JOE header fixed

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@691 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
manakoAT 2009-09-05 13:31:20 +00:00
parent cf92497382
commit 9d1d7078e5
2 changed files with 147 additions and 103 deletions

View File

@ -1,100 +1,144 @@
#include "meta.h" #include "meta.h"
#include "../util.h" #include "../util.h"
/* WAC - WAD - WAM (Beyond Good & Evil GC) */ /* WAC - WAD - WAM (Beyond Good & Evil GC/PS2) */
VGMSTREAM * init_vgmstream_waa_wac_wad_wam(STREAMFILE *streamFile) { VGMSTREAM * init_vgmstream_waa_wac_wad_wam(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
char filename[260]; char filename[260];
off_t start_offset; off_t start_offset;
int loop_flag; int loop_flag;
int channel_count; int channel_count;
int coef1_start; int coef1_start;
int coef2_start; int coef2_start;
int second_channel_start; int i;
unsigned short encoder;
streamFile->get_name(streamFile,filename,sizeof(filename)); int second_channel_start;
if (strcasecmp("waa",filename_extension(filename)) &&
strcasecmp("wac",filename_extension(filename)) && streamFile->get_name(streamFile,filename,sizeof(filename));
strcasecmp("wad",filename_extension(filename)) && if (strcasecmp("waa",filename_extension(filename)) &&
strcasecmp("wam",filename_extension(filename))) goto fail; strcasecmp("wac",filename_extension(filename)) &&
strcasecmp("wad",filename_extension(filename)) &&
/* check header */ strcasecmp("wam",filename_extension(filename))) goto fail;
if (read_32bitBE(0x00,streamFile) != 0x52494646 || /* "RIFF" */
read_32bitBE(0x08,streamFile) != 0x57415645 || /* "WAVE" */ /* check header */
read_32bitBE(0x0C,streamFile) != 0x666D7420 || /* "fmt\0x20" */ if (read_32bitBE(0x00,streamFile) != 0x52494646 || /* "RIFF" */
read_32bitBE(0x10,streamFile) != 0x12000000 || /* "0x12000000" */ read_32bitBE(0x08,streamFile) != 0x57415645 || /* "WAVE" */
read_16bitBE(0x14,streamFile) != (int16_t)0xFEFF) /* "FEFF" */ read_32bitBE(0x0C,streamFile) != 0x666D7420 || /* "fmt\0x20" */
goto fail; read_32bitBE(0x10,streamFile) != 0x12000000) /* "0x12000000" */
goto fail;
loop_flag = 1;
channel_count = (uint16_t)read_16bitLE(0x16,streamFile); /* files don't contain looping information,
so the looping is not done depending on extension.
/* build the VGMSTREAM */ wam and waa contain ambient sounds and music, so often they contain
vgmstream = allocate_vgmstream(channel_count,loop_flag); looped music. Change extension to wac or wad to make the sound non-looping.
if (!vgmstream) goto fail; */
loop_flag = strcasecmp("wac",filename_extension(filename)) &&
/* fill in the vital statistics */ strcasecmp("wad",filename_extension(filename));
start_offset = 0x5C; channel_count = (uint16_t)read_16bitLE(0x16,streamFile);
vgmstream->channels = channel_count; encoder = read_16bitBE(0x14,streamFile);
vgmstream->sample_rate = read_32bitLE(0x18,streamFile);
vgmstream->coding_type = coding_NGC_DSP; /* build the VGMSTREAM */
vgmstream->num_samples = (read_32bitLE(0x2A,streamFile))*14/8/channel_count; vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (loop_flag) { if (!vgmstream) goto fail;
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = (read_32bitLE(0x2A,streamFile))*14/8/channel_count; /* Check what encoder is needed */
} switch( encoder )
vgmstream->layout_type = layout_none; {
vgmstream->meta_type = meta_WAA_WAC_WAD_WAM; //FIXME: //PC version uses pcm, but which encoder?
//FIXME: //Rayman Ravin Rabid Games on the wii use it with an unknown encoder yet
/* Retrieveing the coef tables and the start of the second channel*/ case 0xFFFF: //PS2 adpcm
coef1_start = 0x2E; /* fill in the vital statistics */
coef2_start = (read_32bitLE(0x2A,streamFile)/2)+0x5C; start_offset = 0x7e;
second_channel_start = coef2_start+0x2E; vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x18,streamFile);
