initial winamp plugin

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@41 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
halleyscometsw 2008-03-10 22:58:31 +00:00
parent 4aec626083
commit ac832cce80
5 changed files with 441 additions and 1 deletions

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@ -9,7 +9,7 @@ extern char * optarg;
extern int optind, opterr, optopt;
void usage(const char * name) {
fprintf(stderr,"vgmstream test decoder $Revision$\n"
fprintf(stderr,"vgmstream test decoder $Revision$, $Date$\n"
"Usage: %s [-o outfile.wav] [-l loop count]\n"
"\t[-f fade time] [-i] [-p] [-c] [-m] infile\n"
"Options:\n"

18
winamp/Makefile Normal file
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export SHELL = /bin/sh
export CFLAGS=-Wall -O3
export LDFLAGS=-lm -L../src -lvgmstream
export CC=i586-mingw32msvc-gcc
export AR=i586-mingw32msvc-ar
export STRIP=i586-mingw32msvc-strip
.PHONY: libvgmstream.a
in_vgmstream.dll: libvgmstream.a
$(CC) -shared $(CFLAGS) in_vgmstream.c $(LDFLAGS) -o in_vgmstream.dll
$(STRIP) in_vgmstream.dll
libvgmstream.a:
$(MAKE) -C ../src libvgmstream.a
clean:
rm -f in_vgmstream.dll

103
winamp/in2.h Normal file
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#include "out.h"
// note: exported symbol is now winampGetInModule2.
#define IN_VER 0x100
typedef struct
{
int version; // module type (IN_VER)
char *description; // description of module, with version string
HWND hMainWindow; // winamp's main window (filled in by winamp)
HINSTANCE hDllInstance; // DLL instance handle (Also filled in by winamp)
char *FileExtensions; // "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0"
// May be altered from Config, so the user can select what they want
int is_seekable; // is this stream seekable?
int UsesOutputPlug; // does this plug-in use the output plug-ins? (musn't ever change, ever :)
void (*Config)(HWND hwndParent); // configuration dialog
void (*About)(HWND hwndParent); // about dialog
void (*Init)(); // called at program init
void (*Quit)(); // called at program quit
void (*GetFileInfo)(char *file, char *title, int *length_in_ms); // if file == NULL, current playing is used
int (*InfoBox)(char *file, HWND hwndParent);
int (*IsOurFile)(char *fn); // called before extension checks, to allow detection of mms://, etc
// playback stuff
int (*Play)(char *fn); // return zero on success, -1 on file-not-found, some other value on other (stopping winamp) error
void (*Pause)(); // pause stream
void (*UnPause)(); // unpause stream
int (*IsPaused)(); // ispaused? return 1 if paused, 0 if not
void (*Stop)(); // stop (unload) stream
// time stuff
int (*GetLength)(); // get length in ms
int (*GetOutputTime)(); // returns current output time in ms. (usually returns outMod->GetOutputTime()
void (*SetOutputTime)(int time_in_ms); // seeks to point in stream (in ms). Usually you signal yoru thread to seek, which seeks and calls outMod->Flush()..
// volume stuff
void (*SetVolume)(int volume); // from 0 to 255.. usually just call outMod->SetVolume
void (*SetPan)(int pan); // from -127 to 127.. usually just call outMod->SetPan
// in-window builtin vis stuff
void (*SAVSAInit)(int maxlatency_in_ms, int srate); // call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open()
// call after opening audio device with max latency in ms and samplerate
void (*SAVSADeInit)(); // call in Stop()
// simple vis supplying mode
void (*SAAddPCMData)(void *PCMData, int nch, int bps, int timestamp);
// sets the spec data directly from PCM data
// quick and easy way to get vis working :)
// needs at least 576 samples :)
// advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff.
int (*SAGetMode)(); // gets csa (the current type (4=ws,2=osc,1=spec))
// use when calling SAAdd()
void (*SAAdd)(void *data, int timestamp, int csa); // sets the spec data, filled in by winamp
// vis stuff (plug-in)
// simple vis supplying mode
void (*VSAAddPCMData)(void *PCMData, int nch, int bps, int timestamp); // sets the vis data directly from PCM data
// quick and easy way to get vis working :)
// needs at least 576 samples :)
// advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff.
int (*VSAGetMode)(int *specNch, int *waveNch); // use to figure out what to give to VSAAdd
void (*VSAAdd)(void *data, int timestamp); // filled in by winamp, called by plug-in
// call this in Play() to tell the vis plug-ins the current output params.
void (*VSASetInfo)(int nch, int srate);
// dsp plug-in processing:
// (filled in by winamp, called by input plug)
// returns 1 if active (which means that the number of samples returned by dsp_dosamples
// could be greater than went in.. Use it to estimate if you'll have enough room in the
// output buffer
int (*dsp_isactive)();
// returns number of samples to output. This can be as much as twice numsamples.
// be sure to allocate enough buffer for samples, then.
int (*dsp_dosamples)(short int *samples, int numsamples, int bps, int nch, int srate);
// eq stuff
void (*EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore.
// info setting (filled in by winamp)
void (*SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :)
Out_Module *outMod; // filled in by winamp, optionally used :)
} In_Module;

267
winamp/in_vgmstream.c Normal file
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/* Winamp plugin interface for vgmstream */
/* Largely copied from: */
/*
** Example Winamp .RAW input plug-in
** Copyright (c) 1998, Justin Frankel/Nullsoft Inc.
*/
#include <windows.h>
#include <stdio.h>
#include "../src/vgmstream.h"
#include "in2.h"
#define PLUGIN_DESCRIPTION "vgmstream plugin ($Revision$, $Date$)"
/* post when playback stops */
#define WM_WA_MPEG_EOF WM_USER+2
In_Module input_module; /* the input module, declared at the bottom of this file */
DWORD WINAPI __stdcall decode(void *arg);
char lastfn[MAX_PATH+1] = {0}; /* name of the currently playing file */
short sample_buffer[576*2*2]; /* 576 16-bit samples, stereo, possibly doubled in size for DSP */
/* hardcode these now, TODO will be configurable later */
const double fade_seconds = 10.0;
const double loop_count = 2.0;
VGMSTREAM * vgmstream = NULL;
HANDLE decode_thread_handle = INVALID_HANDLE_VALUE;
int paused = 0;
int decode_abort = 0;
int decode_pos_ms = 0;
int decode_pos_samples = 0;
int stream_length_samples = 0;
int fade_samples = 0;
/* stubs, we don't do anything fancy yet */
void config(HWND hwndParent) {}
void about(HWND hwndParent) {}
void init() {}
void quit() {}
/* we don't recognize protocols */
int isourfile(char *fn) { return 0; }
/* request to start playing a file */
int play(char *fn)
{
int max_latency;
/* don't lose a pointer! */
if (vgmstream) {
/* TODO: this should either pop up an error box or close the file */
return 1;
}
/* open the stream, set up */
vgmstream = init_vgmstream(fn);
/* were we able to open it? */
if (!vgmstream) {
return 1;
}
/* will we be able to play it? */
if (vgmstream->channels <= 0 || vgmstream->channels > 2) {
/* TODO: > 2 channels is not unheard of, we should probably complain */
close_vgmstream(vgmstream);
vgmstream=NULL;
return 1;
}
/* Remember that name, friends! */
strncpy(lastfn,fn,MAX_PATH);
/* open the output plugin */
max_latency = input_module.outMod->Open(vgmstream->sample_rate,vgmstream->channels,
16, 0, 0);
/* were we able to open it? */
if (max_latency < 0) {
close_vgmstream(vgmstream);
vgmstream=NULL;
}
/* Set info display */
/* TODO: actual bitrate */
input_module.SetInfo(100,vgmstream->sample_rate,vgmstream->channels,1);
/* setup visualization */
input_module.SAVSAInit(max_latency,vgmstream->sample_rate);
input_module.VSASetInfo(vgmstream->sample_rate,vgmstream->channels);
decode_abort = 0;
decode_pos_ms = 0;
decode_pos_samples = 0;
paused = 0;
stream_length_samples = get_vgmstream_play_samples(loop_count,fade_seconds,vgmstream);
fade_samples = fade_seconds * vgmstream->sample_rate;
decode_thread_handle = CreateThread(
NULL, /* handle cannot be inherited */
0, /* stack size, 0=default */
decode, /* thread start routine */
NULL, /* no parameter to start routine */
0, /* run thread immediately */
NULL); /* don't keep track of the thread id */
return 0;
}
/* pausing... */
void pause() { paused=1; input_module.outMod->Pause(1); }
void unpause() {paused=0; input_module.outMod->Pause(0); }
int ispaused() { return paused; }
/* stop playback */
void stop() {
if (decode_thread_handle != INVALID_HANDLE_VALUE) {
decode_abort=1;
/* arbitrary wait length */
if (WaitForSingleObject(decode_thread_handle,1000) == WAIT_TIMEOUT) {
/* TODO: error? */
TerminateThread(decode_thread_handle,0);
}
CloseHandle(decode_thread_handle);
decode_thread_handle = INVALID_HANDLE_VALUE;
}
if (vgmstream) {
close_vgmstream(vgmstream);
vgmstream=NULL;
}
input_module.outMod->Close();
input_module.SAVSADeInit();
}
/* get current stream length */
int getlength() {
return stream_length_samples*1000L/vgmstream->sample_rate;
}
/* get current output time */
int getoutputtime() {
return decode_pos_ms+(input_module.outMod->GetOutputTime()-input_module.outMod->GetWrittenTime());
}
/* seek */
void setoutputtime() {
/* TODO: seeking */
}
/* pass these commands through */
void setvolume(int volume) { input_module.outMod->SetVolume(volume); }
void setpan(int pan) { input_module.outMod->SetPan(pan); }
/* display information */
int infoDlg(char *fn, HWND hwnd) {
/* TODO: info box */
return 0;
}
/* retrieve information on this or possibly another file */
void getfileinfo(char *filename, char *title, int *length_in_ms) {
/* TODO */
}
/* nothin' */
void eq_set(int on, char data[10], int preamp) {}
/* the decode thread */
DWORD WINAPI __stdcall decode(void *arg) {
while (!decode_abort) {
int samples_to_do;
int l;
if (decode_pos_samples+576>stream_length_samples)
samples_to_do=stream_length_samples-decode_pos_samples;
else
samples_to_do=576;
l = (samples_to_do*vgmstream->channels*2)<<(input_module.dsp_isactive()?1:0);
if (samples_to_do == 0) {
input_module.outMod->CanWrite(); /* ? */
if (!input_module.outMod->IsPlaying()) {
PostMessage(input_module.hMainWindow, /* message dest */
WM_WA_MPEG_EOF, /* message id */
0,0); /* no parameters */
return 0;
}
Sleep(10);
}
else if (input_module.outMod->CanWrite() >= l) {
/* let vgmstream do its thing */
render_vgmstream(sample_buffer,samples_to_do,vgmstream);
/* fade! */
if (vgmstream->loop_flag && fade_samples > 0) {
int samples_into_fade = decode_pos_samples - (stream_length_samples - fade_samples);
if (samples_into_fade + samples_to_do > 0) {
int j,k;
for (j=0;j<samples_to_do;j++,samples_into_fade++) {
if (samples_into_fade > 0) {
double fadedness = (double)(fade_samples-samples_into_fade)/fade_samples;
for (k=0;k<vgmstream->channels;k++) {
sample_buffer[j*vgmstream->channels+k] =
sample_buffer[j*vgmstream->channels+k]*fadedness;
}
}
}
}
}
input_module.SAAddPCMData((char*)sample_buffer,vgmstream->channels,16,decode_pos_ms);
input_module.VSAAddPCMData((char*)sample_buffer,vgmstream->channels,16,decode_pos_ms);
decode_pos_samples+=samples_to_do;
decode_pos_ms=decode_pos_samples*1000L/vgmstream->sample_rate;
if (input_module.dsp_isactive())
l =input_module.dsp_dosamples(sample_buffer,samples_to_do,16,vgmstream->channels,vgmstream->sample_rate) *
2 * vgmstream->channels;
input_module.outMod->Write((char*)sample_buffer,l);
} /* if we can write enough */
else Sleep(20);
} /* main loop */
return 0;
}
In_Module input_module =
{
IN_VER,
PLUGIN_DESCRIPTION,
0, // hMainWindow
0, // hDllInstance
"ADX\0ADX Audio File\0",
1, // is_seekable
1, // uses output
config,
about,
init,
quit,
getfileinfo,
infoDlg,
isourfile,
play,
pause,
unpause,
ispaused,
stop,
getlength,
getoutputtime,
setoutputtime,
setvolume,
setpan,
0,0,0,0,0,0,0,0,0, // vis stuff
0,0, // dsp
eq_set,
NULL, // setinfo
0 // out_mod
};
__declspec( dllexport ) In_Module * winampGetInModule2()
{
return &input_module;
}

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winamp/out.h Normal file
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#define OUT_VER 0x10
typedef struct
{
int version; // module version (OUT_VER)
char *description; // description of module, with version string
int id; // module id. each input module gets its own. non-nullsoft modules should
// be >= 65536.
HWND hMainWindow; // winamp's main window (filled in by winamp)
HINSTANCE hDllInstance; // DLL instance handle (filled in by winamp)
void (*Config)(HWND hwndParent); // configuration dialog
void (*About)(HWND hwndParent); // about dialog
void (*Init)(); // called when loaded
void (*Quit)(); // called when unloaded
int (*Open)(int samplerate, int numchannels, int bitspersamp, int bufferlenms, int prebufferms);
// returns >=0 on success, <0 on failure
// NOTENOTENOTE: bufferlenms and prebufferms are ignored in most if not all output plug-ins.
// ... so don't expect the max latency returned to be what you asked for.
// returns max latency in ms (0 for diskwriters, etc)
// bufferlenms and prebufferms must be in ms. 0 to use defaults.
// prebufferms must be <= bufferlenms
void (*Close)(); // close the ol' output device.
int (*Write)(char *buf, int len);
// 0 on success. Len == bytes to write (<= 8192 always). buf is straight audio data.
// 1 returns not able to write (yet). Non-blocking, always.
int (*CanWrite)(); // returns number of bytes possible to write at a given time.
// Never will decrease unless you call Write (or Close, heh)
int (*IsPlaying)(); // non0 if output is still going or if data in buffers waiting to be
// written (i.e. closing while IsPlaying() returns 1 would truncate the song
int (*Pause)(int pause); // returns previous pause state
void (*SetVolume)(int volume); // volume is 0-255
void (*SetPan)(int pan); // pan is -128 to 128
void (*Flush)(int t); // flushes buffers and restarts output at time t (in ms)
// (used for seeking)
int (*GetOutputTime)(); // returns played time in MS
int (*GetWrittenTime)(); // returns time written in MS (used for synching up vis stuff)
} Out_Module;