mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-28 00:20:47 +01:00
Added initial support for .TUN (LEGO Racers (PC)), broken though (for now)
Added .WPD support for Shuffle! (PC) git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@951 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
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cd8908869f
commit
d4e2f18106
@ -478,6 +478,7 @@ bool input_vgmstream::g_is_our_path(const char * p_path,const char * p_extension
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if(!stricmp_utf8(p_extension,"tk1")) return 1;
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if(!stricmp_utf8(p_extension,"tk1")) return 1;
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if(!stricmp_utf8(p_extension,"tk5")) return 1;
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if(!stricmp_utf8(p_extension,"tk5")) return 1;
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if(!stricmp_utf8(p_extension,"tra")) return 1;
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if(!stricmp_utf8(p_extension,"tra")) return 1;
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if(!stricmp_utf8(p_extension,"tun")) return 1;
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if(!stricmp_utf8(p_extension,"tydsp")) return 1;
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if(!stricmp_utf8(p_extension,"tydsp")) return 1;
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if(!stricmp_utf8(p_extension,"um3")) return 1;
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if(!stricmp_utf8(p_extension,"um3")) return 1;
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@ -504,6 +505,7 @@ bool input_vgmstream::g_is_our_path(const char * p_path,const char * p_extension
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if(!stricmp_utf8(p_extension,"wii")) return 1;
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if(!stricmp_utf8(p_extension,"wii")) return 1;
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if(!stricmp_utf8(p_extension,"wmus")) return 1;
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if(!stricmp_utf8(p_extension,"wmus")) return 1;
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if(!stricmp_utf8(p_extension,"wp2")) return 1;
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if(!stricmp_utf8(p_extension,"wp2")) return 1;
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if(!stricmp_utf8(p_extension,"wpd")) return 1;
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if(!stricmp_utf8(p_extension,"wsd")) return 1;
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if(!stricmp_utf8(p_extension,"wsd")) return 1;
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if(!stricmp_utf8(p_extension,"wsi")) return 1;
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if(!stricmp_utf8(p_extension,"wsi")) return 1;
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if(!stricmp_utf8(p_extension,"wvs")) return 1;
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if(!stricmp_utf8(p_extension,"wvs")) return 1;
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@ -784,6 +786,7 @@ DECLARE_MULTIPLE_FILE_TYPE("TEC Audio File (*.TEC)", tec);
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DECLARE_MULTIPLE_FILE_TYPE("THP Audio File (*.THP)", thp);
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DECLARE_MULTIPLE_FILE_TYPE("THP Audio File (*.THP)", thp);
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DECLARE_MULTIPLE_FILE_TYPE("TK1 Audio File (*.TK1)", tk1);
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DECLARE_MULTIPLE_FILE_TYPE("TK1 Audio File (*.TK1)", tk1);
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DECLARE_MULTIPLE_FILE_TYPE("TK5 Audio File (*.TK5)", tk5);
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DECLARE_MULTIPLE_FILE_TYPE("TK5 Audio File (*.TK5)", tk5);
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DECLARE_MULTIPLE_FILE_TYPE("TUN Audio File (*.TUN)", tun);
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DECLARE_MULTIPLE_FILE_TYPE("TYDSP Audio File (*.TYDSP)", tydsp);
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DECLARE_MULTIPLE_FILE_TYPE("TYDSP Audio File (*.TYDSP)", tydsp);
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DECLARE_MULTIPLE_FILE_TYPE("UM3 Audio File (*.UM3)", um3);
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DECLARE_MULTIPLE_FILE_TYPE("UM3 Audio File (*.UM3)", um3);
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@ -809,6 +812,7 @@ DECLARE_MULTIPLE_FILE_TYPE("WAS Audio File (*.WAS)", was);
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DECLARE_MULTIPLE_FILE_TYPE("WII Audio File (*.WII)", wii);
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DECLARE_MULTIPLE_FILE_TYPE("WII Audio File (*.WII)", wii);
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DECLARE_MULTIPLE_FILE_TYPE("WMUS Audio File (*.WMUS)", wmus);
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DECLARE_MULTIPLE_FILE_TYPE("WMUS Audio File (*.WMUS)", wmus);
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DECLARE_MULTIPLE_FILE_TYPE("WP2 Audio File (*.WP2)", wp2);
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DECLARE_MULTIPLE_FILE_TYPE("WP2 Audio File (*.WP2)", wp2);
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DECLARE_MULTIPLE_FILE_TYPE("WPD Audio File (*.WPD)", wpd);
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DECLARE_MULTIPLE_FILE_TYPE("WSD Audio File (*.WSD)", wsd);
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DECLARE_MULTIPLE_FILE_TYPE("WSD Audio File (*.WSD)", wsd);
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DECLARE_MULTIPLE_FILE_TYPE("WSI Audio File (*.WSI)", wsi);
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DECLARE_MULTIPLE_FILE_TYPE("WSI Audio File (*.WSI)", wsi);
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DECLARE_MULTIPLE_FILE_TYPE("WVS Audio File (*.WVS)", wvs);
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DECLARE_MULTIPLE_FILE_TYPE("WVS Audio File (*.WVS)", wvs);
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@ -280,7 +280,9 @@ META_OBJS=meta/adx_header.o \
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meta/pc_adp.o \
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meta/pc_adp.o \
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meta/excitebots.o \
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meta/excitebots.o \
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meta/ps3_klbs.o \
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meta/ps3_klbs.o \
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meta/ps2_mtaf.o
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meta/ps2_mtaf.o \