{ vgmstream->coding_type = coding_PSX;
int i; vgmstream->num_samples = (read_32bitLE(0x2A,streamFile))/16*28/channel_count;
for (i=0;i<16;i++) if (loop_flag) {
vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(coef1_start+i*2,streamFile); vgmstream->loop_start_sample = 0;
if (channel_count == 2) { vgmstream->loop_end_sample = (read_32bitLE(0x2A,streamFile))/16*28/channel_count;
for (i=0;i<16;i++) }
vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(coef2_start+i*2,streamFile); vgmstream->layout_type = layout_none;
} vgmstream->meta_type = meta_WAA_WAC_WAD_WAM;
} vgmstream->interleave_block_size = read_16bitLE(0x20,streamFile);
{
/* open the file for reading */ for (i=0;i<channel_count;i++) {
{ vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,start_offset);
int i;
STREAMFILE * file; if (!vgmstream->ch[i].streamfile) goto fail;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail; vgmstream->ch[i].channel_start_offset=
for (i=0;i<channel_count;i++) { vgmstream->ch[i].offset=
vgmstream->ch[i].streamfile = file; (off_t)(start_offset+vgmstream->interleave_block_size*i);
}
/* The first channel */ }
vgmstream->ch[0].channel_start_offset= break;
vgmstream->ch[0].offset=start_offset; case 0xFeFF: //game cube DSP
/* fill in the vital statistics */
/* The second channel */ start_offset = 0x5C;
if (channel_count == 2) { vgmstream->channels = channel_count;
vgmstream->ch[1].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); vgmstream->sample_rate = read_32bitLE(0x18,streamFile);
vgmstream->coding_type = coding_NGC_DSP;
if (!vgmstream->ch[1].streamfile) goto fail; vgmstream->num_samples = (read_32bitLE(0x2A,streamFile))*14/8/channel_count;
if (loop_flag) {
vgmstream->ch[1].channel_start_offset= vgmstream->loop_start_sample = 0;
vgmstream->ch[1].offset=second_channel_start; vgmstream->loop_end_sample = (read_32bitLE(0x2A,streamFile))*14/8/channel_count;
} }
} vgmstream->layout_type = layout_none;
vgmstream->meta_type = meta_WAA_WAC_WAD_WAM;
}
/* Retrieveing the coef tables and the start of the second channel*/
return vgmstream; coef1_start = 0x2E;
coef2_start = (read_32bitLE(0x2A,streamFile)/2)+0x5C;
/* clean up anything we may have opened */ second_channel_start = coef2_start+0x2E;
fail:
if (vgmstream) close_vgmstream(vgmstream); {
return NULL; int i;
} for (i=0;i<16;i++)
vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(coef1_start+i*2,streamFile);
if (channel_count == 2) {
for (i=0;i<16;i++)
vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(coef2_start+i*2,streamFile);
}
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
/* The first channel */
vgmstream->ch[0].channel_start_offset=
vgmstream->ch[0].offset=start_offset;
/* The second channel */
if (channel_count == 2) {
vgmstream->ch[1].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!vgmstream->ch[1].streamfile) goto fail;
vgmstream->ch[1].channel_start_offset=
vgmstream->ch[1].offset=second_channel_start;
}
}
break;
default:
goto fail;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

View File

@ -19,8 +19,8 @@ VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE *streamFile) {
if (strcasecmp("joe",filename_extension(filename))) goto fail; if (strcasecmp("joe",filename_extension(filename))) goto fail;
/* check header */ /* check header */
if (read_32bitBE(0x0C,streamFile) != 0xCCCCCCCC) // if (read_32bitBE(0x0C,streamFile) != 0xCCCCCCCC)
goto fail; // goto fail;
loop_flag = 1; loop_flag = 1;
channel_count = 2; channel_count = 2;
@ -38,7 +38,7 @@ VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE *streamFile) {
fileLength = get_streamfile_size(streamFile); fileLength = get_streamfile_size(streamFile);
readOffset = start_offset;
do { do {
readOffset+=(off_t)read_streamfile(testBuffer,readOffset,0x10,streamFile); readOffset+=(off_t)read_streamfile(testBuffer,readOffset,0x10,streamFile);