mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-24 15:00:11 +01:00
commit
d0de011953
@ -427,6 +427,7 @@ static const char* extension_list[] = {
|
||||
"tgq",
|
||||
"thp",
|
||||
"tk5",
|
||||
"tmx",
|
||||
"tra",
|
||||
"tun",
|
||||
"txth",
|
||||
|
@ -36,7 +36,7 @@
|
||||
static VGMSTREAM * init_vgmstream_eaaudiocore_header(STREAMFILE * streamHead, STREAMFILE * streamData, off_t header_offset, off_t start_offset, meta_t meta_type);
|
||||
static size_t get_snr_size(STREAMFILE *streamFile, off_t offset);
|
||||
static VGMSTREAM *parse_s10a_header(STREAMFILE *streamFile, off_t offset, uint16_t target_index, off_t ast_offset);
|
||||
|
||||
VGMSTREAM * init_vgmstream_gin_header(STREAMFILE *streamFile, off_t offset);
|
||||
|
||||
|
||||
/* .SNR+SNS - from EA latest games (~2008-2013), v0 header */
|
||||
@ -569,6 +569,54 @@ fail:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* EA TMX - used for engine sounds in NFS games (2007-present) */
|
||||
VGMSTREAM * init_vgmstream_ea_tmx(STREAMFILE *streamFile) {
|
||||
uint32_t num_sounds, sound_type;
|
||||
off_t table_offset, data_offset, entry_offset, sound_offset, sns_offset;
|
||||
VGMSTREAM *vgmstream = NULL;
|
||||
int target_stream = streamFile->stream_index;
|
||||
|
||||
if (!check_extensions(streamFile, "tmx"))
|
||||
goto fail;
|
||||
|
||||
/* always little endian */
|
||||
if (read_32bitLE(0x0c, streamFile) != 0x30303031) /* "0001" */
|
||||
goto fail;
|
||||
|
||||
num_sounds = read_32bitLE(0x20, streamFile);
|
||||
table_offset = read_32bitLE(0x58, streamFile);
|
||||
data_offset = read_32bitLE(0x5c, streamFile);
|
||||
|
||||
if (target_stream == 0) target_stream = 1;
|
||||
if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
|
||||
goto fail;
|
||||
|
||||
entry_offset = table_offset + (target_stream - 1) * 0x24;
|
||||
sound_type = read_32bitLE(entry_offset + 0x00, streamFile);
|
||||
sound_offset = read_32bitLE(entry_offset + 0x08, streamFile) + data_offset;
|
||||
|
||||
switch (sound_type) {
|
||||
case 0x47494E20: /* "GIN " */
|
||||
/* FIXME: need to get GIN size somehow */
|
||||
vgmstream = init_vgmstream_gin_header(streamFile, sound_offset);
|
||||
if (!vgmstream) goto fail;
|
||||
break;
|
||||
case 0x534E5220: /* "SNR " */
|
||||
sns_offset = sound_offset + get_snr_size(streamFile, sound_offset);
|
||||
vgmstream = init_vgmstream_eaaudiocore_header(streamFile, streamFile, sound_offset, sns_offset, meta_EA_SNR_SNS);
|
||||
if (!vgmstream) goto fail;
|
||||
break;
|
||||
default:
|
||||
goto fail;
|
||||
}
|
||||
|
||||
vgmstream->num_streams = num_sounds;
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* EA Harmony Sample Bank - used in 8th gen EA Sports games */
|
||||
VGMSTREAM * init_vgmstream_ea_sbr_harmony(STREAMFILE *streamFile) {
|
||||
uint32_t num_dsets, set_sounds, chunk_id;
|
||||
@ -847,7 +895,8 @@ static VGMSTREAM * init_vgmstream_eaaudiocore_header(STREAMFILE * streamHead, ST
|
||||
eaac.codec == EAAC_CODEC_EALAYER3_V1 ||
|
||||
eaac.codec == EAAC_CODEC_EALAYER3_V2_PCM ||
|
||||
eaac.codec == EAAC_CODEC_EALAYER3_V2_SPIKE ||
|
||||
eaac.codec == EAAC_CODEC_EAXMA)) {
|
||||
eaac.codec == EAAC_CODEC_EAXMA ||
|
||||
eaac.codec == EAAC_CODEC_XAS)) {
|
||||
VGM_LOG("EA EAAC: unknown actual looping for codec %x\n", eaac.codec);
|
||||
goto fail;
|
||||
}
|
||||
@ -913,8 +962,19 @@ static VGMSTREAM * init_vgmstream_eaaudiocore_header(STREAMFILE * streamHead, ST
|
||||
#endif
|
||||
|
||||
case EAAC_CODEC_XAS: /* "Xas1": EA-XAS [Dead Space (PC/PS3)] */
|
||||
vgmstream->coding_type = coding_EA_XAS_V1;
|
||||
vgmstream->layout_type = layout_blocked_ea_sns;
|
||||
|
||||
/* special (if hacky) loop handling, see comments */
|
||||
if (eaac.loop_start > 0) {
|
||||
segmented_layout_data *data = build_segmented_eaaudiocore_looping(streamData, &eaac);
|
||||
if (!data) goto fail;
|
||||
vgmstream->layout_data = data;
|
||||
vgmstream->coding_type = data->segments[0]->coding_type;
|
||||
vgmstream->layout_type = layout_segmented;
|
||||
} else {
|
||||
vgmstream->coding_type = coding_EA_XAS_V1;
|
||||
vgmstream->layout_type = layout_blocked_ea_sns;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
#ifdef VGM_USE_MPEG
|
||||
@ -1099,11 +1159,11 @@ static size_t calculate_eaac_size(VGMSTREAM *vgmstream, STREAMFILE *streamFile,
|
||||
*
|
||||
* We use the segmented layout, since the eaac_streamfile doesn't handle padding,
|
||||
* and the segments seem fully separate (so even skipping would probably decode wrong). */
|
||||
// todo consider better ways to handle this once more looped files for other codecs are found
|
||||
static segmented_layout_data* build_segmented_eaaudiocore_looping(STREAMFILE *streamData, eaac_header *eaac) {
|
||||
segmented_layout_data *data = NULL;
|
||||
STREAMFILE* temp_streamFile[2] = {0};
|
||||
off_t offsets[2] = { eaac->stream_offset, eaac->loop_offset };
|
||||
off_t start_offset;
|
||||
int num_samples[2] = { eaac->loop_start, eaac->num_samples - eaac->loop_start};
|
||||
int segment_count = 2; /* intro/loop */
|
||||
int i;
|
||||
@ -1128,6 +1188,8 @@ static segmented_layout_data* build_segmented_eaaudiocore_looping(STREAMFILE *st
|
||||
temp_eaac.num_samples = num_samples[i];
|
||||
temp_eaac.stream_offset = offsets[i];
|
||||
|
||||
start_offset = 0x00; /* must point to the custom streamfile's beginning */
|
||||
|
||||
/* layers inside segments, how trippy */
|
||||
data->segments[i]->layout_data = build_layered_eaaudiocore_eaxma(streamData, &temp_eaac);
|
||||
if (!data->segments[i]->layout_data) goto fail;
|
||||
@ -1137,6 +1199,14 @@ static segmented_layout_data* build_segmented_eaaudiocore_looping(STREAMFILE *st
|
||||
}
|
||||
#endif
|
||||
|
||||
case EAAC_CODEC_XAS:
|
||||
{
|
||||
start_offset = offsets[i];
|
||||
data->segments[i]->coding_type = coding_EA_XAS_V1;
|
||||
data->segments[i]->layout_type = layout_blocked_ea_sns;
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef VGM_USE_MPEG
|
||||
case EAAC_CODEC_EALAYER3_V1:
|
||||
case EAAC_CODEC_EALAYER3_V2_PCM:
|
||||
@ -1144,6 +1214,8 @@ static segmented_layout_data* build_segmented_eaaudiocore_looping(STREAMFILE *st
|
||||
mpeg_custom_config cfg = {0};
|
||||
mpeg_custom_t type = (eaac->codec == 0x05 ? MPEG_EAL31b : (eaac->codec == 0x06) ? MPEG_EAL32P : MPEG_EAL32S);
|
||||
|
||||
start_offset = 0x00; /* must point to the custom streamfile's beginning */
|
||||
|
||||
temp_streamFile[i] = setup_eaac_streamfile(streamData, eaac->version,eaac->codec,eaac->streamed,0,0, offsets[i]);
|
||||
if (!temp_streamFile[i]) goto fail;
|
||||
|
||||
@ -1157,11 +1229,11 @@ static segmented_layout_data* build_segmented_eaaudiocore_looping(STREAMFILE *st
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if (!vgmstream_open_stream(data->segments[i],temp_streamFile[i],0x00))
|
||||
if (!vgmstream_open_stream(data->segments[i],temp_streamFile[i], start_offset))
|
||||
goto fail;
|
||||
|
||||
//todo temp_streamFile doesn't contain EAXMA's streamfile
|
||||
data->segments[i]->stream_size = calculate_eaac_size(data->segments[i], temp_streamFile[i], eaac, 0x00);
|
||||
data->segments[i]->stream_size = calculate_eaac_size(data->segments[i], temp_streamFile[i], eaac, start_offset);
|
||||
}
|
||||
|
||||
if (!setup_layout_segmented(data))
|
