Fix some Sony .bnk [Yu-Gi-Oh! GX, Ratchet & Clank (PS2)]

This commit is contained in:
bnnm 2020-04-05 22:08:03 +02:00
parent 41fe7ad27b
commit ce6877f1b8

View File

@ -4,8 +4,8 @@
typedef enum { PSX, PCM16, ATRAC9, HEVAG } bnk_codec;
/* .BNK - Sony's Scream Tool bank format [Puyo Puyo Tetris (PS4), NekoBuro: Cats Block (Vita)] */
VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
VGMSTREAM* init_vgmstream_bnk_sony(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset, stream_offset, name_offset = 0;
size_t stream_size, interleave = 0;
off_t sblk_offset, data_offset;
@ -15,7 +15,7 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
uint32_t pitch, flags;
uint32_t atrac9_info = 0;
int total_subsongs, target_subsong = streamFile->stream_index;
int total_subsongs, target_subsong = sf->stream_index;
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
float (*read_f32)(off_t,STREAMFILE*) = NULL;
@ -23,17 +23,17 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
/* checks */
if (!check_extensions(streamFile, "bnk"))
if (!check_extensions(sf, "bnk"))
goto fail;
/* bnk version */
if (read_32bitBE(0x00,streamFile) == 0x00000003) { /* PS3 */
if (read_32bitBE(0x00,sf) == 0x00000003) { /* PS3 */
read_32bit = read_32bitBE;
read_16bit = read_16bitBE;
read_f32 = read_f32be;
big_endian = 1;
}
else if (read_32bitBE(0x00,streamFile) == 0x03000000) { /* PS2/Vita/PS4 */
else if (read_32bitBE(0x00,sf) == 0x03000000) { /* PS2/Vita/PS4 */
read_32bit = read_32bitLE;
read_16bit = read_16bitLE;
read_f32 = read_f32le;
@ -43,13 +43,13 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
goto fail;
}
parts = read_32bit(0x04,streamFile);
parts = read_32bit(0x04,sf);
if (parts < 2 || parts > 3) goto fail;
sblk_offset = read_32bit(0x08,streamFile);
sblk_offset = read_32bit(0x08,sf);
/* 0x0c: sklb size */
data_offset = read_32bit(0x10,streamFile);
data_size = read_32bit(0x14,streamFile);
data_offset = read_32bit(0x10,sf);
data_size = read_32bit(0x14,sf);
/* when sblk_offset >= 0x20: */
/* 0x18: ZLSD small footer, rare [Yakuza 6's Puyo Puyo (PS4)] */
/* 0x1c: ZLSD size */
@ -60,9 +60,9 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
/* SBlk part: parse header */
if (read_32bit(sblk_offset+0x00,streamFile) != 0x6B6C4253) /* "klBS" (SBlk = sample block?) */
if (read_32bit(sblk_offset+0x00,sf) != 0x6B6C4253) /* "klBS" (SBlk = sample block?) */
goto fail;
sblk_version = read_32bit(sblk_offset+0x04,streamFile);
sblk_version = read_32bit(sblk_offset+0x04,sf);
/* 0x08: possibly when sblk_version=0x0d, 0x03=Vita, 0x06=PS4 */
//;VGM_LOG("BNK: sblk_offset=%lx, data_offset=%lx, sblk_version %x\n", sblk_offset, data_offset, sblk_version);
@ -79,11 +79,11 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
switch(sblk_version) {
case 0x01: /* Ratchet & Clank (PS2) */
section_entries = (uint16_t)read_16bit(sblk_offset+0x16,streamFile); /* entry size: ~0x0c */
material_entries = (uint16_t)read_16bit(sblk_offset+0x18,streamFile); /* entry size: ~0x28 */
stream_entries = (uint16_t)read_16bit(sblk_offset+0x1a,streamFile); /* entry size: none (count) */
table1_offset = sblk_offset + read_32bit(sblk_offset+0x1c,streamFile);
table2_offset = sblk_offset + read_32bit(sblk_offset+0x20,streamFile);
section_entries = (uint16_t)read_16bit(sblk_offset+0x16,sf); /* entry size: ~0x0c */
