Add .srsa/srst KA1A [Dynasty Warriors Origins (PC)]

This commit is contained in:
bnnm 2025-01-17 15:54:26 +01:00
parent 1f3a6b3667
commit 9973b3fb72
21 changed files with 1322 additions and 99 deletions

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@ -6,7 +6,6 @@
#include "plugins.h"
#include "sbuf.h"
#if VGM_TEST_DECODER
#include "../util/log.h"
#include "decode_state.h"
@ -16,23 +15,26 @@ static void* decode_state_init() {
}
static void decode_state_reset(VGMSTREAM* vgmstream) {
if (!vgmstream->decode_state)
return;
memset(vgmstream->decode_state, 0, sizeof(decode_state_t));
}
static void decode_state_free(VGMSTREAM* vgmstream) {
free(vgmstream->decode_state);
}
// this could be part of the VGMSTREAM but for now keep separate as it simplifies
// some loop-related stuff
void* decode_init() {
return decode_state_init();
}
#endif
/* custom codec handling, not exactly "decode" stuff but here to simplify adding new codecs */
void decode_free(VGMSTREAM* vgmstream) {
#if VGM_TEST_DECODER
free(vgmstream->decode_state);
#endif
decode_state_free(vgmstream);
if (!vgmstream->codec_data)
return;
@ -88,6 +90,10 @@ void decode_free(VGMSTREAM* vgmstream) {
free_ea_mt(vgmstream->codec_data, vgmstream->channels);
}
if (vgmstream->coding_type == coding_KA1A) {
free_ka1a(vgmstream->codec_data);
}
#ifdef VGM_USE_FFMPEG
if (vgmstream->coding_type == coding_FFmpeg) {
free_ffmpeg(vgmstream->codec_data);
@ -151,9 +157,7 @@ void decode_free(VGMSTREAM* vgmstream) {
void decode_seek(VGMSTREAM* vgmstream) {
#if VGM_TEST_DECODER
decode_state_reset(vgmstream);
#endif
if (!vgmstream->codec_data)
return;
@ -199,6 +203,10 @@ void decode_seek(VGMSTREAM* vgmstream) {
seek_ea_mt(vgmstream, vgmstream->loop_current_sample);
}
if (vgmstream->coding_type == coding_KA1A) {
seek_ka1a(vgmstream, vgmstream->loop_current_sample);
}
#ifdef VGM_USE_VORBIS
if (vgmstream->coding_type == coding_OGG_VORBIS) {
seek_ogg_vorbis(vgmstream->codec_data, vgmstream->loop_current_sample);
@ -256,9 +264,7 @@ void decode_seek(VGMSTREAM* vgmstream) {
void decode_reset(VGMSTREAM* vgmstream) {
#if VGM_TEST_DECODER
decode_state_reset(vgmstream);
#endif
if (!vgmstream->codec_data)
return;
@ -314,6 +320,10 @@ void decode_reset(VGMSTREAM* vgmstream) {
reset_ea_mt(vgmstream);
}
if (vgmstream->coding_type == coding_KA1A) {
reset_ka1a(vgmstream->codec_data);
}
#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
if (vgmstream->coding_type == coding_MP4_AAC) {
reset_mp4_aac(vgmstream);
@ -857,74 +867,75 @@ bool decode_uses_internal_offset_updates(VGMSTREAM* vgmstream) {
return vgmstream->coding_type == coding_MS_IMA || vgmstream->coding_type == coding_MS_IMA_mono;
}
#if VGM_TEST_DECODER
// decode frames for decoders which have their own sample buffer
static void decode_frames(sbuf_t* sbuf, VGMSTREAM* vgmstream) {
const int max_empty = 10000;
// decode frames for decoders which decode frame by frame and have their own sample buffer
static void decode_frames(sbuf_t* sdst, VGMSTREAM* vgmstream) {
const int max_empty = 1000;
int num_empty = 0;
decode_state_t* ds = vgmstream->decode_state;
sbuf_t* ssrc = &ds->sbuf;
while (sbuf->filled < sbuf->samples) {
// decode new frame if all was consumed
if (ds->sbuf.filled == 0) {
// fill the external buf by decoding N times; may read partially that buf
while (sdst->filled < sdst->samples) {
// decode new frame if prev one was consumed
if (ssrc->filled == 0) {
bool ok = false;
switch (vgmstream->coding_type) {
case coding_TAC:
ok = decode_tac_frame(vgmstream);
case coding_KA1A:
ok = decode_ka1a_frame(vgmstream);
break;
default:
break;
goto decode_fail;
}
if (!ok)
goto decode_fail;
}
// decoder may not fill the buffer in a few calls in some codecs, but more it's probably a bug
if (ssrc->filled == 0) {
num_empty++;
if (num_empty > max_empty) {
VGM_LOG("VGMSTREAM: deadlock?\n");
goto decode_fail;
}
}
if (ds->discard) {
// decode may signal that decoded samples need to be discarded, because of encoder delay
// (first samples of a file need to be ignored) or a loop
int current_discard = ds->discard;
if (current_discard > ds->sbuf.filled)
current_discard = ds->sbuf.filled;
// decoder may signal that samples need to be discarded (ex. encoder delay or during loops)
int samples_discard = ds->discard;
if (samples_discard > ssrc->filled)
samples_discard = ssrc->filled;
sbuf_consume(&ds->sbuf, current_discard);
ds->discard -= current_discard;
sbuf_consume(ssrc, samples_discard);
ds->discard -= samples_discard;
// there may be more discard in next loop
}
else {
// copy + consume
int samples_copy = ds->sbuf.filled;
if (samples_copy > sbuf->samples - sbuf->filled)
samples_copy = sbuf->samples - sbuf->filled;
int samples_copy = sbuf_get_copy_max(sdst, ssrc);
sbuf_copy_segments(sbuf, &ds->sbuf);
sbuf_consume(&ds->sbuf, samples_copy);
sbuf->filled += samples_copy;
sbuf_copy_segments(sdst, ssrc, samples_copy);
sbuf_consume(ssrc, samples_copy);
}
}
return;
decode_fail:
/* on error just put some 0 samples */
VGM_LOG("VGMSTREAM: decode fail, missing %i samples\n", sbuf->samples - sbuf->filled);
sbuf_silence_rest(sbuf);
//TODO clean ssrc?
//* on error just put some 0 samples
VGM_LOG("VGMSTREAM: decode fail, missing %i samples\n", sdst->samples - sdst->filled);
sbuf_silence_rest(sdst);
}
#endif
/* Decode samples into the buffer. Assume that we have written samples_filled into the
* buffer already, and we have samples_to_do consecutive samples ahead of us (won't call
* more than one frame if configured above to do so).
* Called by layouts since they handle samples written/to_do */
void decode_vgmstream(VGMSTREAM* vgmstream, int samples_filled, int samples_to_do, sample_t* buffer) {
#if VGM_TEST_DECODER
sbuf_t sbuf_tmp = {0};
sbuf_t* sbuf = &sbuf_tmp;
sbuf_init_s16(sbuf, buffer, samples_filled + samples_to_do, vgmstream->channels);
sbuf->filled = samples_filled;
#endif
int ch;
buffer += samples_filled * vgmstream->channels; /* passed externally to simplify I guess */
@ -1660,12 +1671,19 @@ void decode_vgmstream(VGMSTREAM* vgmstream, int samples_filled, int samples_to_d
decode_ea_mt(vgmstream, buffer+ch, vgmstream->channels, samples_to_do, ch);
}
break;
default:
#if VGM_TEST_DECODER
default: {
sbuf_t sbuf_tmp = {0};
sbuf_t* sbuf = &sbuf_tmp;
// buffers already adjusted
sbuf_init_s16(sbuf, buffer, /*samples_filled +*/ samples_to_do, vgmstream->channels);
sbuf->filled = 0; // samples_filled;
decode_frames(sbuf, vgmstream);
#endif
break;
}
}
}
/* Calculate number of consecutive samples we can decode. Takes into account hitting

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@ -3,9 +3,7 @@
#include "../vgmstream.h"
#if VGM_TEST_DECODER
void* decode_init();
#endif
void decode_free(VGMSTREAM* vgmstream);
void decode_seek(VGMSTREAM* vgmstream);
void decode_reset(VGMSTREAM* vgmstream);

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@ -1,13 +1,11 @@
#ifndef _DECODE_STATE_H
#define _DECODE_STATE_H
#if VGM_TEST_DECODER
#include "sbuf.h"
typedef struct {
int discard;
sbuf_t sbuf;
} decode_state_t;
#endif
#endif

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@ -3,6 +3,7 @@
//#include <math.h>
#include "../util.h"
#include "sbuf.h"
#include "../util/log.h"
void sbuf_init(sbuf_t* sbuf, sfmt_t format, void* buf, int samples, int channels) {
@ -14,19 +15,15 @@ void sbuf_init(sbuf_t* sbuf, sfmt_t format, void* buf, int samples, int channels
}
void sbuf_init_s16(sbuf_t* sbuf, int16_t* buf, int samples, int channels) {
memset(sbuf, 0, sizeof(sbuf_t));
sbuf->buf = buf;
sbuf->samples = samples;
sbuf->channels = channels;
sbuf->fmt = SFMT_S16;
sbuf_init(sbuf, SFMT_S16, buf, samples, channels);
}
void sbuf_init_f32(sbuf_t* sbuf, float* buf, int samples, int channels) {
memset(sbuf, 0, sizeof(sbuf_t));
sbuf->buf = buf;
sbuf->samples = samples;
sbuf->channels = channels;
sbuf->fmt = SFMT_F32;
sbuf_init(sbuf, SFMT_F32, buf, samples, channels);
}
void sbuf_init_flt(sbuf_t* sbuf, float* buf, int samples, int channels) {
sbuf_init(sbuf, SFMT_FLT, buf, samples, channels);
}
@ -50,19 +47,19 @@ void* sbuf_get_filled_buf(sbuf_t* sbuf) {
return buf;
}
void sbuf_consume(sbuf_t* sbuf, int count) {
void sbuf_consume(sbuf_t* sbuf, int samples) {
int sample_size = sfmt_get_sample_size(sbuf->fmt);
if (sample_size <= 0)
if (sample_size <= 0) //???
return;
if (count > sbuf->samples || count > sbuf->filled) //TODO?
if (samples > sbuf->samples || samples > sbuf->filled) //???
return;
uint8_t* buf = sbuf->buf;
buf += count * sbuf->channels * sample_size;
buf += samples * sbuf->channels * sample_size;
sbuf->buf = buf;
sbuf->filled -= count;
sbuf->samples -= count;
sbuf->filled -= samples;
sbuf->samples -= samples;
}
/* when casting float to int, value is simply truncated:
@ -157,6 +154,15 @@ void sbuf_copy_from_f32(sbuf_t* sbuf, float* src) {
}
}
// max samples to copy from ssrc to sdst, considering that dst may be partially filled
int sbuf_get_copy_max(sbuf_t* sdst, sbuf_t* ssrc) {
int sdst_max = sdst->samples - sdst->filled;
int samples_copy = ssrc->filled;
if (samples_copy > sdst_max)
samples_copy = sdst_max;
return samples_copy;
}
/* ugly thing to avoid repeating functions */
#define sbuf_copy_segments_internal(dst, src, src_pos, dst_pos, src_max) \
@ -174,25 +180,29 @@ void sbuf_copy_from_f32(sbuf_t* sbuf, float* src) {
dst[dst_pos++] = float_to_int(src[src_pos++] * value); \
}
void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc) {
/* uncommon so probably fine albeit slower-ish, 0'd other channels first */
// copy N samples from ssrc into dst (should be clamped externally)
void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc, int samples_copy) {
if (ssrc->channels != sdst->channels) {
sbuf_silence_part(sdst, sdst->filled, ssrc->filled);
// 0'd other channels first (uncommon so probably fine albeit slower-ish)
sbuf_silence_part(sdst, sdst->filled, samples_copy);
sbuf_copy_layers(sdst, ssrc, 0, ssrc->filled);
#if 0
// "faster" but lots of extra ifs, not worth it
// "faster" but lots of extra ifs per sample format, not worth it
while (src_pos < src_max) {
for (int ch = 0; ch < dst_channels; ch++) {
dst[dst_pos++] = ch >= src_channels ? 0 : src[src_pos++];
}
}
#endif
//TODO: may want to handle externally?
sdst->filled += samples_copy;
return;
}
int src_pos = 0;
int dst_pos = sdst->filled * sdst->channels;
int src_max = ssrc->filled * ssrc->channels;
int src_max = samples_copy * ssrc->channels;
// define all posible combos, probably there is a better way to handle this but...
@ -239,6 +249,9 @@ void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc) {
float* src = ssrc->buf;
sbuf_copy_segments_internal_flt(dst, src, src_pos, dst_pos, src_max, (1/32768.0f));
}
//TODO: may want to handle externally?
sdst->filled += samples_copy;
}

