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@ -22,38 +22,42 @@ VGMSTREAM* init_vgmstream_esf(STREAMFILE* sf) {
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version = read_u8(0x03, sf);
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pcm_size = read_u32le(0x04, sf);
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if (version == 3) {
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/* Disney's Hercules */
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sample_rate = read_u32le(0x08, sf);
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loop_flag = read_u8(0x0c, sf);
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bps_flag = read_u8(0x0d, sf);
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switch (version) {
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case 3:
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/* Disney's Hercules */
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sample_rate = read_u32le(0x08, sf);
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loop_flag = read_u8(0x0c, sf);
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bps_flag = read_u8(0x0d, sf);
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//bps = bps_flag ? 8 : 16;
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bps = 16;
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start_offset = 0x10;
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} else if (version == 6) {
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/* Mortal Kombat 4 */
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bps_flag = pcm_size & 0x20000000;
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hq_flag = pcm_size & 0x40000000;
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loop_flag = pcm_size & 0x80000000;
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pcm_size &= 0x1FFFFFFF;
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//bps = bps_flag ? 8 : 16;
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bps = 16;
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start_offset = 0x10;
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break;
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case 6:
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/* Mortal Kombat 4 */
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bps_flag = pcm_size & 0x20000000;
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hq_flag = pcm_size & 0x40000000;
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loop_flag = pcm_size & 0x80000000;
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pcm_size &= 0x1FFFFFFF;
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bps = bps_flag ? 16 : 8;
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sample_rate = hq_flag ? 22050 : 11025;
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start_offset = 0x08;
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} else if (version == 8) {
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/* Disney's Tarzan, Hydro Thunder */
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bps_flag = pcm_size & 0x10000000;
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hq_flag = pcm_size & 0x20000000;
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loop_flag = pcm_size & 0x40000000;
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codec_flag = pcm_size & 0x80000000;
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pcm_size &= 0x0FFFFFFF;
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bps = bps_flag ? 16 : 8;
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sample_rate = hq_flag ? 22050 : 11025;
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start_offset = 0x08;
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break;
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case 8:
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/* Disney's Tarzan, Hydro Thunder */
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bps_flag = pcm_size & 0x10000000;
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hq_flag = pcm_size & 0x20000000;
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loop_flag = pcm_size & 0x40000000;
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codec_flag = pcm_size & 0x80000000;
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pcm_size &= 0x0FFFFFFF;
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bps = bps_flag ? 16 : 8;
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sample_rate = hq_flag ? 22050 : 11025;
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start_offset = 0x08;
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} else {
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goto fail;
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bps = bps_flag ? 16 : 8;
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sample_rate = hq_flag ? 22050 : 11025;
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start_offset = 0x08;
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break;
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default:
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goto fail;
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}
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channels = 1; /* mono only */
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@ -64,20 +68,26 @@ VGMSTREAM* init_vgmstream_esf(STREAMFILE* sf) {
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vgmstream->meta_type = meta_ESF;
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vgmstream->sample_rate = sample_rate;
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if (version == 3) {
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vgmstream->coding_type = coding_DVI_IMA;
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} else if (version == 6) {
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vgmstream->coding_type = (bps == 8) ? coding_PCM8_U : coding_DVI_IMA;
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} else if (version == 8) {
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if (bps == 8) {
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vgmstream->coding_type = coding_PCM8_U;
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} else {
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vgmstream->coding_type = codec_flag ? coding_DVI_IMA : coding_PCM16LE;
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}
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}
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vgmstream->num_samples = pcm_bytes_to_samples(pcm_size, channels, bps);
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = vgmstream->num_samples;
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vgmstream->layout_type = layout_none;
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switch (version) {
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case 3:
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vgmstream->coding_type = coding_DVI_IMA;
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break;
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case 6:
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vgmstream->coding_type = (bps == 8) ? coding_PCM8_U : coding_DVI_IMA;
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break;
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case 8:
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if (bps == 8) {
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vgmstream->coding_type = coding_PCM8_U;
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} else {
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vgmstream->coding_type = codec_flag ? coding_DVI_IMA : coding_PCM16LE;
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}
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break;
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}
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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@ -2,31 +2,31 @@
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#include "../coding/coding.h"
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/* .WAV - from Half-Life 2 (Xbox) */
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VGMSTREAM *init_vgmstream_xbox_hlwav(STREAMFILE *streamFile) {
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VGMSTREAM *vgmstream = NULL;
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VGMSTREAM* init_vgmstream_xbox_hlwav(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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uint32_t header_size, data_size, start_offset, sample_rate;
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int32_t loop_start;
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uint8_t format, freq_mode, channels;
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int loop_flag;
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/* checks */
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if (!check_extensions(streamFile, "wav,lwav"))
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if (!check_extensions(sf, "wav,lwav"))
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goto fail;
