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Added support for Orcs Must Die (PC)
Well...more support.
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@ -254,6 +254,7 @@ VGMSTREAM * init_vgmstream_fsb4(STREAMFILE *streamFile) {
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if (read_32bitBE(0x60,streamFile) == 0x40008800 ||
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read_32bitBE(0x60,streamFile) == 0x40000802 ||
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read_32bitBE(0x60,streamFile) == 0x40100802 ||
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read_32bitBE(0x60,streamFile) == 0x000040A0 ||
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read_32bitBE(0x60,streamFile) == 0x40004020) {
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loop_flag = 1;
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} else {
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@ -288,6 +289,7 @@ VGMSTREAM * init_vgmstream_fsb4(STREAMFILE *streamFile) {
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case 0x40004020:
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case 0x20004000:
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case 0x00004020:
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case 0x000040A0:
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vgmstream->coding_type = coding_MS_IMA;
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vgmstream->layout_type = layout_none;
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vgmstream->interleave_block_size = 0x24*vgmstream->channels;
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