diff --git a/doc/USAGE.md b/doc/USAGE.md index 51d8d404..76238827 100644 --- a/doc/USAGE.md +++ b/doc/USAGE.md @@ -566,9 +566,9 @@ making impossible for vgmstream to play them properly. ### Channel issues Some games layer a huge number of channels, that are disabled or downmixed during gameplay. The player may be unable to play those files (for example -foobar can only play up to 8 channels, and Winamp depends on your sound -card). For those files you can set the "downmix" option in vgmstream, that -can reduce the number of channels to a playable amount. +older foobar versions can only play up to 8 channels, and Winamp depends on +your sound card). For those files you can set the "downmix" option in +vgmstream, that can reduce the number of channels to a playable amount. Note that this type of downmixing is very generic (not meant to be used when converting to other formats), channels are re-assigned and volumes modified diff --git a/fb2k/foo_prefs.h b/fb2k/foo_prefs.h index b75121cf..ecd2d5d3 100755 --- a/fb2k/foo_prefs.h +++ b/fb2k/foo_prefs.h @@ -13,7 +13,7 @@ #define DEFAULT_LOOP_FOREVER false #define DEFAULT_IGNORE_LOOP false #define DEFAULT_DISABLE_SUBSONGS false -#define DEFAULT_DOWNMIX_CHANNELS "8" +#define DEFAULT_DOWNMIX_CHANNELS "0" #define DEFAULT_TAGFILE_DISABLE false #define DEFAULT_OVERRIDE_TITLE false #define DEFAULT_EXTS_UNKNOWN_ON false