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meta/tun.o \
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meta/wpd.o
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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@ -1006,6 +1006,10 @@
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RelativePath=".\meta\thp.c"
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RelativePath=".\meta\thp.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\meta\tun.c"
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>
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</File>
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<File
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<File
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RelativePath=".\meta\vgs.c"
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RelativePath=".\meta\vgs.c"
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>
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>
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@ -1046,6 +1050,10 @@
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RelativePath=".\meta\wii_sts.c"
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RelativePath=".\meta\wii_sts.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\meta\wpd.c"
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>
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</File>
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<File
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<File
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RelativePath=".\meta\ws_aud.c"
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RelativePath=".\meta\ws_aud.c"
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>
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>
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@ -227,5 +227,7 @@ libmeta_la_SOURCES += pc_adp.c
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libmeta_la_SOURCES += excitebots.c
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libmeta_la_SOURCES += excitebots.c
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libmeta_la_SOURCES += ps2_mtaf.c
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libmeta_la_SOURCES += ps2_mtaf.c
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libmeta_la_SOURCES += ps3_klbs.c
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libmeta_la_SOURCES += ps3_klbs.c
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libmeta_la_SOURCES += tun.c
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libmeta_la_SOURCES += wpd.c
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EXTRA_DIST = meta.h
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EXTRA_DIST = meta.h
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@ -577,4 +577,8 @@ VGMSTREAM * init_vgmstream_ps3_sgx(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps2_mtaf(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps2_mtaf(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_tun(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_wpd(STREAMFILE* streamFile);
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#endif
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#endif
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59
src/meta/tun.c
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59
src/meta/tun.c
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@ -0,0 +1,59 @@
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#include "meta.h"
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#include "../util.h"
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/* TUN (from LEGO Racers (PC)) */
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VGMSTREAM * init_vgmstream_tun(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int channel_count;
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int loop_flag;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("tun",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x414C5020) /* "ALP " */
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goto fail;
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channel_count = 2;
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loop_flag = 0;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x10;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 22050;
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vgmstream->coding_type = coding_DVI_IMA;
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vgmstream->num_samples = (get_streamfile_size(streamFile)) - 0x10;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 1;
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vgmstream->meta_type = meta_TUN;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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59
src/meta/wpd.c
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59
src/meta/wpd.c
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@ -0,0 +1,59 @@
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#include "meta.h"
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#include "../util.h"
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/* WPD (from Shuffle! (PC)) */
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VGMSTREAM * init_vgmstream_wpd(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int channel_count;
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int loop_flag;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("wpd",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x20445057) /* " DPW" */
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goto fail;
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channel_count = read_32bitLE(0x4,streamFile);
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loop_flag = 0;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x30;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->num_samples = (read_32bitLE(0x14,streamFile))/2/channel_count;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 2;
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vgmstream->meta_type = meta_WPD;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -310,6 +310,8 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_ps3_klbs,
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init_vgmstream_ps3_klbs,
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init_vgmstream_ps3_sgx,
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init_vgmstream_ps3_sgx,
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init_vgmstream_ps2_mtaf,
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init_vgmstream_ps2_mtaf,
