Fix bcstm 3DS-IMA last interleave and cleanup

This commit is contained in:
bnnm 2018-08-28 19:43:12 +02:00
parent d5a11d58e8
commit 9720384fbe

View File

@ -1,165 +1,133 @@
#include "meta.h"
#include "../util.h"
#include "../coding/coding.h"
/* BCSTM - Nintendo 3DS format */
VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
coding_t coding_type;
off_t info_offset = 0, seek_offset = 0, data_offset = 0;
uint16_t temp_id;
int codec_number;
int channel_count, loop_flag;
int i, ima = 0;
off_t start_offset;
int section_count;
off_t info_offset = 0, seek_offset = 0, data_offset = 0;
int channel_count, loop_flag, codec;
int is_camelot_ima = 0;
/* check extension, case insensitive */
/* checks */
if ( !check_extensions(streamFile,"bcstm") )
goto fail;
/* check header */
if ((uint32_t)read_32bitBE(0, streamFile) != 0x4353544D) /* "CSTM" */
/* CSTM header */
if (read_32bitBE(0x00, streamFile) != 0x4353544D) /* "CSTM" */
goto fail;
/* 0x06(2): header size (0x40), 0x08: version (0x00000400), 0x0c: file size (not accurate for Camelot IMA) */
/* check BOM */
if ((uint16_t)read_16bitLE(0x04, streamFile) != 0xFEFF)
goto fail;
if ((uint16_t)read_16bitLE(4, streamFile) != 0xFEFF)
goto fail;
section_count = read_16bitLE(0x10, streamFile);
for (i = 0; i < section_count; i++) {
temp_id = read_16bitLE(0x14 + i * 0xc, streamFile);
switch(temp_id) {
case 0x4000:
info_offset = read_32bitLE(0x18 + i * 0xc, streamFile);
/* size_t info_size = read_32bitLE(0x1c + i * 0xc, streamFile); */
break;
case 0x4001:
seek_offset = read_32bitLE(0x18 + i * 0xc, streamFile);
/* size_t seek_size = read_32bitLE(0x1c + i * 0xc, streamFile); */
break;
case 0x4002:
data_offset = read_32bitLE(0x18 + i * 0xc, streamFile);
/* size_t data_size = read_32bitLE(0x1c + i * 0xc, streamFile); */
break;
case 0x4003:
/* off_t regn_offset = read_32bitLE(0x18 + i * 0xc, streamFile); */
/* size_t regn_size = read_32bitLE(0x1c + i * 0xc, streamFile); */
break;
case 0x4004:
/* off_t pdat_offset = read_32bitLE(0x18 + i * 0xc, streamFile); */
/* size_t pdat_size = read_32bitLE(0x1c + i * 0xc, streamFile); */
break;
default:
break;
/* get sections (should always appear in the same order) */
{
int i;
int section_count = read_16bitLE(0x10, streamFile);
for (i = 0; i < section_count; i++) {
/* 0x00: id, 0x02(2): padding, 0x04(4): offset, 0x08(4): size */
uint16_t section_id = read_16bitLE(0x14 + i*0x0c+0x00, streamFile);
switch(section_id) {
case 0x4000: info_offset = read_32bitLE(0x14 + i*0x0c+0x04, streamFile); break;
case 0x4001: seek_offset = read_32bitLE(0x14 + i*0x0c+0x04, streamFile); break;
case 0x4002: data_offset = read_32bitLE(0x14 + i*0x0c+0x04, streamFile); break;
//case 0x4003: /* off_t regn_offset = read_32bitLE(0x18 + i * 0xc, streamFile); */ /* ? */
//case 0x4004: /* off_t pdat_offset = read_32bitLE(0x18 + i * 0xc, streamFile); */ /* ? */
default:
break;
}
}
}
if (info_offset == 0) goto fail;
if ((uint32_t)read_32bitBE(info_offset, streamFile) != 0x494E464F) /* "INFO" */
/* INFO section */
if (read_32bitBE(info_offset, streamFile) != 0x494E464F) /* "INFO" */
goto fail;
/* check type details */
codec_number = read_8bit(info_offset + 0x20, streamFile);
codec = read_8bit(info_offset + 0x20, streamFile);
loop_flag = read_8bit(info_offset + 0x21, streamFile);
channel_count = read_8bit(info_offset + 0x22, streamFile);
switch (codec_number) {
case 0:
coding_type = coding_PCM8;
break;
case 1:
coding_type = coding_PCM16LE;
break;
case 2:
if (seek_offset == 0) goto fail;
if ((uint32_t)read_32bitBE(seek_offset, streamFile) != 0x5345454B) { /* "SEEK" If this header doesn't exist, assuming that the file is IMA */
ima = 1;
coding_type = coding_3DS_IMA;
}
else
coding_type = coding_NGC_DSP;
break;
default:
goto fail;
}
if (channel_count < 1) goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->num_samples = read_32bitLE(info_offset + 0x2c, streamFile);
vgmstream->sample_rate = read_32bitLE(info_offset + 0x24, streamFile);
/* channels and loop flag are set by allocate_vgmstream */
if (ima) //Shift the loop points back slightly to avoid stupid pops in some IMA streams due to DC offsetting
