mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-24 15:00:11 +01:00
commit
b62357c832
@ -294,7 +294,9 @@ in foobar's preferences):
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If your player isn't picking tags make sure vgmstream is detecting the song
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(as other plugins can steal its extensions, see above), .m3u is properly
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named and that filenames inside match the song filename.
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named and that filenames inside match the song filename. For Winamp you need
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to make sure options > titles > advanced title formatting checkbox is set and
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the format defined.
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## Supported codec types
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@ -38,8 +38,9 @@ def print_help(appname):
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print("Options:\n"
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" -r: find recursive (writes files to current dir, with dir in TXTP)\n"
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" -c (name): set path to CLI (default: test.exe)\n"
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" -n (name): use (name)_(subsong).txtp format\n"
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" You can put '{filename}' somewhere to get it substituted by the base name\n"
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" -n (name): use (name).txtp, that can be formatted using:\n"
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" {filename}, {subsong}, {internal-name}\n"
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" ex. -n BGM_{subsong}, -n {subsong}__{internal-name} "
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" -z N: zero-fill subsong number (default: auto fill up to total subsongs)\n"
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" -d (dir): add dir in TXTP (if the file will reside in a subdir)\n"
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" -m: create mini-txtp\n"
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@ -436,18 +437,25 @@ class TxtpMaker(object):
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pos = fname_base.rfind(".") #remove ext
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if (pos != -1 and pos > 1):
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fname_base = fname_base[:pos]
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internal_name = self.stream_name
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txt = cfg.base_name
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txt = txt.replace("{filename}",fname_base)
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txt = txt.replace("{subsong}",index)
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txt = txt.replace("{internal-name}",internal_name)
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outname = "{}".format(txt)
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else:
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txt = fname_path
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pos = txt.rfind(".") #remove ext
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if (pos != -1 and pos > 1):
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txt = txt[:pos]
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outname = "{}".format(txt)
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if index != "":
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outname += "_" + index
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outname = "{}".format(txt)
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if index != "":
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outname += "_" + index
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line = ''
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if cfg.subdir != '':
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@ -134,6 +134,12 @@ music_Home.ps3.scd#c1~3
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```
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Doesn't change the final number of channels though, just mutes non-selected channels.
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If you use **`C(number)`** it will remove non-selected channels (not done directly for backwards compatibility). This just a shortcut for macro `#@track` (described later):
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```
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#plays channels 3 and 4 = 2nd subsong and removes other channels
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music_Home.ps3.scd#C3 4
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```
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### Custom play settings
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**`#l(loops)`**, **`#f(fade)`**, **`#d(fade-delay)`**, **`#i(ignore loop)`**, **`#F(ignore fade)`**, **`#E(end-to-end loop)`**
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@ -291,6 +291,7 @@ void free_ffmpeg(ffmpeg_codec_data *data);
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void ffmpeg_set_skip_samples(ffmpeg_codec_data * data, int skip_samples);
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uint32_t ffmpeg_get_channel_layout(ffmpeg_codec_data * data);
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void ffmpeg_set_channel_remapping(ffmpeg_codec_data * data, int *channels_remap);
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/* ffmpeg_decoder_custom_opus.c (helper-things) */
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ffmpeg_codec_data * init_ffmpeg_switch_opus(STREAMFILE *streamFile, off_t start_offset, size_t data_size, int channels, int skip, int sample_rate);
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@ -28,6 +28,25 @@ static void g_init_ffmpeg() {
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}
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}
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static void remap_audio(sample_t *outbuf, int sample_count, int channels, int channel_mappings[]) {
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int ch_from,ch_to,s;
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sample_t temp;
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for (s = 0; s < sample_count; s++) {
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for (ch_from = 0; ch_from < channels; ch_from++) {
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if (ch_from > 32)
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continue;
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ch_to = channel_mappings[ch_from];
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if (ch_to < 1 || ch_to > 32 || ch_to > channels-1 || ch_from == ch_to)
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continue;
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temp = outbuf[s*channels + ch_from];
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outbuf[s*channels + ch_from] = outbuf[s*channels + ch_to];