||||
|
@ -823,7 +823,7 @@ fail:
|
||||
static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int target_stream, int is_embedded) {
|
||||
uint32_t i;
|
||||
uint16_t num_sounds;
|
||||
off_t header_offset, start_offset, test_offset, table_offset;
|
||||
off_t header_offset, start_offset, test_offset, table_offset, entry_offset;
|
||||
size_t header_size;
|
||||
ea_header ea = { 0 };
|
||||
int32_t(*read_32bit)(off_t, STREAMFILE*) = NULL;
|
||||
@ -872,15 +872,17 @@ static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int ta
|
||||
if (target_stream < 0 || target_stream >= num_sounds)
|
||||
goto fail;
|
||||
|
||||
header_offset = read_32bit(offset + table_offset + 0x04 * target_stream, streamFile);
|
||||
entry_offset = offset + table_offset + 0x04 * target_stream;
|
||||
header_offset = entry_offset + read_32bit(offset + entry_offset, streamFile);
|
||||
} else {
|
||||
/* some of these are dummies with zero offset, skip them when opening standalone BNK */
|
||||
for (i = 0; i < num_sounds; i++) {
|
||||
test_offset = read_32bit(offset + table_offset + 0x04 * i, streamFile);
|
||||
entry_offset = offset + table_offset + 0x04 * i;
|
||||
test_offset = read_32bit(entry_offset, streamFile);
|
||||
|
||||
if (test_offset != 0) {
|
||||
if (target_stream == real_bnk_sounds)
|
||||
header_offset = offset + table_offset + 0x04 * i + test_offset;
|
||||
header_offset = entry_offset + test_offset;
|
||||
|
||||
real_bnk_sounds++;
|
||||
}
|
||||
|
@ -1,18 +1,32 @@
|
||||
#include "meta.h"
|
||||
#include "../coding/coding.h"
|
||||
|
||||
VGMSTREAM * init_vgmstream_gin_header(STREAMFILE *streamFile, off_t offset);
|
||||
|
||||
/* .gin - EA engine sounds [Need for Speed: Most Wanted (multi)] */
|
||||
VGMSTREAM * init_vgmstream_gin(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
off_t start_offset;
|
||||
int loop_flag, channel_count, sample_rate, num_samples;
|
||||
|
||||
|
||||
/* checks */
|
||||
if (!check_extensions(streamFile, "gin"))
|
||||
goto fail;
|
||||
|
||||
if (read_32bitBE(0x00,streamFile) != 0x476E7375) /* "Gnsu" */
|
||||
vgmstream = init_vgmstream_gin_header(streamFile, 0x00);
|
||||
if (!vgmstream)
|
||||
goto fail;
|
||||
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
VGMSTREAM * init_vgmstream_gin_header(STREAMFILE *streamFile, off_t offset) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
off_t start_offset;
|
||||
int loop_flag, channel_count, sample_rate, num_samples;
|
||||
|
||||
/* checks */
|
||||
if (read_32bitBE(offset + 0x00, streamFile) != 0x476E7375) /* "Gnsu" */
|
||||
goto fail;
|
||||
|
||||
/* contains mapped values for engine RPM sounds but we'll just play the whole thing */
|
||||
@ -22,11 +36,11 @@ VGMSTREAM * init_vgmstream_gin(STREAMFILE *streamFile) {
|
||||
/* 0x14: RPM ??? table size */
|
||||
/* always LE even on X360/PS3 */
|
||||
|
||||
num_samples = read_32bitLE(0x18, streamFile);
|
||||
sample_rate = read_32bitLE(0x1c, streamFile);
|
||||
start_offset = 0x20 +
|
||||
(read_32bitLE(0x10, streamFile) + 1) * 0x04 +
|
||||
(read_32bitLE(0x14, streamFile) + 1) * 0x04;
|
||||
num_samples = read_32bitLE(offset + 0x18, streamFile);
|
||||
sample_rate = read_32bitLE(offset + 0x1c, streamFile);
|
||||
start_offset = offset + 0x20 +
|
||||
(read_32bitLE(offset + 0x10, streamFile) + 1) * 0x04 +
|
||||
(read_32bitLE(offset + 0x14, streamFile) + 1) * 0x04;
|
||||
channel_count = 1;
|
||||
loop_flag = 0;
|
||||
|
||||
@ -40,10 +54,12 @@ VGMSTREAM * init_vgmstream_gin(STREAMFILE *streamFile) {
|
||||
vgmstream->num_samples = num_samples;
|
||||
|
||||
vgmstream->coding_type = coding_EA_XAS_V0;
