mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-17 23:36:41 +01:00
lot of fixes :)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@742 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
parent
c1f880b158
commit
ce3ab5d154
@ -174,7 +174,7 @@ Xbox IMA ADPCM:
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Yamaha ADPCM:
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- .adpcm
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- .dcs+.wav
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- .dcs+.dcsw
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- .str
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- .spsd
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@ -169,7 +169,7 @@ META_OBJS=meta/adx_header.o \
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meta/ps2_joe.o \
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meta/vgs.o \
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meta/vs.o \
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meta/dc_wav_dcs.o \
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meta/dc_dcsw_dcs.o \
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meta/wii_smp.o \
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meta/ss_stream.o \
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meta/emff.o \
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Version="9,00"
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Name="libvgmstream"
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ProjectGUID="{54A6AD11-5369-4895-A06F-E255ABB99B11}"
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RootNamespace="libvgmstream"
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@ -264,6 +264,10 @@
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RelativePath=".\meta\dc_asd.c"
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>
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</File>
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<File
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RelativePath=".\meta\dc_dcsw_dcs.c"
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>
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</File>
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<File
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RelativePath=".\meta\dc_idvi.c"
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>
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@ -276,10 +280,6 @@
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RelativePath=".\meta\dc_str.c"
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>
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</File>
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<File
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RelativePath=".\meta\dc_wav_dcs.c"
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>
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</File>
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<File
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RelativePath=".\meta\de2.c"
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>
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@ -126,7 +126,7 @@ libmeta_la_SOURCES += msvp.c
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libmeta_la_SOURCES += ps2_joe.c
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libmeta_la_SOURCES += vs.c
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libmeta_la_SOURCES += vgs.c
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libmeta_la_SOURCES += dc_wav_dcs.c
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libmeta_la_SOURCES += dc_dcsw_dcs.c
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libmeta_la_SOURCES += wii_smp.c
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libmeta_la_SOURCES += ss_stream.c
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libmeta_la_SOURCES += emff.c
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@ -1,17 +1,19 @@
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#include "meta.h"
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#include "../util.h"
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/* WAV+DCS
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/* WAV+DCS (DCSW+DCS)
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2008-12-06 - manakoAT : Evil Twin - Cypriens Chronicles...
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2008-12-07 - manakoAT : Added a function to read the Header file and for
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retrieving the channels/frequency, Frequency starts
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always at a "data" chunk - 0x0C bytes, Channels
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always - 0x0E bytes... */
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VGMSTREAM * init_vgmstream_dc_wav_dcs(STREAMFILE *streamFile) {
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always - 0x0E bytes...
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2010-01-13 - manakoAT : Changed the 'Helper' extension from .wav to .dcws, to prevent conflicts */
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VGMSTREAM * init_vgmstream_dc_dcsw_dcs(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileWAV = NULL;
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STREAMFILE * streamFileDCSW = NULL;
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char filename[260];
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char filenameWAV[260];
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char filenameDCSW[260];
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int i;
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int channel_count;
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int loop_flag;
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@ -26,28 +28,28 @@ VGMSTREAM * init_vgmstream_dc_wav_dcs(STREAMFILE *streamFile) {
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if (strcasecmp("dcs",filename_extension(filename))) goto fail;
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/* Getting the Header file name... */
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strcpy(filenameWAV,filename);
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strcpy(filenameWAV+strlen(filenameWAV)-3,"wav");
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strcpy(filenameDCSW,filename);
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strcpy(filenameDCSW+strlen(filenameDCSW)-3,"dcsw");
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/* Look if the Header file is present, else cancel vgmstream */
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streamFileWAV = streamFile->open(streamFile,filenameWAV,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!streamFileWAV) goto fail;
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streamFileDCSW = streamFile->open(streamFile,filenameDCSW,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!streamFileDCSW) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFileWAV) != 0x52494646 || /* "RIFF" */
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read_32bitBE(0x08,streamFileWAV) != 0x57415645 || /* "WAVE" */
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read_32bitBE(0x0C,streamFileWAV) != 0x34582E76 || /* 0x34582E76 */
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read_32bitBE(0x3C,streamFileWAV) != 0x406E616D) /* "@nam" */
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if (read_32bitBE(0x00,streamFileDCSW) != 0x52494646 || /* "RIFF" */
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read_32bitBE(0x08,streamFileDCSW) != 0x57415645 || /* "WAVE" */
