mirror of
https://github.com/vgmstream/vgmstream.git
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cleanup
This commit is contained in:
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d4e697fdbe
commit
d8cd1487ea
@ -395,7 +395,7 @@ int get_vgmstream_samples_per_frame(VGMSTREAM* vgmstream) {
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case coding_IMA:
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case coding_DVI_IMA:
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case coding_SNDS_IMA:
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case coding_OTNS_IMA:
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case coding_QD_IMA:
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case coding_UBI_IMA:
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case coding_UBI_SCE_IMA:
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case coding_OKI16:
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@ -631,7 +631,7 @@ int get_vgmstream_frame_size(VGMSTREAM* vgmstream) {
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case coding_RAD_IMA_mono:
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return 0x14;
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case coding_SNDS_IMA:
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case coding_OTNS_IMA:
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case coding_QD_IMA:
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return 0; //todo: 0x01?
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case coding_UBI_IMA: /* variable (PCM then IMA) */
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return 0;
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@ -1173,7 +1173,7 @@ void decode_vgmstream(VGMSTREAM* vgmstream, int samples_written, int samples_to_
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vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
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}
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break;
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case coding_OTNS_IMA:
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case coding_QD_IMA:
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for (ch = 0; ch < vgmstream->channels; ch++) {
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decode_otns_ima(vgmstream, &vgmstream->ch[ch], buffer+ch,
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vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch);
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@ -747,7 +747,7 @@ static const coding_info coding_info_list[] = {
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{coding_DVI_IMA_int, "Intel DVI 4-bit IMA ADPCM (mono/interleave)"},
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{coding_3DS_IMA, "3DS IMA 4-bit ADPCM"},
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{coding_SNDS_IMA, "Heavy Iron .snds 4-bit IMA ADPCM"},
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{coding_OTNS_IMA, "Omikron: The Nomad Soul 4-bit IMA ADPCM"},
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{coding_QD_IMA, "Quantic Dream 4-bit IMA ADPCM"},
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{coding_WV6_IMA, "Gorilla Systems WV6 4-bit IMA ADPCM"},
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{coding_ALP_IMA, "High Voltage ALP 4-bit IMA ADPCM"},
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{coding_FFTA2_IMA, "Final Fantasy Tactics A2 4-bit IMA ADPCM"},
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@ -1167,7 +1167,7 @@ static const meta_info meta_info_list[] = {
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{meta_HYPERSCAN_KVAG, "Mattel Hyperscan KVAG"},
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{meta_IOS_PSND, "PSND Header"},
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{meta_BOS_ADP, "ADP! header"},
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{meta_OTNS_ADP, "Omikron: The Nomad Soul ADP header"},
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{meta_QD_ADP, "Quantic Dream .ADP header"},
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{meta_EB_SFX, "Excitebots .sfx header"},
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{meta_EB_SF0, "assumed Excitebots .sf0 by extension"},
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{meta_MTAF, "Konami MTAF header"},
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@ -533,9 +533,9 @@ VGMSTREAM * init_vgmstream_hyperscan_kvag(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ios_psnd(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_pc_adp_bos(STREAMFILE* streamFile);
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VGMSTREAM* init_vgmstream_adp_bos(STREAMFILE* sf);
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VGMSTREAM * init_vgmstream_pc_adp_otns(STREAMFILE* streamFile);
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VGMSTREAM* init_vgmstream_adp_qd(STREAMFILE* sf);
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VGMSTREAM * init_vgmstream_eb_sfx(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_eb_sf0(STREAMFILE* streamFile);
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@ -1,45 +1,43 @@
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#include "meta.h"
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/* ADP - from Balls of Steel */
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VGMSTREAM * init_vgmstream_pc_adp_bos(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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VGMSTREAM* init_vgmstream_adp_bos(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset;
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int loop_flag = 0;
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int channel_count;
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int channels;
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if (!check_extensions(streamFile,"adp")) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x41445021) /* "ADP!" */
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/* checks */
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if (!check_extensions(sf,"adp"))
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goto fail;
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loop_flag = (-1 != read_32bitLE(0x08,streamFile));
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channel_count = 1;
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if (!is_id32be(0x00,sf, "ADP!"))
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goto fail;
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loop_flag = (-1 != read_s32le(0x08,sf));
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channels = 1;
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start_offset = 0x18;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x18;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitLE(0x0C,streamFile);
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vgmstream->num_samples = read_32bitLE(0x04,streamFile);
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x08,streamFile);
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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vgmstream->sample_rate = read_s32le(0x0C,sf);
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vgmstream->num_samples = read_s32le(0x04,sf);
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vgmstream->loop_start_sample = read_s32le(0x08,sf);
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vgmstream->loop_end_sample = vgmstream->num_samples;
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vgmstream->coding_type = coding_DVI_IMA_int;
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vgmstream->layout_type = layout_none;
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vgmstream->meta_type = meta_BOS_ADP;
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// 0x10, 0x12 - both initial history?
