Added .2dx9 as replacement for .2dx. New .2dx support removed for now.

More Fixes on FSB4 for Toy Story 3 (Wii).

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@808 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
bxaimc 2010-06-29 15:52:07 +00:00
parent f1cb9ca7ef
commit a2a9e2b717
10 changed files with 83 additions and 13 deletions

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@ -251,7 +251,7 @@ void input_vgmstream::retag(const file_info & p_info,abort_callback & p_abort) {
bool input_vgmstream::g_is_our_content_type(const char * p_content_type) {return false;}
bool input_vgmstream::g_is_our_path(const char * p_path,const char * p_extension) {
if(!stricmp_utf8(p_extension,"2dx")) return 1;
if(!stricmp_utf8(p_extension,"2dx9")) return 1;
if(!stricmp_utf8(p_extension,"aaap")) return 1;
if(!stricmp_utf8(p_extension,"aax")) return 1;
@ -526,7 +526,7 @@ VALIDATE_COMPONENT_FILENAME("foo_input_vgmstream.dll");
// File types go down here (and in the large chunk of IFs above
// these are declared statically, and if anyone has a better idea i'd like to hear it - josh.
DECLARE_MULTIPLE_FILE_TYPE("2DX Audio File (*.2DX)", 2dx);
DECLARE_MULTIPLE_FILE_TYPE("2DX9 Audio File (*.2DX9)", 2dx9);
DECLARE_MULTIPLE_FILE_TYPE("AAAP Audio File (*.AAAP)", aaap);
DECLARE_MULTIPLE_FILE_TYPE("AAX Audio File (*.AAX)", aax);

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@ -231,7 +231,7 @@ multi:
- .wav, .lwav (unsigned 8 bit PCM, 16 bit PCM, GC DSP ADPCM, MS IMA ADPCM)
etc:
- .2dx (MS ADPCM)
- .2dx9 (MS ADPCM)
- .aax (CRI ADX ADPCM)
- .acm (InterPlay ACM)
- .adp (GC DTK ADPCM)

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@ -197,7 +197,7 @@
Name="Source Files"
>
<File
RelativePath=".\meta\2dx.c"
RelativePath=".\meta\2dx9.c"
>
</File>
<File

69
src/meta/2dx9.c Normal file
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@ -0,0 +1,69 @@
#include "meta.h"
#include "../util.h"
/* 2DX9 (found in beatmaniaIIDX16 - EMPRESS (Arcade) */
VGMSTREAM * init_vgmstream_2dx9(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("2dx9",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x0,streamFile) != 0x32445839) /* 2DX9 */
goto fail;
if (read_32bitBE(0x18,streamFile) != 0x52494646) /* RIFF */
goto fail;
if (read_32bitBE(0x20,streamFile) != 0x57415645) /* WAVE */
goto fail;
if (read_32bitBE(0x24,streamFile) != 0x666D7420) /* fmt */
goto fail;
if (read_32bitBE(0x6a,streamFile) != 0x64617461) /* data */
goto fail;
loop_flag = 0;
channel_count = read_16bitLE(0x2e,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x72;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x30,streamFile);
vgmstream->coding_type = coding_MSADPCM;
vgmstream->num_samples = read_32bitLE(0x66,streamFile);
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = read_16bitLE(0x38,streamFile);
vgmstream->meta_type = meta_2DX9;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
fail:
/* clean up anything we may have opened */
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

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@ -213,6 +213,7 @@ VGMSTREAM * init_vgmstream_fsb4(STREAMFILE *streamFile) {
case 0x40204020:
case 0x50011000:
case 0x20205000:
case 0x30610080:
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x2;

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@ -403,7 +403,7 @@ VGMSTREAM * init_vgmstream_rsd3gadp(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_sd9(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_2dx(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_2dx9(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_dsp_ygo(STREAMFILE * streamFile);

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@ -222,7 +222,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
init_vgmstream_ps2_snd,
init_vgmstream_naomi_adpcm,
init_vgmstream_sd9,
init_vgmstream_2dx,
init_vgmstream_2dx9,
init_vgmstream_dsp_ygo,
init_vgmstream_ps2_vgv,
init_vgmstream_ngc_gcub,
@ -2458,10 +2458,10 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
snprintf(temp,TEMPSIZE,"NAOMI/NAOMI2 Arcade games ADPCM header");
break;
case meta_SD9:
snprintf(temp,TEMPSIZE,"beatmaniaIIDX SD9 header");
snprintf(temp,TEMPSIZE,"beatmania IIDX SD9 header");
break;
case meta_2DX:
snprintf(temp,TEMPSIZE,"beatmaniaIIDX 2DX9 header");
case meta_2DX9:
snprintf(temp,TEMPSIZE,"beatmania IIDX 2DX9 header");
break;
case meta_DSP_YGO:
snprintf(temp,TEMPSIZE,"Konami custom DSP Header");

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@ -431,7 +431,7 @@ typedef enum {
meta_NGC_LPS, /* Rave Master (Groove Adventure Rave)(GC) */
meta_NAOMI_ADPCM, /* NAOMI/NAOMI2 ARcade games */
meta_SD9, /* beatmaniaIIDX16 - EMPRESS (Arcade) */
meta_2DX, /* beatmaniaIIDX16 - EMPRESS (Arcade) */
meta_2DX9, /* beatmaniaIIDX16 - EMPRESS (Arcade) */
meta_PS2_VGV, /* Rune: Viking Warlord */
meta_NGC_GCUB, /* Sega Soccer Slam */
meta_MAXIS_XA, /* Sim City 3000 (PC) */

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@ -15,7 +15,7 @@ void vgmstream_mseek(InputPlayback *context,gulong ms);
void vgmstream_file_info_box(gchar *pFile);
gchar *vgmstream_exts [] = {
"2dx",
"2dx9",
"aax",
"acm",

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@ -75,10 +75,10 @@ int fade_samples = 0;
char working_extension_list[EXTENSION_LIST_SIZE] = {0};
char * extension_list[] = {
"2dx\0""2DX Audio File (*.2DX)\0",
"2dx9\0""2DX9 Audio File (*.2DX9)\0",
"aax\0AAX Audio File (*.AAX)\0",
"2dx\0""2DX Audio File (*.2DX)\0",
"2dx9\0""2DX9 Audio File (*.2DX9)\0",
"aaap\0AAAP Audio File (*.AAAP)\0",
"aax\0AAX Audio File (*.AAX)\0",
"acm\0ACM Audio File (*.ACM)\0",