mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-31 12:23:44 +01:00
EA MPF: Improved parser accuracy
This commit is contained in:
parent
df6212d5e7
commit
dc74675b84
@ -506,7 +506,7 @@ fail:
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static STREAMFILE *open_mapfile_pair(STREAMFILE* sf, int track, int num_tracks) {
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static const char *const mapfile_pairs[][2] = {
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/* standard cases, replace map part with mus part (from the end to preserve prefixes) */
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{"game.mpf", "Game_Stream.mus"}, /* Skate */
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{"game.mpf", "Game_Stream.mus"}, /* Skate 1/2/3 */
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{"ipod.mpf", "Ipod_Stream.mus"},
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{"world.mpf", "World_Stream.mus"},
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{"FreSkate.mpf", "track.mus,ram.mus"}, /* Skate It */
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@ -605,37 +605,41 @@ static STREAMFILE *open_mapfile_pair(STREAMFILE* sf, int track, int num_tracks)
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/* EA MPF/MUS combo - used in older 7th gen games for storing interactive music */
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VGMSTREAM * init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
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uint32_t num_tracks, track_start, track_hash = 0, mus_sounds, mus_stream = 0;
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uint32_t num_tracks, track_start, track_checksum = 0, mus_sounds, mus_stream = 0;
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uint32_t tracks_table, samples_table, eof_offset, table_offset, entry_offset, snr_offset, sns_offset;
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uint16_t num_subbanks;
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uint8_t version, sub_version;
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off_t tracks_table, samples_table, eof_offset, table_offset, entry_offset, snr_offset, sns_offset;
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int32_t(*read_32bit)(off_t, STREAMFILE*);
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STREAMFILE *musFile = NULL;
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VGMSTREAM *vgmstream = NULL;
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int i;
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int target_stream = sf->stream_index, total_streams, is_ram = 0;
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uint32_t(*read_u32)(off_t, STREAMFILE *);
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uint16_t(*read_u16)(off_t, STREAMFILE *);
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/* check extension */
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if (!check_extensions(sf, "mpf"))
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goto fail;
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/* detect endianness */
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if (read_32bitBE(0x00, sf) == 0x50464478) { /* "PFDx" */
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read_32bit = read_32bitBE;
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} else if (read_32bitLE(0x00, sf) == 0x50464478) { /* "xDFP" */
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read_32bit = read_32bitLE;
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if (read_u32be(0x00, sf) == 0x50464478) { /* "PFDx" */
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read_u32 = read_u32be;
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read_u16 = read_u16be;
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} else if (read_u32le(0x00, sf) == 0x50464478) { /* "xDFP" */
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read_u32 = read_u32le;
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read_u16 = read_u16le;
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} else {
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goto fail;
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}
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version = read_8bit(0x04, sf);
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sub_version = read_8bit(0x05, sf);
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version = read_u8(0x04, sf);
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sub_version = read_u8(0x05, sf);
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if (version != 5 || sub_version < 2 || sub_version > 3) goto fail;
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num_tracks = read_8bit(0x0d, sf);
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num_tracks = read_u8(0x0d, sf);
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tracks_table = read_32bit(0x2c, sf);
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samples_table = read_32bit(0x34, sf);
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eof_offset = read_32bit(0x38, sf);
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tracks_table = read_u32(0x2c, sf);
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samples_table = read_u32(0x34, sf);
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eof_offset = read_u32(0x38, sf);
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total_streams = (eof_offset - samples_table) / 0x08;
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if (target_stream == 0) target_stream = 1;
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@ -643,24 +647,30 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
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goto fail;
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for (i = num_tracks - 1; i >= 0; i--) {
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entry_offset = read_32bit(tracks_table + i * 0x04, sf) * 0x04;
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track_start = read_32bit(entry_offset + 0x00, sf);
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entry_offset = read_u32(tracks_table + i * 0x04, sf) * 0x04;
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track_start = read_u32(entry_offset + 0x00, sf);
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if (track_start == 0 && i != 0)
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continue; /* empty track */
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if (track_start <= target_stream - 1) {
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track_hash = read_32bitBE(entry_offset + 0x08, sf);
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is_ram = (track_hash == 0xF1F1F1F1);
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num_subbanks = read_u16(entry_offset + 0x04, sf);
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track_checksum = read_u32be(entry_offset + 0x08, sf);
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is_ram = (num_subbanks != 0);
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if (num_subbanks > 1) {
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VGM_LOG("EA MPF: Found EAAC MPF with more than 1 RAM sub-bank.\n");
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goto fail;
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}
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/* checks to distinguish it from older versions */
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if (is_ram) {
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if (read_32bitBE(entry_offset + 0x0c, sf) != 0x00)
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if (read_u32(entry_offset + 0x0c, sf) != 0x00)
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goto fail;
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track_hash = read_32bitBE(entry_offset + 0x14, sf);
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track_checksum = read_u32be(entry_offset + 0x14, sf);
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} else {
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if (read_32bitBE(entry_offset + 0x0c, sf) == 0x00)
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if (read_u32(entry_offset + 0x0c, sf) == 0x00)
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goto fail;
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}
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@ -674,13 +684,13 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
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if (!musFile)
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goto fail;
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if (read_32bitBE(0x00, musFile) != track_hash)
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if (read_u32be(0x00, musFile) != track_checksum)
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goto fail;
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/* sample offsets table is still there but it just holds SNS offsets, it's of little use to us */
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/* MUS file has a header, however */
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if (sub_version == 2) {
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if (read_32bit(0x04, musFile) != 0x00)
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if (read_u32(0x04, musFile) != 0x00)
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goto fail;
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/*
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@ -690,11 +700,11 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
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*/
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table_offset = 0x08;
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entry_offset = table_offset + mus_stream * 0x0c;
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snr_offset = read_32bit(entry_offset + 0x04, musFile);
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sns_offset = read_32bit(entry_offset + 0x08, musFile);
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snr_offset = read_u32(entry_offset + 0x04, musFile);
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sns_offset = read_u32(entry_offset + 0x08, musFile);
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} else if (sub_version == 3) {
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/* number of files is always little endian */
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mus_sounds = read_32bitLE(0x04, musFile);
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/* number of samples is always little endian */
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mus_sounds = read_u32le(0x04, musFile);
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if (mus_stream >= mus_sounds)
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goto fail;
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@ -705,9 +715,9 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
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}
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/*
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* 0x00: hash?
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* 0x00: checksum
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* 0x04: index
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* 0x06: zero
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* 0x06: sub-index
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* 0x08: SNR offset
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* 0x0c: SNS offset
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* 0x10: SNR size
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@ -716,8 +726,8 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
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*/
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table_offset = 0x28;
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entry_offset = table_offset + mus_stream * 0x1c;
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snr_offset = read_32bit(entry_offset + 0x08, musFile) * 0x10;
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sns_offset = read_32bit(entry_offset + 0x0c, musFile) * 0x80;
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snr_offset = read_u32(entry_offset + 0x08, musFile) * 0x10;
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sns_offset = read_u32(entry_offset + 0x0c, musFile) * 0x80;
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} else {
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goto fail;
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}
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@ -391,10 +391,10 @@ VGMSTREAM * init_vgmstream_ea_abk(STREAMFILE* sf) {
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if (target_entry_offset == 0)
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goto fail;
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/* 0x00: type (0x00 - normal, 0x01 - streamed, 0x02 - streamed looped) */
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/* 0x00: type (0x00 - RAM, 0x01 - streamed, 0x02 - streamed looped) */
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/* 0x01: priority */
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/* 0x02: padding */
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/* 0x04: index for normal sounds, offset for streamed sounds */
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/* 0x04: index for RAM sounds, offset for streamed sounds */
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/* 0x08: loop offset for streamed sounds */
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sound_type = read_8bit(target_entry_offset + 0x00, sf);
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@ -733,6 +733,7 @@ static STREAMFILE* open_mapfile_pair(STREAMFILE* sf, int track, int num_tracks)
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}
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/* EA MAP/MUS combo - used in older games for interactive music (for EA's PathFinder tool) */
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/* seen in Need for Speed II, Need for Speed III: Hot Pursuit, SSX */
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VGMSTREAM * init_vgmstream_ea_map_mus(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* sf_mus = NULL;
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@ -758,14 +759,14 @@ VGMSTREAM * init_vgmstream_ea_map_mus(STREAMFILE* sf) {
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* 0x04: version
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* 0x05: starting node
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* 0x06: number of nodes
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* 0x07: number of sections
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* 0x07: number of events
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* 0x08: three zeroes
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* 0x0b: number of events
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* 0x0b: number of sections
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* 0x0c: data start
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*/
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num_sounds = read_8bit(0x06, sf);
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num_sections = read_8bit(0x07, sf);
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num_events = read_8bit(0x0b, sf);
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num_events = read_8bit(0x07, sf);
