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https://github.com/vgmstream/vgmstream.git
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Fix some .joe looping jingles
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parent
fa26e72af1
commit
d5f8b4f078
@ -5,17 +5,14 @@
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VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset;
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int channel_count, loop_flag, sample_rate, num_samples;
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size_t file_size, data_size, unknown1, unknown2, interleave;
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int loop_flag;
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int channel_count;
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/* checks */
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if (!check_extensions(streamFile, "joe"))
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goto fail;
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loop_flag = 1;
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channel_count = 2;
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file_size = get_streamfile_size(streamFile);
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data_size = read_32bitLE(0x04,streamFile);
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unknown1 = read_32bitLE(0x08,streamFile);
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@ -48,14 +45,20 @@ VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE *streamFile) {
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start_offset = file_size - data_size;
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channel_count = 2;
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sample_rate = read_32bitLE(0x00,streamFile);
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num_samples = ps_bytes_to_samples(data_size, channel_count);
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/* most songs simply repeat except a few jingles (PS-ADPCM flags are always set) */
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loop_flag = (num_samples > 20*sample_rate); /* in seconds */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = read_32bitLE(0x00,streamFile);
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vgmstream->coding_type = coding_PSX;
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vgmstream->num_samples = ps_bytes_to_samples(data_size, channel_count);
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_samples = num_samples;
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//todo improve, not working 100% with early .joe
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{
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@ -103,6 +106,7 @@ VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE *streamFile) {
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}
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}
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vgmstream->coding_type = coding_PSX;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = interleave;
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vgmstream->meta_type = meta_PS2_JOE;
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