Merge pull request #603 from bnnm/nus-zsnd

nus zsnd
This commit is contained in:
bnnm 2020-04-19 00:46:17 +02:00 committed by GitHub
commit afecc953f3
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 59 additions and 46 deletions

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@ -431,11 +431,11 @@ static void ms_audio_parse_header(STREAMFILE *streamFile, int xma_version, int64
/* full packet skip, no new frames start in this packet (prev frames can end here)
* standardized to some value */
if (*packet_skip_count == 0x7FF) { /* XMA1, 11b */
VGM_LOG("MS_SAMPLES: XMA1 full packet_skip at %"PRIx64"\n", offset_b/8);
VGM_LOG("MS_SAMPLES: XMA1 full packet_skip\n");// at %"PRIx64"\n", offset_b/8);
*packet_skip_count = 0x800;
}
else if (*packet_skip_count == 0xFF) { /* XMA2, 8b*/
VGM_LOG("MS_SAMPLES: XMA2 full packet_skip at %"PRIx64"\n", offset_b/8);
VGM_LOG("MS_SAMPLES: XMA2 full packet_skip\n");// at %"PRIx64"\n", offset_b/8);
*packet_skip_count = 0x800;
}

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@ -292,11 +292,16 @@ static uint32_t read_ubits(uint8_t bits, uint32_t offset, uint8_t *buf) {
}
static int read_sbits(uint8_t bits, uint32_t offset, uint8_t *buf) {
uint32_t val = read_ubits(bits, offset, buf);
int outval;
if (val >> (bits - 1) == 1) { /* upper bit = sign */
uint32_t mask = (1 << (bits - 1)) - 1;
return -(val & mask);
outval = (int)(val & mask);
outval = -outval;
}
return val;
else {
outval = (int)val;
}
return outval;
}
static void init_dequantization(float* scales) {
@ -339,7 +344,7 @@ static void unpack_frame(uint8_t *buf, int buf_size, float *freq1, float *freq2,
if (cb_bits > 0 && ev_bits > 0) {
pos = 0;
for (i = 0; i < RELIC_CRITICAL_BAND_COUNT - 1; i++) {
if (bit_offset >= 8*buf_size)
if (bit_offset >= 8u*buf_size)
break;
move = read_ubits(cb_bits, bit_offset, buf);
@ -361,7 +366,7 @@ static void unpack_frame(uint8_t *buf, int buf_size, float *freq1, float *freq2,
/* read first part */
pos = 0;
for (i = 0; i < RELIC_MAX_FREQ; i++) {
if (bit_offset >= 8*buf_size)
if (bit_offset >= 8u*buf_size)
break;
move = read_ubits(ei_bits, bit_offset, buf);
@ -385,7 +390,7 @@ static void unpack_frame(uint8_t *buf, int buf_size, float *freq1, float *freq2,
else {
pos = 0;
for (i = 0; i < RELIC_MAX_FREQ; i++) {
if (bit_offset >= 8*buf_size)
if (bit_offset >= 8u*buf_size)
break;
move = read_ubits(ei_bits, bit_offset, buf);
@ -437,7 +442,7 @@ static void copy_samples(relic_codec_data* data, sample_t* outbuf, int32_t sampl
for (ch = 0; ch < ichs; ch++) {
for (s = 0; s < samples; s++) {
double d64_sample = data->wave_cur[ch][skip + s];
int pcm_sample = clamp16(d64_sample);
int pcm_sample = clamp16((int32_t)d64_sample);
/* f32 in PCM 32767.0 .. -32768.0 format, original code
* does some custom double-to-int rint() though */
@ -454,12 +459,12 @@ static relic_codec_data* init_codec(int channels, int bitrate, int codec_rate) {
if (channels > RELIC_MAX_CHANNELS)
goto fail;
data = calloc(1, sizeof(relic_codec_data));
if (!data) goto fail;
data->channels = channels;
/* dequantized freq1+2 size (separate from DCT) */
if (codec_rate < 22050) /* probably 11025 only */
data->freq_size = RELIC_SIZE_LOW;
@ -472,7 +477,7 @@ static relic_codec_data* init_codec(int channels, int bitrate, int codec_rate) {
data->wave_size = RELIC_SIZE_HIGH;
data->dct_mode = RELIC_SIZE_HIGH;
data->samples_mode = RELIC_SIZE_HIGH;
init_dct(data->dct, RELIC_SIZE_HIGH);
init_window(data->window, RELIC_SIZE_HIGH);
init_dequantization(data->scales);