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num_sections = read_8bit(0x0b, sf);
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section_offset = 0x0c;
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/* section 1: nodes, contains information about segment playback order */
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@ -802,24 +803,25 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* sf_mus = NULL;
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segmented_layout_data *data_s = NULL;
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uint32_t track_start, track_end = 0, track_hash = 0, tracks_table, samples_table = 0, section_offset, entry_offset = 0, eof_offset = 0, off_mult, sound_offset;
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uint16_t num_nodes;
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uint32_t track_start, track_end = 0, track_checksum = 0;
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uint32_t tracks_table, samples_table = 0, section_offset, entry_offset = 0, eof_offset = 0, off_mult, sound_offset;
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uint16_t num_nodes, num_subbanks = 0;
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uint8_t version, sub_version, num_tracks, num_sections, num_events, num_routers, num_vars, subentry_num = 0;
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uint32_t(*read_u32)(off_t, STREAMFILE*);
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uint16_t(*read_u16)(off_t, STREAMFILE*);
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int i;
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int target_stream = sf->stream_index, total_streams, big_endian, is_bnk = 0;
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uint32_t(*read_u32)(off_t, STREAMFILE *);
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uint16_t(*read_u16)(off_t, STREAMFILE *);
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/* check extension */
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if (!check_extensions(sf, "mpf"))
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goto fail;
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/* detect endianness */
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if (read_32bitBE(0x00, sf) == 0x50464478) { /* "PFDx" */
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if (read_u32be(0x00, sf) == 0x50464478) { /* "PFDx" */
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read_u32 = read_u32be;
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read_u16 = read_u16be;
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big_endian = 1;
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} else if (read_32bitLE(0x00, sf) == 0x50464478) { /* "xDFP" */
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} else if (read_u32le(0x00, sf) == 0x50464478) { /* "xDFP" */
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read_u32 = read_u32le;
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read_u16 = read_u16le;
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big_endian = 0;
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@ -840,28 +842,47 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
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num_vars = read_u8(0x11, sf);
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num_nodes = read_u16(0x12, sf);
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/* HACK: number of sub-entries for nodes and events is stored in bitstreams that are different in LE and BE */
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/* I can't figure it out, so let's just use a workaround for now */
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/* Some structs here use C bitfields which are different on LE and BE AND their
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* implementation is compiler dependent, fun times.
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* Earlier versions don't have section offsets so we have to go through all of them
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* to get to the samples table. */
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if (target_stream == 0) target_stream = 1;
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if (version == 3)
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/* SSX Tricky (v3.1), Harry Potter and the Chamber of Secrets (v3.4) */ {
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/* we need to go through all the sections to get to the samples table */
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if (sub_version != 1 && sub_version != 2 && sub_version != 4)
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goto fail;
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/* get the last entry offset */
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if (version == 3 && (sub_version == 1 || sub_version == 2))
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/* SSX Tricky, Sled Storm */ {
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section_offset = 0x24;
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entry_offset = read_u16(section_offset + (num_nodes - 1) * 0x02, sf) * 0x04;
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if (sub_version == 1 || sub_version == 2) {
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subentry_num = read_u8(entry_offset + 0x0b, sf);
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} else if (sub_version == 4) {
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if (big_endian) {
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subentry_num = (read_u32be(entry_offset + 0x04, sf) >> 19) & 0xFF;
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} else {
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subentry_num = (read_u32be(entry_offset + 0x04, sf) >> 16) & 0xFF;
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}
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subentry_num = read_u8(entry_offset + 0x0b, sf);
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section_offset = entry_offset + 0x0c + subentry_num * 0x04;
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section_offset += align_size_to_block(num_events * num_tracks * num_sections, 0x04);
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section_offset += num_routers * 0x04;
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section_offset += num_vars * 0x04;
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tracks_table = read_u32(section_offset, sf) * 0x04;
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samples_table = tracks_table + num_tracks * 0x04;
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eof_offset = get_streamfile_size(sf);
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total_streams = (eof_offset - samples_table) / 0x08;
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off_mult = 0x04;
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track_start = total_streams;
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for (i = num_tracks - 1; i >= 0; i--) {
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track_end = track_start;
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track_start = read_u32(tracks_table + i * 0x04, sf) * 0x04;
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track_start = (track_start - samples_table) / 0x08;
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if (track_start <= target_stream - 1)
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break;
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}
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} else if (version == 3 && sub_version == 4)
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/* Harry Potter and the Chamber of Secrets, Shox */ {
