Add CAF .caf/empty extension, cleanup [Baten Kaitos (GC), Fragile (Wii)]

This commit is contained in:
bnnm 2018-03-08 23:26:10 +01:00
parent 79080d34f3
commit c0906d1b0f
7 changed files with 67 additions and 83 deletions

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@ -88,7 +88,7 @@ static const char* extension_list[] = {
"cbd2",
"ccc",
"cd",
"cfn",
"cfn", //fake extension/header id for .caf (to be removed)
"ckd",
"cnk",
"cps",
@ -557,7 +557,7 @@ static const layout_info layout_info_list[] = {
{layout_xa_blocked, "CD-ROM XA"},
{layout_blocked_ea_schl, "blocked (EA SCHl)"},
{layout_blocked_ea_1snh, "blocked (EA 1SNh)"},
{layout_caf_blocked, "CAF blocked"},
{layout_blocked_caf, "blocked (CAF)"},
{layout_wsi_blocked, ".wsi blocked"},
{layout_xvas_blocked, ".xvas blocked"},
{layout_str_snds_blocked, ".str SNDS blocked"},
@ -651,7 +651,7 @@ static const meta_info meta_info_list[] = {
{meta_DSP_STR, "assumed Conan Gamecube STR File by .str extension"},
{meta_EA_SCHL, "Electronic Arts SCHl header (variable)"},
{meta_EA_SCHL_fixed, "Electronic Arts SCHl header (fixed)"},
{meta_CFN, "tri-Crescendo CAF Header"},
{meta_CAF, "tri-Crescendo CAF Header"},
{meta_PS2_VPK, "VPK Header"},
{meta_GENH, "GENH Generic Header"},
{meta_DSP_SADB, "Procyon Studio SADB header"},

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@ -86,8 +86,8 @@ void render_vgmstream_blocked(sample * buffer, int32_t sample_count, VGMSTREAM *
case layout_blocked_ea_1snh:
block_update_ea_1snh(vgmstream->next_block_offset,vgmstream);
break;
case layout_caf_blocked:
caf_block_update(vgmstream->next_block_offset,vgmstream);
case layout_blocked_caf:
block_update_caf(vgmstream->next_block_offset,vgmstream);
break;
case layout_wsi_blocked:
wsi_block_update(vgmstream->next_block_offset,vgmstream);

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@ -1,26 +1,21 @@
#include "layout.h"
#include "../vgmstream.h"
/* set up for the block at the given offset */
void caf_block_update(off_t block_offset, VGMSTREAM * vgmstream) {
int i;
/* each block is a new CAF header */
void block_update_caf(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
int i,ch;
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_size = read_32bitBE(
vgmstream->current_block_offset+0x14,
vgmstream->ch[0].streamfile);
vgmstream->next_block_offset = vgmstream->current_block_offset +
(off_t)read_32bitBE(vgmstream->current_block_offset+0x04,
vgmstream->ch[0].streamfile);
vgmstream->next_block_offset = block_offset + read_32bitBE(block_offset+0x04, streamFile);
vgmstream->current_block_size = read_32bitBE(block_offset+0x14, streamFile);
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = vgmstream->current_block_offset +
read_32bitBE(block_offset+0x10+(8*i),vgmstream->ch[0].streamfile);
}
for (ch = 0; ch < vgmstream->channels; ch++) {
vgmstream->ch[ch].offset = block_offset + read_32bitBE(block_offset+0x10+(0x08*ch), streamFile);
/* coeffs */
for (i=0;i<16;i++) {
vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(block_offset+0x34+(2*i),vgmstream->ch[0].streamfile);
vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(block_offset+0x60+(2*i),vgmstream->ch[0].streamfile);
/* re-read coeffs (though blocks seem to repeat them) */
for (i = 0; i < 16; i++) {
vgmstream->ch[ch].adpcm_coef[i] = read_16bitBE(block_offset+0x34 + 0x2c*ch + 0x02*i, streamFile);
}
}
}

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@ -17,8 +17,7 @@ void xa_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void block_update_ea_schl(off_t block_offset, VGMSTREAM * vgmstream);
void block_update_ea_1snh(off_t block_offset, VGMSTREAM * vgmstream);
void caf_block_update(off_t block_offset, VGMSTREAM * vgmstream);
void block_update_caf(off_t block_offset, VGMSTREAM * vgmstream);
void wsi_block_update(off_t block_offset, VGMSTREAM * vgmstream);