material_entries = (uint16_t)read_16bit(sblk_offset+0x18,sf); /* entry size: ~0x28 */
stream_entries = (uint16_t)read_16bit(sblk_offset+0x1a,sf); /* entry size: none (count) */
table1_offset = sblk_offset + read_32bit(sblk_offset+0x1c,sf);
table2_offset = sblk_offset + read_32bit(sblk_offset+0x20,sf);
table3_offset = table2_offset; /* mixed table in this version */
table4_offset = 0; /* not included */
@ -92,16 +92,17 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
table2_suboffset = 0;
break;
case 0x03: /* Yu-Gi-Oh! GX - The Beginning of Destiny (PS2) */
case 0x04: /* Test banks */
case 0x05: /* Ratchet & Clank (PS3) */
case 0x09: /* Puyo Puyo Tetris (PS4) */
section_entries = (uint16_t)read_16bit(sblk_offset+0x16,streamFile); /* entry size: ~0x0c */
material_entries = (uint16_t)read_16bit(sblk_offset+0x18,streamFile); /* entry size: ~0x08 */
stream_entries = (uint16_t)read_16bit(sblk_offset+0x1a,streamFile); /* entry size: ~0x18 + variable */
table1_offset = sblk_offset + read_32bit(sblk_offset+0x1c,streamFile);
table2_offset = sblk_offset + read_32bit(sblk_offset+0x20,streamFile);
table3_offset = sblk_offset + read_32bit(sblk_offset+0x34,streamFile);
table4_offset = sblk_offset + read_32bit(sblk_offset+0x38,streamFile);
section_entries = (uint16_t)read_16bit(sblk_offset+0x16,sf); /* entry size: ~0x0c */
material_entries = (uint16_t)read_16bit(sblk_offset+0x18,sf); /* entry size: ~0x08 */
stream_entries = (uint16_t)read_16bit(sblk_offset+0x1a,sf); /* entry size: ~0x18 + variable */
table1_offset = sblk_offset + read_32bit(sblk_offset+0x1c,sf);
table2_offset = sblk_offset + read_32bit(sblk_offset+0x20,sf);
table3_offset = sblk_offset + read_32bit(sblk_offset+0x34,sf);
table4_offset = sblk_offset + read_32bit(sblk_offset+0x38,sf);
table1_entry_size = 0x0c;
table1_suboffset = 0x08;
@ -110,13 +111,13 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
case 0x0d: /* Polara (Vita), Crypt of the Necrodancer (Vita) */
case 0x0e: /* Yakuza 6's Puyo Puyo (PS4) */
table1_offset = sblk_offset + read_32bit(sblk_offset+0x18,streamFile);
table2_offset = sblk_offset + read_32bit(sblk_offset+0x1c,streamFile);
table3_offset = sblk_offset + read_32bit(sblk_offset+0x2c,streamFile);
table4_offset = sblk_offset + read_32bit(sblk_offset+0x30,streamFile);
section_entries = (uint16_t)read_16bit(sblk_offset+0x38,streamFile); /* entry size: ~0x24 */
material_entries = (uint16_t)read_16bit(sblk_offset+0x3a,streamFile); /* entry size: ~0x08 */
stream_entries = (uint16_t)read_16bit(sblk_offset+0x3c,streamFile); /* entry size: ~0x5c + variable */
table1_offset = sblk_offset + read_32bit(sblk_offset+0x18,sf);
table2_offset = sblk_offset + read_32bit(sblk_offset+0x1c,sf);
table3_offset = sblk_offset + read_32bit(sblk_offset+0x2c,sf);
table4_offset = sblk_offset + read_32bit(sblk_offset+0x30,sf);
section_entries = (uint16_t)read_16bit(sblk_offset+0x38,sf); /* entry size: ~0x24 */
material_entries = (uint16_t)read_16bit(sblk_offset+0x3a,sf); /* entry size: ~0x08 */
stream_entries = (uint16_t)read_16bit(sblk_offset+0x3c,sf); /* entry size: ~0x5c + variable */
table1_entry_size = 0x24;
table1_suboffset = 0x0c;
@ -151,19 +152,34 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
case 0x01:
/* table2/3 has size 0x28 entries, seemingly:
* 0x00: subtype(01=sound)
* 0x0A: pitch
* 0x08: same as other versions (pitch, flags, offset...)