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@ -30,6 +30,7 @@ typedef struct {
void sbuf_init(sbuf_t* sbuf, sfmt_t format, void* buf, int samples, int channels);
void sbuf_init_s16(sbuf_t* sbuf, int16_t* buf, int samples, int channels);
void sbuf_init_f32(sbuf_t* sbuf, float* buf, int samples, int channels);
void sbuf_init_flt(sbuf_t* sbuf, float* buf, int samples, int channels);
int sfmt_get_sample_size(sfmt_t fmt);
@ -39,9 +40,11 @@ void* sbuf_get_filled_buf(sbuf_t* sbuf);
void sbuf_consume(sbuf_t* sbuf, int count);
/* helpers to copy between buffers; note they assume dst and src aren't the same buf */
int sbuf_get_copy_max(sbuf_t* sdst, sbuf_t* ssrc);
void sbuf_copy_to_f32(float* dst, sbuf_t* sbuf);
void sbuf_copy_from_f32(sbuf_t* sbuf, float* src);
void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc);
void sbuf_copy_segments(sbuf_t* sdst, sbuf_t* ssrc, int samples_copy);
void sbuf_copy_layers(sbuf_t* sdst, sbuf_t* ssrc, int dst_ch_start, int expected);
void sbuf_silence_s16(sample_t* dst, int samples, int channels, int filled);

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@ -372,9 +372,6 @@ typedef struct tac_codec_data tac_codec_data;
tac_codec_data* init_tac(STREAMFILE* sf);
void decode_tac(VGMSTREAM* vgmstream, sample_t* outbuf, int32_t samples_to_do);
#if VGM_TEST_DECODER
bool decode_tac_frame(VGMSTREAM* vgmstream);
#endif
void reset_tac(tac_codec_data* data);
void seek_tac(tac_codec_data* data, int32_t num_sample);
void free_tac(tac_codec_data* data);
@ -390,6 +387,16 @@ void seek_ice(ice_codec_data* data, int32_t num_sample);
void free_ice(ice_codec_data* data);
/* ka1a_decoder */
typedef struct ka1a_codec_data ka1a_codec_data;
ka1a_codec_data* init_ka1a(int bitrate_mode, int channels_tracks);
void free_ka1a(ka1a_codec_data* data);
void reset_ka1a(ka1a_codec_data* data);
bool decode_ka1a_frame(VGMSTREAM* vgmstream);
void seek_ka1a(VGMSTREAM* v, int32_t num_sample);
#ifdef VGM_USE_VORBIS
/* ogg_vorbis_decoder */
typedef struct ogg_vorbis_codec_data ogg_vorbis_codec_data;

146
src/coding/ka1a_decoder.c Normal file
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@ -0,0 +1,146 @@
#include "coding.h"
#include "../base/decode_state.h"
#include "libs/ka1a_dec.h"
/* opaque struct */
struct ka1a_codec_data {
uint8_t* buf;
float* fbuf;
int frame_size;
void* handle;
};
ka1a_codec_data* init_ka1a(int bitrate_mode, int channels_tracks) {
ka1a_codec_data* data = NULL;
int buf_size;
data = calloc(1, sizeof(ka1a_codec_data));
if (!data) goto fail;
data->handle = ka1a_init(bitrate_mode, channels_tracks, 1);
if (!data->handle) goto fail;
data->frame_size = ka1a_get_frame_size(data->handle);
if (data->frame_size <= 0) goto fail;
buf_size = data->frame_size * channels_tracks;
data->buf = calloc(buf_size, sizeof(uint8_t));
if (!data->buf) goto fail;
data->fbuf = calloc(KA1A_FRAME_SAMPLES * channels_tracks, sizeof(float));
if (!data->fbuf) goto fail;
return data;
fail:
free_ka1a(data);
return NULL;
}
static bool read_ka1a_frame(VGMSTREAM* v) {
ka1a_codec_data* data = v->codec_data;
int bytes;
if (v->codec_config) {
int block = data->frame_size;
// interleaved mode: read from each channel separately and mix in buf
for (int ch = 0; ch < v->channels; ch++) {
VGMSTREAMCHANNEL* vs = &v->ch[ch];
bytes = read_streamfile(data->buf + block * ch, vs->offset, block, vs->streamfile);
if (bytes != block)
return false;
vs->offset += bytes;
}
}
else {
// single block of frames
int block = data->frame_size * v->channels;
VGMSTREAMCHANNEL* vs = &v->ch[0];
bytes = read_streamfile(data->buf, vs->offset, block, vs->streamfile);
if (bytes != block)
return false;
vs->offset += bytes;
}
return true;
}
bool decode_ka1a_frame(VGMSTREAM* v) {
bool ok = read_ka1a_frame(v);
if (!ok)
return false;
decode_state_t* ds = v->decode_state;
ka1a_codec_data* data = v->codec_data;
int samples = ka1a_decode(data->handle, data->buf, data->fbuf);
if (samples < 0)
return false;
sbuf_init_flt(&ds->sbuf, data->fbuf, KA1A_FRAME_SAMPLES, v->channels);
ds->sbuf.filled = samples;
return true;
}
void reset_ka1a(ka1a_codec_data* data) {
if (!data || !data->handle) return;
ka1a_reset(data->handle);
}
void seek_ka1a(VGMSTREAM* v, int32_t num_sample) {
ka1a_codec_data* data = v->codec_data;
decode_state_t* ds = v->decode_state;
if (!data) return;
reset_ka1a(data);
// find closest offset to desired sample
int32_t seek_frame = num_sample / KA1A_FRAME_SAMPLES;
int32_t seek_sample = num_sample % KA1A_FRAME_SAMPLES;
ds->discard = seek_sample;
if (v->codec_config) {
uint32_t seek_offset = seek_frame * data->frame_size;
if (v->loop_ch) {
for (int ch = 0; ch < v->channels; ch++) {
v->loop_ch[ch].offset = v->loop_ch[ch].channel_start_offset + seek_offset;
}
}
}
else {
uint32_t seek_offset = seek_frame * data->frame_size * v->channels;
if (v->loop_ch) {
v->loop_ch[0].offset = v->loop_ch[0].channel_start_offset + seek_offset;
}
}
// (due to implicit encode delay the above is byte-exact equivalent vs a discard loop)
#if 0
ds->discard = num_sample;
if (v->loop_ch) {
v->loop_ch[0].offset = v->loop_ch[0].channel_start_offset;
}
#endif
}
void free_ka1a(ka1a_codec_data* data) {
if (!data) return;
if (data->handle)
ka1a_free(data->handle);
free(data->buf);
free(data->fbuf);
free(data);
}