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read_32bitBE(0x0C,streamFileDCSW) != 0x34582E76 || /* 0x34582E76 */
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read_32bitBE(0x3C,streamFileDCSW) != 0x406E616D) /* "@nam" */
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goto fail;
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/* scan file until we find a "data" string */
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file_size = get_streamfile_size(streamFileWAV);
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file_size = get_streamfile_size(streamFileDCSW);
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{
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current_chunk = 0;
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/* Start at 0 and loop until we reached the
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file size, or until we found a "data string */
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while (!Founddata && current_chunk < file_size) {
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dataBuffer = (read_32bitBE(current_chunk,streamFileWAV));
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dataBuffer = (read_32bitBE(current_chunk,streamFileDCSW));
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if (dataBuffer == 0x64617461) { /* "data" */
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/* if "data" string found, retrieve the needed infos */
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Founddata = 1;
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@ -62,8 +64,8 @@ VGMSTREAM * init_vgmstream_dc_wav_dcs(STREAMFILE *streamFile) {
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if (Founddata == 0) {
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goto fail;
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} else if (Founddata == 1) {
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channel_count = (uint16_t)read_16bitLE(current_chunk-0x0E,streamFileWAV);
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frequency = read_32bitLE(current_chunk-0x0C,streamFileWAV);
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channel_count = (uint16_t)read_16bitLE(current_chunk-0x0E,streamFileDCSW);
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frequency = read_32bitLE(current_chunk-0x0C,streamFileDCSW);
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}
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loop_flag = 0;
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@ -91,7 +93,7 @@ VGMSTREAM * init_vgmstream_dc_wav_dcs(STREAMFILE *streamFile) {
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}
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vgmstream->coding_type = coding_AICA;
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vgmstream->meta_type = meta_DC_WAV_DCS;
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vgmstream->meta_type = meta_DC_DCSW_DCS;
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/* open the file for reading by each channel */
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{
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@ -105,13 +107,13 @@ VGMSTREAM * init_vgmstream_dc_wav_dcs(STREAMFILE *streamFile) {
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}
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}
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close_streamfile(streamFileWAV); streamFileWAV=NULL;
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close_streamfile(streamFileDCSW); streamFileDCSW=NULL;
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (streamFileWAV) close_streamfile(streamFileWAV);
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if (streamFileDCSW) close_streamfile(streamFileDCSW);
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -141,6 +141,7 @@ VGMSTREAM * init_vgmstream_fsb4(STREAMFILE *streamFile) {
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switch (fsb4_format) {
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/* PS2 (Spider Man - Web of Shadows), Speed Racer */
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case 0x40008800:
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case 0x20008800: // Silent Hill: Shattered Memories
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vgmstream->coding_type = coding_PSX;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x10;
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@ -1,34 +1,36 @@
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#include "meta.h"
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#include "../util.h"
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/* FSB3.0 */
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/* FSB3.0 & FSB3.1*/
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VGMSTREAM * init_vgmstream_fsb3(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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int fsb_headerlen;
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int loop_flag;
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int channel_count;
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int loop_flag;
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int channel_count;
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off_t start_offset;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("fsb",filename_extension(filename))) goto fail;
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if (strcasecmp("fsb",filename_extension(filename)) &&
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strcasecmp("lfsb",filename_extension(filename)))
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goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x46534233) goto fail; /* "FSB3" */
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/* "Check if the FSB is used as conatiner or as single file" */
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if (read_32bitLE(0x04,streamFile) != 0x1) goto fail;
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/* Check if we're dealing with a FSB3.1 file */
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/* "Check if the FSB is used as conatiner or as single file" */
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if (read_32bitLE(0x04,streamFile) != 0x1) goto fail;
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/* Check if we're dealing with a FSB3.0 or FSB3.1 file */
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if ((read_32bitBE(0x10,streamFile) != 0x00000300) &&
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(read_32bitBE(0x10,streamFile) != 0x01000300))
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goto fail;
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if (read_32bitBE(0x48,streamFile) == 0x02000806) { // Metroid Prime 3
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if (read_32bitBE(0x48,streamFile) == 0x02000806) { // Metroid Prime 3
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loop_flag = 1;
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} else {
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loop_flag = 0; /* (read_32bitLE(0x08,streamFile)!=0); */
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loop_flag = 0;
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}
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channel_count = read_16bitLE(0x56,streamFile);
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@ -39,40 +41,61 @@ VGMSTREAM * init_vgmstream_fsb3(STREAMFILE *streamFile) {
