Add .mcadpcm [Skyrim (Switch)]

This commit is contained in:
bnnm 2018-03-31 13:28:30 +02:00
parent b7da78e68e
commit b35f88159c
5 changed files with 75 additions and 3 deletions

View File

@ -183,6 +183,7 @@ static const char* extension_list[] = {
"matx",
"mc3",
"mca",
"mcadpcm",
"mcg",
"mds",
"mdsp",
@ -982,6 +983,7 @@ static const meta_info meta_info_list[] = {
{meta_STHD, "Dream Factory STHD header"},
{meta_MP4, "MP4/AAC header"},
{meta_PCM_SRE, "Capcom .PCM+SRE header"},
{meta_DSP_MCADPCM, "Bethesda .mcadpcm header"},
#ifdef VGM_USE_FFMPEG
{meta_FFmpeg, "FFmpeg supported file format"},

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@ -727,4 +727,6 @@ VGMSTREAM * init_vgmstream_ngc_dsp_std_le(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_pcm_sre(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_dsp_mcadpcm(STREAMFILE *streamFile);
#endif /*_META_H*/

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@ -80,12 +80,12 @@ static void setup_vgmstream_dsp(VGMSTREAM* vgmstream, struct dsp_header* ch_head
}
}
static int dsp_load_header(struct dsp_header* ch_header, int channels, STREAMFILE *streamFile, off_t offset, size_t spacing) {
static int dsp_load_header_endian(struct dsp_header* ch_header, int channels, STREAMFILE *streamFile, off_t offset, size_t spacing, int big_endian) {
int i;
/* load standard dsp header per channel */
for (i = 0; i < channels; i++) {
if (read_dsp_header(&ch_header[i], offset + i*spacing, streamFile))
if (read_dsp_header_endian(&ch_header[i], offset + i*spacing, streamFile, big_endian))
goto fail;
}
@ -93,6 +93,12 @@ static int dsp_load_header(struct dsp_header* ch_header, int channels, STREAMFIL
fail:
return 0;
}
static int dsp_load_header(struct dsp_header* ch_header, int channels, STREAMFILE *streamFile, off_t offset, size_t spacing) {
return dsp_load_header_endian(ch_header, channels, streamFile, offset, spacing, 1);
}
static int dsp_load_header_le(struct dsp_header* ch_header, int channels, STREAMFILE *streamFile, off_t offset, size_t spacing) {
return dsp_load_header_endian(ch_header, channels, streamFile, offset, spacing, 0);
}
static int check_dsp_format(struct dsp_header* ch_header, int channels) {
int i;
@ -1283,7 +1289,7 @@ fail:
}
#define WSD_MAX_CHANNELS 2
/* .wsd - Custom heade + full interleaved dsp [Phantom Brave (Wii)] */
/* .wsd - Custom header + full interleaved dsp [Phantom Brave (Wii)] */
VGMSTREAM * init_vgmstream_wii_wsd(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset, header_offset;
@ -2056,3 +2062,63 @@ fail:
close_vgmstream(vgmstream);
return NULL;
}
#define MCADPCM_MAX_CHANNELS 2
/* .mcadpcm - Custom header + full interleaved dsp [Skyrim (Switch)] */
VGMSTREAM * init_vgmstream_dsp_mcadpcm(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset, header_offset;
size_t header_spacing, interleave;
int channel_count;
struct dsp_header ch_header[MCADPCM_MAX_CHANNELS];
/* checks */
if (!check_extensions(streamFile, "mcadpcm"))
goto fail;
VGM_LOG("1\n");
if (read_32bitLE(0x08,streamFile) != read_32bitLE(0x10,streamFile)) /* dsp sizes */
goto fail;
VGM_LOG("2\n");
channel_count = read_32bitLE(0x00,streamFile);
if (channel_count > MCADPCM_MAX_CHANNELS) goto fail;
header_offset = read_32bitLE(0x04,streamFile);
header_spacing = read_32bitLE(0x08,streamFile); /* technically dsp size but eh */
start_offset = header_offset + 0x60;
interleave = header_spacing;
VGM_LOG("3\n");
/* read dsp */
if (!dsp_load_header_le(ch_header, channel_count, streamFile,header_offset,header_spacing)) goto fail;
VGM_LOG("4\n");
if (!check_dsp_format(ch_header, channel_count)) goto fail;
VGM_LOG("5\n");
if (!check_dsp_samples(ch_header, channel_count)) goto fail;
VGM_LOG("6\n");
if (!check_dsp_initial_ps(ch_header, channel_count, streamFile,start_offset,interleave)) goto fail;
VGM_LOG("7\n");
if (!check_dsp_loop_ps(ch_header, channel_count, streamFile,start_offset,interleave)) goto fail;
VGM_LOG("8\n");
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,ch_header[0].loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = ch_header[0].sample_rate;
vgmstream->num_samples = ch_header[0].sample_count;
vgmstream->loop_start_sample = dsp_nibbles_to_samples(ch_header[0].loop_start_offset);
vgmstream->loop_end_sample = dsp_nibbles_to_samples(ch_header[0].loop_end_offset)+1;
vgmstream->meta_type = meta_DSP_MCADPCM;
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
setup_vgmstream_dsp(vgmstream, ch_header);
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}

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@ -392,6 +392,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
init_vgmstream_ea_wve_ad10,
init_vgmstream_sthd,
init_vgmstream_pcm_sre,
init_vgmstream_dsp_mcadpcm,
init_vgmstream_txth, /* should go at the end (lower priority) */
#ifdef VGM_USE_FFMPEG

View File

@ -667,6 +667,7 @@ typedef enum {
meta_STHD, /* STHD .stx [Kakuto Chojin (Xbox)] */
meta_MP4, /* MP4/AAC */
meta_PCM_SRE, /* .PCM+SRE [Viewtiful Joe (PS2)] */
meta_DSP_MCADPCM, /* Skyrim (Switch) */
#ifdef VGM_USE_FFMPEG
meta_FFmpeg,