mirror of
https://github.com/vgmstream/vgmstream.git
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commit
9bef6a7416
@ -1,15 +1,14 @@
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#include "meta.h"
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#include "../coding/coding.h"
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/* RFTM - Retro Studios format [Donkey Kong Country Tropical Freeze (WiiU)] */
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VGMSTREAM * init_vgmstream_rfrm(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset, header_offset;
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size_t interleave;
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VGMSTREAM *init_vgmstream_rfrm(STREAMFILE *streamFile)
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{
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VGMSTREAM *vgmstream = NULL;
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off_t fmta_offset = 0x20, header_offset, start_offset;
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size_t stream_size, interleave;
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int loop_flag, channel_count;
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/* checks */
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if (!check_extensions(streamFile, "csmp"))
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goto fail;
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@ -20,37 +19,46 @@ VGMSTREAM * init_vgmstream_rfrm(STREAMFILE *streamFile) {
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goto fail;
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if (read_32bitBE(0x14, streamFile) != 0x43534D50) /* "CSMP" */
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goto fail;
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if (read_32bitBE(0x3d, streamFile) != 0x44415441) /* "DATA" */
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stream_size = read_32bitBE(0x08, streamFile) - 0x38; /* stream size is counted from FMTA or LABL, the fixed size FMTA part can already be removed */
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if (read_32bitBE(fmta_offset, streamFile) == 0x4C41424C) /* "LABL" */
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{
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size_t labl_size = 0x18 + read_32bitBE(0x28, streamFile); /* the size of the LABL part is variable */
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fmta_offset += labl_size; /* the FMTA part have been moved by the LABL part */
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stream_size -= labl_size; /* remove the LABL part */
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}
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header_offset = fmta_offset + 0x38; /* where the first DSP sub-file starts */
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start_offset = header_offset + 0x60; /* skip DSP header */
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channel_count = read_32bitBE(fmta_offset + 0x15, streamFile);
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loop_flag = read_16bitBE(header_offset + 0x0C, streamFile); /* read loop flag in the first DSP sub-file */
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interleave = stream_size / channel_count; /* each DSP sub-file is a channel */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count, loop_flag);
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if (!vgmstream)
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goto fail;
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channel_count = read_32bitBE(0x35, streamFile);
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header_offset = 0x58;
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loop_flag = read_16bitBE(header_offset+0x0c,streamFile);
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start_offset = header_offset + 0x60;
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interleave = (get_streamfile_size(streamFile) - header_offset) / channel_count;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_RFRM;
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vgmstream->sample_rate = read_32bitBE(header_offset+0x08,streamFile);
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vgmstream->num_samples = read_32bitBE(header_offset+0x00,streamFile);
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vgmstream->loop_start_sample = dsp_nibbles_to_samples(read_32bitBE(header_offset+0x10,streamFile));
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vgmstream->loop_end_sample = dsp_nibbles_to_samples(read_32bitBE(header_offset+0x14,streamFile))+1;
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/* read DSP header */
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vgmstream->sample_rate = read_32bitBE(header_offset + 0x08, streamFile);
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vgmstream->num_samples = read_32bitBE(header_offset + 0x00, streamFile);
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vgmstream->loop_start_sample = dsp_nibbles_to_samples(read_32bitBE(header_offset + 0x10, streamFile));
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vgmstream->loop_end_sample = dsp_nibbles_to_samples(read_32bitBE(header_offset + 0x14, streamFile)) + 1;
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if (vgmstream->loop_end_sample > vgmstream->num_samples) /* ? */
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vgmstream->loop_end_sample = vgmstream->num_samples;
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = interleave;
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dsp_read_coefs_be(vgmstream, streamFile, header_offset+0x1c, interleave);
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dsp_read_hist_be(vgmstream, streamFile, header_offset+0x40, interleave);
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dsp_read_coefs_be(vgmstream, streamFile, header_offset + 0x1C, interleave);
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dsp_read_hist_be(vgmstream, streamFile, header_offset + 0x40, interleave);
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if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
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if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
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goto fail;
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return vgmstream;
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