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if (!vgmstream) goto fail;
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// fsb_format = ;
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switch (((uint8_t)read_8bit(0x4A, streamFile)) >> 4) {
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switch (((uint8_t)read_8bit(0x4A, streamFile)) >> 4) {
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case 0x0: // Nintendo DSP
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->layout_type = layout_interleave_byte;
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vgmstream->interleave_block_size = 2;
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vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))*14/8/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x40,streamFile);
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vgmstream->loop_end_sample = (read_32bitLE(0x0C,streamFile))*14/8/channel_count;
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}
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break;
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case 0x4: // XBOX IMA ADPCM
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vgmstream->coding_type = coding_XBOX;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = read_32bitLE(0x0C,streamFile)*64/36/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x40,streamFile);
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vgmstream->loop_end_sample = read_32bitLE(0x0C,streamFile)*64/36/channel_count;
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}
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break;
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case 0x8: // PS2 APDCM
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vgmstream->coding_type = coding_PSX;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x10;
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vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))*28/16/channel_count;
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// Hack to support an illegal coding flag
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if (read_32bitBE(0x48,streamFile) == 0x50010000) { // Fantastic 4: Rise of the Silver Surfer
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))/2/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x40,streamFile);
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vgmstream->loop_end_sample = (read_32bitLE(0x0C,streamFile))*28/16/channel_count;
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = (read_32bitLE(0x0C,streamFile))/2/channel_count;
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}
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break;
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default:
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goto fail;
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}
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/* fill in the vital statistics */
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if (channel_count == 1) {
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vgmstream->layout_type = layout_none;
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} else if (channel_count > 1) {
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 2;
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}
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} else {
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))*14/8/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = (read_32bitLE(0x0C,streamFile))*14/8/channel_count;
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}
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if (channel_count == 1) {
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vgmstream->layout_type = layout_none;
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} else if (channel_count > 1) {
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vgmstream->layout_type = layout_interleave_byte;
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vgmstream->interleave_block_size = 2;
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}
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}
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break;
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case 0x4: // XBOX IMA ADPCM
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vgmstream->coding_type = coding_XBOX;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = read_32bitLE(0x0C,streamFile)*64/36/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitLE(0x0C,streamFile)*64/36/channel_count;
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}
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break;
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case 0x8: // PS2 APDCM
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vgmstream->coding_type = coding_PSX;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x10;
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vgmstream->num_samples = (read_32bitLE(0x0C,streamFile))*28/16/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = (read_32bitLE(0x0C,streamFile))*28/16/channel_count;
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}
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break;
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default:
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goto fail;
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}
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/* fill in the vital statistics */
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start_offset = fsb_headerlen+0x18;
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vgmstream->sample_rate = (read_32bitLE(0x4C, streamFile));
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@ -100,7 +123,6 @@ VGMSTREAM * init_vgmstream_fsb3(STREAMFILE *streamFile) {
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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if (vgmstream->coding_type == coding_XBOX) {
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/* xbox interleaving is a little odd */
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@ -110,7 +132,6 @@ VGMSTREAM * init_vgmstream_fsb3(STREAMFILE *streamFile) {
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start_offset+vgmstream->interleave_block_size*i;
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}
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vgmstream->ch[i].offset = vgmstream->ch[i].channel_start_offset;
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}
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}
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@ -327,7 +327,7 @@ VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_vgs(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_dc_wav_dcs(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_dc_dcsw_dcs(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_wii_smp(STREAMFILE * streamFile);
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148
src/meta/pcm.c
148
src/meta/pcm.c
@ -40,18 +40,18 @@ VGMSTREAM * init_vgmstream_pcm_scd(STREAMFILE *streamFile) {
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vgmstream->interleave_block_size = 0x1;
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vgmstream->meta_type = meta_PCM_SCD;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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@ -63,66 +63,66 @@ fail:
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}
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/* PCM - Custom header from Konami, which contains only loop infos...
