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https://github.com/vgmstream/vgmstream.git
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Merge pull request #1216 from NicknineTheEagle/vab
VAB: Added config parameters to use center note
This commit is contained in:
commit
c0c2c3c70b
@ -379,17 +379,17 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
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int target_stream = sf->stream_index;
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uint32_t snr_offset, sns_offset, block_size;
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uint16_t sth_offset, sth_offset2;
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uint8_t userdata_size, total_sounds, block_id;
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uint8_t num_params, num_sounds, block_id;
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size_t dat_size;
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STREAMFILE *sf_dat = NULL, *sf_sth = NULL;
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VGMSTREAM* vgmstream;
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uint32_t(*read_u32)(off_t, STREAMFILE*);
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/* 0x00: ID */
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/* 0x02: parameters (userdata size, ...) */
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/* 0x03: number of files */
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/* 0x04: sub-ID (used for different police voices in NFS games) */
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/* 0x08: sample repeat (alt number of files?) */
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/* 0x02: number of parameters */
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/* 0x03: number of samples */
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/* 0x04: speaker ID (used for different police voices in NFS games) */
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/* 0x08: sample repeat (alt number of samples?) */
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/* 0x09: block size (always zero?) */
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/* 0x0a: number of blocks (related to size?) */
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/* 0x0c: number of sub-banks (always zero?) */
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@ -427,18 +427,18 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
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if (block_id != EAAC_BLOCKID0_DATA && block_id != EAAC_BLOCKID0_END)
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goto fail;
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userdata_size = read_u8(0x02, sf) & 0x0F;
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total_sounds = read_u8(0x03, sf);
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num_params = read_u8(0x02, sf) & 0x7F;
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num_sounds = read_u8(0x03, sf);
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if (read_u8(0x08, sf) > total_sounds)
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if (read_u8(0x08, sf) > num_sounds)
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goto fail;
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if (target_stream == 0) target_stream = 1;
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if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds)
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if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
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goto fail;
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/* offsets in HDR are always big endian */
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sth_offset = read_u16be(0x10 + (0x02 + userdata_size) * (target_stream - 1), sf);
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sth_offset = read_u16be(0x10 + (0x02 + num_params) * (target_stream - 1), sf);
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#if 0
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snr_offset = sth_offset + 0x04;
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@ -449,7 +449,7 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
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snr_offset = 0;
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sns_offset = 0;
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if (total_sounds == 1) {
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if (num_sounds == 1) {
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/* always 0 */
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snr_offset = sth_offset + 0x04;
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sns_offset = 0x00;
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@ -474,7 +474,7 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
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}
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sns_offset = align_size_to_block(sns_offset, 0x40);
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sth_offset2 = read_u16be(0x10 + (0x02 + userdata_size) * 1, sf);
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sth_offset2 = read_u16be(0x10 + (0x02 + num_params) * 1, sf);
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if (sns_offset == read_u32be(sth_offset2, sf_sth)) {
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read_u32 = read_u32be;
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} else if (sns_offset == read_u32le(sth_offset2, sf_sth)) {
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@ -496,7 +496,20 @@ VGMSTREAM* init_vgmstream_ea_hdr_sth_dat(STREAMFILE* sf) {
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if (!vgmstream)
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goto fail;
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vgmstream->num_streams = total_sounds;
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if (num_params != 0) {
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uint8_t val;
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char buf[8];
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int i;
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for (i = 0; i < num_params; i++) {