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section_offset = 0x24;
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entry_offset = read_u16(section_offset + (num_nodes - 1) * 0x02, sf) * 0x04;
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if (big_endian) {
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subentry_num = (read_u32be(entry_offset + 0x04, sf) >> 19) & 0x1F;
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} else {
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subentry_num = (read_u32be(entry_offset + 0x04, sf) >> 16) & 0x1F;
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}
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section_offset = entry_offset + 0x0c + subentry_num * 0x04;
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@ -870,14 +891,8 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
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section_offset += num_vars * 0x04;
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tracks_table = read_u32(section_offset, sf) * 0x04;
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if (sub_version == 1 || sub_version == 2)
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samples_table = tracks_table + num_tracks * 0x04;
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else if (sub_version == 4)
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samples_table = tracks_table + (num_tracks + 1) * 0x04;
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if (sub_version == 1 || sub_version == 2)
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eof_offset = get_streamfile_size(sf);
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else if (sub_version == 4)
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eof_offset = read_u32(tracks_table + num_tracks * 0x04, sf) * 0x04;
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samples_table = tracks_table + (num_tracks + 1) * 0x04;
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eof_offset = read_u32(tracks_table + num_tracks * 0x04, sf) * 0x04;
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total_streams = (eof_offset - samples_table) / 0x08;
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off_mult = 0x04;
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@ -892,23 +907,20 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
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}
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} else if (version == 4) {
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/* Need for Speed: Underground 2, SSX 3, Harry Potter and the Prisoner of Azkaban */
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/* we need to go through all the sections to get to the samples table */
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/* get the last entry offset */
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section_offset = 0x20;
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entry_offset = read_u16(section_offset + (num_nodes - 1) * 0x02, sf) * 0x04;
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if (big_endian) {
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subentry_num = (read_u32be(entry_offset + 0x04, sf) >> 15) & 0xFF;
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subentry_num = (read_u32be(entry_offset + 0x04, sf) >> 15) & 0x0F;
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} else {
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subentry_num = (read_u32be(entry_offset + 0x04, sf) >> 20) & 0xFF;
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subentry_num = (read_u32be(entry_offset + 0x04, sf) >> 20) & 0x0F;
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}
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section_offset = entry_offset + 0x10 + subentry_num * 0x04;
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/* get the last entry offset */
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entry_offset = read_u16(section_offset + (num_events - 1) * 0x02, sf) * 0x04;
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if (big_endian) {
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subentry_num = (read_u32be(entry_offset + 0x0c, sf) >> 10) & 0xFF;
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subentry_num = (read_u32be(entry_offset + 0x0c, sf) >> 10) & 0x3F;
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} else {
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subentry_num = (read_u32be(entry_offset + 0x0c, sf) >> 8) & 0xFF;
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subentry_num = (read_u32be(entry_offset + 0x0c, sf) >> 8) & 0x3F;
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}
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section_offset = entry_offset + 0x10 + subentry_num * 0x10;
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@ -933,7 +945,7 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
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break;
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}
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} else if (version == 5) {
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/* Need for Speed: Most Wanted, Need for Speed: Carbon */
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/* Need for Speed: Most Wanted, Need for Speed: Carbon, SSX on Tour */
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tracks_table = read_u32(0x2c, sf);
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samples_table = read_u32(0x34, sf);
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eof_offset = read_u32(0x38, sf);
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@ -951,8 +963,9 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
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continue; /* empty track */
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if (track_start <= target_stream - 1) {
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track_hash = read_u32be(entry_offset + 0x08, sf);
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is_bnk = (track_hash == 0xF1F1F1F1);
|
||||
num_subbanks = read_u16(entry_offset + 0x04, sf);
|
||||
track_checksum = read_u32be(entry_offset + 0x08, sf);
|
||||
is_bnk = (num_subbanks != 0);
|
||||
|
||||
/* checks to distinguish it from SNR/SNS version */
|
||||
if (is_bnk) {
|
||||
@ -1017,11 +1030,15 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
|
||||
}
|
||||
|
||||
if (version == 5) {
|
||||
track_hash = read_u32be(entry_offset + 0x14 + 0x10 * bnk_index, sf);
|
||||
if (read_u32be(0x00, sf_mus) != track_hash)
|
||||
track_checksum = read_u32be(entry_offset + 0x14 + 0x10 * bnk_index, sf);
|
||||
if (read_u32be(0x00, sf_mus) != track_checksum)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if (read_u32be(bnk_offset, sf_mus) != EA_BNK_HEADER_LE &&
|
||||
read_u32be(bnk_offset, sf_mus) != EA_BNK_HEADER_BE)
|
||||
goto fail;
|
||||
|
||||
/* play until the next entry in MPF track or the end of BNK */
|
||||
if (target_stream < track_end) {
|
||||
next_entry = read_u32(samples_table + (target_stream - 0) * 0x08 + 0x00, sf);
|
||||
@ -1050,11 +1067,11 @@ VGMSTREAM * init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
|
||||
if (!vgmstream)
|
||||
goto fail;
|
||||
} else {
|
||||
if (version == 5 && read_u32be(0x00, sf_mus) != track_hash)
|
||||
if (version == 5 && read_u32be(0x00, sf_mus) != track_checksum)
|
||||
goto fail;
|
||||
|
||||
sound_offset *= off_mult;;
|
||||
if (read_32bitBE(sound_offset, sf_mus) != EA_BLOCKID_HEADER)
|
||||
if (read_u32be(sound_offset, sf_mus) != EA_BLOCKID_HEADER)
|
||||
goto fail;
|
||||
|
||||
vgmstream = parse_schl_block(sf_mus, sound_offset, 0);
|
||||
|
Loading…
x
Reference in New Issue
Block a user