* rest: padding
* 0x18: stream offset
* there is no stream size so we'd need some sample counting
* many sounds repeat entries for no apparent reason
* there is no stream size like in v0x03
*/
goto fail;
for (i = 0; i < material_entries; i++) {
uint8_t table2_type = read_32bit(table2_offset + (i*0x28) + 0x00, sf);
if (table2_type != 0x01)
continue;
total_subsongs++;
if (total_subsongs == target_subsong) {
table2_entry_offset = 0;
table3_entry_offset = (i*0x28) + 0x08;
/* continue to count all subsongs*/
}
}
break;
default:
for (i = 0; i < material_entries; i++) {
uint32_t table2_value, table2_subinfo, table2_subtype;
table2_value = (uint32_t)read_32bit(table2_offset+(i*0x08)+table2_suboffset+0x00,streamFile);
table2_value = (uint32_t)read_32bit(table2_offset+(i*0x08)+table2_suboffset+0x00,sf);
table2_subinfo = (table2_value >> 0) & 0xFFFF;
table2_subtype = (table2_value >> 16) & 0xFFFF;
if (table2_subtype != 0x100)
@ -194,14 +210,15 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
/* parse sounds */
switch(sblk_version) {
case 0x01:
case 0x03:
case 0x04:
case 0x05:
case 0x09:
pitch = (uint8_t)read_8bit(table3_offset+table3_entry_offset+0x02,streamFile);
flags = (uint8_t)read_8bit(table3_offset+table3_entry_offset+0x0f,streamFile);
stream_offset = read_32bit(table3_offset+table3_entry_offset+0x10,streamFile);
stream_size = read_32bit(table3_offset+table3_entry_offset+0x14,streamFile);
pitch = (uint8_t)read_8bit(table3_offset+table3_entry_offset+0x02,sf);
flags = (uint8_t)read_8bit(table3_offset+table3_entry_offset+0x0f,sf);
stream_offset = read_32bit(table3_offset+table3_entry_offset+0x10,sf);
stream_size = read_32bit(table3_offset+table3_entry_offset+0x14,sf);
/* must use some log/formula but whatevs */
switch(pitch) {
@ -218,6 +235,7 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
case 0xAF: sample_rate = 14000; break; //?
case 0xAE: sample_rate = 13000; break; //?
case 0xAC: sample_rate = 12000; break; //?
case 0xAB: sample_rate = 11050; break; //?
case 0xAA: sample_rate = 11025; break;
case 0xA9: sample_rate = 10000; break; //?
case 0xA4: sample_rate = 6000; break; //?
@ -230,10 +248,10 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
case 0x0d:
case 0x0e:
flags = (uint8_t)read_8bit(table3_offset+table3_entry_offset+0x12,streamFile);
stream_offset = read_32bit(table3_offset+table3_entry_offset+0x44,streamFile);
stream_size = read_32bit(table3_offset+table3_entry_offset+0x48,streamFile);
sample_rate = (int)read_f32(table3_offset+table3_entry_offset+0x4c,streamFile);
flags = (uint8_t)read_8bit(table3_offset+table3_entry_offset+0x12,sf);
stream_offset = read_32bit(table3_offset+table3_entry_offset+0x44,sf);
stream_size = read_32bit(table3_offset+table3_entry_offset+0x48,sf);
sample_rate = (int)read_f32(table3_offset+table3_entry_offset+0x4c,sf);
break;
default:
@ -251,7 +269,7 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
case 0x0e:
/* find if this sound has an assigned name in table1 */
for (i = 0; i < section_entries; i++) {
off_t entry_offset = (uint16_t)read_16bit(table1_offset+(i*table1_entry_size)+table1_suboffset+0x00,streamFile);
off_t entry_offset = (uint16_t)read_16bit(table1_offset+(i*table1_entry_size)+table1_suboffset+0x00,sf);
/* rarely (ex. Polara sfx) one name applies to multiple materials,
* from current entry_offset to next entry_offset (section offsets should be in order) */
@ -267,15 +285,15 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