636
src/coding/libs/ka1a_dec.c Normal file
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@ -0,0 +1,636 @@
#include <math.h>
#include <string.h>
#include <stdlib.h>
#include <inttypes.h>
#include <stdbool.h>
#include "ka1a_dec.h"
#include "ka1a_dec_data.h"
#include "../../util/reader_get.h"
/* Decodes Koei Tecmo's KA1A, a fairly simple transform-based (FFT) mono codec.
*
* The codec seems nameless (it has a "_CODECNAME" string) so this is named after streamed files'
* fourCC. It's somewhat inefficient (not very packed) but simple so maybe designed for speed.
* OG code isn't too optimized though.
*
* Reverse engineered from exes, thanks to Kelebek1 and AceKombat for help and debugging.
* Output has been compared to memdumps and should be accurate with minor +-diffs.
*
* Even though some parts can be simplified/optimized code tries to emulate what source code
* may look like, undoing unrolled/vectorized parts. Functions marked as 'inline' don't exist in
* decomp but surely were part of the source code, while 'unused' args may be remants/compilation details.
*
* If you are going to use this info/code elsewhere kindly credit your sources. It's the right thing to do.
*/
// Gets frame info based on bitrate mode, to unpack 1 frame.
// OG code calls this per frame but codec is CBR (single bitrate index) plus values
// could be precalculated per bitrate index (remnant of VBR or more complex modes?)
static void get_frame_info(int bitrate_index, int* p_steps_size, int* p_coefs_size) {
int coefs_bits = 0;
int steps_bits = 0;
// first 8 bands use 8-bit codes and step is implicit
for (int i = 0; i < 8; i++) {
int codes = BAND_CODES[bitrate_index][i];
coefs_bits += 8 * codes;
}
if (bitrate_index <= 5) {
// lower bitrate modes have one 8-bit code, rest is 4-bit
coefs_bits += (MAX_BANDS - 8) * 8;
for (int i = 8; i < MAX_BANDS; i++) {
int step_bits = BAND_STEP_BITS[i];
int codes = BAND_CODES[bitrate_index][i];
steps_bits += step_bits * codes;
coefs_bits += 4 * (codes - 1);
}
}
else {
// higher bitrate modes use 8-bit codes
for (int i = 8; i < MAX_BANDS; i++) {
int step_bits = BAND_STEP_BITS[i];
int codes = BAND_CODES[bitrate_index][i];
steps_bits += step_bits * codes;
coefs_bits += 8 * codes;
}
}
// bits to bytes + padding
*p_steps_size = (steps_bits + 7) >> 3;
*p_coefs_size = (coefs_bits + 7) >> 3;
}
// Helper used in related functions, but not during decode. Note that 'mode' must be validated externally (-5..5).
// In practice values are: 0x60, 0x68, 0x73, 0x7d, 0x8c, 0x9b, 0xad, 0xc2, 0xd7, 0xed, 0x102.
static int get_frame_size(int bitrate_mode) {
int scalefactor_size = 0x04;
int steps_size = 0;
int coefs_size = 0;
get_frame_info(bitrate_mode + BITRATE_INDEX_MODIFIER, &steps_size, &coefs_size);
return scalefactor_size + steps_size + coefs_size;
}
// Convert 8-bit signed code as exp
// (note that 0.086643398 being float is important to get results closer to memdumps)
static inline float unpack_convert_code(uint8_t code, float scalefactor) {
float coef;
if (code) {
float code_f = (int8_t)code;
if (code & 0x80) {
code_f = -code_f;
scalefactor = -scalefactor;
}
coef = expf((code_f - 127.0f) * 0.086643398f) * scalefactor;
}
else {
coef = 0.0;
}
return coef;
}
// Adjust current coef by -1.0..1.0 (4-bit subcode values 0..14 * 1/7 to -1.0..1.0; code 15 seems unused).
// (note that 0.14285715f being float is important to get results closer to memdumps)
static inline float unpack_convert_subcode(uint8_t code, float coef) {
return ((code * 0.14285715f) - 1.0f) * coef;
}
// Get N bits (max 8) from data, MSB order.
// Doesn't check boundaries, but should never past src as bits come from fixed tables.
static inline int unpack_get_bits(uint8_t* src, int* p_byte_pos, int* p_bit_pos, int bits) {
int value = 0;
int byte_pos = *p_byte_pos;
int bit_pos = *p_bit_pos;
int next_bitpos = bit_pos + bits;
if (next_bitpos > 8) {
// read between 2 bytes
if (next_bitpos <= 16) { // more shouldn't happen
uint32_t mask_lo = (1 << (8 - bit_pos)) - 1;
uint32_t mask_hi = (1 << (next_bitpos - 8)) - 1;
uint8_t code_lo = src[byte_pos+0];
uint8_t code_hi = src[byte_pos+1];
value = ((code_hi & mask_hi) << (8 - bit_pos)) + ((code_lo >> bit_pos) & mask_lo);
}
}
else {
// read in current byte
uint32_t mask = (1 << bits) - 1;
uint8_t code = src[byte_pos];
value = (code >> bit_pos) & mask;
}
bit_pos += bits;
if (next_bitpos >= 8) {
bit_pos = next_bitpos - 8;
byte_pos++;
}
*p_byte_pos = byte_pos;
*p_bit_pos = bit_pos;
return value;
}
// Unpack a single frame into quantized spectrum coefficients, packed like this:
// - 1 scalefactor (32-bit float)
// - N coef sub-positions aka steps (4-7 bits) per higher bands (8..21)
// - N codes (8-bit) per lower bands (0..7), of implicit positions
// - 1 main code (8-bit) per higher bands 8..21 then (N-1) coefs (8 or 4-bit) per bands
//
// Each code is converted to a coef then saved to certain position to dst buf.
// Lower bitrate modes use 4-bit codes that are relative to main coef (* +-1.0).
//
// Bands encode less coefs than dst may hold, so 'positions' are used to put coefs
// non-linearly, where unset indexes are 0 (dst must be memset before calling unpack frame).
// dst should be 1024, though usually only lower 512 (max step is 390 + ((1<<7) - 1)).
static void unpack_frame(uint8_t* src, float* dst, int steps_size, void* unused, int bitrate_index) {
// copy coefs counts as they may be modified below
int band_codes_tmp[MAX_BANDS];
for (int i = 0; i < MAX_BANDS; i++) {
band_codes_tmp[i] = BAND_CODES[bitrate_index][i];
}
// read base scalefactor (first 4 bytes) and setup buffers
float scalefactor = get_f32le(src);
uint8_t* src_steps = &src[0x04];
uint8_t* src_codes = &src[0x04 + steps_size];
// negative scalefactor signals more/less codes for some bands (total doesn't change though)
if (scalefactor < 0.0f) {
scalefactor = -scalefactor;
int mod = BITRATE_SUBMODE[bitrate_index];
for (int i = 8; i < 12; i++) {
band_codes_tmp[i] += mod;
}
for (int i = 17; i < 21; i++) {
band_codes_tmp[i] -= mod;
}
}
// coefs from lower bands (in practice fixed to 5 * 8)
int code_pos = 0;
for (int band = 0; band < 8; band++) {
int band_codes = band_codes_tmp[band];
for (int i = 0; i < band_codes; i++) {
uint8_t code = src_codes[code_pos];
dst[code_pos] = unpack_convert_code(code, scalefactor);
code_pos++;
}
}
// simple bitreading helpers (struct?)
int br_bytepos = 0;
int br_bitpos = 0; // in current byte
int subcode_pos = code_pos + (MAX_BANDS - 8); // position after bands 8..21 main coef
uint8_t code;
float coef;
int substep;
if (bitrate_index <= 5) {
// lower bitrates encode 1 main 8-bit coef per band and rest is main * +-1.0, position info in a bitstream
bool high_flag = false;
for (int band = 8; band < MAX_BANDS; band++) {
int band_codes = band_codes_tmp[band];
int band_step = BAND_STEPS[band];
int step_bits = BAND_STEP_BITS[band];
substep = unpack_get_bits(src_steps, &br_bytepos, &br_bitpos, step_bits);
code = src_codes[code_pos];
code_pos++;
coef = unpack_convert_code(code, scalefactor);
dst[band_step + substep] = coef;
for (int i = 1; i < band_codes; i++) {
substep = unpack_get_bits(src_steps, &br_bytepos, &br_bitpos, step_bits);
code = src_codes[subcode_pos];
if (high_flag)
subcode_pos++;
uint8_t subcode = high_flag ?
(code >> 4) & 0x0F :
(code >> 0) & 0x0F;
high_flag = !high_flag;
dst[band_step + substep] = unpack_convert_subcode(subcode, coef);
}
}
}
else {
// higher bitrates encode all coefs normally, but still use lower bitrates' ordering scheme (see above)
for (int band = 8; band < MAX_BANDS; band++) {
int band_codes = band_codes_tmp[band];
int band_step = BAND_STEPS[band];
int step_bits = BAND_STEP_BITS[band];
substep = unpack_get_bits(src_steps, &br_bytepos, &br_bitpos, step_bits);
code = src_codes[code_pos];
code_pos++;
coef = unpack_convert_code(code, scalefactor);
dst[band_step + substep] = coef;
for (int i = 1; i < band_codes; i++) {
substep = unpack_get_bits(src_steps, &br_bytepos, &br_bitpos, step_bits);
code = src_codes[subcode_pos];
subcode_pos++;
coef = unpack_convert_code(code, scalefactor);
dst[band_step + substep] = coef;
}
}
}
}
static void transform_twiddles(int points, float* real, float* imag, const float* tw_real, const float* tw_imag) {
for (int i = 0; i < points; i++) {
float coef_real = real[i];
float coef_imag = imag[i];
float twid_real = tw_real[i];
float twid_imag = tw_imag[i];
real[i] = (twid_real * coef_real) - (twid_imag * coef_imag);
imag[i] = (twid_imag * coef_real) + (twid_real * coef_imag);
}
}
static inline void transform_bit_reversal_permutation(int points, float* real, float* imag) {
const int half = points >> 1;
int j = 0;
for (int i = 1; i < points; i++) {
// j is typically calculated via subs of m, unsure if manual or compiler optimization
j = half ^ j;
int m = half;
while (m > j) {
m >>= 1;
j = m ^ j;
}
if (i < j) {
float coef_real = real[i];
float coef_imag = imag[i];
real[i] = real[j];
imag[i] = imag[j];
real[j] = coef_real;
imag[j] = coef_imag;
}
}
}
static void transform_fft(int points, void* unused, float* real, float* imag, const float* cos_table, const float* sin_table) {
const int half = points >> 1;
transform_bit_reversal_permutation(points, real, imag);
// these are actually the same value, so OG compilation only uses the cos_table one; added both for completeness
float w_real_base = cos_table[points >> 3];
float w_imag_base = sin_table[points >> 3];
// FFT computation using twiddle factors and sub-ffts, probably some known optimization
for (int m = 4; m <= points; m <<= 1) { // 0.. (log2(256) / 2)
int m4 = m >> 2;
for (int j = m4; j > 0; j >>= 2) {
int min = m4 - j;
int max = m4 - (j >> 1);
int i_md = min + 2 * m4;
for (int k = min; k < max; k++) {
int i_lo = i_md - m4;
int i_hi = i_md + m4;
float coef_im_a = imag[k] - imag[i_lo];
float coef_re_a = real[k] - real[i_lo];
real[k] = real[i_lo] + real[k];
imag[k] = imag[i_lo] + imag[k];
float coef_re_b = real[i_hi] - real[i_md];
float coef_im_b = imag[i_hi] - imag[i_md];
float tmp_ra_ib = coef_re_a - coef_im_b;
float tmp_rb_ia = coef_re_b + coef_im_a;
float tmp_ib_ra = coef_im_b + coef_re_a;
float tmp_ia_rb = coef_im_a - coef_re_b;
real[i_md] = real[i_hi] + real[i_md];
imag[i_md] = imag[i_hi] + imag[i_md];
real[i_lo] = tmp_ra_ib;
imag[i_lo] = tmp_rb_ia;
real[i_hi] = tmp_ib_ra;
imag[i_hi] = tmp_ia_rb;
i_md++;
}
}
if (m >= points)
continue;
for (int j = m4; j > 0; j >>= 2) {
int min = m + m4 - j;
int max = m + m4 - (j >> 1);
int i_md = min + 2 * m4;
for (int k = min; k < max; k++) {
int i_lo = i_md - m4;
int i_hi = i_md + m4;
float coef_im_a = imag[k] - imag[i_lo];
float coef_re_a = real[k] - real[i_lo];
real[k] = real[i_lo] + real[k];
imag[k] = imag[i_lo] + imag[k];
float coef_re_b = real[i_hi] - real[i_md];
float coef_im_b = imag[i_hi] - imag[i_md];
float tmp_ra_ib = coef_re_a - coef_im_b;
float tmp_rb_ia = coef_re_b + coef_im_a;
float tmp_ib_ra = coef_im_b + coef_re_a;
float tmp_ia_rb = coef_im_a - coef_re_b;
real[i_md] = real[i_hi] + real[i_md];
imag[i_md] = imag[i_hi] + imag[i_md];
real[i_lo] = (tmp_rb_ia + tmp_ra_ib) * w_real_base;
imag[i_lo] = (tmp_rb_ia - tmp_ra_ib) * w_real_base;
real[i_hi] = (tmp_ia_rb - tmp_ib_ra) * w_imag_base;
imag[i_hi] = (-tmp_ia_rb - tmp_ib_ra) * w_imag_base;
i_md++;
}
}
int tmp_j = half;
for (int m2 = m * 2; m2 < points; m2 += m) {
// ???
int tmp_m = half;
for (tmp_j ^= tmp_m; tmp_m > tmp_j; tmp_j ^= tmp_m) {
tmp_m = tmp_m >> 1;
}
int table_index = tmp_j >> 2;
float w_real1 = cos_table[table_index];
float w_imag1 = -sin_table[table_index];
float w_real3 = cos_table[table_index * 3];
float w_imag3 = -sin_table[table_index * 3];
for (int j = m4; j > 0; j >>= 2) {
int min = m2 + m4 - j;
int max = m2 + m4 - (j >> 1);
int i_md = min + 2 * m4;
for (int k = min; k < max; k++) {
int i_lo = i_md - m4;
int i_hi = i_md + m4;
float coef_im_a = imag[k] - imag[i_lo];
float coef_re_a = real[k] - real[i_lo];
real[k] = real[i_lo] + real[k];
imag[k] = imag[i_lo] + imag[k];
float coef_im_b = imag[i_hi] - imag[i_md];
float coef_re_b = real[i_hi] - real[i_md];
float tmp_ra_ib = coef_re_a - coef_im_b;
float tmp_rb_ia = coef_re_b + coef_im_a;
float tmp_ib_ra = coef_im_b + coef_re_a;
float tmp_ia_rb = coef_im_a - coef_re_b;
real[i_md] = real[i_hi] + real[i_md];
imag[i_md] = imag[i_hi] + imag[i_md];
real[i_lo] = (tmp_ra_ib * w_real1) - (tmp_rb_ia * w_imag1);
imag[i_lo] = (tmp_ra_ib * w_imag1) + (tmp_rb_ia * w_real1);
real[i_hi] = (tmp_ib_ra * w_real3) - (tmp_ia_rb * w_imag3);
imag[i_hi] = (tmp_ib_ra * w_imag3) + (tmp_ia_rb * w_real3);
i_md++;
}
}
}
}
// final swapping
for (int m = half; m > 0; m >>= 2) {
int min = half - m;
int max = half - (m >> 1);
for (int k = min; k < max; k++) {
float coef_im = imag[k] - imag[k + half];
float coef_re = real[k] - real[k + half];
real[k] = real[k + half] + real[k];
imag[k] = imag[k + half] + imag[k];
real[k + half] = coef_re;
imag[k + half] = coef_im;
}
}
}
// Transform unpacked time-domain coefficients (spectrum) to samples using inverse FFT.
// Seemingly a variation/simplification of the Cooley-Tukey algorithm (radix-4?).
void transform_frame(void* unused1, float* src, float* dst, void* unused2, float* fft_buf) {
float* real = fft_buf;
float* imag = fft_buf + 256;
// initialize buffers from src
for (int i = 0; i < 256; i++) {
real[i] = src[i * 2];
imag[255 - i] = src[i * 2 + 1];
}
transform_twiddles(256, real, imag, TWIDDLES_REAL, TWIDDLES_IMAG);
transform_fft(256, NULL, real, imag, COS_TABLE, SIN_TABLE);
transform_twiddles(256, real, imag, TWIDDLES_REAL, TWIDDLES_IMAG);
// Scale results by (1 / 512)
for (int i = 0; i < 256; i++) {
real[i] *= 0.001953125f;
imag[i] *= 0.001953125f;
}
// Reorder output (input buf may be reused as output here as there is no overlap).
// Note that input is 512 coefs but output is 1024 samples (externally combined with samples)
int pos = 0;
for (int i = 0; i < 128; i++) {
dst[pos++] = real[128 + i];
dst[pos++] = -imag[127 - i];
}
for (int i = 0; i < 256; i++) {
dst[pos++] = imag[i];
dst[pos++] = -real[255 - i];
}
for (int i = 0; i < 128; i++) {
dst[pos++] = -real[i];
dst[pos++] = imag[255 - i];
}
}
// Decodes a block of frames (see .h)
//
// To get 512 samples decoder needs to combine samples from prev + current frame (MP3 granule-style?).
// though will only output samples from current. prev-frame can be optionally used to setup overlapping
// samples with 'setup_flag'. Since decoding current-frame will also setup the overlap for next frame,
// prev data and predecode-flag are only needed on init or after seeking.
//
// Original decoder expects 2 blocks in src (1 frame * channels * tracks): src[0] = prev, src[block-size] = curr
// (even if prev isn't used). This isn't very flexible, so this decoder expects only 1 block.
// Probably setup this odd way due to how data is read/handled in KT's engine.
static void decode_frame(unsigned char* src, int tracks, int channels, float* dst, int bitrate_mode, int setup_flag, float* prev, float* temp) {
float* fft_buf = &temp[0]; //size 512 * 2
float* coefs = &temp[512 * 2]; //size 512 * 2
int bitrate_index = bitrate_mode + BITRATE_INDEX_MODIFIER;
int steps_size = 0;
int coefs_size = 0;
get_frame_info(bitrate_index, &steps_size, &coefs_size);
int frame_size = 0x04 + steps_size + coefs_size;
// decode 'prev block of frames' (optional as it just setups 'prev' buf, no samples are written)
if (setup_flag) {
uint8_t* src_block = &src[0]; // 1st block in src
for (int track = 0; track < tracks; track++) {
int frame_num = channels * track;
for (int ch = 0; ch < channels; ch++) {
uint8_t* frame = &src_block[frame_num * frame_size];
memset(coefs, 0, FRAME_SAMPLES * sizeof(float));
unpack_frame(frame, coefs, steps_size, NULL, bitrate_index);
transform_frame(NULL, coefs, coefs, NULL, fft_buf);
int interleave = frame_num * FRAME_SAMPLES;
for (int i = 0; i < FRAME_SAMPLES; i++) {
// save samples for 'current block of frames' and overlap
prev[interleave + i] = coefs[512 + i] * OVERLAP_WINDOW[511 - i];
}
frame_num++;
}
}
}
if (setup_flag) // MOD: expect only 1 block per call
return;
// decode 'current block of frames' (writes 512 samples, plus setups 'prev' buf)
{
//uint8_t* src_block = &src[channels * tracks * frame_size]; // 2nd block in src in OG code
uint8_t* src_block = &src[0]; // MOD: expect only 1 block per call
for (int track = 0; track < tracks; track++) {
int frame_num = channels * track;
float* dst_track = &dst[frame_num * FRAME_SAMPLES];
for (int ch = 0; ch < channels; ch++) {
uint8_t* frame = &src_block[frame_num * frame_size];
memset(coefs, 0, FRAME_SAMPLES * sizeof(float));
unpack_frame(frame, coefs, steps_size, NULL, bitrate_index);
transform_frame(NULL, coefs, coefs, NULL, fft_buf);
int interleave = frame_num * FRAME_SAMPLES;
for (int i = 0; i < FRAME_SAMPLES; i++) {
coefs[i] *= OVERLAP_WINDOW[i];
coefs[512 + i] *= OVERLAP_WINDOW[511 - i];
dst_track[i * channels + ch] = coefs[i] + prev[interleave + i];
}
// save overlapped samples for next
memcpy(&prev[interleave], &coefs[512], FRAME_SAMPLES * sizeof(float));
frame_num++;
}
}
}
}
//-----------------------------------------------------------------------------
// API (not part of original code)
struct ka1a_handle_t {
// config
int bitrate_mode;
int channels;
int tracks;
// state
bool setup_flag; // next frame will be used as setup and won't output samples
float temp[1024 * 2]; // fft + coef buf
float* prev; // at least samples * channels * tracks
};
ka1a_handle_t* ka1a_init(int bitrate_mode, int channels, int tracks) {
int bitrate_index = bitrate_mode + BITRATE_INDEX_MODIFIER;
if (bitrate_index < 0 || bitrate_index >= MAX_BITRATES)
return NULL;
if (channels * tracks <= 0 || channels * tracks > MAX_CHANNELS_TRACKS)
return NULL;
ka1a_handle_t* ctx = calloc(1, sizeof(ka1a_handle_t));
if (!ctx) goto fail;
ctx->prev = calloc(1, FRAME_SAMPLES * channels * tracks * sizeof(float));
if (!ctx) goto fail;
ctx->bitrate_mode = bitrate_mode;
ctx->channels = channels;
ctx->tracks = tracks;
ka1a_reset(ctx);
return ctx;
fail:
ka1a_free(ctx);
return NULL;
}
void ka1a_free(ka1a_handle_t* ctx) {
if (!ctx)
return;
free(ctx->prev);
free(ctx);
}
void ka1a_reset(ka1a_handle_t* ctx) {
if (!ctx)
return;
ctx->setup_flag = true;
// no need to reset buffers as on next decode frame will be used to setup them.
}
int ka1a_decode(ka1a_handle_t* ctx, unsigned char* src, float* dst) {
if (!ctx)
return -1;
decode_frame(src, ctx->tracks, ctx->channels, dst, ctx->bitrate_mode, ctx->setup_flag, ctx->prev, ctx->temp);
if (ctx->setup_flag) {
ctx->setup_flag = false;
return 0;
}
return FRAME_SAMPLES;
}
int ka1a_get_frame_size(ka1a_handle_t* ctx) {
if (!ctx)
return 0;
return get_frame_size(ctx->bitrate_mode);
}

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#ifndef _KA1A_DEC_
#define _KA1A_DEC_
/* Decodes Koei Tecmo's KA1A, a fairly simple transform-based (FFT) mono codec. */
//#define KA1A_FRAME_SIZE_MAX 0x200
#define KA1A_FRAME_SAMPLES 512
typedef struct ka1a_handle_t ka1a_handle_t;
/* Inits decoder.
* - bitrate_mode: value from header (-5..5)
* - channels: Nch-interleaved tracks
* - tracks: number of parts of N-ch
*
* Channel/tracks define final interleaved output per ka1a_decode:
* [track0 ch0 ch1 ch0 ch1... x512][track1 ch0 ch1 ch0 ch1... x512]...
* Codec is mono though, so this can be safely reinterpreted, ex. channels = tracks * channels, tracks = 1:
* [track0 ch0 ch1 ch3 ch4 ch5 ch6... x512]
* or even make N single decoders per track/channel and pass single frames.
*/
ka1a_handle_t* ka1a_init(int bitrate_mode, int channels, int tracks);
void ka1a_free(ka1a_handle_t* handle);
void ka1a_reset(ka1a_handle_t* handle);
/* Decodes one block of data.
* Returns samples done, 0 on setup or negative or error.
* After init/reset next decode won't input samples (similar to encoder delay).
*
* src should have frame_size * channels * tracks.
* dst should have KA1A_FRAME_SAMPLES * channels * tracks (see init for interleave info).
*/
int ka1a_decode(ka1a_handle_t* handle, unsigned char* src, float* dst);
// Get current frame size for one single frame.
int ka1a_get_frame_size(ka1a_handle_t* handle);
#endif

