Fixed indentation

This commit is contained in:
NicknineTheEagle 2018-08-04 22:42:12 +03:00
parent 655325cc01
commit ad489953f4

View File

@ -468,13 +468,13 @@ static int parse_bao(ubi_bao_header * bao, STREAMFILE *streamFile, off_t offset)
break;
case 0x00230008: /* Splinter Cell: Conviction (PC) */
bao->stream_size = read_32bit(offset+header_size+0x08, streamFile);
bao->stream_size = read_32bit(offset+header_size+0x08, streamFile);
bao->stream_id = read_32bit(offset+header_size+0x24, streamFile);
bao->is_external = read_32bit(offset+header_size+0x38, streamFile);
bao->channels = read_32bit(offset+header_size+0x54, streamFile);
bao->sample_rate = read_32bit(offset+header_size+0x5c, streamFile);
if (read_32bit(offset+header_size+0x44, streamFile) & 0x01) { /* single flag? */
bao->num_samples = read_32bit(offset+header_size+0x6c, streamFile);
if (read_32bit(offset+header_size+0x44, streamFile) & 0x01) { /* single flag? */
bao->num_samples = read_32bit(offset+header_size+0x6c, streamFile);
}
else {
bao->num_samples = read_32bit(offset+header_size+0x64, streamFile);