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val = read_u8(0x10 + (0x02 + num_params) * (target_stream - 1) + 0x02 + i, sf);
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snprintf(buf, sizeof(buf), "%u", val);
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concatn(STREAM_NAME_SIZE, vgmstream->stream_name, buf);
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if (i != num_params - 1)
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concatn(STREAM_NAME_SIZE, vgmstream->stream_name, ", ");
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}
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}
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vgmstream->num_streams = num_sounds;
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close_streamfile(sf_sth);
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close_streamfile(sf_dat);
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return vgmstream;
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@ -610,8 +623,8 @@ static STREAMFILE *open_mapfile_pair(STREAMFILE* sf, int track /*, int num_track
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/* EA MPF/MUS combo - used in older 7th gen games for storing interactive music */
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VGMSTREAM* init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
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uint32_t num_tracks, track_start, track_checksum = 0, mus_sounds, mus_stream = 0, bnk_index = 0, bnk_sound_index = 0;
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uint32_t tracks_table, samples_table, eof_offset, table_offset, entry_offset, snr_offset, sns_offset;
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uint32_t num_tracks, track_start, track_checksum = 0, mus_sounds, mus_stream = 0, bnk_index = 0, bnk_sound_index = 0,
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tracks_table, samples_table, eof_offset, table_offset, entry_offset = 0, snr_offset, sns_offset;
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uint16_t num_subbanks, index, sub_index;
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uint8_t version, sub_version;
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STREAMFILE *sf_mus = NULL;
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@ -627,10 +640,10 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
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goto fail;
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/* detect endianness */
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if (read_u32be(0x00, sf) == 0x50464478) { /* "PFDx" */
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if (is_id32be(0x00, sf, "PFDx")) {
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read_u32 = read_u32be;
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read_u16 = read_u16be;
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} else if (read_u32le(0x00, sf) == 0x50464478) { /* "xDFP" */
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} else if (is_id32le(0x00, sf, "PFDx")) {
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read_u32 = read_u32le;
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read_u16 = read_u16le;
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} else {
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@ -663,11 +676,6 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
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num_subbanks = read_u16(entry_offset + 0x04, sf);
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track_checksum = read_u32be(entry_offset + 0x08, sf);
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is_ram = (num_subbanks != 0);
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if (is_ram) {
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track_checksum = read_u32be(entry_offset + 0x14, sf);
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}
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mus_stream = target_stream - 1 - track_start;
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break;
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}
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@ -491,7 +491,7 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
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STREAMFILE *sf_dat = NULL, *temp_sf = NULL;
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int target_stream = sf->stream_index;
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uint32_t offset_mult, sound_offset, sound_size;
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uint8_t userdata_size, total_sounds;
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uint8_t num_params, num_sounds;
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size_t dat_size;
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/* checks */
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@ -500,10 +500,10 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
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/* main header is machine endian but it's not important here */
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/* 0x00: ID */
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/* 0x02: sub-ID (used for different police voices in NFS games) */
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/* 0x04: parameters (userdata size, ...) */
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/* 0x05: number of files */
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/* 0x06: sample repeat (alt number of files?) */
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/* 0x02: speaker ID (used for different police voices in NFS games) */
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/* 0x04: number of parameters */
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/* 0x05: number of samples */
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/* 0x06: sample repeat (alt number of samples?) */
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/* 0x07: block size (offset multiplier) */
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/* 0x08: number of blocks (DAT size divided by block size) */