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#ifndef _KA1A_DEC_DATA_
#define _KA1A_DEC_DATA_
#define MAX_CHANNELS_TRACKS 32 //arbitrary max
#define FRAME_SAMPLES 512
#define MAX_BANDS 21
#define FFT_POINTS 256
#define MAX_BITRATES 11
// bitrate mode in header is defined from -5 to 5, where negative are lower bitrate modes which use
// less resolution for some codes. Related functions need to add +5 to index so it's pretty pointless.
#define BITRATE_INDEX_MODIFIER 5
// default number of quantized coefficients encoded per band, for each bitrate modes
static const int BAND_CODES[MAX_BITRATES][MAX_BANDS] = {
{5, 5, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, },
{5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, },
{5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 3, 3, 3, },
{5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, },
{5, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 7, 7, 7, 7, 5, 5, 5, 5, 5, 5, },
{5, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, },
{5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, },
{5, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, },
{5, 5, 5, 5, 5, 5, 5, 5, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, },
{5, 5, 5, 5, 5, 5, 5, 5, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, },
{5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, },
};
// Number of modified coefs to be added/substracted to some bands, for each bitrate mode (varies per frame)
// Total per 1 band shouldn't go over 10.
static const int BITRATE_SUBMODE[MAX_BITRATES] = {
0, 0, 0, 2, 2, 2, 4, 3, 2, 1, 0,
};
// base positions in dst buffer for coefs in frame. A sub-position (implicit or from a bitstream) sets
// the final index, which doesn't need to be linear.
// ex. band 13 may write 6 coefs to dst[120 + step], where step may be 0, 11, 6, 2, 8, 13
// (max 19; unset indexes are implicitly 0)
static const int BAND_STEPS[MAX_BANDS] = {
0, 5, 10, 15, 20, 25, 30, 35, 40, 50, 60, 70, 80, 100, 120, 140, 170, 200, 240, 300, 390,
};
// lower bands are 0 since all tables above are fixed to 8
static const int BAND_STEP_BITS[MAX_BANDS] = {
0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 7, 7,
};
// 360 cosine, close to: for (0..256) t[i] = cos(2 * PI * i / points) with some rounding?
static const float COS_TABLE[FFT_POINTS] = {
1.0, 0.99969882, 0.99879545, 0.99729043, 0.99518472, 0.99247956, 0.98917651, 0.98527765,
0.98078525, 0.97570211, 0.97003126, 0.96377605, 0.95694035, 0.94952816, 0.94154406, 0.93299282,
0.9238795, 0.91420972, 0.90398932, 0.8932243, 0.88192123, 0.87008697, 0.8577286, 0.84485358,
0.8314696, 0.81758481, 0.80320752, 0.78834641, 0.77301043, 0.75720882, 0.74095112, 0.7242471,
0.70710677, 0.68954051, 0.67155892, 0.65317279, 0.63439327, 0.61523157, 0.59569931, 0.57580817,
0.55557019, 0.53499764, 0.5141027, 0.4928982, 0.47139665, 0.44961131, 0.42755511, 0.40524128,
0.38268343, 0.35989496, 0.33688983, 0.31368166, 0.29028463, 0.26671275, 0.24298012, 0.21910122,
0.19509023, 0.17096186, 0.1467305, 0.12241063, 0.098017134, 0.073564492, 0.04906765, 0.024541136,
-0.0000000437, -0.024541223, -0.049067739, -0.073564574, -0.098017223, -0.12241071, -0.14673057, -0.17096195,
-0.19509032, -0.21910131, -0.2429802, -0.26671284, -0.29028472, -0.31368172, -0.33688992, -0.35989505,
-0.38268352, -0.40524134, -0.42755508, -0.44961137, -0.47139683, -0.49289817, -0.51410276, -0.5349977,
-0.55557036, -0.57580817, -0.59569937, -0.61523169, -0.63439327, -0.65317285, -0.67155904, -0.68954068,
-0.70710677, -0.72424716, -0.74095124, -0.75720882, -0.77301049, -0.78834647, -0.80320764, -0.81758481,
-0.83146966, -0.84485364, -0.8577286, -0.87008703, -0.88192135, -0.8932243, -0.90398932, -0.91420978,
-0.92387962, -0.93299282, -0.94154412, -0.94952822, -0.95694035, -0.96377605, -0.97003126, -0.97570217,
-0.98078531, -0.98527765, -0.98917651, -0.9924795, -0.99518472, -0.99729049, -0.99879545, -0.99969882,
-1.0, -0.99969882, -0.99879545, -0.99729043, -0.99518472, -0.9924795, -0.98917651, -0.98527765,
-0.98078525, -0.97570211, -0.97003126, -0.96377605, -0.95694029, -0.94952816, -0.94154406, -0.93299276,
-0.9238795, -0.91420972, -0.90398926, -0.89322418, -0.88192123, -0.87008691, -0.85772854, -0.84485358,
-0.83146954, -0.81758469, -0.80320752, -0.78834641, -0.77301037, -0.7572087, -0.74095112, -0.72424704,
-0.70710665, -0.68954057, -0.67155892, -0.65317291, -0.63439333, -0.61523157, -0.59569919, -0.57580805,
-0.55557001, -0.53499734, -0.51410282, -0.4928982, -0.47139668, -0.44961122, -0.42755494, -0.40524107,
-0.38268313, -0.35989511, -0.33688986, -0.31368169, -0.29028454, -0.26671258, -0.24297991, -0.21910091,
-0.19509038, -0.17096189, -0.14673041, -0.12241054, -0.098016933, -0.073564284, -0.049067326, -0.024541287,
0.0000000119, 0.024541309, 0.049067825, 0.073564783, 0.098017432, 0.12241104, 0.14673042, 0.17096192,
0.19509041, 0.2191014, 0.24298041, 0.26671305, 0.29028502, 0.31368169, 0.33688989, 0.35989514,
0.3826836, 0.40524155, 0.42755538, 0.44961166, 0.47139671, 0.49289823, 0.51410282, 0.53499776,
0.55557042, 0.57580847, 0.59569925, 0.61523157, 0.63439333, 0.65317291, 0.6715591, 0.68954074,
0.70710701, 0.72424704, 0.74095112, 0.75720888, 0.77301055, 0.78834653, 0.8032077, 0.81758499,
0.8314696, 0.84485358, 0.85772866, 0.87008709, 0.88192135, 0.89322442, 0.90398943, 0.91420972,
0.92387956, 0.93299282, 0.94154412, 0.94952828, 0.95694041, 0.96377617, 0.97003126, 0.97570211,
0.98078531, 0.98527765, 0.98917657, 0.99247956, 0.99518478, 0.99729043, 0.99879545, 0.99969882,
};
// 360 sine, close to: for (0..256) t[i] = cos(2 * PI * i / points) with some rounding?
static const float SIN_TABLE[FFT_POINTS] = {
0.0, 0.024541229, 0.049067676, 0.073564567, 0.098017141, 0.12241068, 0.14673047, 0.1709619,
0.19509032, 0.21910124, 0.2429802, 0.26671278, 0.29028466, 0.31368175, 0.33688986, 0.35989505,
0.38268346, 0.40524134, 0.42755508, 0.44961134, 0.47139674, 0.49289823, 0.51410276, 0.53499764,
0.55557024, 0.57580823, 0.59569931, 0.61523163, 0.63439333, 0.65317285, 0.67155898, 0.68954057,
0.70710677, 0.7242471, 0.74095118, 0.75720888, 0.77301043, 0.78834641, 0.80320752, 0.81758481,
0.83146966, 0.84485358, 0.85772866, 0.87008697, 0.88192129, 0.8932243, 0.90398932, 0.91420978,
0.9238795, 0.93299282, 0.94154406, 0.94952822, 0.95694035, 0.96377605, 0.97003126, 0.97570211,
0.98078531, 0.98527765, 0.98917651, 0.99247956, 0.99518472, 0.99729043, 0.99879545, 0.99969882,
1.0, 0.99969882, 0.99879545, 0.99729043, 0.99518472, 0.9924795, 0.98917651, 0.98527765,
0.98078525, 0.97570211, 0.97003126, 0.96377605, 0.95694029, 0.94952816, 0.94154406, 0.93299282,
0.9238795, 0.91420972, 0.90398932, 0.8932243, 0.88192123, 0.87008703, 0.8577286, 0.84485352,
0.83146954, 0.81758481, 0.80320752, 0.78834635, 0.77301049, 0.75720882, 0.74095106, 0.72424698,
0.70710677, 0.68954051, 0.67155886, 0.65317285, 0.63439327, 0.61523151, 0.59569913, 0.57580817,
0.55557019, 0.53499746, 0.51410276, 0.49289814, 0.47139663, 0.44961137, 0.42755505, 0.40524122,
0.38268328, 0.35989505, 0.3368898, 0.3136816, 0.29028472, 0.26671273, 0.24298008, 0.21910107,
0.19509031, 0.17096181, 0.14673033, 0.1224107, 0.098017097, 0.073564447, 0.049067486, 0.02454121,
-0.000000087399997, -0.024541385, -0.049067661, -0.073564619, -0.098017268, -0.12241087, -0.1467305, -0.17096199,
-0.19509049, -0.21910124, -0.24298024, -0.2667129, -0.29028487, -0.31368178, -0.33688995, -0.3598952,
-0.38268343, -0.4052414, -0.42755523, -0.44961151, -0.47139677, -0.49289829, -0.51410288, -0.53499764,
-0.5555703, -0.57580835, -0.59569931, -0.61523163, -0.63439339, -0.65317297, -0.67155898, -0.68954062,
-0.70710689, -0.7242471, -0.74095118, -0.75720876, -0.77301043, -0.78834647, -0.80320758, -0.81758493,
-0.83146977, -0.84485376, -0.85772854, -0.87008697, -0.88192129, -0.89322436, -0.90398937, -0.91420984,
-0.92387968, -0.93299276, -0.94154406, -0.94952822, -0.95694035, -0.96377611, -0.97003132, -0.97570223,
-0.98078525, -0.98527765, -0.98917651, -0.99247956, -0.99518472, -0.99729049, -0.99879545, -0.99969882,
-1.0, -0.99969882, -0.99879545, -0.99729043, -0.99518472, -0.9924795, -0.98917651, -0.98527765,
-0.98078525, -0.97570211, -0.9700312, -0.96377599, -0.95694023, -0.94952822, -0.94154406, -0.93299276,
-0.92387944, -0.91420966, -0.90398914, -0.89322412, -0.88192129, -0.87008697, -0.85772854, -0.84485346,
-0.83146948, -0.81758463, -0.80320758, -0.78834641, -0.77301043, -0.75720876, -0.740951, -0.72424692,
-0.70710653, -0.68954062, -0.67155898, -0.65317279, -0.63439316, -0.61523145, -0.59569907, -0.57580793,
-0.5555703, -0.53499764, -0.5141027, -0.49289808, -0.47139654, -0.44961107, -0.42755479, -0.40524137,
-0.38268343, -0.35989496, -0.33688971, -0.31368154, -0.2902844, -0.2667124, -0.24298023, -0.21910122,
};
// similar but not quite: for (0..256) t[i] = cos(2 * PI * i / points);
static const float TWIDDLES_REAL[FFT_POINTS] = {
0.9999997, 0.99997616, 0.999915, 0.99981618, 0.99967968, 0.99950558, 0.99929386, 0.99904448,
0.99875754, 0.99843293, 0.99807078, 0.99767107, 0.99723375, 0.99675888, 0.99624652, 0.9956966,
0.99510926, 0.99448442, 0.99382216, 0.99312246, 0.99238533, 0.99161088, 0.99079913, 0.98995006,
0.98906368, 0.98814011, 0.98717928, 0.98618132, 0.98514622, 0.98407406, 0.98296481, 0.98181856,
0.98063534, 0.97941524, 0.97815824, 0.9768644, 0.97553378, 0.97416645, 0.97276247, 0.97132182,
0.96984458, 0.96833086, 0.96678072, 0.96519411, 0.96357119, 0.96191204, 0.96021664, 0.95848507,
0.95671743, 0.95491374, 0.9530741, 0.95119864, 0.9492873, 0.94734025, 0.94535756, 0.94333923,
0.94128537, 0.93919611, 0.9370715, 0.93491161, 0.93271649, 0.93048626, 0.92822099, 0.92592078,
0.92358571, 0.92121589, 0.91881138, 0.9163723, 0.91389865, 0.91139066, 0.90884835, 0.90627176,
0.90366107, 0.90101641, 0.89833778, 0.89562535, 0.89287919, 0.89009941, 0.88728613, 0.88443941,
0.88155943, 0.87864625, 0.8757, 0.87272078, 0.86970866, 0.86666387, 0.86358637, 0.86047643,
0.85733402, 0.85415941, 0.85095257, 0.84771371, 0.84444296, 0.84114039, 0.83780617, 0.83444041,
0.83104324, 0.82761478, 0.82415515, 0.82066447, 0.8171429, 0.81359059, 0.81000769, 0.80639422,
0.80275041, 0.79907632, 0.79537225, 0.7916382, 0.78787428, 0.7840808, 0.78025776, 0.77640527,
0.77252364, 0.76861292, 0.76467323, 0.76070476, 0.75670767, 0.75268203, 0.74862808, 0.74454594,
0.74043584, 0.73629779, 0.73213202, 0.72793871, 0.72371799, 0.71947002, 0.71519494, 0.71089298,
0.70656419, 0.70220888, 0.6978271, 0.69341904, 0.68898481, 0.68452471, 0.68003887, 0.67552733,
0.67099041, 0.66642827, 0.66184098, 0.65722877, 0.65259188, 0.64793038, 0.64324445, 0.63853431,
0.63380021, 0.62904215, 0.62426049, 0.61945528, 0.61462677, 0.60977507, 0.60490042, 0.60000306,
0.59508306, 0.59014064, 0.58517605, 0.58018941, 0.57518089, 0.57015073, 0.56509918, 0.56002629,
0.5549323, 0.5498175, 0.54468191, 0.53952587, 0.5343495, 0.52915293, 0.52393651, 0.51870036,
