mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-29 19:37:30 +01:00
Add SFH .at3 wrapper [Devil May Cry 4 Demo (PS3), Jojo BA HD (PS3)]
This commit is contained in:
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7f3c09e533
commit
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@ -268,6 +268,10 @@
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RelativePath=".\meta\vsv_streamfile.h"
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>
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</File>
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<File
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RelativePath=".\meta\sfh_streamfile.h"
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>
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</File>
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<File
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RelativePath=".\meta\sqex_scd_streamfile.h"
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>
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@ -1390,10 +1394,14 @@
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RelativePath=".\meta\sdt.c"
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>
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</File>
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<File
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RelativePath=".\meta\seg.c"
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>
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</File>
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<File
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RelativePath=".\meta\seg.c"
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>
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</File>
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<File
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RelativePath=".\meta\sfh.c"
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>
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</File>
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<File
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RelativePath=".\meta\sfl.c"
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>
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@ -109,6 +109,7 @@
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<ClInclude Include="meta\ppst_streamfile.h" />
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<ClInclude Include="meta\vsv_streamfile.h" />
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<ClInclude Include="meta\opus_interleave_streamfile.h" />
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<ClInclude Include="meta\sfh_streamfile.h" />
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<ClInclude Include="meta\sqex_scd_streamfile.h" />
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<ClInclude Include="meta\ubi_bao_streamfile.h" />
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<ClInclude Include="meta\ubi_sb_streamfile.h" />
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@ -183,6 +184,7 @@
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<ClCompile Include="meta\sk_aud.c" />
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<ClCompile Include="meta\vawx.c" />
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<ClCompile Include="meta\seg.c" />
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<ClCompile Include="meta\sfh.c" />
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<ClCompile Include="meta\sqex_scd.c" />
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<ClCompile Include="meta\sqex_scd_sscf.c" />
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<ClCompile Include="meta\sqex_sead.c" />
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@ -101,6 +101,9 @@
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<ClInclude Include="meta\vsv_streamfile.h">
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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<ClInclude Include="meta\sfh_streamfile.h">
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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<ClInclude Include="meta\sqex_scd_streamfile.h">
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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@ -1372,6 +1375,9 @@
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<ClCompile Include="meta\seg.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\sfh.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ps2_wmus.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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@ -837,4 +837,6 @@ VGMSTREAM * init_vgmstream_mus_vc(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_strm_abylight(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_sfh(STREAMFILE * streamFile);
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#endif /*_META_H*/
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46
src/meta/sfh.c
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46
src/meta/sfh.c
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@ -0,0 +1,46 @@
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#include "meta.h"
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#include "../coding/coding.h"
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#include "sfh_streamfile.h"
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/* .SFH - Capcom wrapper [Devil May Cry 4 Demo (PS3), Jojo's Bizarre Adventure HD (PS3)] */
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VGMSTREAM * init_vgmstream_sfh(STREAMFILE *streamFile) {
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VGMSTREAM *vgmstream = NULL;
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STREAMFILE *temp_streamFile = NULL;
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uint32_t version;
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size_t clean_size, block_size;
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/* check extensions */
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if ( !check_extensions(streamFile,"at3"))
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goto fail;
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if (read_32bitBE(0x00, streamFile) != 0x00534648) /* "\0SFH" */
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goto fail;
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if (read_32bitBE(0x10, streamFile) != 0x52494646) /* "RIFF" */
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goto fail;
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/* mini header */
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version = read_32bitBE(0x04,streamFile);
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clean_size = read_32bitBE(0x08,streamFile); /* there is padding data at the end */
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/* 0x0c: always 0 */
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switch(version) {
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case 0x00010000: block_size = 0x10010; break; /* DMC4 Demo (not retail) */
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case 0x00010001: block_size = 0x20000; break; /* Jojo */
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default: goto fail;
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}
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temp_streamFile = setup_sfh_streamfile(streamFile, 0x00, block_size, clean_size, "at3");
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if (!temp_streamFile) goto fail;
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dump_streamfile(temp_streamFile, 0);
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vgmstream = init_vgmstream_riff(temp_streamFile);
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if (!vgmstream) goto fail;
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close_streamfile(temp_streamFile);
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return vgmstream;
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fail:
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close_streamfile(temp_streamFile);
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close_vgmstream(vgmstream);
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return NULL;
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}
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132
src/meta/sfh_streamfile.h
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132
src/meta/sfh_streamfile.h
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@ -0,0 +1,132 @@