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@ -1,56 +1,56 @@
#include "meta.h"
#include "../coding/coding.h"
typedef enum { IDSP, OPUS, } nus3audio_codec;
typedef enum { IDSP, OPUS, RIFF, } nus3audio_codec;
/* .nus3audio - Namco's newest newest audio container [Super Smash Bros. Ultimate (Switch)] */
VGMSTREAM * init_vgmstream_nus3audio(STREAMFILE *streamFile) {
VGMSTREAM *vgmstream = NULL;
STREAMFILE *temp_streamFile = NULL;
VGMSTREAM* init_vgmstream_nus3audio(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
STREAMFILE* temp_sf = NULL;
off_t subfile_offset = 0, name_offset = 0;
size_t subfile_size = 0;
nus3audio_codec codec;
const char* fake_ext = NULL;
int total_subsongs, target_subsong = streamFile->stream_index;
int total_subsongs, target_subsong = sf->stream_index;
/* checks */
if (!check_extensions(streamFile, "nus3audio"))
if (!check_extensions(sf, "nus3audio"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x4E555333) /* "NUS3" */
if (read_u32be(0x00,sf) != 0x4E555333) /* "NUS3" */
goto fail;
if (read_32bitLE(0x04,streamFile) + 0x08 != get_streamfile_size(streamFile))
if (read_u32le(0x04,sf) + 0x08 != get_streamfile_size(sf))
goto fail;
if (read_32bitBE(0x08,streamFile) != 0x41554449) /* "AUDI" */
if (read_u32be(0x08,sf) != 0x41554449) /* "AUDI" */
goto fail;
/* parse existing chunks */
{
off_t offset = 0x0c;
size_t file_size = get_streamfile_size(streamFile);
size_t file_size = get_streamfile_size(sf);
uint32_t codec_id = 0;
total_subsongs = 0;
while (offset < file_size) {
uint32_t chunk_id = (uint32_t)read_32bitBE(offset+0x00, streamFile);
size_t chunk_size = (size_t)read_32bitLE(offset+0x04, streamFile);
uint32_t chunk_id = read_u32be(offset+0x00, sf);
size_t chunk_size = read_u32le(offset+0x04, sf);
switch(chunk_id) {
case 0x494E4458: /* "INDX": audio index */
total_subsongs = read_32bitLE(offset+0x08 + 0x00,streamFile);
total_subsongs = read_u32le(offset+0x08 + 0x00,sf);
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
break;
case 0x4E4D4F46: /* "NMOF": name offsets (absolute, inside TNNM) */
name_offset = read_32bitLE(offset+0x08 + 0x04*(target_subsong-1),streamFile);
name_offset = read_u32le(offset+0x08 + 0x04*(target_subsong-1),sf);
break;
case 0x41444F46: /* "ADOF": audio offsets (absolute, inside PACK) */
subfile_offset = read_32bitLE(offset+0x08 + 0x08*(target_subsong-1) + 0x00,streamFile);
subfile_size = read_32bitLE(offset+0x08 + 0x08*(target_subsong-1) + 0x04,streamFile);
subfile_offset = read_u32le(offset+0x08 + 0x08*(target_subsong-1) + 0x00,sf);
subfile_size = read_u32le(offset+0x08 + 0x08*(target_subsong-1) + 0x04,sf);
break;
case 0x544E4944: /* "TNID": tone ids? */
@ -69,7 +69,7 @@ VGMSTREAM * init_vgmstream_nus3audio(STREAMFILE *streamFile) {
goto fail;
}
codec_id = read_32bitBE(subfile_offset, streamFile);
codec_id = read_u32be(subfile_offset, sf);
switch(codec_id) {
case 0x49445350: /* "IDSP" */
codec = IDSP;
@ -79,6 +79,10 @@ VGMSTREAM * init_vgmstream_nus3audio(STREAMFILE *streamFile) {
codec = OPUS;
fake_ext = "opus";
break;
case 0x52494646: /* "RIFF" [Gundam Versus (PS4)] */
codec = RIFF;
fake_ext = "wav";
break;
default:
VGM_LOG("NUS3AUDIO: unknown codec %x\n", codec_id);
goto fail;
@ -86,17 +90,21 @@ VGMSTREAM * init_vgmstream_nus3audio(STREAMFILE *streamFile) {
}
temp_streamFile = setup_subfile_streamfile(streamFile, subfile_offset,subfile_size, fake_ext);
if (!temp_streamFile) goto fail;
temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, fake_ext);
if (!temp_sf) goto fail;
/* init the VGMSTREAM */
switch(codec) {
case IDSP:
vgmstream = init_vgmstream_idsp_namco(temp_streamFile);
vgmstream = init_vgmstream_idsp_namco(temp_sf);
if (!vgmstream) goto fail;
break;
case OPUS:
vgmstream = init_vgmstream_opus_nus3(temp_streamFile);
vgmstream = init_vgmstream_opus_nus3(temp_sf);
if (!vgmstream) goto fail;
break;
case RIFF:
vgmstream = init_vgmstream_riff(temp_sf);
if (!vgmstream) goto fail;
break;
default:
@ -105,13 +113,13 @@ VGMSTREAM * init_vgmstream_nus3audio(STREAMFILE *streamFile) {
vgmstream->num_streams = total_subsongs;
if (name_offset) /* null-terminated */
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,streamFile);
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,sf);
close_streamfile(temp_streamFile);
close_streamfile(temp_sf);
return vgmstream;
fail:
close_streamfile(temp_streamFile);
close_streamfile(temp_sf);
close_vgmstream(vgmstream);
return NULL;
}