{
vgmstream->loop_start_sample = read_32bitLE(info_offset + 0x28, streamFile);
if (vgmstream->loop_start_sample > 10000)
{
vgmstream->loop_start_sample -= 5000;
vgmstream->loop_end_sample = vgmstream->num_samples - 5000;
}
else
vgmstream->loop_end_sample = vgmstream->num_samples;
}
else
{
vgmstream->loop_start_sample = read_32bitLE(info_offset + 0x28, streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->coding_type = coding_type;
vgmstream->layout_type = (channel_count == 1) ? layout_none : layout_interleave;
vgmstream->meta_type = meta_CSTM;
if (ima) {
vgmstream->interleave_block_size = 0x200;
} else {
vgmstream->interleave_block_size = read_32bitLE(info_offset + 0x34, streamFile);
vgmstream->interleave_last_block_size = read_32bitLE(info_offset + 0x44, streamFile);
}
if (vgmstream->coding_type == coding_NGC_DSP) {
off_t coef_offset;
off_t tempoffset = info_offset;
int foundcoef = 0;
int i, j;
int coef_spacing = 0x2E;
while (!(foundcoef))
{
if ((uint32_t)read_32bitLE(tempoffset, streamFile) == 0x00004102)
{
coef_offset = read_32bitLE(tempoffset + 4, streamFile) + tempoffset + (channel_count * 8) - 4 - info_offset;
foundcoef++;
break;
}
tempoffset++;
}
for (j = 0; j<vgmstream->channels; j++) {
for (i = 0; i<16; i++) {
vgmstream->ch[j].adpcm_coef[i] = read_16bitLE(info_offset + coef_offset + j*coef_spacing + i * 2, streamFile);
}
}
}
if (ima) { // No SEEK (ADPC) header, so just start where the SEEK header is supposed to be.
/* Camelot games have some weird codec hijack [Mario Tennis Open (3DS), Mario Golf: World Tour (3DS)] */
if (codec == 0x02 && read_32bitBE(seek_offset, streamFile) != 0x5345454B) { /* "SEEK" */
if (seek_offset == 0) goto fail;
start_offset = seek_offset;
} else {
is_camelot_ima = 1;
}
else {
if (data_offset == 0) goto fail;
start_offset = data_offset + 0x20;
}
/* open the file for reading by each channel */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitLE(info_offset + 0x24, streamFile);
vgmstream->num_samples = read_32bitLE(info_offset + 0x2c, streamFile);
vgmstream->loop_start_sample = read_32bitLE(info_offset + 0x28, streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->meta_type = meta_CSTM;
vgmstream->layout_type = (channel_count == 1) ? layout_none : layout_interleave;
vgmstream->interleave_block_size = read_32bitLE(info_offset + 0x34, streamFile);
vgmstream->interleave_last_block_size = read_32bitLE(info_offset + 0x44, streamFile);
/* Camelot doesn't follow header values */
if (is_camelot_ima) {
size_t block_samples, last_samples;
size_t data_size = get_streamfile_size(streamFile) - start_offset;
vgmstream->interleave_block_size = 0x200;
vgmstream->interleave_last_block_size = (data_size % (vgmstream->interleave_block_size*channel_count)) / channel_count;
/* align the loop points back to avoid pops in some IMA streams, seems to help some Mario Golf songs but not all */
block_samples = ima_bytes_to_samples(vgmstream->interleave_block_size*channel_count,channel_count); // 5000?
last_samples = ima_bytes_to_samples(vgmstream->interleave_last_block_size*channel_count,channel_count);
if (vgmstream->loop_start_sample > block_samples) {
vgmstream->loop_start_sample -= last_samples;
vgmstream->loop_end_sample -= last_samples;
}
}
switch(codec) {
case 0x00:
vgmstream->coding_type = coding_PCM8;
break;
case 0x01:
vgmstream->coding_type = coding_PCM16LE;
break;
case 0x02:
vgmstream->coding_type = coding_NGC_DSP;
if (is_camelot_ima) {
vgmstream->coding_type = coding_3DS_IMA;
}
else {
int i, c;
off_t channel_indexes, channel_info_offset, coefs_offset;
channel_indexes = info_offset+0x08 + read_32bitLE(info_offset + 0x1C, streamFile);
for (i = 0; i < vgmstream->channels; i++) {
channel_info_offset = channel_indexes + read_32bitLE(channel_indexes+0x04+(i*0x08)+0x04, streamFile);
coefs_offset = channel_info_offset + read_32bitLE(channel_info_offset+0x04, streamFile);
for (c = 0; c < 16; c++) {
vgmstream->ch[i].adpcm_coef[c] = read_16bitLE(coefs_offset + c*2, streamFile);
}
}
}
break;
default: /* 0x03: IMA? */
goto fail;
}
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail: