Add old/new .xse [Lost Odyssey (X360), Mindjack (X360/PS3)]

This commit is contained in:
bnnm 2020-09-25 16:58:59 +02:00
parent c9bc1713de
commit d6b6d6fd72
8 changed files with 317 additions and 0 deletions

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@ -588,6 +588,7 @@ static const char* extension_list[] = {
"xmu",
"xnb",
"xsf",
"xse",
"xsew",
"xss",
"xvag",
@ -1309,6 +1310,7 @@ static const meta_info meta_info_list[] = {
{meta_KAT, "Sega KAT header"},
{meta_PCM_SUCCESS, "Success PCM header"},
{meta_ADP_KONAMI, "Konami ADP header"},
{meta_SDRH, "feelplus SDRH header"},
};
void get_vgmstream_coding_description(VGMSTREAM* vgmstream, char* out, size_t out_size) {

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@ -1918,6 +1918,10 @@
RelativePath=".\meta\xps.c"
>
</File>
<File
RelativePath=".\meta\xse.c"
>
</File>
<File
RelativePath=".\meta\xss.c"
>

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@ -567,6 +567,7 @@
<ClCompile Include="meta\xopus.c" />
<ClCompile Include="meta\xpcm.c" />
<ClCompile Include="meta\xps.c" />
<ClCompile Include="meta\xse.c" />
<ClCompile Include="meta\xss.c" />
<ClCompile Include="meta\xssb.c" />
<ClCompile Include="meta\xvag.c" />

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@ -1744,6 +1744,9 @@
<ClCompile Include="meta\xps.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\xse.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\x360_cxs.c">
<Filter>meta\Source Files</Filter>
</ClCompile>

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@ -921,4 +921,7 @@ VGMSTREAM* init_vgmstream_dsb(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_bsf(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_xse_new(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_xse_old(STREAMFILE* sf);
#endif /*_META_H*/

301
src/meta/xse.c Normal file
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@ -0,0 +1,301 @@
#include "meta.h"
#include "../layout/layout.h"
#include "../coding/coding.h"
/* SDRH - banks for newer feelplus-related games [Mindjack (PS3/X360)] */
VGMSTREAM* init_vgmstream_xse_new(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset, data_size, stream_size;
int loop_flag = 0, channels, codec, sample_rate, seek_count;
int32_t num_samples, loop_start, loop_end;
off_t offset;
int total_subsongs, target_subsong = sf->stream_index;
/* checks */
if (!check_extensions(sf, "xse"))
goto fail;
if (read_u32be(0x00,sf) != 0x48524453) /* "HRDS" */
goto fail;
/* similar to older version but BE and a bit less complex */
/* 0x04: version/config?
* 0x08: data size
* 0x30: file name in some strange encoding/compression?
* others: ? (change in old/new)
*/
/* parse section */
{
int i;
int tables = read_u16be(0x1C,sf);
off_t base_size, stream_offset;
int entries;
offset = 0;
/* read sections (FE=cues?, WV=mini-headers?, XW=waves) */
for (i = 0; i < tables; i++) {
uint16_t id = read_u16be(0x40 + 0x10 * i + 0x00,sf);
/* 0x02: offset in 0x40s */
/* 0x04: section size */
/* 0x08: always 1 */
/* 0x0c: null */
if (id == 0x5857) { /* "XW" */
offset += read_u16be(0x40 + 0x10 * i + 0x02,sf) * 0x40;
break;
}
}
/* section header (other sections have a similar header) */
/* 0x00: section size */
base_size = read_u16be(offset + 0x04,sf);
entries = read_u16be(offset + 0x06,sf);
/* 0x08: null */
start_offset = read_u32be(offset + 0x0c,sf) + offset; /* size including padding up to start */
offset += base_size;
total_subsongs = entries;
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
/* find stream header (entries can be variable-sized) */
for (i = 0; i < entries; i++) {
size_t seek_size = read_u16be(offset + 0x0a,sf) * 0x04;
size_t entry_size = align_size_to_block(0x30 + seek_size, 0x10);
if (i + 1 == target_subsong)
break;
offset += entry_size;
}
/* parse target header (similar to xwav) */
stream_size = read_u32be(offset + 0x00,sf);
/* 0x04: codec? (16=PS3, 03=X360) */
codec = read_u8(offset + 0x06,sf); /* assumed */
loop_flag = read_u8(offset + 0x07,sf); /* assumed */
/* 0x08: bps? */
channels = read_u8(offset + 0x09,sf);
seek_count = read_u16be(offset + 0x0a,sf);
num_samples = read_u32be(offset + 0x0c,sf);
sample_rate = read_u32be(offset + 0x10,sf);
loop_start = read_u32be(offset + 0x14,sf);
loop_end = read_u32be(offset + 0x18,sf);
/* 0x1c: ? */
stream_offset = read_u32be(offset + 0x20,sf); /* within data */
/* 0x24: ? */
/* 0x26 seek entries */
/* 0x28: ? */
/* 0x2c: null? */
start_offset += stream_offset;
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_SDRH;
vgmstream->num_samples = num_samples;
vgmstream->sample_rate = sample_rate;
vgmstream->stream_size = stream_size;
vgmstream->num_streams = total_subsongs;
switch(codec) {
case 2: /* Mindjack (PS3) */
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
break;
#ifdef VGM_USE_FFMPEG
case 1: { /* Mindjack (X360) */
uint8_t buf[0x100];
int32_t bytes, block_size, block_count;
data_size = get_streamfile_size(sf) - start_offset;
block_size = 0x10000; /* XWAV new default */
block_count = seek_count;
bytes = ffmpeg_make_riff_xma2(buf,0x100, vgmstream->num_samples, data_size, vgmstream->channels, vgmstream->sample_rate, block_count, block_size);
vgmstream->codec_data = init_ffmpeg_header_offset(sf, buf,bytes, start_offset,data_size);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
//todo fix loops/samples vs ATRAC3
/* may be only applying end_skip to num_samples? */
xma_fix_raw_samples(vgmstream, sf, start_offset,data_size, 0, 0,0);
break;
}
#endif
default:
goto fail;
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
/* SDRH - banks for older feelplus-related games [Lost Odyssey (X360)] */
VGMSTREAM* init_vgmstream_xse_old(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset, data_size, stream_size;
int loop_flag = 0, channels, codec, sample_rate, seek_count;
int32_t num_samples, loop_start, loop_end;
off_t offset;
int total_subsongs, target_subsong = sf->stream_index;
/* checks */
/* .xse: assumed */
if (!check_extensions(sf, "xse"))
goto fail;
if (read_u32be(0x00,sf) != 0x53445248) /* "SDRH" */
goto fail;
/* similar to older version but LE and a bit more complex */
/* 0x04: version/config?
* 0x08: data size
* 0x30: file name in some strange encoding/compression?
* others: ? (change in old/new)
*/
/* parse section */
{
int i;
int tables = read_u8(0x15,sf);
off_t base_size, stream_offset;
int entries;
offset = 0x40;
/* read sections (FE=cues?, WV=mini-headers?, FT=?, FQ=?, XW=waves) */
for (i = 0; i < tables; i++) {
uint16_t id = read_u16be(0x40 + 0x08 * i + 0x00,sf);
/* 0x02: null? */
/* 0x04: offset from table start */
if (id == 0x5857) { /* "XW" */
offset += read_u32le(0x40 + 0x08 * i + 0x04,sf);
break;
}
}
/* section header (other sections have a similar header) */
/* 0x00: section size */
base_size = read_u16le(offset + 0x04,sf);
/* 0x06: ? */
entries = read_u16le(offset + 0x08,sf);
start_offset = read_u32le(offset + 0x0c,sf) + offset; /* size including padding up to start */
offset += base_size;
total_subsongs = entries;
if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
/* find stream header */
stream_offset = 0;
for (i = 0; i < entries; i++) {
size_t data_size = read_u32le(offset + 0x00,sf) - 0x30;
size_t seek_size = 0; //read_u16be(offset + 0x0a,sf) * 0x04; /* not seen */
size_t entry_size = align_size_to_block(0x30 + seek_size, 0x10);
if (i + 1 == target_subsong)
break;
offset += entry_size;
stream_offset += data_size; /* no offset? */
}
/* parse target header (similar to xwav) */
stream_size = read_u32le(offset + 0x00,sf) - 0x30; /* adds entry size */
/* 0x04: codec? (16=PS3, 03=X360) */
codec = read_u8(offset + 0x06,sf); /* assumed */
/* 0x07: flag? */
/* 0x08: bps? */
/* 0x09: codec? */
/* 0x0a: null */
num_samples = read_u32le(offset + 0x0c,sf);
seek_count = read_u16le(offset + 0x10,sf);
sample_rate = read_u32le(offset + 0x14,sf);
loop_start = 0; //read_u32le(offset + 0x18,sf); /* ? */
loop_end = 0; //read_u32le(offset + 0x1c,sf); /* ? */
/* 0x20: null */
/* 0x24: ? */
/* 0x26: channel layout */
channels = read_u8(offset + 0x27,sf);
/* 0x28: ? */
/* 0x2c: null? */
loop_flag = loop_end > 0;
start_offset += stream_offset;
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_SDRH;
vgmstream->num_samples = num_samples;
vgmstream->sample_rate = sample_rate;
vgmstream->stream_size = stream_size;
vgmstream->num_streams = total_subsongs;
switch(codec) {
#ifdef VGM_USE_FFMPEG
case 4: { /* Lost Odyssey (X360) */
uint8_t buf[0x100];
int32_t bytes, block_size, block_count;
data_size = get_streamfile_size(sf) - start_offset;
block_size = 0x8000; /* XWAV old default */
block_count = seek_count;
bytes = ffmpeg_make_riff_xma2(buf,0x100, vgmstream->num_samples, data_size, vgmstream->channels, vgmstream->sample_rate, block_count, block_size);
vgmstream->codec_data = init_ffmpeg_header_offset(sf, buf,bytes, start_offset,data_size);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
xma_fix_raw_samples(vgmstream, sf, start_offset, data_size, 0, 0, 1);
break;
}
#endif
default:
goto fail;
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}

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@ -509,6 +509,8 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
init_vgmstream_zwv,
init_vgmstream_dsb,
init_vgmstream_bsf,
init_vgmstream_xse_new,
init_vgmstream_xse_old,
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */

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@ -738,6 +738,7 @@ typedef enum {
meta_KAT,
meta_PCM_SUCCESS,
meta_ADP_KONAMI,
meta_SDRH,
} meta_t;
/* standard WAVEFORMATEXTENSIBLE speaker positions */