/* 0x0c: table4 size */
/* variable: entries */
/* variable: names (null terminated) */
table4_entries_offset = table4_offset + read_32bit(table4_offset+0x08, streamFile);
table4_entries_offset = table4_offset + read_32bit(table4_offset+0x08, sf);
table4_names_offset = table4_entries_offset + (0x10*section_entries);
//;VGM_LOG("BNK: t4_entries=%lx, t4_names=%lx\n", table4_entries_offset, table4_names_offset);
/* get assigned name from table4 names */
for (i = 0; i < section_entries; i++) {
int entry_id = read_32bit(table4_entries_offset+(i*0x10)+0x0c, streamFile);
int entry_id = read_32bit(table4_entries_offset+(i*0x10)+0x0c, sf);
if (entry_id == table4_entry_id) {
name_offset = table4_names_offset + read_32bit(table4_entries_offset+(i*0x10)+0x00, streamFile);
name_offset = table4_names_offset + read_32bit(table4_entries_offset+(i*0x10)+0x00, sf);
break;
}
}
@ -302,6 +320,29 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
case 0x05:
channel_count = 1;
/* early versions don't have PS-ADPCM size, could check next offset but it's all kind of loopy */
if (sblk_version <= 0x03 && stream_size == 0 && (flags & 0x80) == 0) {
off_t offset;
off_t max_offset = get_streamfile_size(sf);
stream_size += 0x10;
for (offset = data_offset + stream_offset + 0x10; offset < max_offset; offset += 0x10) {
/* beginning frame (if file loops won't have end frame) */
if (read_32bitBE(offset + 0x00, sf) == 0x00000000 && read_32bitBE(offset + 0x04, sf) == 0x00000000)
break;
stream_size += 0x10;
/* end frame */
if (read_32bitBE(offset + 0x00, sf) == 0x00077777 && read_32bitBE(offset + 0x04, sf) == 0x77777777)
break;
}
//;VGM_LOG("BNK: stream offset=%lx + %lx, new size=%x\n", data_offset, stream_offset, stream_size);
}
/* hack for PS3 files that use dual subsongs as stereo */
if (total_subsongs == 2 && stream_size * 2 == data_size) {
channel_count = 2;
@ -314,7 +355,7 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
codec = PCM16; /* rare [Wipeout HD (PS3)] */
}
else {
loop_flag = ps_find_loop_offsets(streamFile, start_offset, stream_size, channel_count, interleave, &loop_start, &loop_end);
loop_flag = ps_find_loop_offsets(sf, start_offset, stream_size, channel_count, interleave, &loop_start, &loop_end);
loop_flag = (flags & 0x40); /* no loops values in sight so may only apply to PS-ADPCM flags */
codec = PSX;
@ -324,20 +365,20 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
break;
case 0x09:
type = read_16bit(start_offset+0x00,streamFile);
extradata_size = 0x08 + read_32bit(start_offset+0x04,streamFile); /* 0x14 for AT9 */
type = read_16bit(start_offset+0x00,sf);
extradata_size = 0x08 + read_32bit(start_offset+0x04,sf); /* 0x14 for AT9 */
switch(type) {
case 0x02: /* ATRAC9 mono */
case 0x05: /* ATRAC9 stereo */
if (read_32bit(start_offset+0x08,streamFile) + 0x08 != extradata_size) /* repeat? */
if (read_32bit(start_offset+0x08,sf) + 0x08 != extradata_size) /* repeat? */
goto fail;
channel_count = (type == 0x02) ? 1 : 2;
atrac9_info = (uint32_t)read_32bitBE(start_offset+0x0c,streamFile);
atrac9_info = (uint32_t)read_32bitBE(start_offset+0x0c,sf);
/* 0x10: null? */
loop_length = read_32bit(start_offset+0x14,streamFile);
loop_start = read_32bit(start_offset+0x18,streamFile);
loop_length = read_32bit(start_offset+0x14,sf);
loop_start = read_32bit(start_offset+0x18,sf);
loop_end = loop_start + loop_length; /* loop_start is -1 if not set */
codec = ATRAC9;