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/* 0x0a: number of sub-banks */
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@ -526,11 +526,11 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
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read_u32be(0x00, sf_dat) != 0x56414770)
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goto fail;
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userdata_size = read_u8(0x04, sf) & 0x0F;
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total_sounds = read_u8(0x05, sf);
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num_params = read_u8(0x04, sf) & 0x7F;
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num_sounds = read_u8(0x05, sf);
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offset_mult = read_u8(0x07, sf) * 0x0100 + 0x0100;
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if (read_u8(0x06, sf) > total_sounds)
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if (read_u8(0x06, sf) > num_sounds)
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goto fail;
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dat_size = get_streamfile_size(sf_dat);
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@ -539,11 +539,11 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
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goto fail;
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if (target_stream == 0) target_stream = 1;
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if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds)
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if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
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goto fail;
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/* offsets are always big endian */
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sound_offset = read_u16be(0x0C + (0x02 + userdata_size) * (target_stream - 1), sf) * offset_mult;
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sound_offset = read_u16be(0x0C + (0x02 + num_params) * (target_stream - 1), sf) * offset_mult;
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if (read_u32be(sound_offset, sf_dat) == EA_BLOCKID_HEADER) { /* "SCHl" */
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vgmstream = parse_schl_block(sf_dat, sound_offset);
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if (!vgmstream)
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@ -561,7 +561,20 @@ VGMSTREAM *init_vgmstream_ea_hdr_dat(STREAMFILE *sf) {
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goto fail;
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}
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vgmstream->num_streams = total_sounds;
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if (num_params != 0) {
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uint8_t val;
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char buf[8];
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int i;
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for (i = 0; i < num_params; i++) {
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val = read_u8(0x0C + (0x02 + num_params) * (target_stream - 1) + 0x02 + i, sf);
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snprintf(buf, sizeof(buf), "%u", val);
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concatn(STREAM_NAME_SIZE, vgmstream->stream_name, buf);
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if (i != num_params - 1)
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concatn(STREAM_NAME_SIZE, vgmstream->stream_name, ", ");
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}
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}
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vgmstream->num_streams = num_sounds;
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close_streamfile(sf_dat);
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return vgmstream;
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@ -577,7 +590,7 @@ VGMSTREAM* init_vgmstream_ea_hdr_dat_v2(STREAMFILE* sf) {
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STREAMFILE *sf_dat = NULL;
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int target_stream = sf->stream_index;
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uint32_t offset_mult, sound_offset;
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uint8_t userdata_size, total_sounds;
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uint8_t num_params, num_sounds;
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size_t dat_size;
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/* checks */
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@ -586,10 +599,10 @@ VGMSTREAM* init_vgmstream_ea_hdr_dat_v2(STREAMFILE* sf) {
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/* main header is machine endian but it's not important here */
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/* 0x00: ID */
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/* 0x02: parameters (userdata size, ...) */
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/* 0x03: number of files */
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/* 0x04: sub-ID (used for different police voices in NFS games) */
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/* 0x08: sample repeat (alt number of files?) */
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/* 0x02: number of parameters */
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/* 0x03: number of samples */
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/* 0x04: speaker ID (used for different police voices in NFS games) */
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/* 0x08: sample repeat (alt number of samples?) */
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/* 0x09: block size (offset multiplier) */
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/* 0x0a: number of blocks (DAT size divided by block size) */
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/* 0x0c: number of sub-banks (always zero?) */
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@ -612,11 +625,11 @@ VGMSTREAM* init_vgmstream_ea_hdr_dat_v2(STREAMFILE* sf) {
