
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return NULL;
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}
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@ -393,7 +393,7 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
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init_vgmstream_txtp,
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init_vgmstream_smc_smh,
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init_vgmstream_ppst,
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init_vgmstream_opus_sps_n1_segmented,
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init_vgmstream_sps_n1_segmented,
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init_vgmstream_ubi_bao_pk,
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init_vgmstream_ubi_bao_atomic,
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init_vgmstream_dsp_switch_audio,
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@ -656,7 +656,7 @@ typedef enum {
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meta_TXTP, /* generic text playlist */
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meta_SMC_SMH, /* Wangan Midnight (System 246) */
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meta_PPST, /* PPST [Parappa the Rapper (PSP)] */
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meta_OPUS_PPP, /* .at9 Opus [Penny-Punching Princess (Switch)] */
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meta_SPS_N1,
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meta_UBI_BAO, /* Ubisoft BAO */
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meta_DSP_SWITCH_AUDIO, /* Gal Gun 2 (Switch) */
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meta_TA_AAC_VITA, /* tri-Ace AAC (Judas Code) */
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