.fsb (xbox) added

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@318 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
manakoAT 2008-07-14 16:07:23 +00:00
parent 7dabdc48f8
commit bf6734372a

View File

@ -8,7 +8,7 @@ VGMSTREAM * init_vgmstream_fsb(STREAMFILE *streamFile) {
off_t start_offset;
int fsb3_headerlen = 0x18;
int fsb3_format;
int fsb3_format;
int loop_flag = 0;
int channel_count;
@ -17,7 +17,7 @@ VGMSTREAM * init_vgmstream_fsb(STREAMFILE *streamFile) {
if (strcasecmp("fsb",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x46534233) /* "FSB3\0" */
if (read_32bitBE(0x00,streamFile) != 0x46534233) /* "FSB3" */
goto fail;
if (read_32bitBE(0x48,streamFile) == 0x02000806) {
@ -35,28 +35,21 @@ VGMSTREAM * init_vgmstream_fsb(STREAMFILE *streamFile) {
fsb3_format = read_32bitBE(0x48,streamFile);
switch (fsb3_format) {
case 0x40008800: /* PS2 (Agent Hugo, Flat Out 2) */
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = (read_32bitLE(0x0C,streamFile))*28/16/channel_count;
}
break;
case 0x41008800: /* PS2 (Flat Out) */
case 0x42008800: /* PS2 (Jackass - The Game) */
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->interleave_block_size = 0x10;
vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = (read_32bitLE(0x0C,streamFile))*28/16/channel_count;
}
break;
case 0x02000806: /* WII (Metroid Prime) */
case 0x01000806: /* WII (Metroid Prime) */
case 0x02000806: /* WII (Metroid Prime 3) */
case 0x01000806: /* WII (Metroid Prime 3) */
case 0x40000802: /* WII (WWE Smackdown Vs. Raw 2008) */
case 0x40004020: /* WII (Guitar Hero III) */
vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))*14/8/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x40,streamFile);
@ -65,26 +58,24 @@ VGMSTREAM * init_vgmstream_fsb(STREAMFILE *streamFile) {
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave_byte;
vgmstream->interleave_block_size = 2;
break;
case 0x40000802: /* WII () */
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->num_samples = (read_32bitLE(0x0C,streamFile));
case 0x41004800: /* XBOX (FlatOut) */
vgmstream->num_samples = read_32bitLE(0x44,streamFile);
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x40,streamFile);
vgmstream->loop_start_sample = read_32bitLE(0x40,streamFile)*64/36/channel_count;
vgmstream->loop_end_sample = read_32bitLE(0x44,streamFile);
}
vgmstream->coding_type = coding_XBOX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 36;
break;
default:
default:
goto fail;
}
/* fill in the vital statistics */
start_offset = (read_32bitLE(0x08,streamFile))+fsb3_headerlen;
vgmstream->channels = read_16bitLE(0x56,streamFile);
vgmstream->sample_rate = read_32bitLE(0x4C,streamFile);
vgmstream->meta_type = meta_FSB;
if (vgmstream->coding_type == coding_NGC_DSP) {