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#ifndef _SFH_STREAMFILE_H_
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#define _SFH_STREAMFILE_H_
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#include "../streamfile.h"
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typedef struct {
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/* config */
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off_t stream_offset;
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size_t stream_size;
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/* state */
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off_t logical_offset; /* fake offset */
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off_t physical_offset; /* actual offset */
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size_t block_size; /* current size */
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size_t skip_size; /* size from block start to reach data */
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size_t data_size; /* usable size in a block */
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size_t logical_size;
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} sfh_io_data;
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static size_t sfh_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, sfh_io_data* data) {
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size_t total_read = 0;
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/* re-start when previous offset (can't map logical<>physical offsets) */
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if (data->logical_offset < 0 || offset < data->logical_offset) {
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data->physical_offset = data->stream_offset;
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data->logical_offset = 0x00;
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data->data_size = 0;
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}
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/* read blocks */
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while (length > 0) {
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/* ignore EOF */
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if (offset < 0 || data->physical_offset >= data->stream_offset + data->stream_size) {
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break;
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}
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/* process new block */
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if (data->data_size == 0) {
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data->skip_size = 0x10; /* skip 0x10 garbage on every block */
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data->data_size = data->block_size - 0x10;
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}
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/* move to next block */
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if (data->data_size == 0 || offset >= data->logical_offset + data->data_size) {
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data->physical_offset += data->block_size;
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data->logical_offset += data->data_size;
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data->data_size = 0;
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continue;
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}
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/* read data */
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{
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size_t bytes_consumed, bytes_done, to_read;
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bytes_consumed = offset - data->logical_offset;
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to_read = data->data_size - bytes_consumed;
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if (to_read > length)
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to_read = length;
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bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, streamfile);
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total_read += bytes_done;
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dest += bytes_done;
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offset += bytes_done;
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length -= bytes_done;
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if (bytes_done != to_read || bytes_done == 0) {
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break; /* error/EOF */
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}
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}
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}
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return total_read;
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}
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static size_t sfh_io_size(STREAMFILE *streamfile, sfh_io_data* data) {
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uint8_t buf[1];
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if (data->logical_size)
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return data->logical_size;
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/* force a fake read at max offset, to get max logical_offset (will be reset next read) */
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sfh_io_read(streamfile, buf, 0x7FFFFFFF, 1, data);
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data->logical_size = data->logical_offset;
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return data->logical_size;
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}
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/* Handles deinterleaving of SFH blocked streams */
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static STREAMFILE* setup_sfh_streamfile(STREAMFILE *streamFile, off_t stream_offset, size_t block_size, size_t clean_size, const char* extension) {
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STREAMFILE *temp_streamFile = NULL, *new_streamFile = NULL;
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sfh_io_data io_data = {0};
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size_t io_data_size = sizeof(sfh_io_data);
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io_data.stream_offset = stream_offset;
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io_data.stream_size = get_streamfile_size(streamFile) - stream_offset;
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io_data.block_size = block_size;
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/* setup subfile */
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new_streamFile = open_wrap_streamfile(streamFile);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_io_streamfile(new_streamFile, &io_data,io_data_size, sfh_io_read,sfh_io_size);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_buffer_streamfile(new_streamFile,0);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_clamp_streamfile(new_streamFile,0x00, clean_size);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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if (extension) {
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new_streamFile = open_fakename_streamfile(temp_streamFile, NULL,extension);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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}
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return temp_streamFile;
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fail:
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close_streamfile(temp_streamFile);
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return NULL;
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}
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#endif /* _SFH_STREAMFILE_H_ */
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@ -471,6 +471,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
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init_vgmstream_ffdl,
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init_vgmstream_mus_vc,
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init_vgmstream_strm_abylight,
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init_vgmstream_sfh,
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/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
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init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */
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