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if (read_u32be(0x00, sf_dat) != EA_BLOCKID_HEADER)
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goto fail;
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userdata_size = read_u8(0x02, sf) & 0x0F;
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total_sounds = read_u8(0x03, sf);
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num_params = read_u8(0x02, sf) & 0x7F;
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num_sounds = read_u8(0x03, sf);
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offset_mult = read_u8(0x09, sf) * 0x0100 + 0x0100;
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if (read_u8(0x08, sf) > total_sounds)
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if (read_u8(0x08, sf) > num_sounds)
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goto fail;
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dat_size = get_streamfile_size(sf_dat);
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@ -625,11 +638,11 @@ VGMSTREAM* init_vgmstream_ea_hdr_dat_v2(STREAMFILE* sf) {
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goto fail;
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if (target_stream == 0) target_stream = 1;
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if (target_stream < 0 || total_sounds == 0 || target_stream > total_sounds)
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if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
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goto fail;
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/* offsets are always big endian */
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sound_offset = read_u16be(0x10 + (0x02 + userdata_size) * (target_stream - 1), sf) * offset_mult;
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sound_offset = read_u16be(0x10 + (0x02 + num_params) * (target_stream - 1), sf) * offset_mult;
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if (read_u32be(sound_offset, sf_dat) != EA_BLOCKID_HEADER)
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goto fail;
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@ -637,7 +650,20 @@ VGMSTREAM* init_vgmstream_ea_hdr_dat_v2(STREAMFILE* sf) {
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if (!vgmstream)
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goto fail;
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vgmstream->num_streams = total_sounds;
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if (num_params != 0) {
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uint8_t val;
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char buf[8];
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int i;
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for (i = 0; i < num_params; i++) {
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val = read_u8(0x10 + (0x02 + num_params) * (target_stream - 1) + 0x02 + i, sf);
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snprintf(buf, sizeof(buf), "%u", val);
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concatn(STREAM_NAME_SIZE, vgmstream->stream_name, buf);
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if (i != num_params - 1)
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concatn(STREAM_NAME_SIZE, vgmstream->stream_name, ", ");
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}
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}
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vgmstream->num_streams = num_sounds;
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close_streamfile(sf_dat);
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return vgmstream;
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@ -756,8 +782,9 @@ static STREAMFILE* open_mapfile_pair(STREAMFILE* sf, int track /*, int num_track
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VGMSTREAM* init_vgmstream_ea_map_mus(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* sf_mus = NULL;
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uint32_t schl_offset;
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uint8_t version, num_sounds, num_events, num_sections;
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off_t section_offset, schl_offset;
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off_t section_offset;
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int target_stream = sf->stream_index;
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/* check extension */
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@ -765,10 +792,10 @@ VGMSTREAM* init_vgmstream_ea_map_mus(STREAMFILE* sf) {
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goto fail;
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/* always big endian */
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if (read_32bitBE(0x00, sf) != 0x50464478) /* "PFDx" */
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if (!is_id32be(0x00, sf, "PFDx"))
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goto fail;
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version = read_8bit(0x04, sf);
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version = read_u8(0x04, sf);
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if (version > 1) goto fail;
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|
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sf_mus = open_mapfile_pair(sf, 0); //, 1
|
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@ -783,9 +810,9 @@ VGMSTREAM* init_vgmstream_ea_map_mus(STREAMFILE* sf) {
|
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* 0x0b: number of sections
|
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* 0x0c: data start
|
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*/
|
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num_sounds = read_8bit(0x06, sf);
|
||||
num_events = read_8bit(0x07, sf);
|
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num_sections = read_8bit(0x0b, sf);
|
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num_sounds = read_u8(0x06, sf);
|
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num_events = read_u8(0x07, sf);
|
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num_sections = read_u8(0x0b, sf);
|
