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https://github.com/vgmstream/vgmstream.git
synced 2024-11-29 00:34:33 +01:00
Further work on EA ABK format
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parent
51146cd612
commit
dc1a98361f
@ -73,7 +73,7 @@ typedef struct {
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} ea_header;
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static VGMSTREAM * parse_schl_block(STREAMFILE *streamFile, off_t offset, int total_streams);
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static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset);
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static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int target_stream, int total_streams);
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static int parse_variable_header(STREAMFILE* streamFile, ea_header* ea, off_t begin_offset, int max_length);
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static uint32_t read_patch(STREAMFILE* streamFile, off_t* offset);
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static int get_ea_stream_total_samples(STREAMFILE* streamFile, off_t start_offset, VGMSTREAM* vgmstream);
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@ -125,7 +125,7 @@ VGMSTREAM * init_vgmstream_ea_bnk(STREAMFILE *streamFile) {
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else
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goto fail;
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return parse_bnk_header(streamFile, offset);
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return parse_bnk_header(streamFile, offset, streamFile->stream_index, 0);
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fail:
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return NULL;
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@ -133,51 +133,101 @@ fail:
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/* EA ABK - contains embedded BNK file or references streams in AST file */
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VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE *streamFile) {
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off_t bnk_offset, unk_table_size, stream_table_offset, schl_offset;
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int total_streams, target_stream = streamFile->stream_index;
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STREAMFILE * astData;
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off_t bnk_offset, header_table_offset, base_offset, value_offset, table_offset, entry_offset, target_entry_offset, schl_offset;
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int i, j, k, bnk_target_stream, total_sounds = 0, target_stream = streamFile->stream_index;
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int32_t num_entries, num_sounds;
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int8_t version, sound_type, num_tables;
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STREAMFILE * astData = NULL;
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VGMSTREAM * vgmstream;
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/* check extension */
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if (!check_extensions(streamFile, "abk"))
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x41424B43) /* "ABKC" */
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if (read_32bitBE(0x00, streamFile) != 0x41424B43) /* "ABKC" */
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goto fail;
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bnk_offset = read_32bitLE(0x20,streamFile);
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if (bnk_offset != 0) {
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/* normal version */
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version = read_8bit(0x06, streamFile);
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if (version > 0x01)
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goto fail;
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bnk_offset = read_32bitLE(0x20, streamFile);
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if (bnk_offset) {
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if (read_32bitBE(bnk_offset, streamFile) != 0x424E4B6C) /* "BNKl" */
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goto fail;
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return parse_bnk_header(streamFile, bnk_offset);
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}
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else {
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/* streamed version */
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if (target_stream == 0) target_stream = 1;
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if (target_stream < 0) goto fail;
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num_tables = read_8bit(0x0A, streamFile);
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header_table_offset = read_32bitLE(0x1C, streamFile);
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target_entry_offset = 0;
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for (i = 0; i < num_tables; i++) {
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num_entries = read_8bit(header_table_offset + 0x24, streamFile);
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base_offset = read_32bitLE(header_table_offset + 0x2C, streamFile);
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for (j = 0; j < num_entries; j++) {
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value_offset = read_32bitLE(header_table_offset + 0x3C + 0x04 * j, streamFile);
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table_offset = read_32bitLE(base_offset + value_offset + 0x04, streamFile);
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/* For some reason there are duplicate entries pointing at the same table for BNK sounds */
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/* I'm not sure what to do about these */
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/* Can't just ignore them since there may be multiple BNK tables */
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num_sounds = read_32bitLE(table_offset, streamFile);
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for (k = 0; k < num_sounds; k++) {
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entry_offset = table_offset + 0x04 + 0x0C * k;
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total_sounds++;
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if (target_stream == total_sounds)
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target_entry_offset = entry_offset;
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}
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}
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header_table_offset += 0x3C + num_entries * 0x04;
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}
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if (target_entry_offset == 0) goto fail;
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/* 0x00: type (0x00 - normal, 0x01 - streamed, 0x02 - streamed and prefetched(?) */
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/* 0x01: ??? */
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/* 0x04: index for normal sounds, offset for streamed sounds */
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/* 0x08: offset for prefetched sounds */
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sound_type = read_8bit(target_entry_offset, streamFile);
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switch (sound_type) {
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case 0x00:
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bnk_target_stream = read_32bitLE(target_entry_offset + 0x04, streamFile) + 1;
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vgmstream = parse_bnk_header(streamFile, bnk_offset, bnk_target_stream, total_sounds);
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if (!vgmstream) goto fail;
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break;
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case 0x01:
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case 0x02:
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astData = open_streamfile_by_ext(streamFile, "ast");
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if (!astData) goto fail;