0.51344466, 0.50816965, 0.50287557, 0.4975625, 0.49223068, 0.48688033, 0.48151165, 0.47612482,
0.47072011, 0.46529773, 0.45985776, 0.45440048, 0.44892606, 0.44343477, 0.43792677, 0.43240228,
0.42686164, 0.42130479, 0.41573209, 0.41014373, 0.40453994, 0.39892092, 0.39328688, 0.38763815,
0.3819747, 0.37629688, 0.3706049, 0.36489895, 0.35917926, 0.35344607, 0.34769964, 0.34194005,
0.33616757, 0.33038244, 0.32458487, 0.31877509, 0.31295338, 0.30711982, 0.30127469, 0.2954182,
0.28955057, 0.28367206, 0.27778289, 0.27188337, 0.26597348, 0.26005358, 0.2541239, 0.24818464,
0.24223605, 0.23627833, 0.23031183, 0.22433653, 0.21835281, 0.21236086, 0.20636091, 0.20035319,
0.19433793, 0.18831547, 0.1822858, 0.17624927, 0.1702061, 0.16415653, 0.15810078, 0.15203907,
0.14597176, 0.13989884, 0.13382064, 0.1277374, 0.12164936, 0.11555674, 0.10945977, 0.10335879,
0.097253807, 0.091145165, 0.085033081, 0.078917801, 0.072799556, 0.066678561, 0.060555179, 0.054429397,
0.048301566, 0.042171918, 0.036040682, 0.029908087, 0.023774367, 0.01763987, 0.011504591, 0.0053688786,
};
// similar but not quite: for (0..256) t[i] = -sin(2 * PI * i / points);
static const float TWIDDLES_IMAG[] = {
-0.00076699042, -0.0069028586, -0.013038468, -0.019173585, -0.025307981, -0.031441424, -0.037573684, -0.043704528,
-0.049833726, -0.05596105, -0.062086266, -0.068209141, -0.074329458, -0.080446973, -0.086561449, -0.092672676,
-0.098780416, -0.10488442, -0.1109845, -0.11708038, -0.12317186, -0.12925872, -0.13534068, -0.14141756,
-0.14748912, -0.15355512, -0.15961535, -0.16566958, -0.17171754, -0.17775905, -0.18379387, -0.18982176,
-0.19584252, -0.20185591, -0.20786169, -0.21385963, -0.21984953, -0.22583117, -0.23180428, -0.23776868,
-0.24372412, -0.24967039, -0.25560728, -0.26153448, -0.26745188, -0.27335921, -0.27925625, -0.28514278,
-0.29101855, -0.2968834, -0.30273706, -0.3085793, -0.31440994, -0.32022873, -0.3260355, -0.33182994,
-0.33761194, -0.3433812, -0.34913751, -0.35488072, -0.36061054, -0.36632681, -0.37202924, -0.3777177,
-0.38339195, -0.38905174, -0.39469689, -0.40032718, -0.40594241, -0.41154233, -0.41712674, -0.42269552,
-0.42824832, -0.43378502, -0.43930539, -0.44480923, -0.45029631, -0.45576641, -0.4612194, -0.46665499,
-0.47207305, -0.47747329, -0.48285556, -0.48821968, -0.49356541, -0.49889252, -0.50420088, -0.50949031,
-0.51476049, -0.52001131, -0.52524251, -0.53045398, -0.53564543, -0.54081678, -0.54596776, -0.55109817,
-0.55620778, -0.56129652, -0.56636411, -0.57141036, -0.57643509, -0.58143818, -0.58641928, -0.59137839,
-0.59631521, -0.60122955, -0.60612124, -0.61099017, -0.61583608, -0.62065876, -0.62545812, -0.63023394,
-0.63498604, -0.63971418, -0.64441824, -0.6490981, -0.6537534, -0.6583842, -0.66299021, -0.66757119,
-0.67212707, -0.67665768, -0.68116277, -0.68564218, -0.69009584, -0.69452351, -0.69892502, -0.70330018,
-0.70764893, -0.71197104, -0.71626627, -0.72053456, -0.72477579, -0.72898966, -0.73317605, -0.73733491,
-0.74146605, -0.74556917, -0.74964428, -0.75369114, -0.75770962, -0.76169956, -0.76566088, -0.76959336,
-0.77349681, -0.77737117, -0.78121626, -0.78503191, -0.78881806, -0.79257452, -0.79630113, -0.79999769,
-0.80366421, -0.80730045, -0.81090623, -0.81448156, -0.81802624, -0.82154006, -0.825023, -0.82847482,
-0.83189553, -0.83528483, -0.83864272, -0.84196901, -0.84526366, -0.84852648, -0.85175729, -0.85495609,
-0.85812271, -0.86125702, -0.86435878, -0.86742812, -0.8704648, -0.8734687, -0.87643969, -0.87937772,
-0.88228261, -0.88515425, -0.88799256, -0.8907975, -0.89356887, -0.89630663, -0.89901066, -0.90168083,
-0.90431696, -0.90691912, -0.90948713, -0.91202086, -0.91452032, -0.91698533, -0.91941583, -0.92181164,
-0.92417276, -0.92649913, -0.92879063, -0.93104714, -0.93326861, -0.93545491, -0.93760598, -0.93972176,
-0.9418022, -0.94384718, -0.94585657, -0.94783038, -0.94976848, -0.95167089, -0.9535374, -0.95536804,
-0.95716274, -0.95892137, -0.96064389, -0.96233022, -0.96398038, -0.96559417, -0.96717167, -0.96871275,
-0.97021735, -0.97168541, -0.97311687, -0.97451174, -0.97586989, -0.97719133, -0.97847593, -0.97972375,
-0.98093462, -0.98210859, -0.98324561, -0.98434556, -0.98540848, -0.98643428, -0.987423, -0.98837447,
-0.98928875, -0.99016583, -0.99100554, -0.991808, -0.99257314, -0.99330086, -0.99399126, -0.99464417,
-0.99525958, -0.99583763, -0.99637812, -0.99688113, -0.99734658, -0.99777448, -0.99816483, -0.99851763,
-0.99883282, -0.99911034, -0.99935031, -0.99955267, -0.99971735, -0.99984443, -0.99993384, -0.99998558,
};
// seems custom, perhaps based on some common one with some alpha?
static const float OVERLAP_WINDOW[FRAME_SAMPLES] = {
0.00041374451, 0.00063187029, 0.00083242479, 0.0010303947, 0.0012312527, 0.0014377162, 0.0016513923, 0.001873354,
0.0021043862, 0.0023451056, 0.0025960256, 0.0028575913, 0.0031302026, 0.0034142293, 0.003710018, 0.0040178993,
0.0043381932, 0.00467121, 0.0050172545, 0.0053766258, 0.00574962, 0.0061365301, 0.0065376465, 0.0069532581,
0.007383653, 0.0078291167, 0.008289936, 0.0087663941, 0.0092587769, 0.0097673666, 0.010292448, 0.010834301,
0.01139321, 0.011969455, 0.012563316, 0.013175075, 0.01380501, 0.0144534, 0.015120523, 0.015806656,
0.016512074, 0.017237054, 0.017981868, 0.018746791, 0.019532094, 0.020338045, 0.021164915, 0.022012968,
0.022882473, 0.023773693, 0.02468689, 0.025622323, 0.026580252, 0.027560933, 0.028564619, 0.02959156,
0.030642008, 0.031716209, 0.032814406, 0.033936843, 0.035083756, 0.036255382, 0.037451953, 0.038673703,
0.039920855, 0.041193634, 0.042492259, 0.043816946, 0.045167912, 0.046545364, 0.047949508, 0.049380545,
0.050838675, 0.05232409, 0.053836983, 0.055377539, 0.056945939, 0.058542356, 0.06016697, 0.061819945,
0.063501447, 0.065211624, 0.066950649, 0.068718657, 0.070515797, 0.07234221, 0.074198022, 0.07608337,
0.07799837, 0.07994315, 0.081917815, 0.083922468, 0.085957222, 0.088022165, 0.090117387, 0.092242986,
0.094399013, 0.096585557, 0.098802686, 0.10105046, 0.10332893, 0.10563815, 0.10797815, 0.11034897,
0.11275065, 0.1151832, 0.11764663, 0.12014097, 0.12266621, 0.12522236, 0.12780938, 0.13042729,
0.13307604, 0.13575561, 0.13846597, 0.14120705, 0.14397883, 0.14678125, 0.14961423, 0.15247771,
0.15537159, 0.15829581, 0.16125028, 0.16423489, 0.16724953, 0.17029409, 0.17336844, 0.17647249,
0.17960605, 0.18276905, 0.18596126, 0.18918259, 0.19243285, 0.19571187, 0.19901948, 0.2023555,
0.20571974, 0.20911199, 0.21253204, 0.21597971, 0.21945477, 0.22295699, 0.22648615, 0.23004198,
0.23362428, 0.23723276, 0.2408672, 0.2445273, 0.24821278, 0.25192341, 0.25565886, 0.25941887,
0.26320317, 0.26701137, 0.27084324, 0.27469841, 0.27857658, 0.28247747, 0.28640065, 0.29034585,
0.29431269, 0.29830083, 0.30230993, 0.30633962, 0.31038952, 0.31445926, 0.31854844, 0.32265672,
0.32678369, 0.33092892, 0.33509207, 0.33927271, 0.34347042, 0.3476848, 0.35191545, 0.35616189,
0.36042371, 0.36470053, 0.36899185, 0.37329727, 0.37761635, 0.38194862, 0.38629359, 0.3906509,
0.39502001, 0.3994005, 0.4037919, 0.40819371, 0.41260549, 0.41702676, 0.42145702, 0.42589581,
0.43034267, 0.43479711, 0.43925858, 0.44372663, 0.44820082, 0.45268059, 0.45716542, 0.4616549,
0.4661485, 0.47064567, 0.47514597, 0.47964889, 0.4841539, 0.48866051, 0.49316826, 0.49767655,
0.50218499, 0.50669295, 0.51120001, 0.5157057, 0.52020943, 0.52471071, 0.52920908, 0.53370398,
0.53819495, 0.54268152, 0.54716307, 0.5516392, 0.55610937, 0.56057316, 0.56502998, 0.56947935,
0.57392085, 0.57835394, 0.5827781, 0.58719289, 0.59159786, 0.59599245, 0.60037625, 0.60474873,
0.6091094, 0.61345792, 0.61779374, 0.62211639, 0.62642545, 0.63072038, 0.63500077, 0.63926625,
0.6435163, 0.64775056, 0.65196848, 0.65616965, 0.66035372, 0.66452026, 0.66866881, 0.67279899,
0.67691034, 0.6810025, 0.6850751, 0.68912768, 0.69315994, 0.69717139, 0.7011618, 0.70513064,
0.70907766, 0.71300244, 0.7169047, 0.72078407, 0.72464013, 0.72847265, 0.73228133, 0.73606575,
0.73982555, 0.74356061, 0.74727046, 0.75095487, 0.75461364, 0.7582463, 0.76185274, 0.76543266,
0.76898569, 0.77251172, 0.77601039, 0.77948159, 0.78292501, 0.78634042, 0.78972763, 0.79308641,
0.79641658, 0.79971796, 0.80299026, 0.80623347, 0.80944729, 0.81263155, 0.81578618, 0.81891102,
0.82200587, 0.82507062, 0.82810515, 0.83110934, 0.83408308, 0.83702624, 0.83993882, 0.84282064,
0.84567159, 0.84849167, 0.85128081, 0.85403895, 0.85676599, 0.85946196, 0.86212677, 0.86476046,
0.86736292, 0.86993414, 0.87247425, 0.87498307, 0.87746072, 0.87990719, 0.88232255, 0.88470674,
0.88705987, 0.88938189, 0.89167297, 0.89393318, 0.89616245, 0.89836091, 0.90052873, 0.90266585,
0.90477246, 0.90684867, 0.90889448, 0.91091013, 0.91289562, 0.91485113, 0.91677684, 0.91867274,
0.92053914, 0.9223761, 0.92418379, 0.92596233, 0.92771196, 0.92943287, 0.93112504, 0.93278885,
0.9344244, 0.936032, 0.93761164, 0.93916368, 0.94068825, 0.94218558, 0.94365591, 0.94509935,
0.94651628, 0.94790679, 0.9492712, 0.95060962, 0.95192248, 0.95320988, 0.95447206, 0.95570934,
0.95692199, 0.95811015, 0.95927411, 0.96041423, 0.96153063, 0.96262366, 0.96369362, 0.96474063,
0.96576512, 0.96676731, 0.96774739, 0.96870577, 0.96964264, 0.97055829, 0.97145301, 0.97232717,
0.97318095, 0.97401464, 0.97482848, 0.97562289, 0.97639805, 0.97715431, 0.97789192, 0.97861117,
0.97931236, 0.97999579, 0.98066169, 0.98131043, 0.98194218, 0.98255736, 0.98315614, 0.98373884,
0.9843058, 0.98485726, 0.98539352, 0.98591483, 0.98642153, 0.9869138, 0.98739201, 0.98785633,
0.98830712, 0.98874468, 0.98916918, 0.98958093, 0.98998028, 0.99036741, 0.99074256, 0.99110597,
0.991458, 0.99179888, 0.99212885, 0.99244815, 0.99275702, 0.9930557, 0.99334443, 0.9936235,
0.99389309, 0.99415344, 0.99440479, 0.99464744, 0.99488151, 0.99510723, 0.99532485, 0.9955346,
0.99573666, 0.99593133, 0.99611866, 0.99629897, 0.99647242, 0.99663919, 0.99679953, 0.99695361,
0.9971016, 0.99724364, 0.99737996, 0.99751073, 0.99763614, 0.9977563, 0.99787146, 0.99798179,
0.99808735, 0.99818838, 0.99828494, 0.99837732, 0.99846554, 0.99854976, 0.99863017, 0.99870688,
0.99878007, 0.99884975, 0.99891615, 0.99897939, 0.99903959, 0.99909681, 0.99915117, 0.99920285,
0.9992519, 0.99929845, 0.99934256, 0.9993844, 0.99942398, 0.99946147, 0.99949694, 0.99953043,
0.99956208, 0.99959201, 0.99962014, 0.99964666, 0.9996717, 0.99969524, 0.99971735, 0.99973816,
0.99975771, 0.99977601, 0.99979317, 0.99980927, 0.99982429, 0.99983829, 0.99985141, 0.99986362,
0.99987501, 0.99988562, 0.99989551, 0.99990469, 0.99991322, 0.99992108, 0.99992836, 0.99993503,
0.99994129, 0.99994701, 0.99995226, 0.99995708, 0.99996156, 0.99996561, 0.99996936, 0.9999727,
0.9999758, 0.9999786, 0.99998116, 0.99998349, 0.99998552, 0.99998742, 0.99998909, 0.99999058,
0.99999189, 0.99999309, 0.99999416, 0.99999511, 0.99999589, 0.99999666, 0.99999726, 0.99999779,
0.99999827, 0.99999863, 0.99999899, 0.99999923, 0.99999946, 0.99999964, 0.99999976, 0.99999988,
};
#endif