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found in: Ephemeral Fantasia [Reiselied]
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Yu-Gi-Oh! The Duelists of the Roses [Yu-Gi-Oh! Shin Duel Monsters II]
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*/
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VGMSTREAM * init_vgmstream_pcm_ps2(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag = 0;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("pcm",filename_extension(filename))) goto fail;
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// if ((read_32bitLE(0x00,streamFile)+0x800) != (get_streamfile_size(streamFile)))
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// goto fail;
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if ((read_32bitLE(0x00,streamFile)) != (read_32bitLE(0x04,streamFile)*4))
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goto fail;
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loop_flag = (read_32bitLE(0x08,streamFile) != 0x0);
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channel_count = 2;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x800;
|
||||
vgmstream->channels = channel_count;
|
||||
vgmstream->sample_rate = 22050;
|
||||
vgmstream->coding_type = coding_PCM16LE;
|
||||
vgmstream->num_samples = read_32bitLE(0x0,streamFile)/2/channel_count;
|
||||
if (loop_flag) {
|
||||
/* PCM - Custom header from Konami, which contains only loop infos...
|
||||
found in: Ephemeral Fantasia [Reiselied]
|
||||
Yu-Gi-Oh! The Duelists of the Roses [Yu-Gi-Oh! Shin Duel Monsters II]
|
||||
*/
|
||||
VGMSTREAM * init_vgmstream_pcm_ps2(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
char filename[260];
|
||||
off_t start_offset;
|
||||
int loop_flag = 0;
|
||||
int channel_count;
|
||||
|
||||
/* check extension, case insensitive */
|
||||
streamFile->get_name(streamFile,filename,sizeof(filename));
|
||||
if (strcasecmp("pcm",filename_extension(filename))) goto fail;
|
||||
|
||||
// if ((read_32bitLE(0x00,streamFile)+0x800) != (get_streamfile_size(streamFile)))
|
||||
// goto fail;
|
||||
if ((read_32bitLE(0x00,streamFile)) != (read_32bitLE(0x04,streamFile)*4))
|
||||
goto fail;
|
||||
|
||||
loop_flag = (read_32bitLE(0x08,streamFile) != 0x0);
|
||||
channel_count = 2;
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
/* fill in the vital statistics */
|
||||
start_offset = 0x800;
|
||||
vgmstream->channels = channel_count;
|
||||
vgmstream->sample_rate = 22050;
|
||||
vgmstream->coding_type = coding_PCM16LE;
|
||||
vgmstream->num_samples = read_32bitLE(0x0,streamFile)/2/channel_count;
|
||||
if (loop_flag) {
|
||||
vgmstream->loop_start_sample = read_32bitLE(0x08,streamFile);
|
||||
vgmstream->loop_end_sample = read_32bitLE(0x0C,streamFile);
|
||||
}
|
||||
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
vgmstream->interleave_block_size = 0x2;
|
||||
vgmstream->meta_type = meta_PCM_PS2;
|
||||
|
||||
/* open the file for reading */
|
||||
{
|
||||
int i;
|
||||
STREAMFILE * file;
|
||||
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
|
||||
if (!file) goto fail;
|
||||
for (i=0;i<channel_count;i++) {
|
||||
vgmstream->ch[i].streamfile = file;