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@ -2,74 +2,64 @@
#include "../layout/layout.h"
#include "../util.h"
/* CAF - from tri-Crescendo games [Baten Kaitos 1/2 (GC), Fragile (Wii)] */
VGMSTREAM * init_vgmstream_caf(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
// Calculate sample length ...
int32_t num_of_samples=0;
int32_t block_count=0;
off_t start_offset, offset;
size_t file_size;
int channel_count, loop_flag;
int32_t num_samples = 0;
uint32_t loop_start = -1;
uint32_t loop_start=-1;
off_t offset=0;
off_t next_block;
off_t file_length;
int i;
/* checks */
/* .caf: header id, .cfn: fake extension? , "" is accepted as files don't have extensions in the disc */
if (!check_extensions(streamFile,"caf,cfn,"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x43414620) /* "CAF " */
goto fail;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("cfn",filename_extension(filename))) goto fail;
/* get total samples */
offset = 0;
file_size = get_streamfile_size(streamFile);
while (offset < file_size) {
off_t next_block = read_32bitBE(offset+0x04,streamFile);
num_samples += read_32bitBE(offset+0x14,streamFile)/8*14;
/* Check "CAF " ID */
if (read_32bitBE(0,streamFile)!=0x43414620) goto fail;
// Calculate sample length ...
file_length=(off_t)get_streamfile_size(streamFile);
do {
next_block=read_32bitBE(offset+0x04,streamFile);
num_of_samples+=read_32bitBE(offset+0x14,streamFile)/8*14;
if(read_32bitBE(offset+0x20,streamFile)==read_32bitBE(offset+0x08,streamFile)) {
loop_start=num_of_samples-read_32bitBE(offset+0x14,streamFile)/8*14;
}
offset+=next_block;
block_count++;
} while(offset<file_length);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(2,(loop_start!=-1)); /* always stereo */
if (!vgmstream) goto fail;
vgmstream->channels=2;
vgmstream->sample_rate=32000;
vgmstream->num_samples=num_of_samples;
if(loop_start!=-1) {
vgmstream->loop_start_sample=loop_start;
vgmstream->loop_end_sample=num_of_samples;
}
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_caf_blocked;
vgmstream->meta_type = meta_CFN;
/* open the file for reading by each channel */
{
for (i=0;i<2;i++) {
vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,0x8000);
if (!vgmstream->ch[i].streamfile) goto fail;
if(read_32bitBE(offset+0x20,streamFile)==read_32bitBE(offset+0x08,streamFile)) {
loop_start = num_samples - read_32bitBE(offset+0x14,streamFile)/8*14;
}
offset += next_block;
}
caf_block_update(0,vgmstream);
start_offset = 0x00;
channel_count = 2; /* always stereo */
loop_flag = (loop_start!=-1);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = 32000;
vgmstream->num_samples = num_samples;
if (loop_flag) {
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = num_samples;
}
vgmstream->meta_type = meta_CAF;
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_blocked_caf;
if ( !vgmstream_open_stream(vgmstream,streamFile,start_offset) )
goto fail;
block_update_caf(start_offset,vgmstream);
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
close_vgmstream(vgmstream);
return NULL;
}

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@ -956,7 +956,7 @@ void render_vgmstream(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstre
case layout_xa_blocked:
case layout_blocked_ea_schl:
case layout_blocked_ea_1snh:
case layout_caf_blocked:
case layout_blocked_caf:
case layout_wsi_blocked:
case layout_str_snds_blocked:
case layout_ws_aud_blocked:

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@ -225,7 +225,7 @@ typedef enum {
layout_xa_blocked,
layout_blocked_ea_schl,
layout_blocked_ea_1snh,
layout_caf_blocked,
layout_blocked_caf,
layout_wsi_blocked,
layout_str_snds_blocked,
layout_ws_aud_blocked,
@ -319,7 +319,7 @@ typedef enum {
meta_RSF, /* Retro Studios RSF (Metroid Prime .rsf) [no header_id] */
meta_HALPST, /* HAL Labs HALPST */
meta_GCSW, /* GCSW (PCM) */
meta_CFN, /* Namco CAF Audio File */
meta_CAF, /* tri-Crescendo CAF */
meta_MYSPD, /* U-Sing .myspd */
meta_HIS, /* Her Ineractive .his */
meta_BNSF, /* Bandai Namco Sound Format */