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https://github.com/vgmstream/vgmstream.git
synced 2025-01-30 03:47:30 +01:00
Do some cleanup while we are testing BFSTMs
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parent
0c55e49a63
commit
de523dc6a3
@ -1,30 +1,27 @@
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#include "meta.h"
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#include "../util.h"
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/* BCSTM - Nintendo 3DS format */
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VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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coding_t coding_type;
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off_t info_offset = 0, seek_offset = 0, data_offset = 0;
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uint16_t temp_id;
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int codec_number;
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int channel_count;
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int loop_flag;
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int channel_count, loop_flag;
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int i, ima = 0;
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off_t start_offset;
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int section_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile, filename, sizeof(filename));
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if (strcasecmp("bcstm", filename_extension(filename)))
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if ( !check_extensions(streamFile,"bcstm") )
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goto fail;
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/* check header */
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if ((uint32_t)read_32bitBE(0, streamFile) != 0x4353544D) /* "CSTM" */
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goto fail;
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if ((uint16_t)read_16bitLE(4, streamFile) != 0xFEFF)
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goto fail;
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@ -57,11 +54,12 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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}
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}
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if (info_offset == 0) goto fail;
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if ((uint32_t)read_32bitBE(info_offset, streamFile) != 0x494E464F) /* "INFO" */
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goto fail;
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/* check type details */
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if (info_offset == 0) goto fail;
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codec_number = read_8bit(info_offset + 0x20, streamFile);
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loop_flag = read_8bit(info_offset + 0x21, streamFile);
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channel_count = read_8bit(info_offset + 0x22, streamFile);
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@ -89,13 +87,12 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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if (channel_count < 1) goto fail;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count, loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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vgmstream->num_samples = read_32bitLE(info_offset + 0x2c, streamFile);
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vgmstream->sample_rate = (uint16_t)read_16bitLE(info_offset + 0x24, streamFile);
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vgmstream->sample_rate = read_32bitLE(info_offset + 0x24, streamFile);
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/* channels and loop flag are set by allocate_vgmstream */
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if (ima) //Shift the loop points back slightly to avoid stupid pops in some IMA streams due to DC offsetting
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{
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@ -166,34 +163,14 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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start_offset = data_offset + 0x20;
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}
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/* open the file for reading by each channel */
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{
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int i;
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for (i = 0; i<channel_count; i++) {
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if (vgmstream->layout_type == layout_interleave_shortblock)
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vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename,
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vgmstream->interleave_block_size);
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else if (vgmstream->layout_type == layout_interleave)
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vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename,
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STREAMFILE_DEFAULT_BUFFER_SIZE);
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else
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vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename,
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0x1000);
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/* open the file for reading by each channel */
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if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
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goto fail;
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if (!vgmstream->ch[i].streamfile) goto fail;
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return vgmstream;
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vgmstream->ch[i].channel_start_offset =
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vgmstream->ch[i].offset =
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start_offset + i*vgmstream->interleave_block_size;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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close_vgmstream(vgmstream);
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return NULL;
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}
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