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Add .caf AIFC/RIFF extension [Topple (iOS)]
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@ -82,35 +82,39 @@ VGMSTREAM* init_vgmstream_aifc(STREAMFILE* sf) {
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/* checks */
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if (!is_id32be(0x00,sf, "FORM"))
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goto fail;
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return NULL;
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/* .aif: common (AIFF or AIFC), .aiff: common AIFF, .aifc: common AIFC
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* .laif/laiff/laifc: for plugins
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/* .aif: common (AIFF or AIFC)
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* .wav: SimCity 3000 (Mac) (both AIFF and AIFC)
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* (extensionless): Doom (3DO)
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*
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* .aifc: renamed AIFC?
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* .afc: ?
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* .cbd2: M2 games
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* .bgm: Super Street Fighter II Turbo (3DO)
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* .fda: Homeworld 2 (PC)
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* .n64: Turok (N64) src
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* .xa: SimCity 3000 (Mac)
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* .caf: Topple (iOS)
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*
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* .aiff: renamed AIFF?
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* .acm: Crusader - No Remorse (SAT)
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* .adp: Sonic Jam (SAT)
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* .ai: Dragon Force (SAT)
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* (extensionless: Doom (3DO)
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* .fda: Homeworld 2 (PC)
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* .n64: Turok (N64) src
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* .pcm: Road Rash (SAT)
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* .wav: SimCity 3000 (Mac) (both AIFC and AIFF)
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* .lwav: for media players that may confuse this format with the usual RIFF WAVE file.
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* .xa: SimCity 3000 (Mac)
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*/
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if (check_extensions(sf, "aif,laif,wav,lwav,")) {
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is_aifc_ext = 1;
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is_aiff_ext = 1;
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}
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else if (check_extensions(sf, "aifc,laifc,afc,cbd2,bgm,fda,n64,xa")) {
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else if (check_extensions(sf, "aifc,laifc,afc,cbd2,bgm,fda,n64,xa,caf")) {
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is_aifc_ext = 1;
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}
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else if (check_extensions(sf, "aiff,laiff,acm,adp,ai,pcm")) {
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is_aiff_ext = 1;
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}
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else {
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goto fail;
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return NULL;
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}
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file_size = get_streamfile_size(sf);
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@ -354,12 +354,12 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
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/* checks*/
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if (!is_id32be(0x00,sf,"RIFF"))
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goto fail;
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return NULL;
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riff_size = read_u32le(0x04,sf);
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if (!is_id32be(0x08,sf, "WAVE"))
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goto fail;
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return NULL;
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file_size = get_streamfile_size(sf);
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@ -398,9 +398,10 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
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* .mus: Burnout Legends/Dominator (PSP)
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* .dat/ldat: RollerCoaster Tycoon 1/2 (PC)
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* .wma/lwma: SRS: Street Racing Syndicate (Xbox), Fast and the Furious (Xbox)
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* .caf: Topple (iOS)
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*/
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if (!check_extensions(sf, "wav,lwav,xwav,mwv,da,dax,cd,med,snd,adx,adp,xss,xsew,adpcm,adw,wd,,sbv,wvx,str,at3,rws,aud,at9,ckd,saf,ima,nsa,pcm,xvag,ogg,logg,p1d,xms,mus,dat,ldat,wma,lwma")) {
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goto fail;
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if (!check_extensions(sf, "wav,lwav,xwav,mwv,da,dax,cd,med,snd,adx,adp,xss,xsew,adpcm,adw,wd,,sbv,wvx,str,at3,rws,aud,at9,ckd,saf,ima,nsa,pcm,xvag,ogg,logg,p1d,xms,mus,dat,ldat,wma,lwma,caf")) {
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return NULL;
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}
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/* some games have wonky sizes, selectively fix to catch bad rips and new mutations */
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