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
vgmstream->interleave_block_size = 0x13;
|
||||
vgmstream->layout_type = layout_none;
|
||||
|
||||
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
|
||||
/* calculate size for TMX */
|
||||
vgmstream->stream_size = (align_size_to_block(num_samples, 32) / 32) * 0x13;
|
||||
|
||||
if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
|
||||
goto fail;
|
||||
return vgmstream;
|
||||
|
||||
|
@ -684,6 +684,7 @@ VGMSTREAM * init_vgmstream_ea_sps(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_abk_eaac(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_hdr_sth_dat(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_mpf_mus_eaac(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_tmx(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_sbr(STREAMFILE * streamFile);
|
||||
VGMSTREAM * init_vgmstream_ea_sbr_harmony(STREAMFILE * streamFile);
|
||||
|
||||
|
@ -832,7 +832,7 @@ static VGMSTREAM * init_vgmstream_ubi_sb_silence(ubi_sb_header *sb, STREAMFILE *
|
||||
vgmstream->meta_type = meta_UBI_SB;
|
||||
vgmstream->sample_rate = sample_rate;
|
||||
|
||||
vgmstream->num_samples = sb->duration * sample_rate;
|
||||
vgmstream->num_samples = (int32_t)(sb->duration * (float)sample_rate);
|
||||
vgmstream->num_streams = sb->total_subsongs;
|
||||
vgmstream->stream_size = vgmstream->num_samples * channel_count * 0x02; /* PCM size */
|
||||
|
||||
@ -2348,7 +2348,6 @@ static int config_sb_version(ubi_sb_header * sb, STREAMFILE *streamFile) {
|
||||
}
|
||||
|
||||
/* Open Season (2006)(PC)-map 0x00180003 */
|
||||
/* Shaun White Snowboarding (2008)(PC)-map 0x00180003 */
|
||||
if (sb->version == 0x00180003 && sb->platform == UBI_PC) {
|
||||
config_sb_entry(sb, 0x68, 0x78);
|
||||
|
||||
@ -2359,6 +2358,8 @@ static int config_sb_version(ubi_sb_header * sb, STREAMFILE *streamFile) {
|
||||
|
||||
config_sb_layer_he(sb, 0x20, 0x38, 0x3c, 0x44);
|
||||
config_sb_layer_sh(sb, 0x34, 0x00, 0x08, 0x0c, 0x14);
|
||||
|
||||
config_sb_silence_f(sb, 0x1c);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -2373,6 +2374,8 @@ static int config_sb_version(ubi_sb_header * sb, STREAMFILE *streamFile) {
|
||||
|
||||
config_sb_layer_he(sb, 0x20, 0x2c, 0x30, 0x38);
|
||||
config_sb_layer_sh(sb, 0x34, 0x00, 0x08, 0x0c, 0x14);
|
||||
|
||||
config_sb_silence_f(sb, 0x1c);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -2387,6 +2390,8 @@ static int config_sb_version(ubi_sb_header * sb, STREAMFILE *streamFile) {
|
||||
|
||||
config_sb_layer_he(sb, 0x20, 0x38, 0x3c, 0x44);
|
||||
config_sb_layer_sh(sb, 0x34, 0x00, 0x08, 0x0c, 0x14);
|
||||
|
||||
config_sb_silence_f(sb, 0x1c);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -381,6 +381,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_ea_abk_eaac,
|
||||
init_vgmstream_ea_hdr_sth_dat,
|
||||
init_vgmstream_ea_mpf_mus_eaac,
|
||||
init_vgmstream_ea_tmx,
|
||||
init_vgmstream_ea_sbr,
|
||||
init_vgmstream_ea_sbr_harmony,
|
||||
init_vgmstream_ngc_vid1,
|
||||
@ -1180,6 +1181,8 @@ int get_vgmstream_samples_per_frame(VGMSTREAM * vgmstream) {
|
||||
case coding_UBI_IMA:
|
||||
case coding_OKI16:
|
||||
return 1;
|
||||
case coding_PCM4:
|
||||
case coding_PCM4_U:
|
||||
case coding_IMA_int:
|
||||
case coding_DVI_IMA_int:
|
||||
case coding_3DS_IMA:
|
||||
@ -1357,6 +1360,8 @@ int get_vgmstream_frame_size(VGMSTREAM * vgmstream) {
|
||||
case coding_CIRCUS_ADPCM:
|
||||
return 0x01;
|
||||
|
||||
case coding_PCM4:
|
||||
case coding_PCM4_U:
|
||||
case coding_IMA:
|
||||
case coding_IMA_int:
|
||||
case coding_DVI_IMA:
|
||||
|
Loading…
Reference in New Issue
Block a user