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@ -195,16 +195,10 @@ VGMSTREAM * init_vgmstream_zsnd(STREAMFILE *streamFile) {
name_offset = 0;
name_size = 0;
//TODO: possibly pitch: sample_rate = round10(pitch * 44100 / 4096);
switch(sample_rate) {
case 0x0800: sample_rate = 22050; break;
case 0x0687: sample_rate = 18000; break;
case 0x05ce: sample_rate = 16000; break;
case 0x0400: sample_rate = 11025; break;
default:
VGM_LOG("ZSND: unknown sample_rate %x at %x\n", sample_rate, (uint32_t)header2_offset);
goto fail;
}
/* pitch value, with 0x1000=44100 (voices vary quite a bit, ex. X-Men Legends 2) */
sample_rate = round10(sample_rate * 44100.0 / 4096.0);
/* there may be some rounding for lower values, ex 0x45A = 11993.99 ~= 12000, though not all:
* 0x1000 = 44100, 0x0800 = 22050, 0x0687 ~= 18000, 0x05ce ~= 16000, 0x045a ~= 12000, 0x0400 = 11025 */
break;
case 0x47435542: /* "GCUB" (also for Wii) */

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@ -247,6 +247,11 @@ static STREAMFILE *wasf_open(WINAMP_STREAMFILE *streamFile, const char *const fi
if (!filename)
return NULL;
#if !defined (__ANDROID__) && !defined (_MSC_VER)
/* When enabling this for MSVC it'll seemingly work, but there are issues possibly related to underlying
* IO buffers when using dup(), noticeable by re-opening the same streamfile with small buffer sizes
* (reads garbage). This reportedly causes issues in Android too */
streamFile->stdiosf->get_name(streamFile->stdiosf, name, PATH_LIMIT);
/* if same name, duplicate the file descriptor we already have open */ //unsure if all this is needed
if (streamFile->infile_ref && !strcmp(name,filename)) {
@ -264,6 +269,7 @@ static STREAMFILE *wasf_open(WINAMP_STREAMFILE *streamFile, const char *const fi
/* on failure just close and try the default path (which will probably fail a second time) */
}
#endif
/* STREAMFILEs carry char/UTF8 names, convert to wchar for Winamp */
wa_char_to_ichar(wpath,PATH_LIMIT, filename);