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init_vgmstream_tun,
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init_vgmstream_wpd,
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};
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};
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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@ -2854,6 +2856,12 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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break;
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break;
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case meta_PS2_VAG2:
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case meta_PS2_VAG2:
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snprintf(temp,TEMPSIZE,"Konami VAG Stereo header (VAG2)");
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snprintf(temp,TEMPSIZE,"Konami VAG Stereo header (VAG2)");
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break;
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case meta_TUN:
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snprintf(temp,TEMPSIZE,"TUN 'ALP' header");
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break;
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case meta_WPD:
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snprintf(temp,TEMPSIZE,"WPD 'DPW' header");
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break;
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break;
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default:
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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@ -524,6 +524,8 @@ typedef enum {
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meta_PS2_MTAF, // Metal Gear Solid 3 MTAF
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meta_PS2_MTAF, // Metal Gear Solid 3 MTAF
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meta_PS2_VAG1, // Metal Gear Solid 3 VAG1
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meta_PS2_VAG1, // Metal Gear Solid 3 VAG1
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meta_PS2_VAG2, // Metal Gear Solid 3 VAG2
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meta_PS2_VAG2, // Metal Gear Solid 3 VAG2
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meta_TUN, // LEGO Racers (PC)
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meta_WPD, // Shuffle! (PC)
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} meta_t;
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} meta_t;
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typedef struct {
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typedef struct {
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@ -225,6 +225,7 @@ gchar *vgmstream_exts [] = {
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"tk1",
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"tk1",
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"tk5",
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"tk5",
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"tra",
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"tra",
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"tun",
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"tydsp",
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"tydsp",
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"um3",
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"um3",
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@ -251,6 +252,7 @@ gchar *vgmstream_exts [] = {
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"wii",
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"wii",
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"wmus",
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"wmus",
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"wp2",
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"wp2",
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"wpd",
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"wsd",
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"wsd",
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"wsi",
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"wsi",
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"wvs",
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"wvs",
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@ -295,6 +295,7 @@ char * extension_list[] = {
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"tk1\0TK1 Audio File (*.TK1)\0",
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"tk1\0TK1 Audio File (*.TK1)\0",
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"tk5\0TK5 Audio File (*.TK5)\0",
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"tk5\0TK5 Audio File (*.TK5)\0",
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"tra\0TRA Audio File (*.TRA)\0",
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"tra\0TRA Audio File (*.TRA)\0",
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"tun\0TUN Audio File (*.TUN)\0",
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"tydsp\0TYDSP Audio File (*.TYDSP)\0",
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"tydsp\0TYDSP Audio File (*.TYDSP)\0",
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"um3\0UM3 Audio File (*.UM3)\0",
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"um3\0UM3 Audio File (*.UM3)\0",
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@ -322,6 +323,7 @@ char * extension_list[] = {
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"wii\0WII Audio File (*.WII)\0",
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"wii\0WII Audio File (*.WII)\0",
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"wmus\0WMUS Audio File (*.WMUS)\0",
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"wmus\0WMUS Audio File (*.WMUS)\0",
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"wp2\0WP2 Audio File (*.WP2)\0",
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"wp2\0WP2 Audio File (*.WP2)\0",
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"wpd\0WPD Audio File (*.WPD)\0",
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"wsd\0WSD Audio File (*.WSD)\0",
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"wsd\0WSD Audio File (*.WSD)\0",
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"wsi\0WSI Audio File (*.WSI)\0",
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"wsi\0WSI Audio File (*.WSI)\0",
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"wvs\0WVS Audio File (*.WVS)\0",
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"wvs\0WVS Audio File (*.WVS)\0",
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