|
||||
vgmstream->ch[i].channel_start_offset=
|
||||
vgmstream->ch[i].offset=start_offset+
|
||||
vgmstream->interleave_block_size*i;
|
||||
}
|
||||
}
|
||||
|
||||
return vgmstream;
|
||||
|
||||
/* clean up anything we may have opened */
|
||||
fail:
|
||||
if (vgmstream) close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
vgmstream->loop_end_sample = read_32bitLE(0x0C,streamFile);
|
||||
}
|
||||
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
vgmstream->interleave_block_size = 0x2;
|
||||
vgmstream->meta_type = meta_PCM_PS2;
|
||||
|
||||
/* open the file for reading */
|
||||
{
|
||||
int i;
|
||||
STREAMFILE * file;
|
||||
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
|
||||
if (!file) goto fail;
|
||||
for (i=0;i<channel_count;i++) {
|
||||
vgmstream->ch[i].streamfile = file;
|
||||
vgmstream->ch[i].channel_start_offset=
|
||||
vgmstream->ch[i].offset=start_offset+
|
||||
vgmstream->interleave_block_size*i;
|
||||
}
|
||||
}
|
||||
|
||||
return vgmstream;
|
||||
|
||||
/* clean up anything we may have opened */
|
||||
fail:
|
||||
if (vgmstream) close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -31,10 +31,10 @@ VGMSTREAM * init_vgmstream_ps2_mihb(STREAMFILE *streamFile) {
|
||||
vgmstream->channels = channel_count;
|
||||
vgmstream->sample_rate = read_32bitLE(0x0C,streamFile);
|
||||
vgmstream->coding_type = coding_PSX;
|
||||
vgmstream->num_samples = (read_32bitLE(0x10,streamFile))*mib_blocks*channel_count/32*28;
|
||||
vgmstream->num_samples = ((read_32bitLE(0x10,streamFile))*mib_blocks)*28/16/channel_count;
|
||||
if (loop_flag) {
|
||||
vgmstream->loop_start_sample = 0;
|
||||
vgmstream->loop_end_sample = (read_32bitLE(0x10,streamFile))*mib_blocks*channel_count/32*28;
|
||||
vgmstream->loop_end_sample = ((read_32bitLE(0x10,streamFile))*mib_blocks)*28/16/channel_count;
|
||||
}
|
||||
|
||||
|
||||
|
@ -185,7 +185,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_ngc_ssm,
|
||||
init_vgmstream_ps2_joe,
|
||||
init_vgmstream_vgs,
|
||||
init_vgmstream_dc_wav_dcs,
|
||||
init_vgmstream_dc_dcsw_dcs,
|
||||
init_vgmstream_wii_smp,
|
||||
init_vgmstream_emff_ps2,
|
||||
init_vgmstream_emff_ngc,
|
||||
@ -2227,8 +2227,8 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
|
||||
case meta_VGS:
|
||||
snprintf(temp,TEMPSIZE,"Guitar Hero Encore Rocks the 80's Header");
|
||||
break;
|
||||
case meta_DC_WAV_DCS:
|
||||
snprintf(temp,TEMPSIZE,"Evil Twin WAV+DCS Header");
|
||||
case meta_DC_DCSW_DCS:
|
||||
snprintf(temp,TEMPSIZE,"Evil Twin DCS file with helper");
|
||||
break;
|
||||
case meta_WII_SMP:
|
||||
snprintf(temp,TEMPSIZE,"SMP DSP Header");
|
||||
|
@ -330,7 +330,7 @@ typedef enum {
|
||||
meta_STR_ASR, /* Donkey Kong Jet Race */
|
||||
meta_ZWDSP, /* Zack and Wiki */
|
||||
meta_VGS, /* Guitar Hero Encore - Rocks the 80s */
|
||||
meta_DC_WAV_DCS, /* Evil Twin - Cypriens Chronicles (DC) */
|
||||
meta_DC_DCSW_DCS, /* Evil Twin - Cypriens Chronicles (DC) */
|
||||
meta_WII_SMP, /* Mushroom Men - The Spore Wars */
|
||||
meta_WII_SNG, /* Excite Trucks */
|
||||
meta_EMFF_PS2, /* Eidos Music File Format for PS2*/
|
||||
|
Loading…
x
Reference in New Issue
Block a user