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Ubi SB: Added Donald Duck: Goin' Quackers (GC), Splinter Cell (PC), incomplete
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@ -30,6 +30,9 @@ typedef struct {
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size_t section1_entry_size;
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size_t section2_entry_size;
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size_t section3_entry_size;
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off_t stream_size_offset;
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off_t extra_pointer_offset;
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off_t stream_pointer_offset;
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off_t external_flag_offset;
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off_t samples_flag_offset;
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off_t num_samples_offset;
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@ -268,13 +271,13 @@ VGMSTREAM * init_vgmstream_ubi_sm(STREAMFILE *streamFile) {
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off_t offset = sb.map_header_offset + i * map_entry_size;
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sb.map_offset = read_32bit(offset + 0x08, streamFile);
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read_string(sb.map_name, sizeof(sb.map_name), offset + 0x10, streamFile);
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/* latest format has another unknown long here or maybe string buffer is 4 bytes bigger */
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/* parse map section header */
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sb.section1_offset = read_32bit(sb.map_offset + 0x04, streamFile) + sb.map_offset;
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sb.section1_num = read_32bit(sb.map_offset + 0x08, streamFile);
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sb.section2_offset = read_32bit(sb.map_offset + 0x0c, streamFile) + sb.map_offset;
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sb.section2_num = read_32bit(sb.map_offset + 0x10, streamFile);
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/* latest format has another unknown long here */
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if (sb.map_version < 3) {
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sb.section3_offset = read_32bit(sb.map_offset + 0x14, streamFile) + sb.map_offset;
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@ -627,9 +630,9 @@ static int parse_sb_header(ubi_sb_header * sb, STREAMFILE *streamFile, int targe
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sb->header_id = read_32bit(offset + 0x00, streamFile); /* 16b+16b group+sound id */
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sb->header_type = read_32bit(offset + 0x04, streamFile);
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sb->stream_size = read_32bit(offset + 0x08, streamFile);
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sb->extra_offset = read_32bit(offset + 0x0c, streamFile) + sb->extra_section_offset; /* within the extra section */
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sb->stream_offset = read_32bit(offset + 0x10, streamFile); /* within the data section */
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sb->stream_size = read_32bit(offset + sb->stream_size_offset, streamFile);
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sb->extra_offset = read_32bit(offset + sb->extra_pointer_offset, streamFile) + sb->extra_section_offset; /* within the extra section */
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sb->stream_offset = read_32bit(offset + sb->stream_pointer_offset, streamFile); /* within the data section */
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sb->channels = (sb->has_short_channels) ?
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(uint16_t)read_16bit(offset + sb->channels_offset, streamFile) :
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(uint32_t)read_32bit(offset + sb->channels_offset, streamFile);
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@ -890,14 +893,57 @@ static int config_sb_header_version(ubi_sb_header * sb, STREAMFILE *streamFile)
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sb->section3_entry_size = 0x08;
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sb->stream_name_size = 0x24; /* maybe 0x28 or 0x20 for some but ok enough (null terminated) */
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#if 0
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/* this is same in all games since ~2003 */
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sb->stream_size_offset = 0x08;
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sb->extra_pointer_offset = 0x0c;
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sb->stream_pointer_offset = 0x10;
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/* Donald Duck: Goin' Quackers (2002)(GC)-map */
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if (sb->version == 0x00000003 && sb->platform == UBI_GC) {
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/* Stream types:
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* 0x01: Nintendo DSP ADPCM
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* 0x08: unsupported codec, looks like standard IMA with custom 0x29 bytes header
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*/
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sb->section1_entry_size = 0x40;
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sb->section2_entry_size = 0x6c;
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sb->map_version = 1;
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sb->stream_size_offset = 0x0c;
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sb->extra_pointer_offset = 0x10;
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sb->stream_pointer_offset = 0x14;
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sb->external_flag_offset = 0x30;
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sb->stream_id_offset = 0x34;
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sb->num_samples_offset = 0x48;
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sb->sample_rate_offset = 0x50;
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sb->channels_offset = 0x56;
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sb->stream_type_offset = 0x58;
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sb->stream_name_offset = 0x5c;
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sb->has_short_channels = 1;
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return 1;
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}
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/* Splinter Cell (2002)(PC)-map */
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/* Splinter Cell: Pandora Tomorrow (2004)(PC)-map */
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if (sb->version == 0x00000007 && sb->platform == UBI_PC) {
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/* Stream types:
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* 0x01: PCM
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* 0x02: unsupported codec, appears to be another version of Ubi IMA
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* 0x04: Ubi IMA v3 (not Vorbis)
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*/
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sb->section1_entry_size = 0x58;
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sb->section2_entry_size = 0x80;
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sb->external_flag_offset = 0x24; /* maybe 0x28 */
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sb->map_version = 1;
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sb->stream_size_offset = 0x0c;
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sb->extra_pointer_offset = 0x10;
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sb->stream_pointer_offset = 0x14;
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sb->external_flag_offset = 0x28;
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sb->stream_id_offset = 0x2c;
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sb->num_samples_offset = 0x30;
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sb->sample_rate_offset = 0x44;
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sb->channels_offset = 0x4a;
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@ -905,12 +951,10 @@ static int config_sb_header_version(ubi_sb_header * sb, STREAMFILE *streamFile)
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sb->stream_name_offset = 0x50;
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sb->has_short_channels = 1;
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sb->has_internal_names = 1;
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return 1;
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}
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/* Splinter Cell has all the common values placed 0x04 bytes earlier */
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#endif
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/* Prince of Persia: Sands of Time (2003)(PC)-bank */
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if ((sb->version == 0x000A0002 && sb->platform == UBI_PC) || /* (not sure if exists, just in case) */
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(sb->version == 0x000A0004 && sb->platform == UBI_PC)) { /* main game */
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