.bg00 added

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@336 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
manakoAT 2008-07-18 19:40:14 +00:00
parent 40b3a1e136
commit cc1005925b
4 changed files with 75 additions and 5 deletions

View File

@ -298,6 +298,10 @@
RelativePath=".\meta\ps2_aus.c"
>
</File>
<File
RelativePath=".\meta\ps2_bg00.c"
>
</File>
<File
RelativePath=".\meta\ps2_bmdx.c"
>

65
src/meta/ps2_bg00.c Normal file
View File

@ -0,0 +1,65 @@
#include "meta.h"
#include "../util.h"
/* BG0 (from Ibara, Mushihimesama) */
VGMSTREAM * init_vgmstream_bg0(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag = 0;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("bg0",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x42473030) /* "BG00" */
goto fail;
loop_flag = (read_32bitLE(0x08,streamFile)!=0);
channel_count = 2;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x800;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitBE(0x80,streamFile);
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = (read_32bitBE(0x4C,streamFile)*2)*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0; /* (read_32bitBE(0x4C,streamFile))*28/16/channel_count; */
vgmstream->loop_end_sample = (read_32bitBE(0x4C,streamFile)*2)*28/16/channel_count;
}
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitLE(0x10,streamFile);
vgmstream->meta_type = meta_BG0;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

View File

@ -9,7 +9,7 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *streamFile) {
coding_t coding_type;
int loop_flag = 0;
int loop_flag;
int channel_count;
int rsd_ident;
@ -24,8 +24,8 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *streamFile) {
goto fail;
loop_flag = (read_16bitLE(0x12,streamFile));
channel_count = (read_16bitLE(0x8,streamFile));
loop_flag = (read_32bitLE(0x90,streamFile)!=0);
channel_count = (read_32bitLE(0x8,streamFile));
/* build the VGMSTREAM */
@ -43,7 +43,7 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *streamFile) {
vgmstream->interleave_block_size = read_32bitLE(0x0C,streamFile);
vgmstream->num_samples = (get_streamfile_size(streamFile)-0x800)*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = (loop_flag)*28/2;
vgmstream->loop_start_sample = (read_32bitLE(0x94,streamFile))*28/16/channel_count;
vgmstream->loop_end_sample = (get_streamfile_size(streamFile)-0x800)*28/16/channel_count;
}
break;
@ -67,7 +67,7 @@ vgmstream->meta_type = meta_RSD;
start_offset = 0x800;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_16bitLE(0x10,streamFile);
vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
vgmstream->coding_type = coding_type;

View File

@ -187,6 +187,7 @@ typedef enum {
meta_FILP, /* Resident Evil - Dead Aim */
meta_IKM, /* Zwei! */
meta_SFS, /* Baroque */
meta_BG0, /* Ibara, Mushihimesama */
meta_XBOX_WAVM, /* XBOX WAVM File */
meta_XBOX_RIFF, /* XBOX RIFF/WAVE File */