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//vgmstream->ch[0].adpcm_history1_32 = read_16bitLE(0x10,streamFile);
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//vgmstream->ch[0].adpcm_history1_32 = read_16bitLE(0x10,sf);
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// 0x14 - initial step index?
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//vgmstream->ch[0].adpcm_step_index = read_32bitLE(0x14,streamFile);
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//vgmstream->ch[0].adpcm_step_index = read_32bitLE(0x14,sf);
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if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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@ -1,43 +1,46 @@
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#include "meta.h"
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/* ADP - from Omikron: The Nomad Soul (PC/DC) */
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VGMSTREAM * init_vgmstream_pc_adp_otns(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset, datasize;
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int loop_flag = 0, channel_count, stereo_flag;
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if (!check_extensions(streamFile,"adp")) goto fail;
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/* no ID, only a basic 0x10 header with filesize and nulls; do some extra checks */
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datasize = read_32bitLE(0x00,streamFile) & 0x00FFFFFF; /*24 bit*/
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if (datasize + 0x10 != streamFile->get_size(streamFile)
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|| read_32bitLE(0x04,streamFile) != 0
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|| read_32bitLE(0x08,streamFile) != 0
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|| read_32bitLE(0x0c,streamFile) != 0)
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goto fail;
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stereo_flag = read_8bit(0x03, streamFile);
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if (stereo_flag > 1 || stereo_flag < 0) goto fail;
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channel_count = stereo_flag ? 2 : 1;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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start_offset = 0x10;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 22050;
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vgmstream->num_samples = channel_count== 1 ? datasize*2 : datasize;
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vgmstream->coding_type = coding_OTNS_IMA;
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vgmstream->layout_type = layout_none;
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vgmstream->meta_type = meta_OTNS_ADP;
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if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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#include "meta.h"
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/* ADP - from Omikron: The Nomad Soul (PC/DC) */
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VGMSTREAM* init_vgmstream_adp_qd(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset, data_size;
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int loop_flag = 0, channels, stereo_flag;
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/* checks */
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if (!check_extensions(sf,"adp"))
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goto fail;
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/* no ID, only a basic 0x10 header with filesize and nulls; do some extra checks */
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data_size = read_u32le(0x00,sf) & 0x00FFFFFF; /*24 bit*/
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if (data_size + 0x10 != sf->get_size(sf)
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|| read_u32le(0x04,sf) != 0
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|| read_u32le(0x08,sf) != 0
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|| read_u32le(0x0c,sf) != 0)
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goto fail;
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stereo_flag = read_u8(0x03, sf);
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if (stereo_flag > 1 || stereo_flag < 0) goto fail;
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channels = stereo_flag ? 2 : 1;
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start_offset = 0x10;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_QD_ADP;
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vgmstream->sample_rate = 22050;
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vgmstream->num_samples = data_size * 2 / channels;
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vgmstream->coding_type = coding_QD_IMA;
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vgmstream->layout_type = layout_none;
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -275,8 +275,8 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
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init_vgmstream_ps2_wmus,
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init_vgmstream_hyperscan_kvag,
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init_vgmstream_ios_psnd,
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init_vgmstream_pc_adp_bos,
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init_vgmstream_pc_adp_otns,
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init_vgmstream_adp_bos,
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init_vgmstream_adp_qd,
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init_vgmstream_eb_sfx,
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init_vgmstream_eb_sf0,
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init_vgmstream_mtaf,
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@ -106,7 +106,7 @@ typedef enum {
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coding_DVI_IMA_int, /* DVI IMA ADPCM (mono/interleave, high nibble first) */
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coding_3DS_IMA, /* 3DS IMA ADPCM */
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coding_SNDS_IMA, /* Heavy Iron Studios .snds IMA ADPCM */
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coding_OTNS_IMA, /* Omikron The Nomad Soul IMA ADPCM */
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coding_QD_IMA,
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coding_WV6_IMA, /* Gorilla Systems WV6 4-bit IMA ADPCM */
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coding_ALP_IMA, /* High Voltage ALP 4-bit IMA ADPCM */
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coding_FFTA2_IMA, /* Final Fantasy Tactics A2 4-bit IMA ADPCM */
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@ -558,8 +558,8 @@ typedef enum {
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meta_PS2_WMUS, /* The Warriors (PS2) */
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meta_HYPERSCAN_KVAG, /* Hyperscan KVAG/BVG */
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meta_IOS_PSND, /* Crash Bandicoot Nitro Kart 2 (iOS) */
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meta_BOS_ADP, /* ADP! (Balls of Steel, PC) */
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meta_OTNS_ADP, /* Omikron: The Nomad Soul .adp (PC/DC) */
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meta_BOS_ADP,
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meta_QD_ADP,
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meta_EB_SFX, /* Excitebots .sfx */
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meta_EB_SF0, /* Excitebots .sf0 */
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meta_MTAF,
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