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https://github.com/vgmstream/vgmstream.git
synced 2025-01-29 19:37:30 +01:00
Added namco XMA (.xma), Soul Calibur II HD XMA (.past) variations
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parent
12760d2183
commit
973c4bff1d
128
src/meta/xma.c
128
src/meta/xma.c
@ -23,6 +23,7 @@ typedef struct {
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int32_t fmt_codec;
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uint8_t xma2_version;
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int needs_header;
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int force_little_endian; /* FFmpeg can't parse big endian "fmt" chunks */
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/* info */
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int loop_flag;
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@ -39,6 +40,7 @@ typedef struct {
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static int parse_header(xma_header_data * xma, STREAMFILE *streamFile);
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static void parse_xma1_sample_data(xma_header_data * xma, STREAMFILE *streamFile);
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static int create_riff_header(uint8_t * buf, size_t buf_size, xma_header_data * xma, STREAMFILE *streamFile);
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static int fmt_chunk_swap_endian(uint8_t * chunk, uint16_t codec);
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#if ADJUST_SAMPLE_RATE
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static int get_xma_sample_rate(int32_t general_rate);
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#endif
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@ -61,7 +63,9 @@ VGMSTREAM * init_vgmstream_xma(STREAMFILE *streamFile) {
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("xma",filename_extension(filename))
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&& strcasecmp("xma2",filename_extension(filename)) ) /* Skullgirls */
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&& strcasecmp("xma2",filename_extension(filename)) /* Skullgirls */
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&& strcasecmp("past",filename_extension(filename)) /* SoulCalibur II HD */
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)
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goto fail;
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/* check header */
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@ -74,7 +78,7 @@ VGMSTREAM * init_vgmstream_xma(STREAMFILE *streamFile) {
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fake_riff_size = create_riff_header(fake_riff, FAKE_RIFF_BUFFER_SIZE, &xma, streamFile);
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if (fake_riff_size <= 0) goto fail;
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data = init_ffmpeg_header_offset(streamFile, fake_riff, (uint64_t)fake_riff_size, xma.data_offset+4+4, xma.data_size);
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data = init_ffmpeg_header_offset(streamFile, fake_riff, (uint64_t)fake_riff_size, xma.data_offset, xma.data_size);
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if (!data) goto fail;
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}
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else { /* no change */
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@ -130,20 +134,28 @@ static int parse_header(xma_header_data * xma, STREAMFILE *streamFile) {
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int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
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int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
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uint32_t id;
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enum { RIFF } header_type;
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int big_endian = 0;
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enum {
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id_RIFF = UINT32_C(0x52494646), /* "RIFF" */
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id_RIFX = UINT32_C(0x52494658), /* "RIFX" */
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id_NXMA = UINT32_C(0x786D6100), /* "xma\0" */
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id_PASX = UINT32_C(0x50415358), /* "PASX" */
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};
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/* check header */
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id = read_32bitBE(0x00,streamFile);
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if (id == 0x52494646 || id == 0x52494658) { /* "RIFF" / "RIFX" */
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big_endian = id == 0x52494658;
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header_type = RIFF;
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switch (id) {
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case id_RIFF:
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break;
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case id_RIFX:
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case id_NXMA:
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case id_PASX:
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big_endian = 1;
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break;
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default:
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goto fail;
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}
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else {
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goto fail;
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}
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memset(xma,0,sizeof(xma_header_data));
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xma->big_endian = big_endian;
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@ -159,7 +171,7 @@ static int parse_header(xma_header_data * xma, STREAMFILE *streamFile) {
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xma->file_size = streamFile->get_size(streamFile);
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/* find offsets */
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if (header_type == RIFF) { /* regular RIFF header */
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if (id == id_RIFF || id == id_RIFX) { /* regular RIFF header */
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off_t current_chunk = 0xc;
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off_t fmt_offset = 0, xma2_offset = 0;
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size_t riff_size = 0, fmt_size = 0, xma2_size = 0;
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@ -184,7 +196,7 @@ static int parse_header(xma_header_data * xma, STREAMFILE *streamFile) {
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case 0x64617461: /* "data" */
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if (xma->data_offset) goto fail;
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xma->data_offset = current_chunk;
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xma->data_offset = current_chunk + 4 + 4;
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xma->data_size = chunk_size;
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break;
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case 0x584D4132: /* "XMA2" */
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@ -210,10 +222,42 @@ static int parse_header(xma_header_data * xma, STREAMFILE *streamFile) {
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xma->chunk_offset = fmt_offset;
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xma->chunk_size = fmt_size;
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xma->fmt_codec = read_16bit(xma->chunk_offset,streamFile);
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xma->force_little_endian = xma->big_endian;
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} else {
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goto fail;
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}
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} else {
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}
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else if (id == id_NXMA) { /* Namco (Tekken 6, Galaga Legions DX) */
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/* custom header with a "XMA2" or "fmt " data chunk inside, most other values are unknown */
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uint32_t chunk_type = read_32bit(0xC,streamFile);
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xma->data_offset = 0x100;
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xma->data_size = read_32bit(0x14,streamFile);
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xma->chunk_offset = 0xBC;
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xma->chunk_size = read_32bit(0x24,streamFile);
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if (chunk_type == 0x4) { /* "XMA2" */
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xma->xma2_version = read_8bit(xma->chunk_offset,streamFile);
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} else if (chunk_type == 0x8) { /* "fmt " */
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xma->fmt_codec = read_16bit(xma->chunk_offset,streamFile);
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xma->force_little_endian = 1;
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} else {
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goto fail;
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}
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xma->needs_header = 1;
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if (xma->data_size + xma->data_offset > xma->file_size) goto fail;
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}
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else if (id == id_PASX) { /* SoulCalibur II HD */
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/* custom header with a "fmt " data chunk inside */
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xma->chunk_size = read_32bit(0x08,streamFile);
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xma->data_size = read_32bit(0x0c,streamFile);
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xma->chunk_offset = read_32bit(0x10,streamFile);
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/* 0x14: chunk offset end */
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xma->data_offset = read_32bit(0x18,streamFile);
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xma->fmt_codec = read_16bit(xma->chunk_offset,streamFile);
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xma->needs_header = 1;
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xma->force_little_endian = 1;
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}
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else {
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goto fail;
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}
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@ -237,8 +281,8 @@ static int parse_header(xma_header_data * xma, STREAMFILE *streamFile) {
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xma->loop_flag = (uint8_t)read_8bit(xma->chunk_offset+0x30,streamFile) > 0 /* never set in practice */
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|| xma->loop_end_sample;
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/* not needed but may affect looping? (sometimes these don't match loop/total samples) */
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/* int32_t play_begin_sample = read_32bit(xma->fmt_offset+0x28,streamFile); */
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/* int32_t play_end_sample = play_begin_sample + read_32bit(xma->fmt_offset+0x24,streamFile); */
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/* int32_t play_begin_sample = read_32bit(xma->chunk_offset+0x20,streamFile); */
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/* int32_t play_end_sample = play_begin_sample + read_32bit(xma->chunk_offset+0x24,streamFile); */
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}
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else if (xma->fmt_codec == 0x165) { /* pure XMA1 */
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xma->loop_flag = (uint8_t)read_8bit(xma->chunk_offset+0xA,streamFile) > 0;
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@ -248,7 +292,7 @@ static int parse_header(xma_header_data * xma, STREAMFILE *streamFile) {
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/* find samples count + loop samples since they are not in the header */
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parse_xma1_sample_data(xma, streamFile);
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}
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else { /* RIFF with no XMA data or unknown version */
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else { /* unknown chunk */
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goto fail;
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}
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@ -272,9 +316,9 @@ static void parse_xma1_sample_data(xma_header_data * xma, STREAMFILE *streamFile
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uint32_t size;
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uint32_t packet_size = XMA_BYTES_PER_PACKET;
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uint32_t offset = xma->data_offset + 4 + 4;
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uint32_t offset = xma->data_offset;
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uint32_t offset_b = 0;
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uint32_t stream_offset_b = (xma->data_offset + 4 + 4) * 8;
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uint32_t stream_offset_b = xma->data_offset * 8;
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size = offset + xma->data_size;
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packet_size_b = packet_size*8;
