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Merge pull request #1598 from EdnessP/master
- Sony BNK v4 PCM streams - Sony BNK v0x1C support
This commit is contained in:
commit
ac33c5ab1e
@ -401,7 +401,7 @@ static bool process_tables(STREAMFILE* sf, bnk_header_t* h) {
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break;
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break;
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case 0x03: /* Yu-Gi-Oh! GX - The Beginning of Destiny (PS2) */
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case 0x03: /* Yu-Gi-Oh! GX - The Beginning of Destiny (PS2) */
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case 0x04: /* Test banks */
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case 0x04: /* EyePet (PS3), Test banks */
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case 0x05: /* Ratchet & Clank (PS3) */
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case 0x05: /* Ratchet & Clank (PS3) */
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case 0x08: /* Playstation Home Arcade (Vita) */
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case 0x08: /* Playstation Home Arcade (Vita) */
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case 0x09: /* Puyo Puyo Tetris (PS4) */
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case 0x09: /* Puyo Puyo Tetris (PS4) */
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@ -443,10 +443,11 @@ static bool process_tables(STREAMFILE* sf, bnk_header_t* h) {
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/* later versions have a few more tables (some optional) and work slightly differently (header is part of wave) */
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/* later versions have a few more tables (some optional) and work slightly differently (header is part of wave) */
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case 0x1a: /* Demon's Souls (PS5) */
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case 0x1a: /* Demon's Souls (PS5) */
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case 0x1c: /* The Last of Us Part II */
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case 0x23: { /* The Last of Us (PC) */
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case 0x23: { /* The Last of Us (PC) */
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uint32_t bank_name_offset = h->sblk_offset + (h->sblk_version <= 0x1a ? 0x1c : 0x20);
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uint32_t bank_name_offset = h->sblk_offset + (h->sblk_version <= 0x1c ? 0x1c : 0x20);
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uint32_t tables_offset = h->sblk_offset + (h->sblk_version <= 0x1a ? 0x120 : 0x128);
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uint32_t tables_offset = h->sblk_offset + (h->sblk_version <= 0x1c ? 0x120 : 0x128);
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uint32_t counts_offset = tables_offset + (h->sblk_version <= 0x1a ? 0x98 : 0xb0);
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uint32_t counts_offset = tables_offset + (h->sblk_version <= 0x1c ? 0x98 : 0xb0);
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//h->table1_offset = h->sblk_offset + read_u32(tables_offset+0x00,sf); /* sounds/cues */
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//h->table1_offset = h->sblk_offset + read_u32(tables_offset+0x00,sf); /* sounds/cues */
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//h->table2_offset = 0;
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//h->table2_offset = 0;
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@ -513,6 +514,7 @@ static bool process_headers(STREAMFILE* sf, bnk_header_t* h) {
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break;
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break;
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case 0x1a:
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case 0x1a:
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case 0x1c:
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case 0x23:
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case 0x23:
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h->total_subsongs = h->stream_entries;
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h->total_subsongs = h->stream_entries;
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h->table3_entry_offset = (h->target_subsong - 1) * 0x08;
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h->table3_entry_offset = (h->target_subsong - 1) * 0x08;
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@ -632,8 +634,9 @@ static bool process_headers(STREAMFILE* sf, bnk_header_t* h) {
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h->sample_rate = (int)read_f32(sndh_offset+0x4c,sf);
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h->sample_rate = (int)read_f32(sndh_offset+0x4c,sf);
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break;
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break;
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case 0x1a: /* Demon's Souls (PS5) */
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case 0x1a:
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case 0x23: /* The Last of Us (PC) */
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case 0x1c:
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case 0x23:
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h->stream_offset = read_u32(sndh_offset+0x00,sf);
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h->stream_offset = read_u32(sndh_offset+0x00,sf);
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/* rest is part of data, handled later */
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/* rest is part of data, handled later */
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break;
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break;
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@ -884,8 +887,9 @@ static bool process_data(STREAMFILE* sf, bnk_header_t* h) {
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* 200 = send LFE
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* 200 = send LFE
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* 400 = send center
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* 400 = send center
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*/
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*/
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if ((h->stream_flags & 0x80) && h->sblk_version <= 3) {
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if ((h->stream_flags & 0x80) && h->sblk_version <= 4) {
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h->codec = PCM16; /* rare [Wipeout HD (PS3)]-v3 */
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/* rare [Wipeout HD (PS3)-v3, EyePet (PS3)-v4] */
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h->codec = PCM16;
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}
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}
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else {
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else {
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h->loop_flag = ps_find_loop_offsets(sf, h->start_offset, h->stream_size, h->channels, h->interleave, &h->loop_start, &h->loop_end);
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h->loop_flag = ps_find_loop_offsets(sf, h->start_offset, h->stream_size, h->channels, h->interleave, &h->loop_start, &h->loop_end);
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@ -1117,6 +1121,7 @@ static bool process_data(STREAMFILE* sf, bnk_header_t* h) {
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break;
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break;
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case 0x1a:
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case 0x1a:
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case 0x1c:
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case 0x23:
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case 0x23:
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if (h->stream_offset == 0xFFFFFFFF) {
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if (h->stream_offset == 0xFFFFFFFF) {
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h->channels = 1;
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h->channels = 1;
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@ -1140,7 +1145,8 @@ static bool process_data(STREAMFILE* sf, bnk_header_t* h) {
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stream_name_size = STREAM_NAME_SIZE;
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stream_name_size = STREAM_NAME_SIZE;
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read_string(h->stream_name, stream_name_size, stream_name_offset, sf);
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read_string(h->stream_name, stream_name_size, stream_name_offset, sf);
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if (read_u32(info_offset + 0x0c, sf) != 0x01) {
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/* size check is necessary, otherwise it risks a false positive with the ZLSD version number */
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if (info_offset + 0x10 > h->data_offset + h->data_size || read_u32(info_offset + 0x0c, sf) != 0x01) {
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h->channels = 1;
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h->channels = 1;
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h->codec = EXTERNAL;
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h->codec = EXTERNAL;
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break;
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break;
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@ -1158,9 +1164,9 @@ static bool process_data(STREAMFILE* sf, bnk_header_t* h) {
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h->codec = PCM16;
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h->codec = PCM16;
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break;
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break;
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/* should be split, but 0x1A has no other known codecs yet */
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/* should be split, but 0x1A/0x1C has no other known codecs yet */
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case 0x01: /* ATRAC9 (0x23) */
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case 0x01: /* ATRAC9 (0x23) */
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case 0x03: /* ATRAC9 (0x1A) */
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case 0x03: /* ATRAC9 (0x1A/0x1C) */
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/* 0x00: extradata size (without pre-info, also above) */
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/* 0x00: extradata size (without pre-info, also above) */
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h->atrac9_info = read_u32be(info_offset + 0x04, sf);
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h->atrac9_info = read_u32be(info_offset + 0x04, sf);
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h->num_samples = read_s32(info_offset + 0x08, sf);
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h->num_samples = read_s32(info_offset + 0x08, sf);
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@ -1209,7 +1215,7 @@ static bool process_zlsd(STREAMFILE* sf, bnk_header_t* h) {
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*/
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*/
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int zlsd_subsongs, target_subsong;
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int zlsd_subsongs, target_subsong;
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uint32_t zlsd_table_offset, zlsd_table_entry_offset, stream_offset, stream_name_hash;
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uint32_t zlsd_table_offset, zlsd_table_entry_offset, stream_name_hash;
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read_u32_t read_u32 = h->big_endian ? read_u32be : read_u32le;
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read_u32_t read_u32 = h->big_endian ? read_u32be : read_u32le;
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if (read_u32(h->zlsd_offset + 0x00, sf) != get_id32be("DSLZ"))
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if (read_u32(h->zlsd_offset + 0x00, sf) != get_id32be("DSLZ"))
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@ -1218,7 +1224,7 @@ static bool process_zlsd(STREAMFILE* sf, bnk_header_t* h) {
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/* 0x04: version? (1) */
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/* 0x04: version? (1) */
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zlsd_subsongs = read_u32(h->zlsd_offset + 0x08, sf);
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zlsd_subsongs = read_u32(h->zlsd_offset + 0x08, sf);
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/* 0x0c: start (most of the time) */
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/* 0x0c: start (most of the time) */
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/* 0x10: start if 64-bit zlsd_subsongs? seen in SBlk 0x1A */
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/* 0x10: start if 64-bit zlsd_subsongs? seen in SBlk 0x1A/0x1C */
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zlsd_table_offset = read_u32(h->zlsd_offset + 0x0C, sf);
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zlsd_table_offset = read_u32(h->zlsd_offset + 0x0C, sf);
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/* rest: null */
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/* rest: null */
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