@ -351,26 +392,26 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
case 0x0d:
case 0x0e:
type = read_16bit(start_offset+0x00,streamFile);
if (read_32bit(start_offset+0x04,streamFile) != 0x01) /* type? */
type = read_16bit(start_offset+0x00,sf);
if (read_32bit(start_offset+0x04,sf) != 0x01) /* type? */
goto fail;
extradata_size = 0x10 + read_32bit(start_offset+0x08,streamFile); /* 0x80 for AT9, 0x10 for PCM/PS-ADPCM */
extradata_size = 0x10 + read_32bit(start_offset+0x08,sf); /* 0x80 for AT9, 0x10 for PCM/PS-ADPCM */
/* 0x0c: null? */
switch(type) {
case 0x02: /* ATRAC9 mono */
case 0x05: /* ATRAC9 stereo */
if (read_32bit(start_offset+0x10,streamFile) + 0x10 != extradata_size) /* repeat? */
if (read_32bit(start_offset+0x10,sf) + 0x10 != extradata_size) /* repeat? */
goto fail;
channel_count = (type == 0x02) ? 1 : 2;
atrac9_info = (uint32_t)read_32bitBE(start_offset+0x14,streamFile);
atrac9_info = (uint32_t)read_32bitBE(start_offset+0x14,sf);
/* 0x18: null? */
/* 0x1c: channels? */
/* 0x20: null? */
loop_length = read_32bit(start_offset+0x24,streamFile);
loop_start = read_32bit(start_offset+0x28,streamFile);
loop_length = read_32bit(start_offset+0x24,sf);
loop_start = read_32bit(start_offset+0x28,sf);
loop_end = loop_start + loop_length; /* loop_start is -1 if not set */
codec = ATRAC9;
@ -379,11 +420,11 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
case 0x01: /* PCM16LE mono? (NekoBuro/Polara sfx) */
case 0x04: /* PCM16LE stereo? (NekoBuro/Polara sfx) */
/* 0x10: null? */
channel_count = read_32bit(start_offset+0x14,streamFile);
channel_count = read_32bit(start_offset+0x14,sf);
interleave = 0x02;
loop_start = read_32bit(start_offset+0x18,streamFile);
loop_length = read_32bit(start_offset+0x1c,streamFile);
loop_start = read_32bit(start_offset+0x18,sf);
loop_length = read_32bit(start_offset+0x1c,sf);
loop_end = loop_start + loop_length; /* loop_start is -1 if not set */
codec = PCM16;
@ -391,11 +432,11 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
case 0x00: /* PS-ADPCM (test banks) */
/* 0x10: null? */
channel_count = read_32bit(start_offset+0x14,streamFile);
channel_count = read_32bit(start_offset+0x14,sf);
interleave = 0x02;
loop_start = read_32bit(start_offset+0x18,streamFile);
loop_length = read_32bit(start_offset+0x1c,streamFile);
loop_start = read_32bit(start_offset+0x18,sf);
loop_length = read_32bit(start_offset+0x1c,sf);
loop_end = loop_start + loop_length; /* loop_start is -1 if not set */
codec = HEVAG;
@ -486,10 +527,10 @@ VGMSTREAM * init_vgmstream_bnk_sony(STREAMFILE *streamFile) {
}
if (name_offset)
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,streamFile);
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,sf);
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
@ -500,12 +541,16 @@ fail:
#if 0
/* .BNK - Sony's bank, earlier version [Jak and Daxter (PS2), NCAA Gamebreaker 2001 (PS2)] */
VGMSTREAM * init_vgmstream_bnk_sony_v2(STREAMFILE *streamFile) {
VGMSTREAM * init_vgmstream_bnk_sony_v2(STREAMFILE *sf) {
/* 0x00: 0x00000001
* 0x04: sections (2 or 3)
* 0x08+ similar to v3 but "SBv2"
* table formats is a bit different
* header is like v3 but stream size is in other table?
* 0x08+: similar as above (start, size) but with "SBv2"
*
* 0x2C/2E=entries?
* 0x34: table offsets (from sbv2 start)
* - table1: 0x1c entries
* - table2: 0x08 entries, possibly point to table3
* - table3: 0x18 entries, same format as early SBlk (pitch/flags/offset, no size)
*/
fail: