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https://github.com/vgmstream/vgmstream.git
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Use libvorbis over FFmpeg for AKB Ogg
This commit is contained in:
parent
8534006035
commit
af639fc92e
139
src/meta/akb.c
139
src/meta/akb.c
@ -36,72 +36,97 @@ fail:
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/* AKB - found in SQEX iOS games */
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VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset, extra_data_offset = 0;
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size_t file_size, header_size, extra_header_size = 0, extra_data_size = 0;
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int loop_flag = 0, channel_count, codec;
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off_t start_offset, extradata_offset = 0;
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size_t stream_size, header_size, subheader_size = 0, extradata_size = 0;
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int loop_flag = 0, channel_count, codec, sample_rate;
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int num_samples, loop_start, loop_end;
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/* check extensions */
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/* checks */
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/* .akb.bytes is the usual extension in later games */
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if ( !check_extensions(streamFile, "akb") )
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if ( !check_extensions(streamFile, "akb,bytes") )
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goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x414B4220) /* "AKB " */
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goto fail;
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if (read_32bitLE(0x08,streamFile) != get_streamfile_size(streamFile))
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goto fail;
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channel_count = read_8bit(0x0d,streamFile);
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/* 0x04(2): version? (iPad/IPhone?) */
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header_size = read_16bitLE(0x06,streamFile);
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codec = read_8bit(0x0c,streamFile);
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channel_count = read_8bit(0x0d,streamFile);
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sample_rate = (uint16_t)read_16bitLE(0x0e,streamFile);
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num_samples = read_32bitLE(0x10,streamFile);
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loop_start = read_32bitLE(0x14,streamFile);
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loop_end = read_32bitLE(0x18,streamFile);
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/* possibly more complex, see AKB2 */
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if (header_size >= 0x44) { /* v2 */
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extradata_size = read_16bitLE(0x1c,streamFile);
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subheader_size = read_16bitLE(0x28,streamFile);
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/* 0x20+: config? (pan, volume), 0x24: file_id? */
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extradata_offset = header_size + subheader_size;
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start_offset = extradata_offset + extradata_size;
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}
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else { /* v0 */
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start_offset = header_size;
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}
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stream_size = get_streamfile_size(streamFile) - start_offset;
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loop_flag = read_32bitLE(0x18,streamFile) > 0; /* loop end */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* 0x04 (2): version (iPad/IPhone?) */
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header_size = read_16bitLE(0x06,streamFile);
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file_size = read_32bitLE(0x08,streamFile);
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codec = read_8bit(0x0c,streamFile);
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vgmstream->sample_rate = (uint16_t)read_16bitLE(0x0e,streamFile);
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vgmstream->num_samples = read_32bitLE(0x10,streamFile);
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vgmstream->loop_start_sample = read_32bitLE(0x14,streamFile);
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vgmstream->loop_end_sample = read_32bitLE(0x18,streamFile);
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vgmstream->sample_rate = sample_rate;
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vgmstream->meta_type = meta_AKB;
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/* should be ok but not exact (probably more complex, see AKB2) */
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if ( header_size >= 0x44) { /* v2 */
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/* 0x10+: config? (pan, volume), 0x24: file_id? */
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extra_data_size = read_16bitLE(0x1c,streamFile);
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extra_header_size = read_16bitLE(0x28,streamFile);
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extra_data_offset = header_size + extra_header_size;
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start_offset = extra_data_offset + extra_data_size;
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/* ~num_samples at extra_data_offset + 0x04/0x0c? */
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}
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else { /* v0 */
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start_offset = header_size;
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}
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switch (codec) {
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case 0x02: { /* MSAPDCM [various SFX] */
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vgmstream->coding_type = coding_MSADPCM;
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vgmstream->layout_type = layout_none;
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vgmstream->interleave_block_size = read_16bitLE(extra_data_offset + 0x02,streamFile);
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vgmstream->interleave_block_size = read_16bitLE(extradata_offset + 0x02,streamFile);
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/* adjusted samples; bigger or smaller than base samples, but seems more accurate
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* (base samples may have more than possible and read over file size otherwise, very strange)
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* loop_end seems to exist even with loop disabled */
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vgmstream->num_samples = read_32bitLE(extra_data_offset + 0x04, streamFile);
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vgmstream->loop_start_sample = read_32bitLE(extra_data_offset + 0x08, streamFile);
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vgmstream->loop_end_sample = read_32bitLE(extra_data_offset + 0x0c, streamFile);
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vgmstream->num_samples = read_32bitLE(extradata_offset + 0x04, streamFile);
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vgmstream->loop_start_sample = read_32bitLE(extradata_offset + 0x08, streamFile);
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vgmstream->loop_end_sample = read_32bitLE(extradata_offset + 0x0c, streamFile);
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break;
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}
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#ifdef VGM_USE_FFMPEG
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#ifdef VGM_USE_VORBIS
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case 0x05: { /* Ogg Vorbis [Final Fantasy VI, Dragon Quest II-VI] */
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VGMSTREAM *ogg_vgmstream = NULL;
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ogg_vorbis_meta_info_t ovmi = {0};
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ovmi.meta_type = vgmstream->meta_type;
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ovmi.stream_size = stream_size;
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ogg_vgmstream = init_vgmstream_ogg_vorbis_callbacks(streamFile, NULL, start_offset, &ovmi);
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if (ogg_vgmstream) {
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close_vgmstream(vgmstream);
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return ogg_vgmstream;
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}
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else {
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goto fail;
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}
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break;
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}
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#elif defined(VGM_USE_FFMPEG)
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/* Alt decoding without libvorbis (minor number of beginning samples difference).
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* Otherwise same output with (inaudible) +-1 lower byte differences due to rounding. */
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case 0x05: { /* Ogg Vorbis [Final Fantasy VI, Dragon Quest II-VI] */
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/* Starting from an offset in the current libvorbis code is a bit hard so just use FFmpeg.
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* Decoding seems to produce the same output with (inaudible) +-1 lower byte differences due to rounding. */
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ffmpeg_codec_data *ffmpeg_data;
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ffmpeg_data = init_ffmpeg_offset(streamFile, start_offset,file_size-start_offset);
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ffmpeg_data = init_ffmpeg_offset(streamFile, start_offset,stream_size);
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if ( !ffmpeg_data ) goto fail;
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vgmstream->codec_data = ffmpeg_data;
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@ -109,20 +134,30 @@ VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) {
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vgmstream->layout_type = layout_none;
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/* These oggs have loop info in the comments, too */
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vgmstream->num_samples = num_samples;
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vgmstream->loop_start_sample = loop_start;
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vgmstream->loop_end_sample = loop_end;
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break;
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}
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#endif
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#ifdef VGM_USE_FFMPEG
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case 0x06: { /* aac [The World Ends with You (iPad)] */
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/* init_vgmstream_akb_mp4 above has priority, but this works fine too */
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ffmpeg_codec_data *ffmpeg_data;
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ffmpeg_data = init_ffmpeg_offset(streamFile, start_offset,file_size-start_offset);
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ffmpeg_data = init_ffmpeg_offset(streamFile, start_offset,stream_size-start_offset);
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if ( !ffmpeg_data ) goto fail;
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vgmstream->codec_data = ffmpeg_data;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = num_samples;
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vgmstream->loop_start_sample = loop_start;
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vgmstream->loop_end_sample = loop_end;
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/* remove encoder delay from the "global" sample values */
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vgmstream->num_samples -= ffmpeg_data->skipSamples;
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vgmstream->loop_start_sample -= ffmpeg_data->skipSamples;
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@ -235,7 +270,33 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
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break;
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}
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#ifdef VGM_USE_FFMPEG
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#ifdef VGM_USE_VORBIS
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case 0x05: { /* Ogg Vorbis [The World Ends with You (iOS / latest update)] */
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VGMSTREAM *ogg_vgmstream = NULL;
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ogg_vorbis_meta_info_t ovmi = {0};
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ovmi.meta_type = vgmstream->meta_type;
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ovmi.total_subsongs = total_subsongs;
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ovmi.stream_size = stream_size;
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ogg_vgmstream = init_vgmstream_ogg_vorbis_callbacks(streamFile, NULL, start_offset, &ovmi);
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if (ogg_vgmstream) {
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ogg_vgmstream->num_streams = vgmstream->num_streams;
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ogg_vgmstream->stream_size = vgmstream->stream_size;
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close_vgmstream(vgmstream);
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return ogg_vgmstream;
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}
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else {
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goto fail;
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}
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break;
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}
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#elif defined(VGM_USE_FFMPEG)
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/* Alt decoding without libvorbis (minor number of beginning samples difference).
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* Otherwise same output with (inaudible) +-1 lower byte differences due to rounding. */
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case 0x05: { /* Ogg Vorbis [The World Ends with You (iOS / latest update)] */
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ffmpeg_codec_data *ffmpeg_data;
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