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section_offset = 0x0c;
|
||||
|
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/* section 1: nodes, contains information about segment playback order */
|
||||
@ -799,8 +826,8 @@ VGMSTREAM* init_vgmstream_ea_map_mus(STREAMFILE* sf) {
|
||||
goto fail;
|
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|
||||
/* section 3: samples */
|
||||
schl_offset = read_32bitBE(section_offset + (target_stream - 1) * 0x04, sf);
|
||||
if (read_32bitBE(schl_offset, sf_mus) != EA_BLOCKID_HEADER)
|
||||
schl_offset = read_u32be(section_offset + (target_stream - 1) * 0x04, sf);
|
||||
if (read_u32be(schl_offset, sf_mus) != EA_BLOCKID_HEADER)
|
||||
goto fail;
|
||||
|
||||
vgmstream = parse_schl_block(sf_mus, schl_offset);
|
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@ -822,8 +849,8 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
|
||||
VGMSTREAM* vgmstream = NULL;
|
||||
STREAMFILE* sf_mus = NULL;
|
||||
segmented_layout_data *data_s = NULL;
|
||||
uint32_t track_start, track_end = 0, track_checksum = 0;
|
||||
uint32_t tracks_table, samples_table = 0, section_offset, entry_offset = 0, eof_offset = 0, off_mult, sound_offset;
|
||||
uint32_t tracks_table, tracks_data, samples_table = 0, section_offset, entry_offset = 0, eof_offset = 0, sound_offset,
|
||||
off_mult = 0, track_start, track_end = 0, track_checksum = 0;
|
||||
uint16_t num_nodes, num_subbanks = 0;
|
||||
uint8_t version, sub_version, num_tracks, num_sections, num_events, num_routers, num_vars, subentry_num = 0;
|
||||
int i;
|
||||
@ -836,11 +863,11 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
|
||||
goto fail;
|
||||
|
||||
/* detect endianness */
|
||||
if (read_u32be(0x00, sf) == 0x50464478) { /* "PFDx" */
|
||||
if (is_id32be(0x00, sf, "PFDx")) {
|
||||
read_u32 = read_u32be;
|
||||
read_u16 = read_u16be;
|
||||
big_endian = 1;
|
||||
} else if (read_u32le(0x00, sf) == 0x50464478) { /* "xDFP" */
|
||||
} else if (is_id32le(0x00, sf, "PFDx")) {
|
||||
read_u32 = read_u32le;
|
||||
read_u16 = read_u16le;
|
||||
big_endian = 0;
|
||||
@ -964,11 +991,16 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
|
||||
} else if (version == 5) {
|
||||
/* Need for Speed: Most Wanted, Need for Speed: Carbon, SSX on Tour */
|
||||
tracks_table = read_u32(0x2c, sf);
|
||||
tracks_data = read_u32(0x30, sf);
|
||||
samples_table = read_u32(0x34, sf);
|
||||
eof_offset = read_u32(0x38, sf);
|
||||
total_streams = (eof_offset - samples_table) / 0x08;
|
||||
off_mult = 0x80;
|
||||
|
||||
/* check to distinguish it from SNR/SNS version (first streamed sample is always at 0x100) */
|
||||
if (read_u16(tracks_data + 0x04, sf) == 0 && read_u32(samples_table + 0x00, sf) != 0x02)
|
||||
goto fail;
|
||||
|
||||
track_start = total_streams;
|
||||
|
||||
for (i = num_tracks - 1; i >= 0; i--) {
|
||||
@ -983,15 +1015,6 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
|
||||
num_subbanks = read_u16(entry_offset + 0x04, sf);
|
||||
track_checksum = read_u32be(entry_offset + 0x08, sf);
|
||||
is_ram = (num_subbanks != 0);
|
||||
|
||||
/* checks to distinguish it from SNR/SNS version */
|
||||
if (is_ram) {
|
||||
if (read_u32(entry_offset + 0x0c, sf) == 0x00)
|
||||
goto fail;
|
||||
} else {
|
||||
if (read_u32(entry_offset + 0x0c, sf) != 0x00)
|
||||
goto fail;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -1052,8 +1075,7 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if (read_u32be(bnk_offset, sf_mus) != EA_BNK_HEADER_LE &&
|
||||
read_u32be(bnk_offset, sf_mus) != EA_BNK_HEADER_BE)
|
||||
if (read_u32be(bnk_offset, sf_mus) != (big_endian ? EA_BNK_HEADER_BE : EA_BNK_HEADER_LE))
|
||||
goto fail;
|
||||
|
||||
/* play until the next entry in MPF track or the end of BNK */
|
||||
|
@ -80,7 +80,7 @@ VGMSTREAM* init_vgmstream_vab(STREAMFILE* sf) {
|
||||
uint8_t center, shift, min_note, max_note;
|
||||
off_t programs_off, tones_off, waves_off, entry_off, data_offset;
|
||||
size_t data_size;
|
||||
int target_subsong = sf->stream_index, is_vh = 0, program_num, tone_num = 0, total_subsongs,
|
||||
int target_subsong = sf->stream_index, is_vh = 0, program_num, tone_num, total_subsongs,
|
||||
note, fine, uselimits,
|
||||
channels, loop_flag, loop_start = 0, loop_end = 0;
|
||||
int i;
|
||||
@ -119,6 +119,7 @@ VGMSTREAM* init_vgmstream_vab(STREAMFILE* sf) {
|
||||
|
||||
total_subsongs = 0;
|
||||
program_num = -1;
|
||||
tone_num = -1;
|
||||
for (i = 0; i < programs; i++) {
|
||||
uint8_t program_tones;
|
||||
int local_target;
|
||||
@ -145,6 +146,10 @@ VGMSTREAM* init_vgmstream_vab(STREAMFILE* sf) {
|
||||
wave_num = read_u16le(entry_off + 0x16, sf);
|
||||
|
||||
if (read_vabcfg_file(sf, program_num, tone_num, ¬e, &fine, &uselimits)) {
|
||||
if (note == -1)
|
||||
note = center;
|
||||
if (shift == -1)
|
||||
fine = shift;
|
||||
if (uselimits)
|
||||
note = VAB_CLAMP(note, min_note, max_note);
|
||||
} else {
|
||||
|
@ -251,7 +251,7 @@ VGMSTREAM* init_vgmstream_wbk_nslb(STREAMFILE* sf) {
|
||||
|
||||
case 0x22: { /* DSP */
|
||||
int i, j;
|
||||
off_t table_offset;
|
||||
off_t coef_table_offset;
|
||||
|
||||
vgmstream->coding_type = coding_NGC_DSP;
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
@ -259,14 +259,14 @@ VGMSTREAM* init_vgmstream_wbk_nslb(STREAMFILE* sf) {
|
||||
|
||||
/* check info entry variation */
|
||||
if (read_u32le(info_entry_offset + 0x44 + 0x30*channels, sf) != 0x00)
|
||||
table_offset = 0x4c; /* Call of Duty 3 */
|
||||
coef_table_offset = 0x4c; /* Call of Duty 3 */
|
||||
else
|
||||
table_offset = 0x44; /* Kung Fu Panda */
|
||||
coef_table_offset = 0x44; /* Kung Fu Panda */
|
||||
|
||||
/* It looks like the table is re-interpreted as 8 32-bit integers and stored with little endian byte order
|
||||
* like the rest of the data. Fun times. */
|
||||
for (i = 0; i < vgmstream->channels; i++) {
|
||||
off_t coef_offset = info_entry_offset + table_offset + 0x30*i;
|
||||
off_t coef_offset = info_entry_offset + coef_table_offset + 0x30*i;
|
||||
for (j = 0; j < 8; j++) {
|
||||
vgmstream->ch[i].adpcm_coef[j*2] = read_s16le(coef_offset + j*0x04 + 0x02, sf);
|
||||
vgmstream->ch[i].adpcm_coef[j*2+1] = read_s16le(coef_offset + j*0x04 + 0x00, sf);
|
||||
|
Loading…
Reference in New Issue
Block a user