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@ -333,7 +377,9 @@ static int create_riff_header(uint8_t * buf, size_t buf_size, xma_header_data *
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uint8_t internal[FAKE_RIFF_BUFFER_SIZE];
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size_t head_size, file_size, internal_size;
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if (xma->big_endian) {
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int use_be = xma->big_endian && !xma->force_little_endian;
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if (use_be) {
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put_32bit = put_32bitBE;
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} else {
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put_32bit = put_32bitLE;
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@ -347,7 +393,7 @@ static int create_riff_header(uint8_t * buf, size_t buf_size, xma_header_data *
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if (xma->xma2_version == 3) { /* old XMA2 v3: change to v4 (extra 8 bytes in the middle) */
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internal_size = 4+4+xma->chunk_size + 8;
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memcpy(internal + 0x0, "XMA2", 4); /* "XMA2" chunk (interal data is BE) */
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memcpy(internal + 0x0, "XMA2", 4); /* "XMA2" chunk (internal data is BE) */
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put_32bit(internal + 0x4, xma->chunk_size + 8); /* v3 > v4 size*/
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put_8bit(internal + 0x8, 4); /* v4 */
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memcpy(internal + 0x9, chunk+1, 15); /* first v3 part (fixed) */
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@ -358,6 +404,11 @@ static int create_riff_header(uint8_t * buf, size_t buf_size, xma_header_data *
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else { /* direct copy (old XMA2 v4 ignoring "fmt", pure XMA1/2) */
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internal_size = 4+4+xma->chunk_size;
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if (xma->force_little_endian ) {
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if ( !fmt_chunk_swap_endian(chunk, xma->fmt_codec) )
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goto fail;
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}
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memcpy(internal + 0x0, xma->xma2_version ? "XMA2" : "fmt ", 4);
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put_32bit(internal + 0x4, xma->chunk_size);
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memcpy(internal + 0x8, chunk, xma->chunk_size);
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@ -368,7 +419,7 @@ static int create_riff_header(uint8_t * buf, size_t buf_size, xma_header_data *
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file_size = head_size-4-4 + xma->data_size;
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if (head_size > buf_size) goto fail;
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memcpy(buf + 0x0, xma->big_endian ? "RIFX" : "RIFF", 4);
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memcpy(buf + 0x0, use_be ? "RIFX" : "RIFF", 4);
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put_32bit(buf + 0x4, file_size);
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memcpy(buf + 0x8, "WAVE", 4);
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memcpy(buf + 0xc, internal, internal_size);
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@ -382,6 +433,41 @@ fail:
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}
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/**
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* Swaps endianness
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*
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* returns 0 on error
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*/
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static int fmt_chunk_swap_endian(uint8_t * chunk, uint16_t codec) {
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if (codec != 0x166)
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goto fail;
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put_16bitLE(chunk + 0x00, get_16bitBE(chunk + 0x00));/*wFormatTag*/
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put_16bitLE(chunk + 0x02, get_16bitBE(chunk + 0x02));/*nChannels*/
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put_32bitLE(chunk + 0x04, get_32bitBE(chunk + 0x04));/*nSamplesPerSec*/
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put_32bitLE(chunk + 0x08, get_32bitBE(chunk + 0x08));/*nAvgBytesPerSec*/
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put_16bitLE(chunk + 0x0c, get_16bitBE(chunk + 0x0c));/*nBlockAlign*/
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put_16bitLE(chunk + 0x0e, get_16bitBE(chunk + 0x0e));/*wBitsPerSample*/
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put_16bitLE(chunk + 0x10, get_16bitBE(chunk + 0x10));/*cbSize*/
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put_16bitLE(chunk + 0x12, get_16bitBE(chunk + 0x12));/*NumStreams*/
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put_32bitLE(chunk + 0x14, get_32bitBE(chunk + 0x14));/*ChannelMask*/
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put_32bitLE(chunk + 0x18, get_32bitBE(chunk + 0x18));/*SamplesEncoded*/
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put_32bitLE(chunk + 0x1c, get_32bitBE(chunk + 0x1c));/*BytesPerBlock*/
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put_32bitLE(chunk + 0x20, get_32bitBE(chunk + 0x20));/*PlayBegin*/
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put_32bitLE(chunk + 0x24, get_32bitBE(chunk + 0x24));/*PlayLength*/
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put_32bitLE(chunk + 0x28, get_32bitBE(chunk + 0x28));/*LoopBegin*/
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put_32bitLE(chunk + 0x2c, get_32bitBE(chunk + 0x2c));/*LoopLength*/
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/* put_8bit(chunk + 0x30, get_8bit(chunk + 0x30));*//*LoopCount*/
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/* put_8bit(chunk + 0x31, get_8bit(chunk + 0x31));*//*EncoderVersion*/
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put_16bitLE(chunk + 0x32, get_16bitBE(chunk + 0x32));/*BlockCount*/
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return 1;
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fail:
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return 0;
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}
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#if ADJUST_SAMPLE_RATE
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/**
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* Get real XMA sample rate (from Microsoft docs, apparently info only and not correct for playback).
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