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/* check header and size */
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header_size = read_u32le(0x00, streamFile);
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header_size = read_u32le(0x00, sf);
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if (header_size != 0x14)
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goto fail;
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data_size = read_u32le(0x04, streamFile);
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start_offset = read_u32le(0x08, streamFile);
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if (data_size != get_streamfile_size(streamFile) - start_offset)
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data_size = read_u32le(0x04, sf);
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start_offset = read_u32le(0x08, sf);
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if (data_size != get_streamfile_size(sf) - start_offset)
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goto fail;
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loop_start = read_s32le(0x0c, streamFile);
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format = read_u8(0x12, streamFile);
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freq_mode = read_u8(0x13, streamFile) & 0x0F;
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channels = (read_u8(0x13, streamFile) >> 4) & 0x0F;
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loop_start = read_s32le(0x0c, sf);
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format = read_u8(0x12, sf);
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freq_mode = read_u8(0x13, sf) & 0x0F;
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channels = (read_u8(0x13, sf) >> 4) & 0x0F;
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switch (freq_mode) {
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case 0x00: sample_rate = 11025; break;
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@ -67,7 +67,7 @@ VGMSTREAM *init_vgmstream_xbox_hlwav(STREAMFILE *streamFile) {
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goto fail;
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}
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if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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@ -78,8 +78,8 @@ fail:
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/* .360.WAV, .PS3.WAV - from Valve games running on Source Engine, evolution of Xbox .WAV format seen above */
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/* [The Orange Box (X360), Portal 2 (PS3/X360), Counter-Strike: Global Offensive (PS3/X360)] */
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VGMSTREAM *init_vgmstream_xmv_valve(STREAMFILE *streamFile) {
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VGMSTREAM *vgmstream = NULL;
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VGMSTREAM* init_vgmstream_xmv_valve(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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int32_t loop_start;
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uint32_t start_offset, data_size, sample_rate, num_samples;
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uint16_t /*loop_block, loop_start_skip,*/ loop_end_skip;
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@ -87,30 +87,29 @@ VGMSTREAM *init_vgmstream_xmv_valve(STREAMFILE *streamFile) {
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int loop_flag;
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/* checks */
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if (!check_extensions(streamFile, "wav,lwav"))
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if (!is_id32be(0x00, sf, "XMV "))
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goto fail;
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/* check header magic */
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if (read_u32be(0x00, streamFile) != 0x58575620) /* "XMV " */
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if (!check_extensions(sf, "wav,lwav"))
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goto fail;
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/* only version 4 is known */
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if (read_u32be(0x04, streamFile) != 0x04)
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if (read_u32be(0x04, sf) != 0x04)
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goto fail;
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start_offset = read_u32be(0x10, streamFile);
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data_size = read_u32be(0x14, streamFile);
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num_samples = read_u32be(0x18, streamFile);
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loop_start = read_s32be(0x1c, streamFile);
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start_offset = read_u32be(0x10, sf);
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data_size = read_u32be(0x14, sf);
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num_samples = read_u32be(0x18, sf);
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loop_start = read_s32be(0x1c, sf);
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/* XMA only */
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//loop_block = read_u16be(0x20, streamFile);
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//loop_start_skip = read_u16be(0x22, streamFile);
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loop_end_skip = read_u16be(0x24, streamFile);
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//loop_block = read_u16be(0x20, sf);
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//loop_start_skip = read_u16be(0x22, sf);
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loop_end_skip = read_u16be(0x24, sf);
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format = read_u8(0x28, streamFile);
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freq_mode = read_u8(0x2a, streamFile);
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channels = read_u8(0x2b, streamFile);
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format = read_u8(0x28, sf);
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freq_mode = read_u8(0x2a, sf);
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channels = read_u8(0x2b, sf);
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switch (freq_mode) {
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case 0x00: sample_rate = 11025; break;
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@ -151,13 +150,13 @@ VGMSTREAM *init_vgmstream_xmv_valve(STREAMFILE *streamFile) {
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bytes = ffmpeg_make_riff_xma2(buf, 0x100, num_samples, data_size, channels, sample_rate, block_count, block_size);
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vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf, bytes, start_offset, data_size);
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vgmstream->codec_data = init_ffmpeg_header_offset(sf, buf, bytes, start_offset, data_size);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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vgmstream->loop_end_sample -= loop_end_skip;
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xma_fix_raw_samples(vgmstream, streamFile, start_offset, data_size, 0, 1, 1);
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xma_fix_raw_samples(vgmstream, sf, start_offset, data_size, 0, 1, 1);
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break;
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}
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#endif
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@ -168,7 +167,7 @@ VGMSTREAM *init_vgmstream_xmv_valve(STREAMFILE *streamFile) {
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if (loop_flag) /* should never happen, Source cannot loop MP3 */
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goto fail;
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vgmstream->codec_data = init_mpeg(streamFile, start_offset, &mpeg_coding, channels);
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vgmstream->codec_data = init_mpeg(sf, start_offset, &mpeg_coding, channels);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = mpeg_coding;
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vgmstream->layout_type = layout_none;
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@ -183,7 +182,7 @@ VGMSTREAM *init_vgmstream_xmv_valve(STREAMFILE *streamFile) {
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goto fail;
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}
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if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
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if (!vgmstream_open_stream(vgmstream, sf, start_offset))
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goto fail;
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return vgmstream;
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