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Fix .bcwav IMA waveforms [3DS eShop (3DS)]
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@ -211,7 +211,7 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
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vgmstream->layout_type = layout_none;
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vgmstream->layout_type = layout_none;
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/* only 0x02 is known, others can be made with SDK tools */
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/* only 0x02/03 are known, others can be made with SDK tools */
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switch (codec) {
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switch (codec) {
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case 0x00:
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case 0x00:
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vgmstream->coding_type = coding_PCM8;
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vgmstream->coding_type = coding_PCM8;
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@ -227,7 +227,7 @@ static VGMSTREAM* init_vgmstream_bxwav(STREAMFILE* sf, bxwav_type_t type) {
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break;
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break;
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case 0x03:
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case 0x03:
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vgmstream->coding_type = coding_NW_IMA;
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vgmstream->coding_type = coding_IMA; // 3DS eShop applet (3DS)
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/* hist is read below */
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/* hist is read below */
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break;
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break;
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