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/* skip uknown table */
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unk_table_size = read_32bitLE(0x8c, streamFile);
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stream_table_offset = read_32bitLE(0x98 + unk_table_size, streamFile);
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total_streams = read_32bitLE(stream_table_offset, streamFile);
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if (sound_type == 0x01)
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schl_offset = read_32bitLE(target_entry_offset + 0x04, streamFile);
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else
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schl_offset = read_32bitLE(target_entry_offset + 0x08, streamFile);
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if (target_stream == 0) target_stream = 1;
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if (target_stream < 0 || target_stream > total_streams || total_streams < 1) goto fail;
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/* entry structure: 0x00: always 1, 0x04: offset, 0x08: always 0 */
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schl_offset = read_32bitLE(stream_table_offset + 0x04 + 0x0C * (target_stream-1) + 0x04, streamFile);
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if (read_32bitBE(schl_offset,astData) != 0x5343486C) /* "SCHl */
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if (read_32bitBE(schl_offset, astData) != 0x5343486C) /* "SCHl */
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goto fail;
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vgmstream = parse_schl_block(astData, schl_offset, total_streams);
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vgmstream = parse_schl_block(astData, schl_offset, total_sounds);
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if (!vgmstream) goto fail;
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break;
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close_streamfile(astData);
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return vgmstream;
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default:
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goto fail;
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break;
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}
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close_streamfile(astData);
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return vgmstream;
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fail:
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close_streamfile(astData);
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return NULL;
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@ -209,14 +259,14 @@ fail:
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}
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/* EA BNK with variable header - from EA games SFXs; also created by sx.exe */
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static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset) {
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off_t start_offset, header_offset, test_offset, table_offset;
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static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset, int target_stream, int total_streams) {
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off_t header_offset, start_offset, test_offset, table_offset;
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size_t header_size;
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ea_header ea = {0};
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int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
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int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
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int i, bnk_version;
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int total_streams, real_streams = 0, target_stream = streamFile->stream_index;
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int total_bnk_sounds, real_bnk_sounds = 0;
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/* use header size as endianness flag */
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if (guess_endianness32bit(offset + 0x08,streamFile)) {
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@ -228,7 +278,7 @@ static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset) {
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}
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bnk_version = read_8bit(offset + 0x04,streamFile);
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total_streams = read_16bit(offset + 0x06,streamFile);
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total_bnk_sounds = read_16bit(offset + 0x06,streamFile);
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/* check multi-streams */
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switch(bnk_version) {
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@ -250,20 +300,29 @@ static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset) {
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}
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if (target_stream == 0) target_stream = 1;
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header_offset = 0;
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for (i = 0; i < total_streams; i++) {
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for (i = 0; i < total_bnk_sounds; i++) {
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/* some of these are dummies with zero offset */
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test_offset = read_32bit(offset + table_offset + 0x04 * i, streamFile);
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if (test_offset != 0) {
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real_streams++;
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real_bnk_sounds++;
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if (target_stream == real_streams)
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header_offset = offset + table_offset + 0x04 * i + test_offset;
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/* ABK points at absolute indexes, i.e. with dummies included */
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if (total_streams != 0) {
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if (target_stream - 1 == i)
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header_offset = offset + table_offset + 0x04 * i + test_offset;
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}
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else {
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/* Ignore dummy streams when opening standalone BNK files */
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if (target_stream == real_bnk_sounds)
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header_offset = offset + table_offset + 0x04 * i + test_offset;
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}
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}
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}
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if (target_stream < 0 || target_stream > real_streams || real_streams < 1) goto fail;
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if (target_stream < 0 || header_offset == 0 || real_bnk_sounds < 1) goto fail;
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if (!parse_variable_header(streamFile,&ea, header_offset, header_size - header_offset))
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goto fail;
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@ -286,7 +345,7 @@ static VGMSTREAM * parse_bnk_header(STREAMFILE *streamFile, off_t offset) {
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/* rest is common */
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return init_vgmstream_ea_variable_header(streamFile, &ea, start_offset, bnk_version, real_streams);
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return init_vgmstream_ea_variable_header(streamFile, &ea, start_offset, bnk_version, total_streams ? total_streams : real_bnk_sounds);
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fail:
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return NULL;
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