Remove incorrect comment and move code around

This commit is contained in:
bnnm 2018-03-30 21:29:32 +02:00
parent d990d8b8cd
commit da568d47c3

View File

@ -1,70 +1,5 @@
#include "layout.h"
#include "../vgmstream.h"
#include "../coding/coding.h"
segmented_layout_data* init_layout_segmented(int segment_count) {
segmented_layout_data *data = NULL;
if (segment_count <= 0 || segment_count > 255)
goto fail;
data = calloc(1, sizeof(segmented_layout_data));
if (!data) goto fail;
data->segment_count = segment_count;
data->current_segment = 0;
data->segments = calloc(segment_count, sizeof(VGMSTREAM*));
if (!data->segments) goto fail;
return data;
fail:
free_layout_segmented(data);
return NULL;
}
int setup_layout_segmented(segmented_layout_data* data) {
int i;
/* setup each VGMSTREAM (roughly equivalent to vgmstream.c's init_vgmstream_internal stuff) */
for (i = 0; i < data->segment_count; i++) {
if (!data->segments[i])
goto fail;
if (data->segments[i]->num_samples <= 0)
goto fail;
/* shouldn't happen */
if (data->segments[i]->loop_flag != 0) {
VGM_LOG("segmented layout: segment %i is looped\n", i);
data->segments[i]->loop_flag = 0;
}
if (i > 0) {
if (data->segments[i]->channels != data->segments[i-1]->channels)
goto fail;
/* a bit weird, but no matter */
if (data->segments[i]->sample_rate != data->segments[i-1]->sample_rate) {
VGM_LOG("segmented layout: segment %i has different sample rate\n", i);
}
//if (data->segments[i]->coding_type != data->segments[i-1]->coding_type)
// goto fail; /* perfectly acceptable */
}
/* save start things so we can restart for seeking/looping */
memcpy(data->segments[i]->start_ch,data->segments[i]->ch,sizeof(VGMSTREAMCHANNEL)*data->segments[i]->channels);
memcpy(data->segments[i]->start_vgmstream,data->segments[i],sizeof(VGMSTREAM));
}
return 1;
fail:
return 0; /* caller is expected to free */
}
void render_vgmstream_segmented(sample * buffer, int32_t sample_count, VGMSTREAM * vgmstream) {
@ -110,6 +45,69 @@ void render_vgmstream_segmented(sample * buffer, int32_t sample_count, VGMSTREAM
}
segmented_layout_data* init_layout_segmented(int segment_count) {
segmented_layout_data *data = NULL;
if (segment_count <= 0 || segment_count > 255)
goto fail;
data = calloc(1, sizeof(segmented_layout_data));
if (!data) goto fail;
data->segment_count = segment_count;
data->current_segment = 0;
data->segments = calloc(segment_count, sizeof(VGMSTREAM*));
if (!data->segments) goto fail;
return data;
fail:
free_layout_segmented(data);
return NULL;
}
int setup_layout_segmented(segmented_layout_data* data) {
int i;
/* setup each VGMSTREAM (roughly equivalent to vgmstream.c's init_vgmstream_internal stuff) */
for (i = 0; i < data->segment_count; i++) {
if (!data->segments[i])
goto fail;
if (data->segments[i]->num_samples <= 0)
goto fail;
/* shouldn't happen */
if (data->segments[i]->loop_flag != 0) {
VGM_LOG("segmented layout: segment %i is looped\n", i);
data->segments[i]->loop_flag = 0;
}
if (i > 0) {
if (data->segments[i]->channels != data->segments[i-1]->channels)
goto fail;
/* a bit weird, but no matter */
if (data->segments[i]->sample_rate != data->segments[i-1]->sample_rate) {
VGM_LOG("segmented layout: segment %i has different sample rate\n", i);
}
//if (data->segments[i]->coding_type != data->segments[i-1]->coding_type)
// goto fail; /* perfectly acceptable */
}
/* save start things so we can restart for seeking/looping */
memcpy(data->segments[i]->start_ch,data->segments[i]->ch,sizeof(VGMSTREAMCHANNEL)*data->segments[i]->channels);
memcpy(data->segments[i]->start_vgmstream,data->segments[i],sizeof(VGMSTREAM));
}
return 1;
fail:
return 0; /* caller is expected to free */
}
void free_layout_segmented(segmented_layout_data *data) {
int i;
@ -118,8 +116,6 @@ void free_layout_segmented(segmented_layout_data *data) {
if (data->segments) {
for (i = 0; i < data->segment_count; i++) {
/* note that the close_streamfile won't do anything but deallocate itself,
* there is only one open file in vgmstream->ch[0].streamfile */
close_vgmstream(data->segments[i]);
}
free(data->segments);