View File

@ -271,6 +271,7 @@ static const char* extension_list[] = {
"joe",
"jstm",
"ka1a",
"kat",
"kces",
"kcey", //fake extension/header id for .pcm (renamed, to be removed)
@ -907,6 +908,7 @@ static const coding_info coding_info_list[] = {
{coding_TAC, "tri-Ace Codec"},
{coding_ICE_RANGE, "Inti Creates Range Codec"},
{coding_ICE_DCT, "Inti Creates DCT Codec"},
{coding_KA1A, "Koei Tecmo KA1A Codec"},
#ifdef VGM_USE_VORBIS
{coding_OGG_VORBIS, "Ogg Vorbis"},
@ -1449,6 +1451,7 @@ static const meta_info meta_info_list[] = {
{meta_DSP_ASURA, "Rebellion DSP header"},
{meta_ONGAKUKAN_RIFF_ADP, "Ongakukan RIFF WAVE header"},
{meta_SDD, "Doki Denki DSBH header"},
{meta_KA1A, "Koei Tecmo KA1A header"},
};
void get_vgmstream_coding_description(VGMSTREAM* vgmstream, char* out, size_t out_size) {

View File

@ -80,16 +80,18 @@ void render_vgmstream_segmented(sbuf_t* sbuf, VGMSTREAM* vgmstream) {
ssrc->buf = buf_filled;
}
render_main(ssrc, data->segments[data->current_segment]);
int samples_done = render_main(ssrc, data->segments[data->current_segment]);
samples_done = samples_to_do;
// returned buf may have changed
if (ssrc->buf != buf_filled) {
sbuf_copy_segments(sbuf, ssrc);
sbuf_copy_segments(sbuf, ssrc, samples_done);
} else {
//TODO ???
sbuf->filled += samples_done;
}
sbuf->filled += samples_to_do;
vgmstream->current_sample += samples_to_do;
vgmstream->samples_into_block += samples_to_do;
vgmstream->current_sample += samples_done;
vgmstream->samples_into_block += samples_done;
}
return;

View File

@ -114,6 +114,8 @@
<ClInclude Include="coding\libs\g7221_data.h" />
<ClInclude Include="coding\libs\g7221_lib.h" />
<ClInclude Include="coding\libs\icelib.h" />
<ClInclude Include="coding\libs\ka1a_dec.h" />
<ClInclude Include="coding\libs\ka1a_dec_data.h" />
<ClInclude Include="coding\libs\libacm.h" />
<ClInclude Include="coding\libs\nwa_lib.h" />
<ClInclude Include="coding\libs\ongakukan_adp_lib.h" />
@ -269,6 +271,7 @@
<ClCompile Include="coding\ice_decoder.c" />
<ClCompile Include="coding\ima_decoder.c" />
<ClCompile Include="coding\imuse_decoder.c" />
<ClCompile Include="coding\ka1a_decoder.c" />
<ClCompile Include="coding\l5_555_decoder.c" />
<ClCompile Include="coding\lsf_decoder.c" />
<ClCompile Include="coding\mc3_decoder.c" />
@ -321,6 +324,7 @@
<ClCompile Include="coding\libs\g7221_aes.c" />
<ClCompile Include="coding\libs\g7221_lib.c" />
<ClCompile Include="coding\libs\icelib.c" />
<ClCompile Include="coding\libs\ka1a_dec.c" />
<ClCompile Include="coding\libs\libacm_decode.c" />
<ClCompile Include="coding\libs\libacm_util.c" />
<ClCompile Include="coding\libs\nwa_lib.c" />
@ -525,6 +529,7 @@
<ClCompile Include="meta\ish_isd.c" />
<ClCompile Include="meta\ivag.c" />
<ClCompile Include="meta\jstm.c" />
<ClCompile Include="meta\ka1a.c" />
<ClCompile Include="meta\kat.c" />
<ClCompile Include="meta\kma9.c" />
<ClCompile Include="meta\knon.c" />