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outbuf[s*channels + ch_to] = temp;
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}
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}
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}
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/* converts codec's samples (can be in any format, ex. Ogg's float32) to PCM16 */
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static void convert_audio_pcm16(sample_t *outbuf, const uint8_t *inbuf, int fullSampleCount, int bitsPerSample, int floatingPoint) {
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int s;
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@ -656,6 +675,8 @@ end:
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/* convert native sample format into PCM16 outbuf */
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samplesReadNow = bytesRead / (bytesPerSample * channels);
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convert_audio_pcm16(outbuf, data->sampleBuffer, samplesReadNow * channels, data->bitsPerSample, data->floatingPoint);
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if (data->channel_remap_set)
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remap_audio(outbuf, samplesReadNow, data->channels, data->channel_remap);
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/* clean buffer when requested more samples than possible */
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if (endOfAudio && samplesReadNow < samples_to_do) {
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@ -814,4 +835,19 @@ uint32_t ffmpeg_get_channel_layout(ffmpeg_codec_data * data) {
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return (uint32_t)data->codecCtx->channel_layout; /* uint64 but there ain't so many speaker mappings */
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}
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/* yet another hack to fix codecs that encode channels in different order and reorder on decoder
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* but FFmpeg doesn't do it automatically
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* (maybe should be done via mixing, but could clash with other stuff?) */
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void ffmpeg_set_channel_remapping(ffmpeg_codec_data * data, int *channel_remap) {
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int i;
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if (data->channels > 32)
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return;
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for (i = 0; i < data->channels; i++) {
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data->channel_remap[i] = channel_remap[i];
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}
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data->channel_remap_set = 1;
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}
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#endif
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@ -50,7 +50,9 @@ void render_vgmstream_layered(sample_t * outbuf, int32_t sample_count, VGMSTREAM
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}
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samples_written += samples_to_do;
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vgmstream->current_sample = data->layers[0]->current_sample; /* just in case it's used for info */
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/* needed for info (ex. for mixing) */
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vgmstream->current_sample = data->layers[0]->current_sample;
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vgmstream->loop_count = data->layers[0]->loop_count;
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//vgmstream->samples_into_block = 0; /* handled in each layer */
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}
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}
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@ -192,7 +192,7 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset, material_offset, extradata_offset;
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size_t material_size, extradata_size, stream_size;
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int loop_flag = 0, channel_count, encryption_flag, codec, sample_rate, /*num_samples,*/ loop_start, loop_end;
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int loop_flag = 0, channel_count, encryption_flag, codec, sample_rate, num_samples, loop_start, loop_end;
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int total_subsongs, target_subsong = streamFile->stream_index;
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/* check extensions */
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@ -237,7 +237,7 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
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material_size = read_16bitLE(material_offset+0x04,streamFile);
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sample_rate = (uint16_t)read_16bitLE(material_offset+0x06,streamFile);
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stream_size = read_32bitLE(material_offset+0x08,streamFile);
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//num_samples = read_32bitLE(material_offset+0x0c,streamFile);
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num_samples = read_32bitLE(material_offset+0x0c,streamFile);
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loop_start = read_32bitLE(material_offset+0x10,streamFile);
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loop_end = read_32bitLE(material_offset+0x14,streamFile);
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@ -263,6 +263,17 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
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vgmstream->meta_type = meta_AKB;
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switch (codec) {
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case 0x01: /* PCM16LE [Mobius: Final Fantasy (Android)] */
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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vgmstream->num_samples = num_samples;
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vgmstream->loop_start_sample = loop_start;
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vgmstream->loop_end_sample = loop_end;
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break;
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case 0x02: { /* MSADPCM [The Irregular at Magic High School Lost Zero (Android)] */
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vgmstream->coding_type = coding_MSADPCM;
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vgmstream->layout_type = layout_none;
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@ -323,7 +334,6 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
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}
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#endif
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case 0x01: /* PCM16LE */
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default:
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goto fail;
