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https://github.com/vgmstream/vgmstream.git
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Vertigo (Wii) .ndp added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@617 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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@ -190,7 +190,8 @@ META_OBJS=meta/adx_header.o \
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meta/ps2_mcg.o \
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meta/redspark.o \
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meta/ps2_vgs.o \
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meta/ivaud.o
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meta/ivaud.o \
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meta/wii_ndp.0
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Version="9.00"
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Name="libvgmstream"
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ProjectGUID="{54A6AD11-5369-4895-A06F-E255ABB99B11}"
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RootNamespace="libvgmstream"
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@ -730,6 +730,10 @@
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RelativePath=".\meta\wii_mus.c"
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>
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</File>
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<File
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RelativePath=".\meta\wii_ndp.c"
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>
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</File>
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<File
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RelativePath=".\meta\wii_smp.c"
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>
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@ -367,4 +367,6 @@ VGMSTREAM * init_vgmstream_ivaud(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_wii_wsd(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_wii_ndp(STREAMFILE *streamFile);
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#endif
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72
src/meta/wii_ndp.c
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72
src/meta/wii_ndp.c
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@ -0,0 +1,72 @@
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#include "meta.h"
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#include "../util.h"
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/* NDP (from Vertigo (Wii)) */
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VGMSTREAM * init_vgmstream_wii_ndp(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("ndp",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x0,streamFile) != 0x4E445000) /* NDP */
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goto fail;
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loop_flag = 0;
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channel_count = read_16bitLE(0x10,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0xd8;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitLE(0x0c,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = read_32bitBE(0x18,streamFile);
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vgmstream->layout_type = layout_interleave_byte;
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vgmstream->interleave_block_size = 4;
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vgmstream->meta_type = meta_WII_NDP;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x34+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x94+i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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fail:
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/* clean up anything we may have opened */
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -203,6 +203,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_RedSpark,
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init_vgmstream_ivaud,
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init_vgmstream_wii_wsd,
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init_vgmstream_wii_ndp,
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};
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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@ -2127,6 +2128,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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break;
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case meta_DSP_WII_WSD:
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snprintf(temp,TEMPSIZE,"Standard Nintendo DSP headers in .wsd");
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break;
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case meta_WII_NDP:
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snprintf(temp,TEMPSIZE,"Vertigo NDP Header");
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break;
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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@ -169,6 +169,7 @@ typedef enum {
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meta_DSP_WII_IDSP, /* .gcm with IDSP header */
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meta_DSP_WII_MUS, /* .mus */
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meta_DSP_WII_WSD, /* Phantom Brave (WII) */
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meta_WII_NDP, /* Vertigo (Wii) */
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/* Nintendo */
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meta_STRM, /* STRM */
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@ -234,6 +234,7 @@ char * extension_list[] = {
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"zsd\0ZSD Audio File (*.ZSD)\0",
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"ivaud\0IVAUD Audio File (*.IVAUD)\0",
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"wsd\0WSD Audio File (*.WSD)\0",
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"ndp\0NDP Audio File (*.NDP)\0",
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};
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void about(HWND hwndParent) {
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