View File

@ -176,6 +176,12 @@
<ClInclude Include="coding\libs\icelib.h">
<Filter>coding\libs\Header Files</Filter>
</ClInclude>
<ClInclude Include="coding\libs\ka1a_dec.h">
<Filter>coding\libs\Header Files</Filter>
</ClInclude>
<ClInclude Include="coding\libs\ka1a_dec_data.h">
<Filter>coding\libs\Header Files</Filter>
</ClInclude>
<ClInclude Include="coding\libs\libacm.h">
<Filter>coding\libs\Header Files</Filter>
</ClInclude>
@ -637,6 +643,9 @@
<ClCompile Include="coding\imuse_decoder.c">
<Filter>coding\Source Files</Filter>
</ClCompile>
<ClCompile Include="coding\ka1a_decoder.c">
<Filter>coding\Source Files</Filter>
</ClCompile>
<ClCompile Include="coding\l5_555_decoder.c">
<Filter>coding\Source Files</Filter>
</ClCompile>
@ -793,6 +802,9 @@
<ClCompile Include="coding\libs\icelib.c">
<Filter>coding\libs\Source Files</Filter>
</ClCompile>
<ClCompile Include="coding\libs\ka1a_dec.c">
<Filter>coding\libs\Source Files</Filter>
</ClCompile>
<ClCompile Include="coding\libs\libacm_decode.c">
<Filter>coding\libs\Source Files</Filter>
</ClCompile>
@ -1405,6 +1417,9 @@
<ClCompile Include="meta\jstm.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\ka1a.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\kat.c">
<Filter>meta\Source Files</Filter>
</ClCompile>

56
src/meta/ka1a.c Normal file
View File

@ -0,0 +1,56 @@
#include "meta.h"
#include "../coding/coding.h"
/* KA1A - Koei Tecmo's custom codec streams [Dynasty Warriors Origins (PC)] */
VGMSTREAM* init_vgmstream_ka1a(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
uint32_t start_offset;
/* checks */
if (!is_id32be(0x00,sf, "KA1A"))
return NULL;
/* .ka1a: header id */
if (!check_extensions(sf,"ka1a"))
return NULL;
// KA1A don't seem found outside SRST, but probably will (like KOVS)
//uint32_t data_size = read_u32le(0x04,sf);
int channels = read_s32le(0x08,sf);
int tracks = read_s32le(0x0c,sf);
int sample_rate = read_s32le(0x10,sf);
int32_t num_samples = read_s32le(0x14,sf);
int32_t loop_start = read_s32le(0x18,sf);
int32_t loop_region = read_s32le(0x1c,sf);
int bitrate_mode = read_s32le(0x20,sf); // signed! (may be negative)
// 0x28: reserved?
bool loop_flag = (loop_region > 0);
start_offset = 0x28;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels * tracks, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_KA1A;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_start + loop_region; //typically num_samples
// KA1A interleaves tracks (ex. 2ch and 2 tracks = 512 stereo samples + 512 stereo samples).
// For vgmstream this is reinterpreted as plain channels like other KT formats do (codec handles
// this fine). Encoder delay is implicit.
vgmstream->codec_data = init_ka1a(bitrate_mode, channels * tracks);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_KA1A;
vgmstream->layout_type = layout_none;
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}

View File

@ -4,7 +4,7 @@
#include "../util/companion_files.h"
#include "ktsr_streamfile.h"
typedef enum { NONE, MSADPCM, DSP, GCADPCM, ATRAC9, RIFF_ATRAC9, KOVS, KTSS, KTAC } ktsr_codec;
typedef enum { NONE, MSADPCM, DSP, GCADPCM, ATRAC9, RIFF_ATRAC9, KOVS, KTSS, KTAC, KA1A, KA1A_INTERNAL } ktsr_codec;
#define MAX_CHANNELS 8
@ -87,7 +87,7 @@ static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, bool is_srsa) {
STREAMFILE* sf_b = NULL;
ktsr_header ktsr = {0};
int target_subsong = sf->stream_index;
int separate_offsets = 0;
bool separate_offsets = false;
ktsr.is_srsa = is_srsa;
if (ktsr.is_srsa) {
@ -152,6 +152,7 @@ static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, bool is_srsa) {
case KOVS: init_vgmstream = init_vgmstream_ogg_vorbis; ext = "kvs"; break;
case KTSS: init_vgmstream = init_vgmstream_ktss; ext = "ktss"; break;
case KTAC: init_vgmstream = init_vgmstream_ktac; ext = "ktac"; break;
case KA1A: init_vgmstream = init_vgmstream_ka1a; ext = "ka1a"; break;
default: break;
}
@ -183,16 +184,36 @@ static VGMSTREAM* init_vgmstream_ktsr_internal(STREAMFILE* sf, bool is_srsa) {
case MSADPCM:
vgmstream->coding_type = coding_MSADPCM_mono;
vgmstream->layout_type = layout_none;
separate_offsets = 1;
separate_offsets = true;
/* 0x00: samples per frame */
vgmstream->frame_size = read_u16le(ktsr.extra_offset + 0x02, sf_b);
break;
case KA1A_INTERNAL: {
// 00: bitrate mode
// XX: start offsets per channel (from hash-id start aka extra_offset - 0x48)
// XX: size per channel
// XX: padding
int bitrate_mode = read_s32le(ktsr.extra_offset + 0x00, sf); // signed! (may be negative)
vgmstream->codec_data = init_ka1a(bitrate_mode, ktsr.channels);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_KA1A;
vgmstream->layout_type = layout_none;
// mono streams handled in decoder, though needs channel offsets + flag
vgmstream->codec_config = 1;
separate_offsets = true;
break;
}
case DSP:
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
separate_offsets = 1;
separate_offsets = true;
dsp_read_coefs_le(vgmstream, sf, ktsr.extra_offset + 0x1c, 0x60);
dsp_read_hist_le (vgmstream, sf, ktsr.extra_offset + 0x40, 0x60);
@ -327,12 +348,12 @@ static int parse_codec(ktsr_header* ktsr) {
case 0x05: /* PC/Steam [Fate/Samurai Remnant (PC)] */
if (ktsr->format == 0x0000 && !ktsr->is_external)
ktsr->codec = MSADPCM; // Warrior Orochi 4 (PC)
//else if (ktsr->format == 0x0001)
// ktsr->codec = KA1A; // Dynasty Warriors Origins (PC)
else if (ktsr->format == 0x0001)
ktsr->codec = KA1A_INTERNAL; // Dynasty Warriors Origins (PC)
else if (ktsr->format == 0x0005 && ktsr->is_external)
ktsr->codec = KOVS; // Atelier Ryza (PC)
//else if (ktsr->format == 0x1001 && ktsr->is_external)
// ktsr->codec = KA1A; // Dynasty Warriors Origins (PC)
else if (ktsr->format == 0x1001 && ktsr->is_external)
ktsr->codec = KA1A; // Dynasty Warriors Origins (PC)
else
goto fail;
break;
@ -377,7 +398,8 @@ static bool parse_ktsr_subfile(ktsr_header* ktsr, STREAMFILE* sf, uint32_t offse
type = read_u32be(offset + 0x00, sf); /* hash-id? */
//size = read_u32le(offset + 0x04, sf);
/* probably could check the flag in sound header, but the format is kinda messy */
// probably could check the flags in sound header, but the format is kinda messy
// (all these numbers are surely LE hashes of something)
switch(type) {
case 0x38D0437D: /* external [Nioh (PC/PS4), Atelier Ryza (PC)] */

View File

@ -1013,4 +1013,6 @@ VGMSTREAM* init_vgmstream_adp_ongakukan(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_sdd(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_ka1a(STREAMFILE* sf);
#endif /*_META_H*/

View File

@ -225,10 +225,8 @@ VGMSTREAM* allocate_vgmstream(int channels, int loop_flag) {
vgmstream->mixer = mixer_init(vgmstream->channels); /* pre-init */
if (!vgmstream->mixer) goto fail;
#if VGM_TEST_DECODER
vgmstream->decode_state = decode_init();
if (!vgmstream->decode_state) goto fail;
#endif
//TODO: improve/init later to minimize memory
/* garbage buffer for seeking/discarding (local bufs may cause stack overflows with segments/layers)
@ -420,9 +418,7 @@ static bool merge_vgmstream(VGMSTREAM* opened_vgmstream, VGMSTREAM* new_vgmstrea
opened_vgmstream->layout_type = layout_none; /* fixes some odd cases */
/* discard the second VGMSTREAM */
#if VGM_TEST_DECODER
decode_free(new_vgmstream);
#endif
mixer_free(new_vgmstream->mixer);
free(new_vgmstream->tmpbuf);
free(new_vgmstream->start_vgmstream);

View File

@ -242,9 +242,7 @@ typedef struct {
void* tmpbuf; /* garbage buffer used for seeking/trimming */
size_t tmpbuf_size; /* for all channels (samples = tmpbuf_size / channels / sample_size) */
#if VGM_TEST_DECODER
void* decode_state; /* for some decoders (TO-DO: to be mover around) */
#endif
void* decode_state; /* for some decoders (TO-DO: to be moved around) */
} VGMSTREAM;

View File

@ -510,6 +510,7 @@ init_vgmstream_t init_vgmstream_functions[] = {
init_vgmstream_dsp_asura_sfx,
init_vgmstream_adp_ongakukan,
init_vgmstream_sdd,
init_vgmstream_ka1a,
/* lower priority metas (no clean header identity, somewhat ambiguous, or need extension/companion file to identify) */
init_vgmstream_agsc,

View File

@ -145,6 +145,7 @@ typedef enum {
coding_TAC, /* tri-Ace Codec (MDCT-based) */
coding_ICE_RANGE, /* Inti Creates "range" codec */
coding_ICE_DCT, /* Inti Creates "DCT" codec */
coding_KA1A, /* Koei Tecmo codec (transform-based) */
#ifdef VGM_USE_VORBIS
coding_OGG_VORBIS, /* Xiph Vorbis with Ogg layer (MDCT-based) */
@ -710,6 +711,7 @@ typedef enum {
meta_DSP_ASURA,
meta_ONGAKUKAN_RIFF_ADP,
meta_SDD,
meta_KA1A,
} meta_t;