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}
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@ -608,6 +608,21 @@ VGMSTREAM * init_vgmstream_riff(STREAMFILE *streamFile) {
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ffmpeg_set_skip_samples(ffmpeg_data, fact_sample_skip);
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}
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/* LFE channel should be reordered on decode, but FFmpeg doesn't do it automatically:
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* - 6ch: FL FR FC BL BR LFE > FL FR FC LFE BL BR
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* - 8ch: FL FR FC BL BR SL SR LFE > FL FR FC LFE BL BR SL SR
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* (ATRAC3Plus only, 5/7ch can't be encoded) */
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if (ffmpeg_data->channels == 6) {
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/* LFE BR BL > LFE BL BR > same */
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int channel_remap[] = { 0, 1, 2, 5, 5, 5, };
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ffmpeg_set_channel_remapping(ffmpeg_data, channel_remap);
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}
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else if (ffmpeg_data->channels == 8) {
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/* LFE BR SL SR BL > LFE BL SL SR BR > LFE BL BR SR SL > LFE BL BR SL SR > same */
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int channel_remap[] = { 0, 1, 2, 7, 7, 7, 7, 7};
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ffmpeg_set_channel_remapping(ffmpeg_data, channel_remap);
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}
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/* RIFF loop/sample values are absolute (with skip samples), adjust */
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if (loop_flag) {
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loop_start_smpl -= (int32_t)ffmpeg_data->skipSamples;
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@ -285,7 +285,7 @@ static void apply_config(VGMSTREAM *vgmstream, txtp_entry *current) {
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for (ch = 0; ch < vgmstream->channels; ch++) {
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if (!((current->channel_mask >> ch) & 1)) {
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txtp_mix_data mix = {0};
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mix.ch_dst = ch;
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mix.ch_dst = ch + 1;
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mix.vol = 0.0f;
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add_mixing(current, &mix, MIX_VOLUME);
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}
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@ -880,7 +880,8 @@ static int add_filename(txtp_header * txtp, char *filename, int is_default) {
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add_mixing(&cfg, &mix, MACRO_VOLUME);
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}
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else if (strcmp(command,"@track") == 0) {
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else if (strcmp(command,"@track") == 0 ||
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strcmp(command,"C") == 0 ) {
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txtp_mix_data mix = {0};
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nm = get_mask(config, &mix.mask);
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@ -930,7 +931,9 @@ static int add_filename(txtp_header * txtp, char *filename, int is_default) {
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}
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else {
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//;VGM_LOG("TXTP: unknown command\n");
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break; /* end, incorrect command, or possibly a comment or double ## comment too */
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/* end, incorrect command, or possibly a comment or double ## comment too
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* (shouldn't fail for forward compatibility) */
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break;
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}
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}
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}
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@ -468,6 +468,7 @@ void mixing_push_add(VGMSTREAM* vgmstream, int ch_dst, int ch_src, double volume
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mix.ch_src = ch_src;
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mix.vol = volume;
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//;VGM_LOG("MIX: add %i+%i*%f\n", ch_dst,ch_src,volume);
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add_mixing(vgmstream, &mix);
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}
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@ -484,6 +485,7 @@ void mixing_push_volume(VGMSTREAM* vgmstream, int ch_dst, double volume) {
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mix.ch_dst = ch_dst;
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mix.vol = volume;
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//;VGM_LOG("MIX: volume %i*%f\n", ch_dst,volume);
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add_mixing(vgmstream, &mix);
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}
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@ -648,7 +650,7 @@ void mixing_push_fade(VGMSTREAM* vgmstream, int ch_dst, double vol_start, double
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/* should only modify prev if add_mixing but meh */
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}
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//;VGM_LOG("MIX: fade: %i^%f~%f=%c@%i~%i~%i~%i\n", ch_dst, vol_start, vol_end, shape, time_pre, time_start, time_end, time_post);
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//;VGM_LOG("MIX: fade %i^%f~%f=%c@%i~%i~%i~%i\n", ch_dst, vol_start, vol_end, shape, time_pre, time_start, time_end, time_post);
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add_mixing(vgmstream, &mix);
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}
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@ -1205,6 +1205,9 @@ typedef struct {
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int64_t skipSamples; // number of start samples that will be skipped (encoder delay), for looping adjustments
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int streamCount; // number of FFmpeg audio streams
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int channel_remap_set;
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int channel_remap[32]; /* map of channel > new position */
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/*** internal state ***/
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// Intermediate byte buffer
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uint8_t *sampleBuffer;
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Block a user