CSMP for Metroid Prime 3 and DKCR, from Antidote

This commit is contained in:
Chris Moeller 2014-09-16 16:34:08 -07:00
parent 0ebc29f236
commit 9a03256df2
4 changed files with 137 additions and 0 deletions

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@ -33,6 +33,8 @@ VGMSTREAM * init_vgmstream_ngc_mpdsp(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_ngc_dsp_std_int(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_ngc_dsp_csmp(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_ps2_ads(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_ps2_npsf(STREAMFILE *streamFile);

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@ -2580,3 +2580,133 @@ fail:
return NULL;
}
/* the csmp format from Metroid Prime 3 and DKCR */
#define CSMP_MAGIC 0x43534D50
#define CSMP_DATA 0x44415441
struct csmp_chunk {
uint32_t id;
uint32_t length;
};
VGMSTREAM * init_vgmstream_ngc_dsp_csmp(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
struct dsp_header header;
const off_t start_offset = 0x60;
int i;
int csmp_magic;
int csmp_version;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("csmp",filename_extension(filename))) goto fail;
off_t current_offset = 0;
csmp_magic = read_32bitBE(current_offset, streamFile);
if (csmp_magic != CSMP_MAGIC) goto fail;
current_offset += 4;
csmp_version = read_32bitBE(current_offset, streamFile);
if (csmp_version != 1) goto fail;
current_offset += 4;
int tries =0;
while (1)
{
if (tries > 4)
goto fail;
struct csmp_chunk chunk;
chunk.id = read_32bitBE(current_offset, streamFile);
chunk.length = read_32bitBE(current_offset + 4, streamFile);
current_offset += 8;
if (chunk.id != CSMP_DATA)
{
current_offset += chunk.length;
tries++;
continue;
}
break;
}
if (read_dsp_header(&header, current_offset, streamFile)) goto fail;
/* check initial predictor/scale */
/* Retro doesn't seem to abide by this */
//if (header.initial_ps != (uint8_t)read_8bit(current_offset + start_offset,streamFile))
// goto fail;
/* check type==0 and gain==0 */
if (header.format || header.gain)
goto fail;
if (header.loop_flag) {
off_t loop_off;
/* check loop predictor/scale */
loop_off = header.loop_start_offset/16*8;
/* Retro doesn't seem to abide by this */
// if (header.loop_ps != (uint8_t)read_8bit(current_offset + start_offset+loop_off,streamFile))
// goto fail;
}
/* compare num_samples with nibble count */
/*
fprintf(stderr,"num samples (literal): %d\n",read_32bitBE(0,streamFile));
fprintf(stderr,"num samples (nibbles): %d\n",dsp_nibbles_to_samples(read_32bitBE(4,streamFile)));
*/
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(1,header.loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->num_samples = header.sample_count;
vgmstream->sample_rate = header.sample_rate;
vgmstream->loop_start_sample = dsp_nibbles_to_samples(
header.loop_start_offset);
vgmstream->loop_end_sample = dsp_nibbles_to_samples(
header.loop_end_offset)+1;
/* don't know why, but it does happen*/
if (vgmstream->loop_end_sample > vgmstream->num_samples)
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
vgmstream->meta_type = meta_DSP_CSMP;
/* coeffs */
for (i=0;i<16;i++)
vgmstream->ch[0].adpcm_coef[i] = header.coef[i];
/* initial history */
/* always 0 that I've ever seen, but for completeness... */
vgmstream->ch[0].adpcm_history1_16 = header.initial_hist1;
vgmstream->ch[0].adpcm_history2_16 = header.initial_hist2;
/* open the file for reading */
vgmstream->ch[0].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!vgmstream->ch[0].streamfile) goto fail;
vgmstream->ch[0].channel_start_offset=
vgmstream->ch[0].offset=current_offset + start_offset;
return vgmstream;
fail:
/* clean up anything we may have opened */
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

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@ -27,6 +27,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
init_vgmstream_halpst,
init_vgmstream_rs03,
init_vgmstream_ngc_dsp_std,
init_vgmstream_ngc_dsp_csmp,
init_vgmstream_Cstr,
init_vgmstream_gcsw,
init_vgmstream_ps2_ads,
@ -2144,6 +2145,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
case meta_DSP_AGSC:
snprintf(temp,TEMPSIZE,"Retro Studios AGSC header");
break;
case meta_DSP_CSMP:
snprintf(temp,TEMPSIZE,"Retro Studios CSMP header");
break;
case meta_NGC_ADPDTK:
snprintf(temp,TEMPSIZE,"assumed Nintendo ADP by .adp extension and valid first frame");
break;

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@ -213,6 +213,7 @@ typedef enum {
typedef enum {
/* DSP-specific */
meta_DSP_STD, /* standard GC ADPCM (DSP) header */
meta_DSP_CSMP, /* Metroid Prime 3, Donkey Kong Country Returns */
meta_DSP_CSTR, /* Star Fox Assault "Cstr" */
meta_DSP_RS03, /* Metroid Prime 2 "RS03" */
meta_DSP_STM, /* Paper Mario 2 STM */